Finding Freelance work: pricing and self doubt!Why don't I get enough freelance work? Are my prices too high? I see these types of questions on Deviant Art a lot. Whether you are just starting out or you have been freelancing for a while, there is a good chance that you can improve your workload and income by applying a little bit of self confidence and assertiveness.More Like This
1) Don't wait for work to find you. Go find work. Read job ads. Find jobs that suit your skills. Also adapt your skills to match the jobs you find... That's very important. If you can provide a style or service that other artists can't match, that gives you an advantage. Make a list of freelancing sites and other sites with job advertisements. You can find some of them here: http://friendlyhand.deviantart.com/journal/#/d52v4i3 Keep track of which sites provide the BEST job leads for you and visit them regularly. Be prompt when applying for jobs. Some clients will take days to pick an artist but other clients will choose from the first few applicants.
Professional concept artist requirementsA lot of people ask me what skills are required to become a professional game concept artist. So, I will try to answer that question here.More Like This
Firstly, there is actually very little demand for pretty, colorful paintings like you see in my gallery for instance. Smaller companies often see these 'mood paintings' as an expensive luxury. Larger companies often have very little use for 'mood paintings' and scenes.
In fact, in the 2 years since I have been doing concept art I have never been required to do any 'mood paintings' at all.
Generally, pretty scenes are only necessary for promotional marketing purposes and they are usually very tight, not loose. I have been lucky in the fact that I have been able to do plenty of tight marketing images from scratch, designing the entire image from my own imagination. However, most of the marketing art you see on commercial game packaging, posters and so on is probably done by an illustrator or graphic designer, using photographic references, 3d renders
My deviantART StoryIt has now been over 10 years since I first decided to join deviantART and little did I know then, this decision would end up forging my entire life and career.More Like This
I wish I remembered exactly how it all started, but I'm going to go with my best guess and say I heard about it from another student when I started college back when I had just turned 18. Up until then I had been using various art forums such as wcreplays.com, animex.com, sijun.com and cgsociety.org so the discovery of a portfolio website was a pretty cool thing.
I started posting on here and got moderate attention, I had been drawing for a long time at that point so my art was in a state where it was at least interesting to look at. If anything it was a fantastic place to get inspiration and look at art from amazingly talented artists.
It wasn't until I decided to color the line-art for the following piece that everything really started.