New SYAC Character, CGI Zelda Movie, and HolodecksNew SYAC Up!
Hey guys, new strip for SYAC is up today and we've added a new character! Come check it out! http://syacartoonist.com/ There will likely be a couple new episodes going up in the next few days as we introduce this new character and what he's about.
CGI Zelda Movie Shut Down... 6 Years Ago
Imagi Animation Studios, the company responsible for the CGI Astro Boy and TMNT movies, made a 1 minute test reel to show to Nintendo trying to pitch for a Legend of Zelda movie. The pitch made in 2007 was ultimately turned down by Nintendo, likely due to Nintendo being extraordinarily squeamish about letting an American animation company handle one of their properties after the abysmal failure of the live action Super Mario Bros movie. And hopes that this project would ever be looked at again were rendered null and void when the american branch of the animation company was shut down back in 2010.
But the good news for everyone is that you can see this
Yoshi StoryI have to admit, I am incredibly surprised by the overwhelming success and appreciation of the recent comic "A Yoshi Story"Yoshi Story in Personal More Like This
In less than 24 hours the comic has generated almost 200,000 views and been featured on a number of different outlooks including DA's tumblr, facebook, ICanHasCheezeburger, Memebase, and more.
As much as I would like to take credit for the comic, I want people to give proper credit due to DA user Commisar-Erdno for writing the story in the first place. All I did was draw it. Credit for the concept and execution goes to Erdno. So please be sure to check their DA page out and tell them how much you loved the comic.
It's also rather fun to see the comic being used as a Rorschach Test of people's optimism/pessimism. Either way, it's still fun to see everyone's interpretations of the story.
So thank you everyone for your support. I really did not expect a comic about a Yoshi sacrificing itself to save Mario to become so popular and loved by s
Sorry Mario BrosSorry Mario BrosSorry Mario Bros in Personal More Like This
Say what you will about Anita Sarkeesian, you gotta admit that people do take note of what she says for good or ill. In this piece of news, it's for the good.
As you might already know, in her latest video she outlined a simple "damsel frees herself" video game. Nothing too spectacular but it showcased how one can subvert the typical trope and make a strong female character out of it. While many were quick to criticize her for not making the game herself (given her kickstarter success), others took a more direct approach and actually made a game in 2 weeks.
The game is called "Sorry Mario Bros," and the plot is that Princess Peach decides to rescues herself by leaving Bowser's castle in world 8-4. You progress right to left through familiar, but slightly altered, original Mario Bros. worlds working your way backwards towards world 1-1. Along the way you can take detours and use Peach's float ability to reach hidden areas and collect "princess coins."
New Mickey Mouse CartoonsHave any of you been watching these? Animator Paul Rudish (famous for Dexter's Laboratory and Samurai Jack) has been hired to do 19 animated shorts featuring Mickey Mouse and company. The cartoons are, naturally, very graphic and reminiscent of the 1930's "rubber limb" style, but with a modern twist. Here's a sample:New Mickey Mouse Cartoons in Personal More Like This
Sorry fans from other countries, but apparently this is only for American viewership Although I am told that if you install something called ProxMate in your browser you can unblock them for your region...
As of this journal there are 4 of the 19 shorts currently available on YouTube under the names New York Weenie, Yodelberg, Croissant de Triomphe, and No Service.
You know Disney, I don't get you sometimes. After gutting the 2-D animation department back in April (laying off 9 long-standing top artists), and after continuously turning down 2-D animated feature after feature... you're still capa
Binary HatredRemember when I was posting some journals about artist taboos and I had a couple more to talk about? Here's one of them, though it doesn't just relate to artists it's just kinda an all around taboo I wish would end.Binary Hatred in Personal More Like This
Perceived Rivalry Hatred
Basically it works like this: You say you dislike something and immediately get attacked by people who either defend the thing you said you disliked, or accuse you of being a supporter of it's supposed rival (whether this has any basis in reality or not). It also works on things you like, things you're indifferent to, or anything really. EVERYTHING has a supposed default rival. Movies, TV, Video Games, Ideologies, Words, Phrases, etc. Everything.
Say you're an atheist? Automatically means you hate all Christians.
Say you like the X-Box 360? Automatically means you hate Sony.
Say you like the PS3? Automatically means you hate Microsoft.
You liked a Marvel movie? Guys you hate the DC stuff.
You like Chocolate Ice Creme? Fuck you and your vanilla bias!
Gaming Hypocrisy, iOS 7, Thick SkinGaming HypocrisyGaming Hypocrisy, iOS 7, Thick Skin in Personal More Like This
I'm really growing tired of the gaming industry and gamers in general. Am I the only one who sees a paradox in gamers wanting and demanding that gaming be taken seriously as a media, while demanding that the very people (journalists) who are actually critical and deliberately ARE trying to take gaming seriously to toe the line and praise the shit out of every game and give them all 10 stars out of 10 or else?
Most recently The Escapist gave GTA5 a 3.5 out of 4 stars and the internet freaked out because it wasn't a perfect score. Before that Polygon got heat for giving Dragon's Crown a 6.5 out of 10. And before that both Polygon and NowGamer got heat for giving The Last of Us a 7.5 and a 8.5 out of 10. Gamers freak out because they want EVERY journalist to give EVERY game a perfect 10, especially those they've already determined will be amazing games (like GTA5). But at the same time they bitch and moan if a game comes under any sor
The Echo chamber dilemmaThe promise of the Internet was that unlimited information and experiences would draw us together. But instead it seems to have driven us apart.The Echo chamber dilemma in Personal More Like This
For years I've observed this behavior but haven't been able to vocalize it correctly. Originally I called the behavior of collective opinions as "the hive mentality" of the Internet. But that wasn't exactly right and I often got called out on it. The most prominent example was when I made a comic about a guy disagreeing with opinions and being shouted at till he remained quiet, eventually fading into the background with everyone else. The consensus of that comic was that if you disagree with someone you aren't bullied into not speaking, but instead are free to go someplace else where people who do agree with you exist. And you know what? That wasn't what i was trying to convey, but is sadly true. The Internet is not a hive mind. It's many tiny pocket echo chambers of mutual agreements.
And this is becoming a growing problem, I think, because n
Trouble at DCDC is having a hard week. Aside from the baffling backlash against Ben Affleck being cast as Batman, two other incidents happened which has pissed off a LOT of people. Here's a quick summary of each.Trouble at DC in Personal More Like This
Harley Quinn Contest
In case you haven't heard yet, DC is holding a contest to hire fresh young artists to help work on the new Harley Quinn series. http://www.dccomics.com/node/305151 This is fantastic news for a lot of artists, as "breaking in" to the big comic book companies can be extraordinarily difficult to do and this helps level the playing field. However, the way they've chosen to hold the contest is to have everyone submit 4 illustrations based on 4 separate scripts... all of which depict Harley Quinn as suicidal and trying to kill herself "comically."
Now first off, I get the fact that Harley Quinn is part of the "Suicide Squad," and that these illustrations are likely poking fun at that. However I feel that fact falls on it's face since the term "Suicide Squa
Censorship, Alex Ze Pirate, Commissions, BeiberCriticism =/= CensorshipCensorship, Alex Ze Pirate, Commissions, Beiber in Personal More Like This
So after the last batch of comics about women's rights in video games and comics, a distressing amount of people seem to think that any form of criticism against something automatically means you want to outright censor it. As an artist myself I can't help but feel really depressed that so many people think in such stark black and white terms.
When I made a comic being critical of MGS's new "Quiet" character, I was not asking for her design to be changed. I was not demanding Kojima alter his work. I was not asking gamers to not support the game. Yet to read all the defensive comments that seems to be what a LOT of people think I was aiming for.
Let me be VERY clear here: Criticism is NEVER censorship. As much as I don't like a lot of the criticism that's been lobbied against my work, I've never considered people's criticism to be a form of censorship. I've never felt "oppressed" by people's harsh words, and in those rare instances where I hav
2DS and Affleck as BatmanGoodness, I go away for a little bit and the whole internet freaks out.2DS and Affleck as Batman in Personal More Like This
So, like many, I think the Nintendo 2DS is pretty stupid. But where others go on to criticize Nintendo and screaming bloody murder, I chose to just let it slide because the Nintendo 2DS isn't meant for me so I don't really care one way or the other.
See this is the problem I see with people who bitch and moan about Nintendo. They treat every single announcement like it somehow personally affects them, when usually it's an OPTIONAL thing they don't have to even deal with. Remember during the casual vs hardcore wars of the Wii era and people decrying Nintendo for adding the option to let Luigi play a level of NSMBWii if you failed too many times? Brilliant idea that ensures that players that work at it succeed and never see the option, and players that are duly frustrated after dying X number of times are allowed to still proceed but at a cost. But nope, that announcement was treated a