One of my favorite paintings from this past year, Joan of Arc, has just been posted to my website gallery. This work was created over five days back in May and is now featured in my latest step by step DVD. Released just this week in celebration of the 600th anniversary of Joan's birth, the film illuminates my entire painting process, from rough sketches to the final oil glazes.
I am very happy with the success of this painting, both for its technical achievements as well as conceptual base - capturing Joan of Arc in a moment of transcendence. An in depth commentary about the work is available in the gallery:
Daenerys Stormborn riding to war. I do realize that the crimson banner isn't really correct, but black (with a red element) didn't really work visually. Since red IS one of the Targaryen colours, it doesn't bother me too much. Photoshop
Haven't done a simple portrait in a while ö_ö Started doodling on this yesterday just to relax and then worked a bit more on it and now I'm tired of it <3 About 8 or 10 hours maybe? No ref but I tried following Linda Bergkvist's hair tutorial for the, well, hair. Really bad at that and she's so amazing, maan I can't believe it's been already almost four years that her work made me start digital painting. Still not even an inch closer to her skill, or so it feels.
Here's an illustration I did last summer for Magic: The Gathering 2012 Core Set. They've shown the stuff now so I can upload it!
This one was a real challenge because of the golden gate - gold is something you usually paint in small amounts and in completely different lighting situations where you can just make it seem like gold by making it yellowish and contrasty. In broad daylight though things work completely different and I broke my head over this for quite a bit. I actually think there's probably no lighting situation that's more challenging than burning sunlight. I'm quite happy with the result, so I obviously hope you guys like it!
Also, for whoever follows my blog, preparation for this was why I did the lion and cloud studies.
Personally I'm also working on a couple of things that I might or might not be able to show somewhat soonish *//w//*
For Legends of the Cryptids. This was all sorts of fun. Her story is that she's an evil artist who makes her works out of living people by basically torturing them to death and then turning them into sculptures, frozen in agony. I'm taking some larger liberties with stylization recently but I've been enjoying it so far. Can't always do realism.
And if you want to see sketches, doodles, studies, check out my new sketchbook thread! I'm posting lots ofthings there that don't really fit here. While you're there, if you feel like learning, start your own:3
Heyho! Here's another commercial illustration I did for Legends of the Cryptids.
After experimenting a bit with different techniques like 3D bases or photo textures & references last year I've gone back to what feels most natural to me, pure painting from imagination. I enjoy it so much more and the look it gives my work is so much more consistent and smooth. It may be a bit slower but I feel it's worth it, especially since this painting is the first in quite a while that I'm happy with.
Hey! Since a lot of people asked, here's a painting I did for Magic's fresh 2015 core set. I actually did this a few years ago - it ended up getting pushed back and now popped up in M15. I actually didn't realize until I opened it during the prerelease 8D
And for those of you who are interested in the entire behind the scenes and practice sorts of thing, do check out my new sketchbook thread on the lovely permanoobs forum: forums.permanoobs.org/viewtopi…
Hey everyone! Here's another QuickChick (tm). Spent more time messing around with curves and stuff for the background than on the actual portrait. Aaaaah i can't stop using that purple, what should I do? O__O
As usuaaaaal, no refs, around 6 hours I think, PS CS3.
Oh, and I want to take this opportunity to point out that I am, in fact, a dude. Some people seemed a bit confused about that part of my character recently. This is also the reason I paint girls all the time <3
It's been a while since I last did a personal piece, so when the chance came around in the form of the Bobby Chiu Fairy Tale Challenge, I wanted to really take some time for it. And I'm glad I did!
Sleeping Beauty is an incredibly inspiring tale I think, and I hope some of that made it into the painting.
Done over 8 or 9 days, all in Photoshop, and as usual without references. But boy, I'm glad I got a new computer. The final file is 800MB, with I don't know how many layers, certainly more than a hundred, at 6400*2700 px.
I'll keep painting winter scenes until it finally snows :I
Here's something in between a sketch and an actual painting, trying to find a way to be quicker but not lose track of what I'm doing and not sacrifice too much accuracy for speed. Took about 4 hours, all from imagination.
This is the charity collaboration commission for the lovely , who won our auction by bidding to donate $629.99 to Unicef! Awesome! Thanks again :]
She asked us to show her favorite character, Toph from Avatar, around the age of twenty. Toph is blind and uses her feet to see by sensing vibrations in the earth, so we chose a serene environment, maybe strolling away from people for a second, to where she feels safe enough to put her feet in the water, effectively blinding her. It was a real pleasure to work for her!
It's a collaboration with , I just moved to where she lives, so we did parts of the piece at her place and some at mine! Whoooo!
Some more copy+paste info about the collab, ummm, done over five days in Photoshop, some refs used for the foreground, we usually don't use refs but this was for a client. Ah, and since that question keeps coming up with these collabs, yes we just hung out in real life, painting on the same tablet, just taking turns :] Definitely the most enjoyable way to collaborate!
Been working on this pretty much whole yesterday and today, it's done for a friendly competition of the amazing ~gabrieldevue, the theme was to show what character you would be in her world. I'm a huge fan of her stuff and this kinda gave me the chance to fuse with it
It's much more stylized than the stuff I usually do, no refs used, and the perspective is eyeballed too. Was a lot of fun!