Matrix (1920 x 1080)(16:9) Found this laying around on my laptop when I opened photoshop, I was sort of happy to see it as I knew I did this, just didn;t know if I saved and stored it. guess I was waiting to finish it but looking at it now you really cannot add to it with how complex it is, Like...seriously anymore and it would just go from complex/ intricate to random geometric jungle.
I do like this in a way, but personally I know I prefer some of my others yet I know quite a few other people will like this and would love to use it on their desktops so why hide it. Like most of my desktops I tend to go with Green as to me it is such a beautiful and mysterious colour, like a bind between nature and technology so whenever I bring out something I like to add some fluorescent green highlights or in my desktops have it as the main colour.
This in itself came from purely taking my hex mesh vector and spending time just adding effects to it. Then I would duplicate, move and then add more effects which finally came to this. That's all I remember in terms of how I made it incase you were curious, just to show you don't need a graphics tablet or even a flashy program, I'm sure Paint.net has the same effects tools or at least the same I always end up using
So a while ago I did a wallpaper set for the good old ROYGBIV colours with my logo which features in a comic strip and storyline I have yet to actually crack on at named 'Bending Reality' Those I shall link to you below Bending Reality set 2012 Red Orange Yellow Green Blue Indigo Violet
The wallpapers were in themselves a gradual force of habit starting with the green, then I did some other colours and thought I'd finish a set. This time I'm doing it a little more professionally without the darn input lag seen on the green version and make the set's a little more together than random flicks of creativity and my bamboo tablet pen ;D
So here we are with the new pack. First of the bunch, I shall be doing hopefully 7 others all with the ROYGBIV alterations that before you scream recolour unlike those damn OC Fandom recolours anyone with a base and paint can do each recolour takes 20 minutes of careful use of the FX tool and colour usage as no image looked the same by changing the colour as is. That and having to change the resolution and edit them so I'm not simply stretching them takes an additional 20 minutes so... there. I did this instead of revising so be grateful or be big poopy heads ^-^
Due to it being another popular resolution I have done all of these in 1920 x 1080. These will fit on a 16:9 screen and can be resized down if you're having trouble. 1920 x 1080 (16:9) Red Orange Yellow Green Blue Indigo Violet
More later, as for now I shall finish my exams I think and work on the 6 other sets... so 6x7x2... er... that's 84 more uploads... Yay lots of work~ ;D Hope you like these a lot, did spend a while and reused a few of my own made stock stuff again which I shall slowly phase out as I make more starting with the next batch.
these are familiars. ment for people who want special power. anyone can adopt these guys. as long as they have the right amount of points. and recolor them when properly adopted. (or give the accessories to make them different)
yokiteh: Brings good luck upon the host. * * * *
Kinzoku punk: it defends it's host, and can lend it's armor body to the host. * * * *
Neko no seishin: gives the host the body of its spirit animal but made of aura. as well as telepathy! * * *
/!\ We were performing in a wood full of green trees and plants - hard to set on fire - , in the morning, when the weather was not really hot and the air wet. We also carried what is needed to rapidly stop a fire and, speaking from experience, in these conditions it's really hard to start a fire. The fire on the ground was previous attempts which were easily extinguished.
EDIT : We keep secret the thing that's hit (it's nothing alive)
This was another build I was proud of and sadly also couldn't get a schematic, this was also incomplete, but very close to being done. This was to be a warp as a theme, I was given a biome to go nuts. I picked to go with one tree house at first that expanded in to a village in the jungle with twisty paths and was fun to make. In the lower image, there is a giant chandelier you can see, held up by three tension ropes, the portal, in the Nether Brick structure below it, linked to the spawn. All around are houses of all designs, small and large, the small ones were like peasant homes and the larger ones were for people of importance. In the top image way in the back is my favorite home, connected to a suspension bridge. You can see farms there to the left, they are multi-tier decks on three separate trees surrounded by spiraling paths, I tried to fit a little of everything on the farms; there's a cactus garden that's not in the shot. That mushroom looking dome thing, I kinda think of as an observatory, but inside is like some secret alter with odd machines. I was also making a story to go with the village, like the tree people that were there originally, their beliefs, forbidding going to the surface for example, because the surface is where evil things are. But how newcomers changed their infrastructure that led to opening a path to the surface, which led to a sadder part of the story, but I left that part out. Apart from the Town Hall, this was all an original design, part of the design, even though most of trees have buildings all over them, I preserved as much of the original jungle as I could. As I would a assume a people of the forest/jungle would not want to harm the tress, which means there is branches and leaves that grow inside the homes. I used obstacles to make the structures unique, which is why most of the path is so windy and go over the tops of the shorter trees. The stone brick structure in the two images with the falls, like the Town Hall to this village also made of stone, is part of the changes of the village and why it's not made of wood. The falls is a natural springs, I called it Irish Rose Springs, it lead to like a chamber at the ground level, made of brick. Inside is a Irish Rose, unique to the area, protected around a fence. The reservoir leads to a man-made channel into a pond with the spring water as a mineral pool to bathe. There was meant to be a resort built at the back of the village, by the mineral springs, but never had a chance to be completed.
This is on my own server, just an ongoing project with no projection to open, just a place to build, this is a segment on a test map of some of the architectural guidelines that I use to help me build. I've always liked construction lines, I usually work in just one segment at a time if I can help it, this mandala like construction above reminds me of star charts.
There are two large pieces being put together seen here, one is the pillar piece to the right, with a circular path that goes around and tall stairs at the inside and outside of the ellipse at every 90 degrees. There two versions of that, the first one was build too small, the one seen there is the larger one, the smaller one is below it. Directly above is a really big version to go around the large dome that's in the middle of spawn, it's a different style too, made with marble and brick arch supports.
The entire spawn build is an original design, I must add that I had no plan for this build when I started, it started small and then I just kept changing it as I went along. So it's far from done, this is all an early concept, I have a rough idea how it should look and how it should work. There is still more structures to add and change around for the entire spawn build, but this is pretty much how I think it would look.
I'm also building a story behind the build. So I apologize if it sounds confusing. The most recent concept I have is the entire build is suppose to be like an ancient ruin thats been lost and forgotten, every element of the structure is meant to have a function and ties together to run the machine. It's a secret garden, that has special properties, with plants that have dream like qualities and the structure is like a dream machine, it requires a lot of power and some mysterious relics and parts, but suppose to tap in to a users subconscious and can be physically explored.
That aside, there is three levels to this build, there is this surface level, which I consider like the garden portion, there is a sub level, which is like a sewer level and then there is the basement level, which is like an engine for the entire structure and it's components.
This alcove is one of four that encompass a center structure that would be massive, about 5 times the size of these structures. Everything is being designed to be a cohesive structure and you can pretty much walk through all of it, which is a tricky project. For example, in the picture of the alcove, you see a bridge that wraps around it, this is like a service route and gives access to parts of the machine for maintenance. The small spheres around the bridge are like a key component to jump start the smaller parts of the ruin and give power to the engine rooms under the alcoves. The alcove itself also has some dome capped pillars around it, when the whole thing has enough power, the tops light up. The brick structure you can kind see in the middle of the alcove is like a gazebo, but it's also another service access to go underground to service other parts of the machine. The sewer provides water to cool components and at the lowest level is where the engines are, for access to them.
Don't forget it's still not too late to have your Halloween/Pokemon artwork featured! Just follow the link~!
I get the feeling that some people aren't going to particularly like the fact that Drifloon showed up to this spooky party, because he's a cute little balloon. But there was no way I was going to do a bunch of spooky icons and not include one that's spooky because of it's story. C:
"These Pokémon are called the “Signpost for Wandering Spirits.” Children holding them sometimes vanish." ~Drifloon's Pokedex entry, Pokemon Black/White 2.
If you don't think things that disguise themselves as an innocent object to attract children so it can kidnap them aren't a tiny bit creepy, I'm sorry, but you're wrong. XD
Also, I'm still up for battles!: 3480-3113-7537 Just post your friend code, and once we've added eachother we can do all that fancy stuff. C: I've been sending people those weird 3D letter things too, if you want me purely for that.
Express-requested by *Age1234~ ;u; Go check out his beautiful works~
I'm so sorry this took so long, it was really problematic, and even now as I'm writing a description for it I keep taking it back into Photoshop to make little tweeks. But I think I'm finally happy. >w<
I hope this looks okay because I've never had to do sort-of-blur-line-things before, so this was a first. ;u; I needed it to look fast but not jerky, but I think I got it right. Another thing I learned whilst making this icon is that it's "Weavile", not "Weaville". >o< The more you knoooooow~
So, a lot of people saw this one coming. C: Pumpkaboo is pretty darn Halloweeny! It's a ghost, it's a Jack-o-lantern, and generation six is pretty exciting so a lot of people wanted this baby.
Two more days of Spookemon left, and one of those is Halloween itself! I hope you're all excited and happy and stuff and stuff~ Don't forget, it's not too late to have your Spooky Pokemon artwork featured on both the journal and my front page, so head on over here if you're interested: fav.me/d6rb78p
I'm still available for X/Y battles or just 3DS-ing in general, but I'm a little bit behind on replying to comments at the moment, so I'm really sorry if it takes me a day or two to reply becuse I'm super busy today, working on lots of icons. But I will get to you and add you and stuff, I promise. C:
Title:Around the World Program:Adobe® Photoshop® CS5 Time:about 5 hours 30 minutes Frames:246
Update 21 April 2013: Fixed shadows and lights / Added Earth rotation and 209 frames ----------------------------------------------------------- UPDATE 08 May 2013: My work got a DD! Thanks so much to `IceXDragon and `Arichy who suggest it and many thanks to ^SparklyDest who featured it -----------------------------------------------------------