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Now this one I was painting whilst being recorded by some freeware screen recorder called Camstudio. I tested it before hand but upon completion of this painting I stopped the recording to watch it and it was corrupt. Apparently it's buggy as hell so don't expect any vids from me soon until I find some new capture software. Sorry folks.
Again inspired by the forerunners from halo.

This one took around an hour and a half :ahoy:
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Right, I'm not too sure what this is well I have an idea but it started out as a fast speed painting messing with custom shapes and kind of got out of hand, I suspect it's hollow and filled with unimaginably complex machinery and stuff that just makes your head pop, like dividing by zero. Anyway it's some kind of alien relay network, what it relays and to where I don't know just yet. I have a few ideas but my brain fries it's self when contemplating them.
Whatever concept I role with it will be rather massive and epic... Like you would expect anything less.

This one took around 3-4 hours and the ships are re-purposed from an older image, it was 5am and I just needed some generic ships to use as scale and movement haha.

Enjoy
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Continuing my foray into a new technique developed by the artist Sparth I began to implement what I had learnt into my normal work flow using a mix of all my usual techniques and I had been inspired by a lot of the Halo 4 concept work that has been released lately.
This one in particular is my own take on a concept piece developed for Halo 4 and it shows several huge forerunner structures piercing layers of clouds, the clouds react to their presence by wrapping around them and climbing the structures. I also added in ship of sorts :ahoy:

This one is a lot more refined than the others and took me around 3-4 hours
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I had the extreme privilege to visit a refinery a couple of months ago and with the exceptional authorisation of the Refinery of Grandpuits in France I had this plate, and couldn't resist turning it into a sci-fi matte painting.

I assure you, the visit was just awesome, I know I know a refinery is not the glamourous place ever but it is just another world. You feel like being in a gloomy scene from Blade Runner movie, with steam, pipes everywhere, noise, and oil smells. I went around 35m up the ground just exactly where the two aliens are. Kind of creepy he he...!

Hope you will like it, this is mostly 2D for I pushed further my painting skills. Basically only the main spaceships have been modelled in Zbrush but postworked quite a lot.

Cheers for your favs and comments!
Textures and stocks are mine.

See also a closeup of the right part here
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Condamned to exhile, a population completely left the earth to live inside a giant metal orb from their own conception and technologies. A new extra-nation in orbit rose, able to control their own artificial planet they live into.

3DSmax 10, Photoshop CS3

Cheers for your favs and comments!!
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This is another version of my previous 'The Terminal' artwork but this time in 3D and much more developed.

This is also my humble entry to Ballistic Exposé 10. Btw you can join me on CGsociety and CGtalk @ [link] , I would be glad to have you in my network over there too...

This is another terrain I designed with Vue 9, spaceships modelled with 3DSmax, and all postwork done in Photoshop CS3 to make everything more lively, realistic and full of details.

No hidden Jedi this time guys, dont waste your time ah ah but quite a lot of little things, lights and stuff here and there.

I had lots of fun doing it and should pass onto something different next time!!

Thx for faving and commenting this piece.
Your support means a lot to me.

:horns: to all my metal buddies!!!
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Small painting during a cold weekend...

Listening: [link] and [link]
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After the chase, they're coming back to the great city...

A tribute to ILM's designs. :D
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An old concept... time to finish it! :)

EDIT: WAAAAH a DailyD!! Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks Thanks !!!! :D
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For the Luminarium's 17th Exhibit: Illuminate IV
Check the great exhibit here [link]

I used photoshop and cg texture ,
hope you like.
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A new sci-fi scene. I experiment some new digital process , especially for the colors. I hope you like !

more stuff here ulricleprovost.com/
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i Tried to work more with perspective, but nothing very serious for the moment, i will try to play more with this.
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:)
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:)
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A demo for my class to show how to start a piece with a stock photo plate.

40 minutes, Photoshop.

painting process video

Another video for my CoffeePainting youtube channel where I will post painting process videos I do during my coffee/lunch breaks and some demos from my digital art workshops.

Please subscribe to the channel to show me you want me to do as many of these videos as possible :) Thanks.
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Nuclear Sheep Herding Training Facility hidden somewhere in the mountains.

This is a collab with great guy =Smiling-Demon, I used his panoramic photo as a base for this piece :)

:iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon:

GO, GO, GO CHECK OUT HIS PAGE :D

Thanks for =Zhachrod for his support and idea for the random title.

UPDATE 2011-01-09

Click here for 1920 x 1200 wallpaper size: [link]
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A quick random speedpaint before bed. I've Tried to achieve some classic 50s sci-fi mood.

Spaceship landing pad in the land of spiky rocks never gets old and it's very relaxing to paint.

Goodnight.
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The last chance for " Teryans " to travel as far as possible through the last gate. They don't know their future ....



-----/// This is the third chapter of NeoTerya.-----

-----------------

EDIT 2013 : Higher res here : [link]

-----------------

-----/ The first chapter is here -----


-----// The second chapter is here -----


My FaceBook page : facebook.com/elreviae




Original size : 5000px * 2813px


:alien:

------------
Tools :

- 3dsmax
- Photoshop
- After effects
- Fractals : www.chaoscope.org
- Textures from www.cgtextures.com and personal photo stock.
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The Drifterium spacecraft was created by humans to travel very far through the Univers.

It's aim was to find the limit of the Univers, but one day it reached this objectif ...

3d / matte painting project.
Original size : 6000px*3375px



FIND MORE DETAILS HERE
-------------------
EDIT 2013 : Higher res here : [link]
-------------------



:alien:

My facebook page : www.facebook.com/elreviae



------------
Tools :

- 3dsmax
- Photoshop
- Chaoscope
- textures / clouds from www.cgtextures.com and personal photo stock.
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Time, for a part of the civilization, to escape through the great Vortex before the end ...
-------------------

Create for the 16th Exhibit of The Luminarium "ASYLUM".

View the exhibit here : [link]

The DA group : [link]



My facebook page : www.facebook.com/elreviae




------------------
Tools :

- 3dsmax
- Photoshop
- textures from www.cgtextures.com
- personal photo stock
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Yay! A city I'm happy with :D

Oh, and it's something Halo too. I haven't done anything Halo in a while. Keep in mind, this was a 2 hour speed-paint, if I have some time, I may go back and refine it a lot more.

Updated: Can you spot the Keyship? ;)
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"This Forerunner installation is in suspension until one worthy Reclaimer can pull this artifact from its resting place"

Yeah, it's a reference to the King Arthur thing. I know, not the most creative. But hey, I'm trying. Plus, I'd rather let the viewer's imagination do most of the work. Showing, not telling.

I'm a big fan of Sparth's Halo artwork. Well, actually, just his artwork in general. So I kinda wanted to try my hand at something similar to his style because I'm still searching and discovering things that I like about many artists.

-UPDATED-

Added a hole in the ground and some other minor things, like more snow and clouds.
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This was done for in class demo, inspired by Blade runner and Halo. Thanks
-jung
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started out as in class demo and refined my own time.

Thanks
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I had a workshop with Massive Black over the weekend in SF.
It was a pleasure to have a great workshop with them.
This took about 1.5 hrs!

-jung
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Because when I take breaks from Halo art.... I apparently make OTHER Halo art. Sheesh.
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"In the midst of the chaos, the War Sphinx becomes a vehicle for the Master Chief to wreck havoc upon the Reconciled in a massive aerial battle. Soon the Sangheili Stealth Corvette arrives to flank the enemy and Cortana brings in the Forerunner army to drive the Reconciled back.

This is the Ark or Covenant missions of Shield and Sword. Times ten. It is a massive aerial battle, with a huge number of both friendly and enemy AI as well as number of capital ships engaging one another. Imagine the second space battle of Long Night of Solace with its epic-ness increased..."

Read the last three missions and the end of my Shield and Sword project - a Halo 4 "What If?" design brainstorm - here:

[link]

and here:

[link]
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Cortana: “I’m not sure if these thruster packs are ready for this, but we need to get out of here, now!”

With the thruster packs activated in zero-g, you get to experience a semblance of Sabre-like gameplay, except without a fancy ship and in first-person.

Flotsam and Jetsam from the Forward Unto Dawn populate this three-dimensional playspace, a long with a host of hostile Sentinels and Enforcers...

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This is a highlight from the latest Shield and Sword update that has been posted, imagining through text and sketches what the first level of Halo 4 might be like. See and read a bunch more about it here:

[link]
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