Premium Membership Giveaway! WINNERWWOWWMore Like This
THATS A LOT OF FAVORITES
BUT THE WINNER ISSSS
Even if you didn't win. Merry Christmas everyone!
I told you guys I was gonna do it and here it is!
This is my first premium membership giveaway. Hope it goes well.
It's the season of giving and I'm gonna give one lucky deviant a three month premium for free!
ANYBODY CAN ENTER! Even if you have one.
How do you enter, you ask? READ BELOW!
The rules for this giveaway are super duper simple.
Just favorite this journal!
This is gonna be a short giveaway. Only till Christmas! Hurry and enter, invite your friends!
Good luck and have a Merry Christmas!
Edit: Have a good Christmas Eve guys!
My friend Amoret is als
o.O Talented UDK Asset Creators! O.oJust a reminder!More Like This
I thought I'd do a reminder about the D2U MP project release of Proving Grounds due out in over a week on Xmas Day 2013 - and after that the team will be focusing on the SP version of SOL Contingency: The Lunar Incident.
There is a good chance of it going global because of the talent, quality, and gameplay involved. Since the UDK already supports some multilingual features, it is anticipated to have more foreign language support in future releases.
So, in the near future - if you or someone you know has some free time from other projects, maybe you'd like to stop by and say Hi to the guys and get familiar with the project? Or simply mention your hopes & interest in the game?
Or maybe you'd even like to link some of you
SOL Contingency's Community modding/mapping! :DMore Like This
Community modding/mapping & Applying for project positions
Alright everyone, here are a few answers to some of the top questions getting asked by community members:
Can we mod the game? Can we map for the game?
And - "Can I become a team member / developer?
Before we opened the forum to the public, we only used it for development discussion (in the private subforum hidden to non team members) where we established a few guidelines for developers. Obviously fans who are not developers (just players) and want to make maps and other stuff for the game (when it's playable), so I'm putting together a few guidelines for that too. I'm starting off with
SOL Contingency: The Lunar Incident - Concept ArtThis video shows concept art & models from Fall 2013, for inclusion into a 6DOF Descent style game being made with the UDK, called SOL Contingency.More Like This
The first release of the MP version is due out Xmas Day 2013.
Inspirational Design is the key to successful concept artists!