Shop More Submit  Join Login

Similar Deviations
Organized by Artist
...
Show
Add a Comment:
 
No comments have been added yet.

I like mecha with a sort of "organic" feel to them where you can almost imagine strong sinewy muscles moving underneath the armor plating
Show
Add a Comment:
 
No comments have been added yet.

or at least part of one

too lazy to finish it lol
Show
Add a Comment:
 
No comments have been added yet.

Banshee for the Battletech Primitives XTRO Vol. II
Show
Add a Comment:
 
No comments have been added yet.

Wasp for the Battletech Primitives XTRO Vol. II
Show
Add a Comment:
 
No comments have been added yet.

Commissioned by God & Davion - The Polaris mech is a Star League era design consisting of two LB-10X Auto Cannons, two Medium Lasers, One Small Laser and a Gauss Rifle.
Show
Add a Comment:
 
No comments have been added yet.

An underground explorer searching the depths of a lost world.
Show
Add a Comment:
 
No comments have been added yet.

This is part of an attempt to do more art a day, limiting myself to an hour a piece and build up my portfolio.

Thanks for viewing :)
Show
Add a Comment:
 
No comments have been added yet.

Edit: ALMOST stopped working on this. Almost. Glad I didn't. Need to pump some motivation in me and finally finish this.

Redesigning mechs again. : /
Show
Add a Comment:
 
No comments have been added yet.

Unlike Stratus, I've never made a proper version of Shadow. Nari Varayana is the pilot for this Craft.

Shadow is the codename given by Nari after he acquired this Craft. This Heavy Artillery Craft Series 10 (HAC - 10), has a right arm rifle port, and the unit is built for heavy recoil and endurance, which allows it to carry missiles and a heavy artillery rifle.

After Nari acquired this Craft and was not able to sell it to an arms dealer. He later adapts this Craft as his main and replaces the previous rifle attachment on Shadow, which was damaged during the raid. The new rifle is a custom nameless attachment designed by Winston - Nari's engineer. The rifle has been known to hit targets over 21 km, and shoots standard tank shells with slight modifications.

The Shadow can replace its lower legs with land tracks and be converted into a FORTRESS class Craft. The legs and arm + rifle port can be replaced by flight capable attachments and parachutes and be converted into a VALKYRIE class Craft.
Show
Add a Comment:
 
No comments have been added yet.

I'm planning to start the comic soon, and I'm going to do all the pre-production drawings.

Also please see this if interested: [link]
Show
Add a Comment:
 
No comments have been added yet.

Some fictional Version of The RVN - Raven from Battletech Universe
Show
Add a Comment:
 
No comments have been added yet.

couldnt think of a name but heres
another Mech-Prototype i doodled...
Show
Add a Comment:
 
No comments have been added yet.

Just some Sketches
Show
Add a Comment:
 
No comments have been added yet.

Meet your friendly neighborhood Sniper Bob. Hes a remote controlled sniper bot, designed to be agile and deadly. A giant machine gun is acting as his left arm. His right hand is mainly used for moving debris out of the way and grasping simple objects.
Show
Add a Comment:
 
No comments have been added yet.

Meet the CARGOrilla bot. Done as a sparetime project. I designed it to look as if it was part of the Portal universe.

The bot has taken a liking to the companion cube, but was originally designed to shove heavy machinery or containers around. Draw in 12 hours with standart brush and texture brushes from Daarken ([link])
Show
Add a Comment:
 
No comments have been added yet.

Conceptart created for CSO Home Theater Systems. The client needed a cute robot as a mascot for the firm.

This design was selected out of several, and [link] is creating the finished 3d animation.
Show
Add a Comment:
 
No comments have been added yet.

Concept art I made in 2011 for The Amazing Spider-Man (Video-game) released in 2012.
Destroyer_MK2_Details.
Beenox/Activision/Marvel.
Show
Add a Comment:
 
No comments have been added yet.

Concept art I made in 2011 for The Amazing Spider-Man (Video-game) released in 201
Destroyer_MK2.
Beenox/Activision/Marvel.
Show
Add a Comment:
 
No comments have been added yet.

Now I have the mecha I have to do the set.
Painted with Photoshop.
Show
Add a Comment:
 
No comments have been added yet.

= =
Show
Add a Comment:
 
No comments have been added yet.

= =
1hr sketch
Show
Add a Comment:
 
No comments have been added yet.

........
Show
Add a Comment:
 
No comments have been added yet.

line by Shockomotve

color by me
Show
Add a Comment:
 
No comments have been added yet.

A little warmup. Havent been working on anything for a while..
Show
Add a Comment:
 
No comments have been added yet.

oh no, its a Robbear!

Here you can watch the colored version by Shockomotive
Show
Add a Comment:
 
No comments have been added yet.

Commission for the "SUN MAXIM" visual novel game.

Visit the project blog:

[link]

Character designs by: :iconsimongannon:

The Mars Military Mech shares a similar frame to the Earth Military Mech, with added Martian technology. It mounts a variety of sensor pods and gear, and each arm can be equipped with punching blades for close combat.

This continues the tradition of "no human hands." The blade unit slides onto the forearm and then the grey clamps at the end of the arm grab onto the back of the blade.


Sun Maxim mecha lineup:

Maintenance Mech: [link]
Earth Military Mech: [link]
Earth Mining Mech: [link]
Mars Military Mech: [link]
Show
Add a Comment:
 
No comments have been added yet.

Space type
Show
Add a Comment:
 
No comments have been added yet.

Finally finished due to some encouragement from :iconvulnepro:. Like any design it's a continual WIP.

Left arm:

Reinforced attack paw
Knife rack
Shield (magnetic barrier generating?)

Right arm:

Pinpoint laser
"The pod" (anti-gravity? shield? plot armor manipulator?)

Satellite drones:

Recon, laser deflection, all around shieldy-shooty guys, etc.
Show
Add a Comment:
 
No comments have been added yet.