Basic Introduction to WatercolorsCommunity WeekMore Like This
Look at these amazing watercolor pictures! Haven't you guys ever wondered how to paint with watercolors?
Well, all I really know is the basics! Not only will I be showing you my own techniques, but also showing you others that have made tutorials for it.
Supplies! (The Basics)
- These are the watercolors I've been using for about 2 years, and they've been the best. I bet many people are used to seeing the tubes, I personally don't like them, because in a very dry environment, they die easily. I use these, they're the Koh-I-Noor Watercolor Wheel Set, have 24 colors, and they are sort of powder based. They're about $7USD (I've only seen it at the art store I ever go for supplies, so idk if they sell it in othe
3d Tutorial: A 'Floral' Star Ball TechniqueUPDATE: 4/25/2015! I've created a tutorial for this object also using Blender 2.74. This Blender tutorial translates the techniques used in my 3dsmax video, to Blender. The process here is virtually the same, with only some minor differences in workflow and tool function. Be sure you have the Add Mesh: Extra Objects add-on enabled in User Preferences. This tutorial depends on the Math Functions > Solids script in Blender to follow along.More Like This
In the followig tutorial, I'll demonstrate an easy method to modeling a floral-style star ball, without any add-ons or plugins. This is an addendum to my previous star ball tutorial, in which we used a tool that was very specific to 3dsmax. The workflow presented in this example is universal to most 3d modeling techniques, and could easily translate to any capable polygon modeling package; like Maya, Modo, or Blender. Hopefully you'll find this video fun and useful in some way, and maybe learn s
Hair Conversion System 2014 TutorialMore Like This
Hair Conversion System 2014 is a Professional Toolbox for converting Hair designed for Aiko, Victoria and Michael to other figures, it is FREE
When you download it you get a folder with 4 zip files:
You have to unzip all those in your Poser folder, that is the one with Poser executable file and you can find it in your Application folder (Mac) or in your Programs folder (Win)
You’re done……Now let’s deal with Star and her….
….HCS 2014 Add-On for STAR!
Just like you have done before unpack your zip files in the Poser folder.
Here are all the files you should have now and those are the ones to merge in your Poser folder:
Now open Poser:
Load Star and leave her in the Zero position, the neck, the head and the chest should be zeroed, so you can move her arms.
Window > Python Scripts
Scripts > Networks > Hair Conve
[Tutorial] Creating Dust And Atmosphere in IrayA video version is here.More Like This
I learned this method from jag11 on the DAZ3D forums, who is thanked for permission to use it in this tutorial!
In 3Delight there's no way to create atmosphere or godrays (the rays that are visible when light passes through dust or particles). There are products to facilitate (one of them mine), but most are either not the easiest to use or ultimately just a faking of a feature the engine lacks. Many artists use postwork instead.
DAZ Studio 4.8 Beta's new Iray engine also lacks a native mechanism for creating atmospheric volumes - but it can be easily convinced to produce them! They will come from your lights and react to objects in your scene. I did a test image of Jack Tomalin's Chapter House Iray scene (free to Plat Club members
intro to fluid simulation with blenderhello blender heads! i've prepared a small tutorial about fluid and water simulation that will make you able to create animations like this one based on some requests from the :iconblender-nuts: group membersMore Like This
please note that i wanted to keep things simple and i only explained the basics and it will cover what you need to make a basic simulation, if you want more details about this subject please look in youtube for more advanced tutorials.
in this tutorial i assume that you already know how to add, delete, move, scale, rotate and all the basics of blender
Level: Beginners Intermediate
let's begin then
what you will need to d first before making a fluid simulation is setting a domain, it is a box that determines the boundaries of the fluid simulation, no fluid can get out of it
think of it as a transparent container that holds the fluid
all the settings for fluid can be accessed from the physics tab as shown in the picture