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A tribute to the golden age of the Science-Fiction worlds. All is shiny, great and hopeful... That could be a good old future...

Image rťalisťe pour ma prochaine interview sur Tuto.com... (soon).
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My entry for Digital Art Master 8 :D
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After the chase, they're coming back to the great city...

A tribute to ILM's designs. :D
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New image from the graphic novel Telikos Protocol, visit the Facebook page to find out more: [link]

Whilst working on one of the pages this image stood out as being too awesome to keep under wraps until issue one is released, so we decided to throw it out there.
It shows two of the orbital rail gun platforms that orbit Earth used to safe guard it from asteroids, they are very big and very powerful. Enjoy :)
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A giant glowing orb hovers silently at the core of an alien Dyson sphere, at each of it's poles an array of massive spires seemingly hold the orb in place. What is the orb for and why was an artificial planet built around it? Or was it created there.
The artificial planet holds many mysteries, I wonder where that sun light is coming from, lets go find out.

Inspired by Halo 4 and my own series Telikos Protocol, I have always loved monolithic structures that seemingly go on forever and their simple geometric shape only adds to their scale. I will be doing some more paintings based on this "planet" one being how that sun is generated. Should be interesting.

Enjoy :ahoy:
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The latest illustration for the MMORTS game Novus Aeterno. Having spent the last month or 2 working on ship concepts and skins it was nice to break loose and paint another huge space battle. Since we have new models for just about everything now it made sense to paint an updated image.
The foreground ships consist of some Dreadnoughts (the tall big things) a few Battleships (Smaller vertical ships with an angled lower section) 2 Basilisk Capitol ships (the 2 giant things in the top left and bottom right corners) and a Laminar Capitol ship (the large ship just above the massive explosion firing off a lot of rounds)

That big explosion was caused by a rather well placed shot by the top left Basilisk right down the barrel of an enemy Basilisk, the resulting explosion was pretty big. The other Capitol ship in the right lower corner was quite lucky compared, a distant Manticore Capitol ship, which is a huge prototype laser cannon with engines, just grazed the ships sides, melting away layers of hull and ripping the shield.

Enjoy :ahoy:

Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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Condamned to exhile, a population completely left the earth to live inside a giant metal orb from their own conception and technologies. A new extra-nation in orbit rose, able to control their own artificial planet they live into.

3DSmax 10, Photoshop CS3

Cheers for your favs and comments!!
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This is another version of my previous 'The Terminal' artwork but this time in 3D and much more developed.

This is also my humble entry to Ballistic Exposť 10. Btw you can join me on CGsociety and CGtalk @ [link] , I would be glad to have you in my network over there too...

This is another terrain I designed with Vue 9, spaceships modelled with 3DSmax, and all postwork done in Photoshop CS3 to make everything more lively, realistic and full of details.

No hidden Jedi this time guys, dont waste your time ah ah but quite a lot of little things, lights and stuff here and there.

I had lots of fun doing it and should pass onto something different next time!!

Thx for faving and commenting this piece.
Your support means a lot to me.

:horns: to all my metal buddies!!!
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Serving :icontheluminarium:

My third and last piece for this illuminate IV exhibit.

Sometimes living in a huge city, working downtown makes you think that you're nothing more than just a bee in the hive.

Buildings made in Vue 9 and spaceship done in 3DSmax.
All postwork in Photoshop

Hope you guys will like it!!

Check out the full exhibit here:
[link]

My other submissions:

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"NeoTerya : The last gate" is the third part of the project.

The last chance for " Teryans " to travel as far as possible through the last gate. They don't know their future ....

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EDIT 2013 : Higher res here : fav.me/d5x1k2a
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:facebook: My FaceBook page : www.facebook.com/elreviae

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The other chapters of
NeoTerya :

Chapter I
Chapter II
Chapter IV



:alien:

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Tools :

- 3dsmax
- Photoshop
- After effects
- Fractals : www.chaoscope.org
- Textures from www.cgtextures.com and personal photo stock.
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A spaceship able to generate magnetic fields to travel faster and deeper in the universe.

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EDIT 2013 : Higher res here : [link]
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Created for the 17th Exhibit of The Luminarium "ILLUMINATE IV".

View the exhibit here : [link]

The DA group : [link]



My facebook page : www.facebook.com/elreviae


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Tools :

- 3dsmax
- Photoshop
- textures from www.cgtextures.com
- After effect
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The Drifterium spacecraft was created by humans to travel very far through the Univers.

It's aim was to find the limit of the Univers, but one day it reached this objectif ...

3d / matte painting project.
Original size : 6000px*3375px



FIND MORE DETAILS HERE
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EDIT 2013 : Higher res here : [link]
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:alien:

My facebook page : www.facebook.com/elreviae



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Tools :

- 3dsmax
- Photoshop
- Chaoscope
- textures / clouds from www.cgtextures.com and personal photo stock.
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hello every one :) ... well yes, a new space art :)

original is 4000x2000
PSD has 600 MB
just something about 80 layers
about 10 hours of work

i really hope you will enjoy it, i did it for you ! :D asteroids are from great Hameed

print is without typo :) comments and favs are appreciated :beer:
have a nice day :dance:

FB - www.facebook.com/pages/Gabriel…
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Hi there ! :)

i havent create an art for a long time, i had some ideas in head but i guess i am too lazy :D but i had some time and i wanted to finally create something new, i hope you will like it, especially the cities, they were pain in the ass :D

Edit : edited shadow, i made this according to this image by nasa www.universetoday.com/wp-conte… it might look strange, but an eclipse really could create that kind of shape :)

Enjoy !
and please leave a comment :)

FB - www.facebook.com/pages/Gabriel…
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this was quite big so i really hope you will like it, thou i dont think i am 100% satisfied with it

omg almost forgot ! asteroids are from Hameed ! :)

FB - www.facebook.com/pages/Gabriel…
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Nothing special this time. Just a classical scene like my older image "The Ring" only with a different attempt for the ring this time. Not planned as wallpaper this time but it is included as little extra to the premium content download. The download contains 20 HD wallpaper + Windows 7 themefile.

I hope you enjoy it!



www.gtgraphics.de

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This is a remake of the first part of my little "Future Earth Series". Looking on the old image forced me to try a new version that is more up to my today's standards. The old image can be seen here:


www.gtgraphics.de

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My part of theluminariums exhibition called "Energy". You can check out the other awesome entries here: www.theluminarium.net/v3/exhib…

A different attempt this time for a close up planet. I kinda like the result. The picture is available as dual screen wallpaper for widescreen resolution (if you have another setup, just crop it to your liking).

Dualscreen

Victim of Gravity by taenaron
Prodigium by taenaron
Parts of Infinity by taenaron
any direction by taenaron

______________________________

I am available for commissions. Feel free to contact me: t.roetsch@gtgraphics.de

HOMEPAGE
Bullet; Black www.gtgraphics.de

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Print & Merchandise Shops
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For a long time now I have a certain image in my head that I still/yet have to make. The picture we have here brought me a little closer to the image I have in my head. The pic I have in mind is something with a giant huge space port/dock structure. And yes, other artists already have made very awesome attempts on that. But hey, I want my own super cool space port! =D

What we have here is indeed a cool space port kind of thing and I really honestly like the result of my attempt here. I really had some fun playing with the colours. I wanted to go for colours I rarely used so far. So this pic will make a nice addition to my portfolio. Iím still undecided if we have a morning or evening scene in this pic. Thatís what I leave to the viewers. Yes the scene is artistically nothing entirely new but I think it just looks sort of soothing.

Technically itís heavy Vue work again. It started, like so often, playing around with objects and atmospheres. Originally I was thinking about creating a space scene. Then I had this great atmosphere that reacted so nicely with my objects that I couldnít resist to make it another Scifi cityscape. The rendering happened in various steps again. First the city. Then the clouds. And last but not least the flying little ships. Throughout the Photoshop phase I continued rendering out smaller parts to replace some others I wasnít to happy with. I still love the Multipass options in Vue. This makes it rather easy to exchange elements.

In Photoshop then happened the compositing of all the different elements Vue gave me with itís renders. A lot of fixing, texturing and overpainting happened in the next stage. The atmosphere got some pushes too. The final result then really became a moody Scifi scene that allows the viewer to dive into.

This picture is also part of The Luminariumís 17th artpack release ĎIlluminate IVí. Some pretty amazing and inspiring work there. Info can be found here: [link]

I really had some fun with this one and hope you people dig the view as much as I do!

5000px wide Ė Vue Ė Photoshop

Creation Progress: [link]
Print Detail: [link]
Wallpapers: [link]
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This one could be seen as a sister project to my 'From Here I Can Almost See The Stars'. I basically used the same city scene, along with a few changes. Originally the picture was created to work out some material, I could use for chapters on a German workshop DVD (more info), I got invited to do. The energy spheres and ship engine trails for example. I previously used energy spheres, as a detail in my work, and really liked how it turned out. On the other hand I wanted to experiment with a darker toned atmosphere. Work with harder contrasts. Which turned out rather good in this picture.

You could say it's another generic scifi cityscape scene. Nonetheless I hope the lighting and perspective is at least something that stands out in this one. As usual I used Vue to create a base of operation. Several separated renders helped me to get in all the elements I wanted. A lot of Photoshop then helped to get in the details, that make this picture look alive.

It does look like a place you can easily get lost in. And our guy there is probably thinking the same. But I'm sure he knows his ways around this place.

5000 wide - Vue - Photoshop

If the German language is in your skillset, here is some info about the workshop.

Print Detail

Creation History

Wallpaper
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What we have here is a picture that I would consider a quickie. A mashup of my earlier Scifi cityscape pictures. It still took a while to get it done but the general composition was set very early on and kept throughout the making. Normally I tend to sometimes drastically change elements of a picture even within the making. Always depending on how good things work out. Sometimes you have to work out things and look at them, to fully understand if something in a picture works or not. Had not to do this hassle for this one. Instead I did a lot of finetuning, especially in the front parts. The city I kept rather basic without investing too much time and detail on it. Just wanted to keep the background more rough. Slammed some textures and lights on it. Does the job and creates enough depth for what I wanted. Something that works really nice here is the sense of business/goings ons that a city like this would generate I think.

Technically it's, as usual, Vue to create me a base picture to work on. In Photoshop I added quite a load of textures and made them fit somewhat nicely within the scene. I added masses of lights to suggest even more detail. The lights required some time to place them good in the scene. Then I tried to add a little more depth with some atmospheric glow and haze. Overall it works good enough for what I had in mind for the picture.

The docked ship in front was originally a concept drawing I did a while ago. My french Luminarium colleague Sebastien Hue managed to create a nice 3d model from my rough drawing. I did manipulate and overpaint the ship quite a bit for this scene to fit in good enough. But anyway, a big thanks to him! Pay him a visit here. You'll see some variations of that ship in future works soon, that's for sure.

:iconshue13:

6000 wide - Vue - Photoshop

Wallpapers: [link]
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Follow me on Facebook :facebook: - [link]

Big spaceships! ( [link] used for background/plate! Made by Sami Mattila)
As always - Photoshop cs3, intuos5,
~4 hours
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Follow me on Facebook :facebook: - [link]

Took an old photo of some highway in LA and just painted over it, tried to make it a little more interesting :) Hope you like it! Original photo - [link]
Photoshop cs3, ~7 hours, wacom intuos4. Photos used for texturing.
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Subscribe on Facebook :facebook: - [link]

Had time for a matte concept painting, started on it yesterday and finished it today. Not very original but it's just so much fun doing some personal stuff for once.

Thanks so much for the wonderful comments on the previous painting btw! I'm glad you liked it!
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This image was created for a competition on [link], where the objective was to turn the following concept art into a photorealistic matte painting: [link]

The contest was fun and very challenging. I worked a good 50 hours on my entry and there are still many things I'd like to change but I just can't work on it anymore and time until deadline has run out anyway.

You can also find a couple of wip pictures in this thread: [link]

I don't expect to win anything, but I learned a lot during the process and now I have a cool piece in my gallery. It will also be part of my 2013 calendar. :)

Hope you like it!


Visit my website:
www.xkire.de
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The solar roofs are contructed to face the sun of their system at least 22 hours a day to maximize energy extraction. For scientists the platforms have also proven to be a valuable environment for new exotic lifeforms in flora and fauna because of the extreme tropical climate conditions. Over the years the roofs have also attracted millions of tourists, creating new metropolises much as New York City and Las Vegas in the 21st century.

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To create this work I used some of my shots taken on my trip to Miami (mostly those from the plane), so you could probably find parts of Florida in there. The planet was done with the 3D functions in Photoshop. I'm slowly starting to get the hang of that, although it's working really slowly and the quality it produces could be better. For parts of the planet texture I have to give the Nasa archives some credit. Other than that it's the usual matte painting techniques which bring the whole thing together.

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There's a zip-file with the 1920*1080 wallpaper version available per download. You can use that one to create smaller wallpapers for your own desktop if you like. ;)

Visit my website: www.xkire.de
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This is my contribution to this year's Desktopography collection.
You can download various different sizes of this wallpaper here: www.desktopography.net/exhibit…

As the title suggests the idea behind this work is to depict what it would be like to explore a nebula firsthand.
Nebulae can form for instance as remnants of supernovae and are known to be made up of various types of gas clouds. The nebula closest to Earth at the moment is the Orion nebula. But with more than a thousand lightyears distance to Earth it is very unlikely that we will ever be able to witness this spectacle of nature in this manner for ourselves. Unfortunately!

I thank wolfworx and dmaland for the excellent resources!

This is also included in my new Space Art calendar 2015, check it out ;)
Ventures in Space Calendar 2015 by ErikShoemaker

© Erik Schumacher
This is no stock image, so don't use, copy or manipulate the original artwork without my written permission. 
Visit: www.xkire.de
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I updated this one again. added more color and depth. I have a new prinit version now.

LOTS OF DOWNLOADS. I guess people around the world have this on their desktops? Glad people like my work :) I just wasn't that crazy about the color of the orginal.

Print version higher rez. 6400 x 2500.

link to the original background

rich35211.deviantart.com/art/F…
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This was rendered with Vue 8 and CS4. I took about 8 hrs to make the obejects and textures in Vue. over 89 hours to Render. Then 2 hrs post work in CS4. Hope you enjoy it. Please Fav.

Download for full version.

link to a smaller download version
[link]

Thanks
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(((((DOWNLOAD FOR THE FULL VERSION)))))

I have worked on this Image for about 3 weeks now. The objects are rendered in Vue8 and post work (lighting effects, signs, and painting over some buildings) was done in CS4. About 120 layers may be more in CS4. It is a concept image for a game.

(((Final Version 6400 x 1720 Print Version now for sale))) [link]

Now going back to another game to finish 3 more images. I will post them soon.

Thanks for viewing.
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