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Star Wars
:icondaniperez:
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Snowtrooper Captain leading a charge. I was really inspired by alot of Japanese model kit box art when I did this, and I was hoping to bring some of that 'no-nonsense photojournalistic' look to this image. Like as though you were there in the trench next to them.

As always, my favourite characters to paint are the incidental ones in the background.. I always think they end up having the most natural poise and story. I also homaged a bit of Jin Roh in the way he held his MG34- i mean Blaster... by the bipod.

Also, now that I'm looking at it again after so long.. those explosions do seem a bit huge. Maybe the rebels are packing some serious heat. Whatever.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Battle-worn company of walkers moving quickly through a narrow pass.

I added my usual preference of wargear to the AT-STs, obviously keeping canon in mind and always making sure that whatever I've added have somehow appeared in SW stories at some point. In this image I thought it would be nice to show a different loadout for the different walkers in a company. The light footed scout to the left of the image sporting long range mortars bolted to the upper rear of the turret, communications antenna and 6-pack dumbfire rockets for harrassment. Also small, lightweight reactive armour plates to cover the vulnerable battery packs on the underside of the turret.

The main lead unit just has to have a nonchalant cool-headed gunner who is probably soaking in the sunrise :p, and it also sports 2 rotating grenade launcher mounts on its lower cheeks, plus a winch system under the main chin gun and shielded weapon systems.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Used a number of photos as a base for this one, namely random models of AT-AT/STs from hobbyist/stock sites. They are all heavily modified of course. I've also added some details that I often add to AT-ST's that I paint- commander's cupola with blaster mount, searchlights, shielded weapons, bolt-on skirting to protect the batteries at the rear.

For the art direction in this image, I was really inspired by the cinematography at the end of "The Mist". It feels somewhat majestic and dreamy, but also coupled with tension, knowing that horror and chaos is not far away.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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At long last, the official SWGTCG gallery was updated.

I'm really thankful that a handful of my works were selected. I particularly had lots of fun with the trooper pieces, especially this one and I'm fortunate to be able to share this.

My only gripe is that the crop of the wallpaper feels like too much of a closeup and loses alot of the story and 'ambience' of the original painting. (The original dimensions being that of a SQUARE, so I guess that didn't exactly leave whoever did the cropping, alot of room to work.) I had ewoks lined up silhouetted against a cliff to the left of the image and a yellow lizard that's currently obscured by the SWG logo. It was my favourite part of the image : (

Hope you guys like it though! Oh, I gave the Scout some thermal gear of my own design, namely the inbuilt displays woven into his gloves and also thermal leg wraps. I imagine they also have micro inflatable bladders embedded that help promote blood circulation or something...cause he just looks real comfy.

Also I SUSPECT this was edited out ( i cant remember).. but the original also had 'tic tac' looking tablets spilt out from the food cartridge at his feet --which is really the supporting narrative in the image cause the yellow lizard clearly doesn't notice the very still scout, promoting the concept of effective 'Cloaking Armour'.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Star Wars
:iconantosart:
Collection by
Day02 of Satellite Soda's Daily Draw Feb satellitesoda.com/ddf/2014/mai…

Watched too many trailers for Staw Wahs The Old Repubrik. Decided to draw some badass lady jedy who'll impress all the evil in the galaxy :p
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My first star wars and my first lightsaber :D

Drawing : by :iconvassdeviant:
Ink : by :icondevgear:
Color : Me

:icondevgear: gives me a premium membership, so I promess him to color one of his work :D I'ts done now

Thanks for the premium :D

I use a screenhsot of the game as ref for the background
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Star Wars : Sith Knight Figure

A cropped version of the Sith Knight, focused more on the figure.
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I've posted several of my Star Wars drawings here already - but I thought it was time to show that I can draw more than Stormtroopers! So what could be more different than a selection of the female characters from the Star Wars universe.

My main focus of this piece was the composition - and I knew I wanted to have the lightsabers set out symetrically - and to use them as framing devices within the piece. So my selection of characters and their positioning was partly determined by who has what lightsaber.

The first thing I tackled was to draw Jedi Leia's face. This is a variation of her character from the 'expanded universe' of stories - so I'm guessing that not everyone will be familiar with the idea of her as a Jedi. So I knew that if I got her face wrong - nobody would know who she's supposed to be! I'm pretty pleased with how the likeness turned out - I used some photo reference - but it's not a straight copy as I altered the angle.

This is an original drawing - first done in pencil - then ink - before being scanned and coloured in Photoshop using a Wacom tablet. It was drawn at a very high-resolution - the Photoshop file is over 400mb.

Hope you like!
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Pencil Brian Soriano :
Ink : Victor Moya :
Color : Me :

:icondonotuseplz::iconmyartplz:
My web site : [link]
DA photo : [link]
Facebook : Humbert Cédric (diabolumberto)
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Star Wars meets Ghost in the Shell. You get the idea. Helmet inspired by Alienware. lol.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Shout out to Roger Chamberlain, Art Director for the project.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Used a number of photos as a base for this one, namely random models of AT-AT/STs from hobbyist/stock sites. They are all heavily modified of course. I've also added some details that I often add to AT-ST's that I paint- commander's cupola with blaster mount, searchlights, shielded weapons, bolt-on skirting to protect the batteries at the rear.

For the art direction in this image, I was really inspired by the cinematography at the end of "The Mist". It feels somewhat majestic and dreamy, but also coupled with tension, knowing that horror and chaos is not far away.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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The King himself.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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At long last, the official SWGTCG gallery was updated.

I'm really thankful that a handful of my works were selected. I particularly had lots of fun with the trooper pieces, especially this one and I'm fortunate to be able to share this.

My only gripe is that the crop of the wallpaper feels like too much of a closeup and loses alot of the story and 'ambience' of the original painting. (The original dimensions being that of a SQUARE, so I guess that didn't exactly leave whoever did the cropping, alot of room to work.) I had ewoks lined up silhouetted against a cliff to the left of the image and a yellow lizard that's currently obscured by the SWG logo. It was my favourite part of the image : (

Hope you guys like it though! Oh, I gave the Scout some thermal gear of my own design, namely the inbuilt displays woven into his gloves and also thermal leg wraps. I imagine they also have micro inflatable bladders embedded that help promote blood circulation or something...cause he just looks real comfy.

Also I SUSPECT this was edited out ( i cant remember).. but the original also had 'tic tac' looking tablets spilt out from the food cartridge at his feet --which is really the supporting narrative in the image cause the yellow lizard clearly doesn't notice the very still scout, promoting the concept of effective 'Cloaking Armour'.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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EDIT: Now i remember the title. :)

Sorry for the title. I forgot the official one. Tried to imitate a Drew Struzan palette and texture.

PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Shout out to Roger Chamberlain, Art Director for the project.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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This is what I do when I get bored with my toys :) I kitbash them into something I like. Was in a very cyberpunkish mood when I was thinking of this.

This one was inspired by Monster Hunter in particular. I love skulls, shady characters, and big guns. I imagine Garindan Mk2 to have given up on hunting normal bounty and moved on to bigger game hunting (rancors, maybe). That explains the oversized MP5 that looked like it once belonged to a mech. He retweaked the trigger system to make it possible to fire with his hands. The pistol grip remains because... he's Garindan and he couldn't be arsed to remove it.

The basic idea behind the 'gorget' or the huge belt that acts like a neck protector is to both reduce the character's head size and bring more visual weight to the top. But more importantly to suggest that he has that skull on top both as a decoration, and as headgear which allows him to use it like a periscope (by fitting macrobinoculars into the cavity). I imagine an interesting scenario where he literally digs a foxhole, buries himself in sand and just lets the skull sit on top. :)
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This is what I do when I get bored with my toys :) I kitbash them into something I like. Was in a very cyberpunkish mood when I was thinking of this.

The Death Stars are a special airborne hunter/killer taskforce sent on manhunting missions. They specialise in urban operations where their flight packs let them get around quickly and silently. They are best known for using their chain-grapples to hang like bats in the shadows from where they use their multi-spectrum cameras to maximum effect, discharging their extended-range miniguns on their unsuspecting prey.

P/S: I just love the back of the Alien 'Nostromo' space helmet. It resembles a Panther's face somewhat when tilted at an angle. It may look goofy to some extent but that's part of the charm to me.
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{edit: cleaned the drawing up more and added some details here and there... i suspect one of these days im either going to model it in sketchup... or paint it fully... damn lines are KILLING ME!!!!%$@ How do you people do it...}
______________________________________________

Happy New Year everyone!

2010 has been one helluva year for me, and I just wanted to take the time to pay my due respects to certain individuals in particular that, through their art or kind advice, inspired my growth as an artist.

**In no order of importance ;)**

***I am shamefully admitting that due to a long list and a terrible memory I find myself constantly adding names that I left out the first time round! :no: ***

:iconleinilyu: for the wonderful lunch convo we had at STGCC (the lineart is for you dude! I'm sorry its so scratchy, you know the story! lol)

:icongenocidalpenguin:
:iconvulnepro:
:iconchainsawdroid:
:iconlegato895:
:iconignusdei:
:icondistritopapillon:
:iconrub-a-duckie:
:icondcwj:
:iconiumazark:
:iconrichardchaplin:
:iconflaketom:
:iconpaooo:
:iconjouey-:
:iconshtl:
:iconrocketraygun:
:icon13wishes:
:iconwhoiszid:
:iconshanyar:
:iconjimhatama:
:icontabnir:
:icontalros:
:iconignusdei:
:iconshimmering-sword:
:iconpeteamachree:
:iconskybolt:
:iconflyingdebris:
:iconangelitoon:
:iconsteve-burg:
:iconsttheo:
:iconjepray:
:icon0800:

...this artwork here has been inspired by you in one way or another, and is dedicated to you! Hope you guys like it :)

PS: This was originally based off a design I found in one of my old sketchbooks from my army days, I guess I liked it enough to want to rework it using your works as inspiration.
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This was an image that started life as a speedpainting-collab session at STGCC 2010 between Daryl Tan([link]) and myself.
The idea came about when I brought my rough sketch of some space marines to be used as a starting point for my live demo, only to find out that he was painting a similar piece, albeit at a slightly different angle. So feeling adventurous, I mentioned to him how I thought it would be cool to see how our 2 different images could be amalgamated into one and ended up compositing my sketches around his marines, and going from there. It was a very interesting challenge and I learnt a great deal from the process, because it was more of an art-conversation between us and a practice in simply making use of what's there to begin with while melding 2 separate styles into 1.

By the end of the session we saved the file and agreed to continue from that point in our own time. I'm really looking forward to his rendition!

My final version turned out very different from what I was going for initially (desert scheme marines with a tacti-cool twist) because I learnt he was collecting a Space Marine army of his own, one with a Blood Angel style scheme, and decided to homage it in this image here :) Hope you like it dudel!
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This was done back in '07 as a spread for the IFS Prime artbook. Figured I'd upload this compilation image instead of numerous standalone concept sheets cause people have been asking to see my old concept design work for mods, like Nuclear Dawn and Project Hull Breach.

I'd like to share that Interwave Studios picked up the Nuclear Dawn rights some time back and are releasing a commercial version of the property! [link]
One of their talented artists, :iconapneicmonkey: has more ND art on his DA page so do check it out!


Hope you like them! :)
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Ukitakumuki 2
:iconabadragon:
Collection by
This was something fun and different and along the lines of my previous Rockman submission. I've been quite taken by the no-frills, disciplined approach required for achieving a Cel-shaded style, which I find challenging and very rewarding when pulled off.

So anyways, here is my attempt at "fanart" of MVC3's Tron Bonne, Iron Man, and Megaman Zero (in alt costume) going head to head with a bunch of Sentinels and Galactus himself. I am no real fan of MVC3, have ONLY EVER SPECTATED matches myself-- but the rest of the peeps here at IFS made it a point to do up a series of themed MVC3 illustrations for The Games Xpo 2011 over here in Singapore to celebrate the gaming culture; so I just jumped on the bandwagon and took the opportunity to try something different. Was certainly most enjoyable, doing a cartoony scene of steel carnage!
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Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.

I was asked to edit out the body parts in the background.. ;) (Note the unofficial indirect-fire wrist rockets being deployed)
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Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.

I love the official title more than the illustration. Massive killstreak for this guy.
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Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.

"Thissss isss bulllsheeeeeee-"
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Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.

...If it bleeds... we can kill it :nod::fear:
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Star Wars
:iconthekrigulv:
Collection by
:)
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Darth Maul
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Darth Vader
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Star Wars inspired before bed sketch

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Star Wars
:iconahoms:
Collection by
Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.


I met an actual death trooper cosplayer at SDCC 2011 by chance when he stumbled (literally) past the IFS booth at artist alley, and I just had to give him a print of this piece. What was even cooler was that he returned to hand me some death trooper patches, challenge coins and similar DT paraphernalia~!!!
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Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.

Hard to see where you're going in a firefight with those blinders for a visor... ;) Still love scout troopers all the same.
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Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.

...If it bleeds... we can kill it :nod::fear:
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Now that Galaxies is officially defunct, I thought it safe to post some of my favourite illustrations here for posterity sake..!

Working on this franchise for close to 2 years really helped me grow as a creative and allowed me to explore many aspects of the craft-- its not often you get to play the role of illustrator, story-teller and designer within a single commission. It was truly rewarding in hindsight and more often that not, a very humbling experience when you witness the sheer quality and passion of other fellow creatives working on the same project, really inspires you to stretch yourself beyond the usual bounds!
___________________________________________________
© LECL & LFL and SOE.

"Thissss isss bulllsheeeeeee-"
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Star Wars
:iconruffelkopter:
Collection by
At long last, the official SWGTCG gallery was updated.

I'm really thankful that a handful of my works were selected. I particularly had lots of fun with the trooper pieces, especially this one and I'm fortunate to be able to share this.

My only gripe is that the crop of the wallpaper feels like too much of a closeup and loses alot of the story and 'ambience' of the original painting. (The original dimensions being that of a SQUARE, so I guess that didn't exactly leave whoever did the cropping, alot of room to work.) I had ewoks lined up silhouetted against a cliff to the left of the image and a yellow lizard that's currently obscured by the SWG logo. It was my favourite part of the image : (

Hope you guys like it though! Oh, I gave the Scout some thermal gear of my own design, namely the inbuilt displays woven into his gloves and also thermal leg wraps. I imagine they also have micro inflatable bladders embedded that help promote blood circulation or something...cause he just looks real comfy.

Also I SUSPECT this was edited out ( i cant remember).. but the original also had 'tic tac' looking tablets spilt out from the food cartridge at his feet --which is really the supporting narrative in the image cause the yellow lizard clearly doesn't notice the very still scout, promoting the concept of effective 'Cloaking Armour'.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Snowtrooper Captain leading a charge. I was really inspired by alot of Japanese model kit box art when I did this, and I was hoping to bring some of that 'no-nonsense photojournalistic' look to this image. Like as though you were there in the trench next to them.

As always, my favourite characters to paint are the incidental ones in the background.. I always think they end up having the most natural poise and story. I also homaged a bit of Jin Roh in the way he held his MG34- i mean Blaster... by the bipod.

Also, now that I'm looking at it again after so long.. those explosions do seem a bit huge. Maybe the rebels are packing some serious heat. Whatever.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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A team of Shadow Troopers tracking down Rebel scum. In the original square format image, the ground and foliage in front of the crouching trooper has been disturbed with what looks like a walker's footprint. Maybe some rebels stole an AT-ST.

Somehow I was trying to convey 'serenity' and 'stillness' when I was painting this. Like a calm dewy morning of sorts, the Shadow tracker team moving through the forest with an equal amount of stealth and grace.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Scout Troopers setting up a forward base. Looks like someone forgot to plug in the power. Doh.

PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Battle-worn company of walkers moving quickly through a narrow pass.

I added my usual preference of wargear to the AT-STs, obviously keeping canon in mind and always making sure that whatever I've added have somehow appeared in SW stories at some point. In this image I thought it would be nice to show a different loadout for the different walkers in a company. The light footed scout to the left of the image sporting long range mortars bolted to the upper rear of the turret, communications antenna and 6-pack dumbfire rockets for harrassment. Also small, lightweight reactive armour plates to cover the vulnerable battery packs on the underside of the turret.

The main lead unit just has to have a nonchalant cool-headed gunner who is probably soaking in the sunrise :p, and it also sports 2 rotating grenade launcher mounts on its lower cheeks, plus a winch system under the main chin gun and shielded weapon systems.


PS:
Done for Sony Online Entertainment's Star Wars Galaxies Trading Card Game.

Work is copyright to Lucasarts Entertainment (explains why you don't see signatures anywhere on the work as well...). You can find the higher res wallpaper versions here: [link]
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Ukitakumuki
:iconstriker11v4:
Collection by
ETERNAL CRUSADE
www.eternalcrusade.com/ &…;

++++++++++++++++++++++

Illustration © Games Workshop / BHVR
Special thanks to Creative Director David Ghosland, Art Director Ghislain Barbe and Producer Mathieu Fecteau and Narrative Designer Ivan Mulkeen :)
++++++++++++++++++++++

This guy was quite a doozy to put together, but I think well worth it in the end. Hope all you Orky fans out there are proud to have this guy as your warboss on Arkhona! Ivan and his initial team of writer-collaborators came up with the brief for an in-house creation, and although the brief evolved quite a bit, a few attributes were set pretty firmly at the beginning for me to design around:

- Has an extreme hate for Space Wolves...

- ...which is represented by a number of Space Wolf trophies, most notably the salvaged Dreadnought Claw and a Cyber-wolf leg-turned melee weapon.

- One particular brief item that I thought was especially cool, was either Graham McNeill/Ivan Mulkeen wanted the wolf trophies to not be represented as celebrated items of pride but rather worn "desecrated" to bring across the spite Skarblitz harbours for the Space Wolves.

- This, alongside with their Bad Moonz affiliation inspired me to apply what I see as "desecrative" war paint, to hopefully drive across the point. Also to aesthetically find various excuses to balance out his busy getup.

- It was also decided later on that he be absolutely blinged up, which then spawned the numerous artefacts and trinkets looted over centuries of battle, one of my favourite is what I think of as a "chaos mandala" that was stamped right into the wolf-helmet's snout, and a bit farther up on the wolf forehead, a jewel mount, sans jewel as an excuse for what I thought was an interesting fixture at the time.

- Enhanced Kustom Shoota, gold plated and Kustom bling ring with his initials engraved into it...

PS: That chunky bangle on his upper arm... is a Celestial Lion belt... wonder how that got there ;) *nod to Aaron Dembski-Bowden*

PPS: Ivan probably still doesn't like that the background to this pinup deviates from his original idea of an entire combat force standing behind the warboss but at the time I thought that presenting the backdrop as the most unconventional of all the lineup spoke to the true nature of the Waaagh, even in the eventual context of Eternal Crusade's gameplay. I figure that even if there are the jackasses (the Gretchin at bottom left), the Brown-nosers, politikers and/or team players (middle), and the lone wolves (right), they still leave a blazing trail of absolute destruction in their wake, which to me, still speaks to a unconventional kind of teamwork and organised-chaos coordination that is representative of the Ork uh...doctrine :p
See that crashing Ork Landa?

I'm just going to put this out there too... I feel the F2P idea for the Ork faction is just GENIUS on so many levels, and that in no small way inspired how I saw the background design for this image.


++++++++++++++++++++++

Its certainly been a while since I did 'advertising-grade' work whose amount of brief changes rivals that of theme parks and events... :p This series (which you will come to see over the following months as part of a ongoing reveal), took a few months to put together. And for me that is one hell of a long time to be 'attached' on a project, one where I play a larger role of illustrator than designer. In my book that is the equivalent of a personal hell, but one that I look back at with pride when I see how far we came from the original brief or the balancing of "IP lore-hound" requirements which I think I needn't have to explain...

In no small way this was thanks to the support and prowess of art director Ghislain Barbe, who pretty much guided me and afforded a wide enough creative berth through it all, at times more of a collaborator than an art director (in the conventional sense). I'll say that I have never been more certain of not wanting his job :p, and that he has my deepest respect given the creative challenges we had to go through.

The main point I am trying to make, as a kind of "outsider" contractor to this production, is that to all the 40K fans out there, know that you have a team there that is truly committed to delivering what you have loved and will continue to love for a long time to come.

See you on the battlefields ;) Ave Dominus Nox!



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A continuation of my side project : )
[link]



"
>>log AR*EMIS COMM*ND
--SDATE 01/08/2443-*


Abandoned, forgotten for centuries... by the ever-expanding exo-frontier of mankind.

Survivors. We are all that is left of our once proud harvest fleet, protecting our Earthly crimson banner against the horrors of the planet we came here to claim. It is the only thing that reminds us of our purpose, steeling our hearts for the long, bloody road ahead.

When our weapons ran dry and the automated factories went to sleep, our leaders took the last lifepods... abandoning us to the dust and the wind, promising to return for us should we ever lay claim to this savage planet.

Have faith, my hunters, for they will return to us once our task is complete. Till then, live on your anger and your hate.

This planet, and many more, will be ours for the taking.

//ENDLOG

"
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ETERNAL CRUSADE
www.eternalcrusade.com/ &…;

++++++++++++++++++++++

Illustration © Games Workshop / BHVR
Special thanks to Creative Director David Ghosland, Art Director Ghislain Barbe and Producer Mathieu Fecteau and Narrative Designer Ivan Mulkeen :)
++++++++++++++++++++++

So this was revealed yesterday on the EC Twitch channel!

Its certainly been a while since I did 'advertising-grade' work whose amount of brief changes rivals that of theme parks and events... :p This series (which you will come to see over the following months as part of a ongoing reveal), took a few months to put together. And for me that is one hell of a long time to be 'attached' on a project, one where I play a larger role of illustrator than designer. In my book that is the equivalent of a personal hell, but one that I look back at with pride when I see how far we came from the original brief or the balancing of "IP lore-hound" requirements which I think I needn't have to explain...

In no small way this was thanks to the support and prowess of art director Ghislain Barbe, who pretty much guided me and afforded a wide enough creative berth through it all, at times more of a collaborator than an art director (in the conventional sense). I'll say that I have never been more certain of not wanting his job :p, and that he has my deepest respect given the creative challenges we had to go through.

The main point I am trying to make, as a kind of "outsider" contractor to this production, is that to all the 40K fans out there, know that you have a team there that is truly committed to delivering what you have loved and will continue to love for a long time to come.

See you on the battlefields ;) Ave Dominus Nox!

PS: It was really weird to paint a character I was led to hate thanks to Aaron Dembski Bowden's Night Lords Trilogy...
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Check out the book by Paul Kearney here!: www.blacklibrary.com/warhammer…
Illustration © Games Workshop
Art director/producer: Karen Miksza

++++++++++++++++++++++

Umbra Sumus, or "We Are Shadow", motto of the Shadow Hunters.

This chapter are shadowy blue armour wearing descendants of the White Scars, and they are embroiled in fierce urban combat with their nemesis, the Punishers traitor legion.

The brief was conveniently open: to illustrate a fight between a Dark Hunters squad led by a captain against a Punishers detachment. Also, there was to be a Eldar Farseer fighting alongside the Dark Hunters. This gave me all the inspiration/excuse to set up a narrative of an ambush gone awry, playing off the title of course.

This title-play was a cheeky idea that I'm glad Karen went through with; it involves a kind of linear narrative from left to right, or "back cover to front cover". The idea was to portray this detachment of Punishers as having taken a position in the city and successfully springing an ambush, only to be countered by a shock and awe move by the Dark Hunters, thereby bringing light... to the darkness... both literally and metaph... I know... I know... I'm sorry.

So this initial ambush goes off pretty well (as evident from the torn up bridge and ongoing bolter battle and pink-misted Dark Hunter) and having the main "turning point" in the story being a Punisher blind-firing as he takes cover against a pillar- the very spine of the book itself. (In the end, the team decided that marines do not fight with that kind of tactical-cowardice (hoho) and fight with more tactical-glory and so I got him an excuse to be in a reload position while dodging flying debris... legit enough!)

This then made me consider making use of the demonic teeth more and the idea to have him do a Rambo safety pin bite-pull on his grenade was born. I pushed the Punisher warpaint and gave them cheek paint with the impression of more teeth, never quite saw it in any ref and thought it a decent addition to extend the skeletal appearance.

His traitor battle brother handing him a fresh magazine of frangible tipped bolter ammo (nice for urban confines I suppose where you don't want to destroy potential cover with the typical HE rounds...as the guy with the heavy bolter is doing...) with under-maintained armour, coolant leaking from his thruster pack.

Then we have the captain himself, with battle axe and bolt pistol as his brief-determined loadout (which inspired the counter-ambush idea in the first place) bursting through the wall Jin Roh style. Since I know physically there isn't a really good excuse to create in a two-across-marine-sized breach in a wall with a single axe swing I thought suggesting the Farseer maybe helping out psychically would be half-decent reason to suspend disbelief, along with the fact it was an already low-integrity swiss-cheesed wall to begin with. Lastly, since I'm doing quite a number of firsts for myself, I've never drawn a combi-bolter going off at the same time. Final excuse to introduce more light and colour!


As of this piece I feel like I'm now technically at the point of diminishing return on that scale where "how clear is the vision" vs. "how much content is on display" is concerned, and am constantly trying to rethink my approach and strategy towards mark-making and design in general that still honours the client brief. Illustration and design is so cyclic its not even funny.. anyways, that's all from me folks, hope you enjoy it!
 

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Check out the book by Aaron Dembski-Bowden here!: www.blacklibrary.com/warhammer…
Illustration © Games Workshop
Art director/producer: Karen Miksza

++++++++++++++++++++++

It certainly felt like forever since I last illustrated Grimaldus and the mysterious Celestial Lion fighting back to back. Imagine my surprise, when I was asked to revisit that same battlefield a year later..! As of writing this, it has been almost two years since I first painted darkened steel and gold against an afternoon sun.

The brief was seemingly straightforward- to show the same duo, in that same battle, but from a different angle. I supposed it went without saying that it needed enough references or semblance of consistency to the original Armageddon cover. My first idea was to 'homage' the title literally, with lots more gore and ballistic carnage and that's when I recalled that while doing the first Armageddon cover, I had wanted to make it even warmer in palette but chose otherwise at the end in order to let the colours stand by themselves in a more white-light environment and not end up in a cloudy orange-y atmospheric soup; not to mention them looking more colour-balanced against the iconic fade-to-white Space Marines Battles template. So this time, I thought it would be the perfect excuse to revisit that warm palette to not only give a nod to the title, add even more gore and flame, but to the notion of a setting sun that is that amazingly super duper clever metaphor I thought would be neat to have to show just how long they've been at their ordeal and that their time's almost up...
herp...derp

Oh yes, some throwback details like a familiar Ork axe blade finally being broken by Grimaldus who is, of course still showing off his blind-firing skill. Almost looks like he's about to pay big time for being too showy with his plasma pistol.

Now that I've received my complementary copy in the mail, along with my long-awaited Armageddon book... its time to finally put a name to that Celestial Lion. ;)

That's all from me for now! Hope I won't have to wait too long for future releases :) And as always, I hope you enjoy it!
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Star Wars
:iconponkool4:
Collection by
This is one of ten pieces I did for the new Star Wars Essential Guide to Warfare. I had a blast working on it and I'm excited that I am able to contribute to the Star Wars universe.

I will be posting them in the order of sequence as it appears in the book. Hope you guys enjoy them!

The first one is a battle between the Lusankya of the New Republic Forces under the command of Wedge Antilles and the Reaper, commanded by Gilad Pellaeon of the Imperial Remnant. The two SSDs hammer each other while the wreckage of the fleet carrier Endurance goes down in flames.

Copyright of Lucasfilm Ltd.
Published by Del Rey, an imprint of Random House Publishing Group, a division of Random House, Inc.

You can get the book here >> [link]
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From the new "A Dark Time" Force Pack for the Star Wars card game.
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A little Obi Kenobi for you guys from Fantasy Flight's "Star Wars: The Card Game", which comes out next month!

If you're interested, there's more where that came from:

Luke: [link]
Leia: [link]
Han: [link]
Vader: [link]
Yoda: [link]
Obi Wan: [link]
Artoo: [link]

Aaaaand the Facebook page: [link]
My Website: [link]


New Tony Foti Illustration Facebook page : [link]
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:)
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