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Continuing with my Lunar Helium 3 mining project this image shows the Helium 3 Transport Vehicle. Each one of the huge harvesting platforms has a fleet of 6 H3TV's which can hold a huge amount of refined Helium 3 ferrying it between the constantly moving behemoths to the transport docks dotted around the Lunar surface. Each of these vehicles will make around 6 trips a day and a fully automated but still hold a small crew for safety and maintenance reasons.
Like the giant harvester these vehicles are fitted with polarising plating which prevents the course and dangerous Lunar dust from sticking to the hull and damaging components, despite these methods each vehicle has to undergo a total deep clean once every month to prevent massive systems failure, to make sure the Helium 3 keeps rolling in on time a stand by fleet of H3TV's are located at each transport dock.

The vehicles have a top speed of 20 mph and are powered by small fusion reactors.

Here are the other images in the series.
Harvester: [link]
Survey Vehicle: [link]
Freighter: [link]
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I've been at the ships again and this time made something a lot more utilitarian and industrial, it's some kind of advanced ship and that large glowing "reactor" at the top is either some kind of insanely powerful weapon or some incredibly elaborate drive system, not sure.

Same technique as the last ship, and as with the last one took about 2-3 hours

:ahoy:
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A giant glowing orb hovers silently at the core of an alien Dyson sphere, at each of it's poles an array of massive spires seemingly hold the orb in place. What is the orb for and why was an artificial planet built around it? Or was it created there.
The artificial planet holds many mysteries, I wonder where that sun light is coming from, lets go find out.

Inspired by Halo 4 and my own series Telikos Protocol, I have always loved monolithic structures that seemingly go on forever and their simple geometric shape only adds to their scale. I will be doing some more paintings based on this "planet" one being how that sun is generated. Should be interesting.

Enjoy :ahoy:
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and still in landscape mood…

I realized that its been a while since I did a snow landscape, so here we go.

Hope you enjoy watching it.
Cheers
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todays landscape with a tad more color.
Hope you'll like it.
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todays stuff…
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Took me ages to complete this one but it was worth the time. Hope you guys like it as much as I do.

Oh, almost forgot - you can follow me on Facebook here: [link] <- art page. Or just shoot me a friend request personally. K Thaaaaaanks
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Since there is no snow here for christmas and the last poll indicated you guys wanted to see some sci-fi stuff I decided to mash it together. There you go.

Enjoy and have a merry christmas!
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A speedpainting, started yesterday, that went a little overboard. Still not a finished rendering but there's more stuff in there than my usual speedies. This one took a little less then 5 hours to make. Used the same palette as the other speedy - the next one is probably going to have the same colors only fully rendered, so I think there will be a little wait for that one xD

anyway, enjoy. And C&C's are welcome.

Oh also, I put a few scientists in white coats in there for good measure xD

Like I said at other works / websites - this image was inspired by Craig Mullin's work on Final Fantasy Spirits Within.
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A demo for my class to show how to start a piece with a stock photo plate.

40 minutes, Photoshop.

painting process video

Another video for my CoffeePainting youtube channel where I will post painting process videos I do during my coffee/lunch breaks and some demos from my digital art workshops.

Please subscribe to the channel to show me you want me to do as many of these videos as possible :) Thanks.
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Another demo to show how to start a piece with a photo (this one I took in Budapest this summer).

1.5h, Photoshop.

painting process video

Here you can find my brushset

Another video for my CoffeePainting youtube channel where I will post painting process videos I do during my coffee/lunch breaks and some demos from my digital art workshops.

Please subscribe to the channel to show me you want me to do as many of these videos as possible :) Thanks.
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Before bed practice, some weird stuff, 2h, Photoshop.
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Taking some break after 3 years of working on God of War ascension.
I really had fun working on the game and was excited to be a part of the team.
Meanwhile, here’s a personal work I did!! It took me about 4 hours.

cheers!
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Here's another personal work!
also I'll be posting my god of ascension work soon! so stay tuned =)
Thanks for your support!

-jung
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some personal work!
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Commissioned by :iconb8factor: ~b8factor. I was excited to work on a painting of one of my favorite games back when Homeworld2 released. While I haven't played it in years, the game has a huge impact on how I paint space scenes, and influences how I design ships. Few space or RTS games to date have left such a mark on me.

Under the shadow of colossal Progenitor derelicts, a Captain watches as special cargo is transported by frigate to another battlecruiser. Escort frigates and fighters screen the area. For anyone with the privilege of looking out a window the remnants of the galaxies past on a nebulan horizon would be quite the view.

Map in the glass reflection by :iconnorsehound: ~Norsehound
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Commissioned by :iconzachg56: ~Zachg56, he wanted a speed painting with his troopers and one of my Elementals as a group.
Dakka dakka.
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A commission for :iconmaxoconnor: ~maxoconnor
He saw my Marauder redesign and wanted one of his own. I put a little extra time into this one, as it was a good opportunity to show off the Mad from another angle.

This one could be one of many variants, any one that carries 2 PPC, 2 Laser, and 1 Autocannon type.

Enjoy :)
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Another paint over of rough geometry.

Heres a new one! : [link]

My Blog [link]
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This is a paintover of the top left 3D rough still from this page [link]

Lots of photo lay in and paint over. More of an exercise on composition and layout.

This was in part done for a class I'm teaching!

My blog:[link]
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Concept done over 3D rough I did in Maya. Keep in mind when i say "rough" i mean smashing polygons together to get the overall shape and form, everything else was painted in.

Completed another one! :[link]

Thanks everyone!

My Blog [link]
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Another break time sketching :)
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Another speedy one. time to sleep ... zzz
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Warm up sketching :)
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Time to do some personal art! Starting off with some generic mecha stuff, keeping it warm and cozy within the comfort zone :)

Hope everyone's great!
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Follow me on Facebook :facebook: - [link]

Big spaceships! ( [link] used for background/plate! Made by Sami Mattila)
As always - Photoshop cs3, intuos5,
~4 hours
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Subscribe on Facebook :facebook: - [link]


God I'm lazy with titles.. :P around 8 hours or so, ps cs3. Wanted to keep it kinda rough/sketchy. Hope you like it!
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