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Bryce
:iconallexxx:
Collection by
Bryce with a feeling of water 5 sizes in zip :horns:
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1920 x 1200, thank you for all comments & views..:)

*Hit download for a better view*

1680 x 1050, 1440 x 900 & 1280 x 800--> [link]

Don't know how little thumb tip got in there, cause there's nothing like in picture..

Thanks for the Daily Deviation guys...dirtyboyalf--> [link] & vsconcepts--> [link]

*Thank you for all the :+fav:s everyone..*
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bryce

:shakefish: Entry in the :icondesktop-artwork: "BLUE" Contest :shakefish:
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...ah, hell - I don't care what you call it.

Call it Wilbur, call it Fred,
call it Honey and take it to bed,
call it what you will, anything's fair,
'cuz really guys, I just don't freakin' care...

B7Pro
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abstract
:iconneurokratos:
Collection by
Made with Cinema 4D and rendered in V-Ray :D
Render time: 16 minutes

1920 X 1200
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UF5
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Watch video here [link]
you can visit my website here [link]
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Nel mondo delle sfere
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It's HD wallpaper.......nd nice..black..nd red combination..
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Featured
:iconhdamm:
Collection by
acrylics, pen and pencils on wood tablet
20cm x 20cm

Update 15/3/2014: I'm sooo happy, discovered just now the daily deviation. Thank you!! 
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This one contains a new technique I was trying to implement :) If you look at the sides, you will notice that the surface sparkles like ice ;) It only works with dark-on-light-compositions so I call it "black ice lighting" :)

Apophysis 7x - pure and raw :)
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I never was one to feel you had to fill every square inch of space with color or forms. Just a simple scene here, maybe on the edge of a pond or swamp. Anyway, I liked it right away, maybe some of you will too:)

Made in Apo and rendered in Chaotica
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This is made from parameters shared by ^tatasz in aposhack a few days ago.

Made with Apo rendered in Chaotica
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For the third chronicled :iconweekly-environment: assignment: 'Lagoon'.
I skipped the second assignment. Is that allowed? IDEK. Anyway, the idea here is an offshoot lagoon, that is, a smaller side-pond by a lush, fertile coast. I would think there would be tons of these ringing a larger main lagoon with mermaids and what have you.

PSCS4
Intuos 4
2-ish hours
Corbin Hunter. Don't use it.
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^Finished painting^

So here we are. I'm nearing the end of this one. You're probably all bored of it by now.
Stuff I still have to do:
Foreground (grasses, trees, rocks)
Final detail pass on mountains and fortress
Final sky pass
Final glazing for balance
Mist / fog
Possibly water and waterfalls

You can see previous WIPS in my gallery

56 x 36 inches
Oils
Canvas
Badass
Copyrighted
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For the first chronicled :iconweekly-environment: assignment: 'Swamp/Marsh'.
I probably restarted this three times with completely different designs. Ended up on this. I may retry it sometime, because I have a gorgeous idea that I just can't quite pull off.
Anyway, critique is always a bonus.

PSCS4
Intuos 4
2 or 3 hours
Corbin Hunter. Don't use it.

***EDIT***
Very important point: This is not a finished painting. It's a quick concept meant for experimentation and conveyance of atmosphere. If you're going to tell me to work on my detailing or clean it up, thanks, but that's not what I'm going for. If you notice any flaws, however, please let me know and I'll take them into account for future reference! Thanks!
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Newer and much more impressive but similar concept:


Yeah! If you've been following me for a bit, you may recognize this. It's an overpaint of one of my older speedpaintings that I used to be really proud of.
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cool stuff
:icon7-wolves-7:
Collection by
Watching HTTYD while waiting for Hannibal to load up and doodled some Night Fury-ness.
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When I was a child, my dream was to ride on a flying dragon...
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One gentle touch...before oblivion...

This is something I just had to make...

Mike Oldfield - Embers <<< Click if you want to listen...





Sorry if I can't thank you all personally.
Every :+fav: is a compliment and highly appreciated.


_________________________

THANKS for STOCKS:

Background:
`FantasyStock: [link]
~Fune-Stock: [link]

Sphere:
!MyFractalStock: [link]
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Stock by [link]

brushes by [link]

//edit

wow, daily deviation O_O
thanks so much for all the comments! and thanks to [link] for the suggestion!

i REALLY appreciate it!
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Inspired by Tony MacAlpine's Edge Of Insanity <<<Click if you want to listen...




Sorry if I can't thank you all individually.
Every :+fav: is a compliment and highly appreciated.


_____________________________

THANKS for STOCKS:

Background:
=Moonchilde-Stock: [link] & [link]

Planets:
Made in photoshop using these textures:
*qaz2008: [link]
=kuschelirmel-stock: [link]

Brushes:
=Neonescence: [link]
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Featured
:iconallexxx:
Collection by
Apophysis 7x
raw flame :sneeze:

I've been soooooo undecided about publishing this one for months, because it probably still needs some refinement... but since I'm too exhausted and tired lately, I have no energy left to spend on it :blushes: I like it anyway ;)

rendered with

:thanks:

fullview please ;)
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Apophysis, Photoshop

Please view in full screen mode.

Thanks for viewing, comments or critique.
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Hi all!

Yes I'm still alive, just been sooo busy plus that im unable to drag and drop anymore so it got me a bit angry with dA, hence the long absence.. havent really made any fractals lately either but just now, on my summer holiday.. Just trying to get into it again.
Hope everything is fine with you all! :heart:
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Oh well, seems that i have regressed back to spirals.. but hey, at least im trying to fractal again! :)
Thank you to all of my dear friends for showing their love while i was gone and sorry that i haven't gotten back to you sooner.. I have missed you all and am very fortunate to have such fantastic friends! :heart:
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Terragen Combined With Apophysis
rendered apo flame, converted to .bmp
opened with terraformer2, optimize map data,
saved terrain as .ter file,
opened terrain in terragen, added strata made with stratagen 2,added rock and grass layers, and atmosphere
rendered at 2000*2000 resized to 1024*768
Getting back into practice for the TerraCult club
:iconterracult:
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3D
:iconpineman:
Collection by
Pineman
Thanks to Hal Tenny [link]


Mandelbulb3Dv16{
J.....h...EZ/...61....Q...kZ8I0EIrC2.TVShzR37S0ELnUPbVJjJ.oYU2f7wNZ6.3TupyrJYs.E
................................OaNaNaNaty1........Y./..........................
................/M.//....6.4/...Y/....E......IzP28XSPttD/.kK0d6E...G0/...y1.BnAH
zEEnAnQD..../2ED8Qxckp1..dkpX0LD8wzDg53iSIsu1.A.................................
........mpjI8GIocz1jv2HB72BmzWEE0oHbtAyjzeOhEahmOzvC0WxdxpPsz.8uWgZa2Qyjnei.MvQD
SzXI6TOBGNSuzIvhHEQSGNxD......23.........................2kz....................
.............................UTRY4.WqFO.MQ5d/UuRY4.CsFO.6X5d/UJSY4..............
...........................U..6.k....61...k9..../1...E/....B....c....611..EnQF1.
...U.ydelyjeYFnzTeOgzf8No.6.1c..zzzz.MQizccZWGyD7EdGkxmWcz1...........k.8.kXWF1.
QvM93P58iz9GMmnWK2zwz0..........V2V0.6oKp/U.0PJWp1PyzEmYEkti4xvD..........E.Gc..
mcV0.MxuvBTuCfujKjySnbiney9..........2l28oTITs/...........Um3yuedc8tz42Ra9hwxv.k
/6V0z5FAZ............oklrlkCx9yjW9wTJHz2Vz1...uBZ.EHVM/.E9GoTu2.cxo7.Et7k/8w.g5P
D/kHht6Ul/kF.V1.vw5crI0.B3W3.EpTUSH7.oI6K..Jz/uBZ.EHVM/.Ry5crI0.B3W3.ExTUSH7.oI6
K.Erz/uBZ.EHVM/....crI0.zzFoTu2.yzngi84.xzZX.45.................................
E....6....E0....2....A....EEh3aSdtqNU6oPs/UQ..........................k/9.......
.....................dNaNaNaNauD........kz1.....................................
................................................................................
.....................61...U/....1....MoPgFKOiR467t4RU.pPr/......................
8..0...........................E........7/A........3./........zD................
................................................................................
................................}
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Mandelbulb 3D v1.68 with post work in PS

Menger3/ABox/KaliLinCombSSE2sm [link] and a wee sprinkling of Julia!

Fullview please....:nod:
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1920 X 1200

Mandelbulb 3-D

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Mandelbulb 3D

Thanks for all comments and :+fav:s :D

Based on params by *FractalDesire
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C4D

5 sizes in zip
Widescreen-1980x1200-1680x1050-1280x800-1024x640
Standard-1280x1024

Enjoy !
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Featured
:iconfluffymcpancakes:
Collection by

...A TRAIL OF LIES REVEALED, THE AMAZING TALE OF MASSIVE ONLINE COPYRIGHT INFRINGEMENT!


Websites by the name:
Art4love.com and MarkYourSpot.com
owned by Craig Pravada and Chad Love Lieberman
took paintings from hundreds of deviantartists and put them up for sale illegally for THOUSANDS OF DOLLARS.
You can see more evidence of such here:
[link]

UPDATE:
Both of the websites are now shut down for infringements and their owner is on the run from the law for numerous copyright violations and massive amount of scams.
I'm keeping this deviation here to make sure that their names are permanently imprinted on the internet as plagiarizers and scammers.
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Another shot of the Cloak and Dagger 2-in-1 mini-bust that I recently sculpted for Bowen Designs. This is just a close-up of the twisted souls inside Cloak' s... umm... cloak, without Dagger in place to obscure the view. ;)

Here's a link to the full MB with Dagger included [link]

1/8th scale mini-bust of Cloak and Dagger to be produced by Bowen Designs, Inc.
“Cloak and Dagger” characters © Marvel comics
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Sand Sculpting
Coo Belgium 2006

Group Project

My contributions include the clouds, ropes, mice, some rocks, and wood

(bucket at bottom left for scale)
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Sand Sculpting

Lommel Belgium 2006

Theme: Wonders of the World

Sydney Opera House
Two person team
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Sand Sculpting

Lommel Belgium 2006

Theme: Wonders of the World

Sydney Opera House
Two person team
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Created in Apophysis for the Apophysis Weekly Challenge #2: The White Section Variations.

=== PARAMETERS ===

<flame name="Swirl 015" version="Apophysis 7x" size="492 766" center="-0.00445773908362908 -0.00806135854167612" scale="801.33739428661" angle="-1.62315620435473" rotate="93.0000000000002" oversample="1" filter="0.5" quality="50" background="0 0 0" brightness="4" gamma="2.25" gamma_threshold="0.0100013400335008" estimator_radius="9" estimator_minimum="0" estimator_curve="0.4" enable_de="0" plugins="linear cylinder blur swirl pre_blur spherical horseshoe" new_linear="1" curves="0 0 1 0 0 1 1 1 1 1 1 1 0 0 1 0 0 1 1 1 1 1 1 1 0 0 1 0 0 1 1 1 1 1 1 1 0 0 1 0 0 1 1 1 1 1 1 1" >
<xform weight="0.5" color="0.001" symmetry="1" linear="1" cylinder="0.001" blur="0.0001" coefs="0.908532 0.031886 -0.031886 0.908532 0 0" chaos="2 2 1.5 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 " opacity="1" />
<xform weight="0.5" color="0.999" symmetry="0.1" linear="1" blur="0.02" coefs="-0.907853 -0.047419 0.047419 -0.907853 1 -1" chaos="1 1 2 0 " opacity="1" />
<xform weight="0.5" color="0.849" symmetry="0.753" swirl="0.84" pre_blur="0.03" coefs="0.683013 -0.000119 1.7E-005 0.1 0 0" post="1 0 0 1 0.3 -0.2" chaos="0 0 0 " opacity="0.7" />
<xform weight="0.5" color="0" symmetry="0.999" spherical="1.05" coefs="1.77156 0 0 1.771561 0 0" chaos="0.5 0.5 1.85 0 " opacity="1" />
<finalxform color="0" symmetry="1" swirl="0.038" horseshoe="0.319" coefs="1.1 0 0 1.1 0 0" />
<palette count="256" format="RGB">
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</palette>
</flame>
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Moja Obecnosc w Astralu ...
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I dare you to rip this image. In fact, I want you to. Do it to show yourself how pathetic you really are. Show it to all your friends, claim you made it. Spam it to hundreds of wallpaper websites without giving them my contact info. C'mon, you know you want to.

Due to recent piracy problems I felt the need to make this image. More than one person has made profit from images that I gladly share for free, and it's getting on my nerves. All I ask is that people do not sell my images, and link to my original DA pages as credit to me and `delya, but apparently some people don't have that respect. If you ever see this image anywhere without a link to my user page ([link]), I give you permission to go Hulk Smash their asses.

Based off a drawing by :icondelya:, which you can find HERE. You can find a .gif comparing the two HERE.

Make of it what you will.



Technical Details</u>

Made in Maya, rendered in Mental Ray 3.4. Lit with bright objects and final gathering only, no lights. Every surface in the scene is a custom written shader except for the ground object, which is a Maya Blinn shader. The shader on the skin is similar to the one I wrote for Love Juice and Shake Your Booty, except this time I started from the ground up and redid it. Modeled mostly with polygons then converted to subdivision surfaces later for more detail control, then converted back to polygons for rendering. The only part that is NURBS is the paint cans, which needed to be NURBS so the shader I used could do anisotropic reflection blurring (similar to the way a DGS shader does). The paintbrushes used real geometry for the brush hairs, which totalled out at about 500,000 polygons for each brush. Why would I do that? Well, I ask you, why not :lol: Pushing ridiculous boundaries that I don't have to in teh first palce is what I'm all about!

Anyways, on to the pictures:

Here's a couple screenshots from inside the maya viewport: Paint, more paint, splattery.

Here's a couple detail shots of the brushes, so you can see all the crazy geometry detail: EXTREEEEME!, Top

Here's a wireframe shot of his head: Wireframe

Here's the lighting setup: Light Boxes

Here's teh render layers: The Dude, Brushes, The Background

And look at this, IT HAS AN ASS!!: ASS!


And for those of you who see banding from the jpg compression, here is a .png version: HERE

ENJOY!
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Copyright 2012 GrahamSymmons
Raw fractal created using Mandelbulb 3D No postwork
It is polite to fave if you download!
Single render using DE combinate mode

:iconallartgallery: Artwork of the Week #19 [link]
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This is one me and my son collaborated on, created with C4D and photoshop.
only 40 prints will be made.
created 5-28-12
if you would like to see my son's art search - Thimix2
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Featured
:icongilgalad-yamato:
Collection by
"Goro Dha" customs station

For more details please download and view wide desktop image [link] in 1920x1080 px.

----------------------------------------
See also: "Drunk Dragonfly" Bar [link]
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This is a little project I worked on the past few days. The primary goal was to simply create a scene which contains a gas-giant and some asteroids, so I started out by rendering the basic setup in Vue and overpainted it in Photoshop. I still haven't figured out how to use the distance-to-camera-input properly, so I just post-worked it the way I wanted it :p

Oh, look, it's a wallpaper-pack! :D
Standard/Mac:
:bulletblue: 5:4 -- 1920x1536
:bulletblue: 4:3 -- 2048x1536
Widescreen:
:bulletblue: 5:2 -- 2560x1024
:bulletblue: 16:9 -- 2560x1440
:bulletblue: 16:10 -- 2560x1600
If you have a smaller screen, just resize it to fit your needs ;)

If you download, please be so kind to fav it as well. A small click for you, but a giant leap for mankind motivational boost for me. Enjoy! :)


Facts:
- Total working time: ~8h
- Original size: 5476x2500px
- PSD filesize: 233MB
- Hardware: Wacom Intuos 3
- Software: Vue, Photoshop
- I created the gas giant texture before even have the idea of this image xD

I'll be gone for the next month, so my responses will be a little delayed ;)
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Another painting for the game Novus Aeterno. This image was used as a guide to show the look and general feel of the big gas and dust clouds that are to be added into the games space to make space less empty and boring. There is a huge fleet of ships breaking orbit from a planet that can just be seen behind the big dust cloud. This is the first image I did that showed off all the ships the human race has, minus a big ass one but more on that later. The ships are paint-overs of 3D models created by our very talented 3D ship modeler :iconpukey82: some adjustments were made but the basic shape was kept for accuracy.

More info on the game can be found on its Facebook page and Twitter

Facebook: [link]
Twitter: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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Mindplay

Originally started out as a recreation of one of my older projects, namely time travel ([link]). But I changed course along the way and this is the result!

Enjoy.

Information: A little over a week, consisting of ~90 layers. As before; the planet is an earlier creation created and manipulated out of satellite images from NASA's Visible Earth project - with additional manipulations by brushes.

Wacom Graphire 4, Photoshop CS4

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Environment done in photoshop
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