From the same set as Shoe Tree. This was from the beginning of the shoot. While Beguiling Images was setting up some equipment I went and plopped down in the backseat of the car to finish my makeup and my dress completely split around my bum. I wanted to cry, haha. Its on a seam so it can be fixed, thank goodness. You will be able to see the whole set on my paysite, split dress and all : )
My buddy Adam Hathorn has some cool stuff available and not just for dudes, he's got the ladies covered too! He did most of my tattoos and besides tattoos he's just a crazy good artist. If you're in the Southern California area then on Saturday you should go check out LOWER LEFT store in downtown San Diego 465 17th st and get geared up. It's their grand opening!!!
Check out his site and get your mind blown! [link]
Lili Rochefort Series Model: Jen [link] Photographer: Michelle Monique [link] Costume: Mom did all the sewing and I did the crafty things like straps, gloves, scarf etc.
The costume took 3 months to make. I wanted to make the costume and model look exactly like the character if she was real. [link] This was the most difficult and expensive shoot yet, so I hope it was worth the wait. Stay tuned for the behind the scenes video!
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This is a little gift I made for my boyfriend, as soon there will be our anniversary. I've worked on it so much!!!! I'm very satisfied with the result. The cork is connected with a paper with a tale I wrote for the occasion! Hope you all like it
Meet Barnaby. He is interested in ponies, ice cream and long walks in the mountain. Don't let his rather charming exterior fool you though. Behind his pretty face lies a cold mastermind. An evil mastermind. A brilliant mastermind. To demonstrate his brilliance, he frequently plays Portal. This is also because he really wants that cake. Much of his spare time is spent practicing his evil laughter, something any evil mastermind must master. Even though his vision is close to perfect on his right eye, a monocle is mandatory.
My work flow consisted of modo, Zbrush and Photoshop. Base mesh in modo, sculpting and texture in Zbrush, lighting and rendering in modo and finally post work in Photoshop.
Approximately 3 days work. I drew some inspiration from Damien Canderle
Edit: Wow! Thanks for the Daily Devation! Much appreciated, and equally unexpected!
The animation can be controlled with the arrow keys (It may be necessary to click on it first)
The model was made in Zbrush.
I really can not say how long exactly it took. I created the first Zbrush file on 2. may and uploaded the second pose turntable on 22. may. Let's say i worked on it for about 2 to 4 hours a day.
So that would make about 60 hours.
That seems a lot to me, but if i consider that it also includes doing the research on the specific dragon anatomy, doing sketches, all the secondary 3d stuff like uv's and texture tweaks - and creating all the required zbrush materials, of course. Then there was the "how to do the sparkles" research...
YAY a DD Thank you
---- I used Zbrush for the modeling, aftereffects to put the different passes together (see them here: [link]) and flash to make the controls.
---- The first problem was that it is not possible to have animated textures in zbrush. So i had to come up with a way to create a fluctuating glittering effect in postproduction that is still happening on the skin and not on a flat overlaying layer. That is what the noise passes are used for.
The second point was to find out what amount of sparkling would look good, the distribution, speed and color of it - and how to do all that in aftereffects...