Unique Character Design Tips
In my opinion, these are the most important factors in any character design: color, concept, shape, simplicity, cohesiveness, repeatability, personality and uniqueness.
Color: Any design with colors all over the place creates too many places for the eye to look. Keep your color design very simple and zen. Looking at the colors shouldn't be jarring or confusing. This isn't to say only use one color, not at all, but try to make sure the ones you use are harmonious. Avoid mixing and matching different saturations of the same color or picking colors that clash with one another.
My rule of thumb: Stick to no more than three base colors and some value variations.
Concept: Your design should have inspiration, even if the inspiration is just your intended character's personality or an interesting object that represents them. Your character could be a bookworm, and that would impact her posture, her clothing, her hairstyle...pretty much everything about her! You can design
Character Profile FormMore Like This
Meaning of name:
Origin of name:
Socioeconomic level as a child:
Socioeconomic level as an adult:
Most important childhood event that still affects him/her:
Other memories/events that still affects him/her and why/how:
Past failures s/he would be embarrassed to have people know about and why:
Biggest role model:
Biggest disillusions from childhood:
How to make money outside and inside DeviantArtThis is meant more for younger, newer deviants who have run into a spot of trouble making some extra cash,More Like This
I see many people posting how they make no money on their prints through DeviantArt.
To me, it just seems like all you need is a lesson in business.
First, before you do anything, realize what our "Target Audience" is.
Do you draw anime? Or do you take pictures of cute animals? Or are you into realism? Let's face it, you aren't going to find very many older people who enjoy fine art on the internet. Try and figure out what age group your work appeals to.
Second, use DeviantArt as your "Warehouse"
DeviantArt is great. You can showcase your products and then ship them to people without you doing anything. However it is an Art Community. In DeviantArt, you work is only shown to other artists, to get more money you have to use DeviantArt as your Warehouse. It will supply the customer, but you need to bring the customer to the site.
Deviantart is fairly appealing, but lets face it, man
This is why you (and your art) get ignored.People often get the sense of being ignored in the art-scene, especially here online. We all try so hard to get our foot in the door, it's like trying to stuff yourself in an overfull bus like a sardine in a can.More Like This
Sometimes you just want to socialize with other artists you admire and you seem to be talking into a brick wall or perhaps you've send your portfolio to a company over a dozen times and still don't even seem to get the smallest response or feedback. I will try and tell you WHY you get ignored and HOW you can get noticed instead.
I will go through the following cases of being ignored:
Do know, that even though being ignored feels very personal it's hardly ever personal at all!
Your comment(s) gets ignored.
It happens ever so often. You notice an artwork or a discussion and you weigh in with your opinion or admiration, perhaps even some feedback? T
Practical Strategies: How to be more popular in dAThank you all for always participating in my polls/surveys, and sorry that I can't reply to every comment personally, but they are indeed helpful and interesting, each comment has brought me new ideas and inspiration, so here, I have some strategies to share with you, content based on the results of my latest poll. http://kelly1412.deviantart.com/journal/poll/2995299/More Like This
It is true that your artwork is the key to all the attention you receive. However, there are still some strategies that could help you get more attention, in terms of comments, self-achievement, favorites and watchers. In this journey I'll share with you some strategies that I've discovered through my own personal analysis and observation.
(they've all been tested, but no guarantee if it will work for everyone.)
And it will not directly make your art better, only you have that ability within yourself!
For people who are waiting for COMMENTS
--Want others say something to
My Top Ten Tips for Starting a WebcomicMore Like This
(aka "I Wish Someone Had Told Me This")
Are you thinking about starting a new creative endeavor that involves sequential art? Something you hope beyond family and friends will read? Have you thought about this project at all past the initial "can't wait to start working" phase?
Stop. Listen to what I am about to say. Many webcomic writers/artists make the same mistakes (myself included) by jumping straight to the "let's start drawing now" phase, bypassing the planning stage. Here are the most important items to consider before you even ink out the first strip:
Consider if there is a chance your comic will become printed. Not only do you need to consider its dpi (dots per inch), CMYK comes into play as well. It is much harder (sometimes impossible!) to retroactively make these changes instead of making the comic print-friendly beforehand. You can't enlarge a small comic that is built for the web without great quality re
Convert dA POINTS to REAL MONEY EDIT3: THIS POST IS NOW OUTDATED ♥ I will no longer answer questions on this post.More Like This
EDIT2: GUUUUYS, PLEEEEEEEASE read through the other comments. Iīm 99% sure that your question has been asked AND ANSWERED before. :iconsobbplz: EDIT: Not EVERYONE has been given this future yet it seems.
It can take up to 14 days for your money to end up in paypal.
I donīt know if many people know about this or even how to do it..~♥
THATīS WHY IM GOING TO TELL YOU!
How to take point commissions and still earn REAL FRESH MONEY! :iconkissinguplz:
What you need:
Be a Premium Member BETA TESTER
Have a Paypal
That easy! :iconba-kyunplz:
However if you are going to do this dA takes a part of the money you earn. Around 20 Points on Every 80 points [I think]
Which makes you earn only 60 points even if you sell for 80.
Thatīs why I suggest you think that 1 Dollar = 100 points
Instead of 80, that way you wonīt lose anything on it. *w* ~
How to do it!
How to start doin commissionsMore Like This
Edit: This tutorial covers aspects related only to your Deviantart gallery and Deviantart Journal. It has nothing to do with the Deviantart's newly implemented points commission system. You can take commissions without using that points system on Deviantart as long as you have paypal.
WHEN IS THE BEST TIME TO START
When you have enough watchers and people interested in your art.
When you have a closely-bounded community around your work/gallery
How many is enough I can't say for sure, because it depends on the community around you and your work. Some artists can live on one patron, others need to live on millions of them.
For DA, I would say typically around 20,000-40,000 pageviews, at least 40-50 watchers on your DA is best before you start considering taking commissions, (because out of that 40-50, you may have 1 person willing to pay, a safer bet is 100 people.) however, if your gallery has explosiv
how do you improve on drawing people? hi everyone, it's me again! I haven't posted too many journals lately and I've missed chit chatting with people.More Like This
this time I'd like to ask you all for some advice.
recently I've been sort of frustrated with the way I draw humans ):! I've been in a bit of a slump these past couple months and id like your input on how to move past this feeling /
so my question this time is: how do you like to work on improving your human anatomy, perspective, flow, etc?
figure sketching is great, but I'm not too good at it! do you have any techniques/advice for figure drawing to capture the feeling properly?
do you sketch the people on the bus or subway as you ride? or draw the people in your class while they sleep through history lecture?
thank you for tasking the time to read this and any advice or whatever, even just hitting me up to talk, is much appreciated!!
have a great day everyone!
Character Design TipsI decided to make this to test what I really knew about good visual character design, and also to help others who were stuggling with this subject. There's a lot to consider when designing a character for illustration, film or television, but hopefully by the end of this tutorial, it will all come second-nature to you.More Like This
A good way to start thinking critically about character design is by analyzing existing characters created in the industry. I call this a "character analysis". Look at every aspect of a character's design. The shapes, the eyes, the colours, the posture, the texture. Each element in a character's design is chosen with a simple purpose in mind - to visually introduce the audience to the character. Ask "why did they do that?", "what was the reason for that aspect of the design?". You see, every decision made in the design process sends a subtle message to the viewer, and understanding symbolism in character design can allow you to create memorable and instantly recognizable