Some Heads I did on a sheet for fun. I like some of them, but I'm a little disappointed. I see my weakness popping up here, which was what I was trying to fight when I did these: not enough variety. I look at other designers stuff and its wildly varied in size and shape while I fall into Disney blandness too easily. Just complaining here, don't try and talk me out of it! Its rainy right now, sorry. ...
WAHOO! I finished the manuscript (120 pages) for my next book: "Character Mentor"! I have tons of drawings I still need to do for it, but to celebrate, here is a bunch of character heads floating! This is for a section about eye direction, so maybe it will make more sense in contex.
This is another image that wasn't used for a children's book I illustrated at work. The script changed drastically, so that was the reasoning. I still like the Photoshop coloring style a bit. It was quick, simple and stylized- all my favorites. Anyways...that's that.
Well I'm at it again. These are sketches of my new character that I will be using in an upcoming online comic series based on my life. I did these during my breaks from work, I tried to show a wide range or emotions with them. I actually did a lot but I only chose the best ones to post. More info about the comic will be given once I actually get started on it hehe. Black Col-Erase on animation paper, Enjoy!
I know it's been a while, but here we go. My sketch for last months challenge. This was the result of many sketches before I arrived at this one but I like how it's coming. Hopefully I'll have the color soon. Enjoy!
So I have a huge list of all sorts of buildings that needs to be produced for the game, and I start by doing some research and then I sketch a few versions of that building, and I try to make each one appealing on its own, or sometimes I sketch a slightly different version, moving things around a bit to make it better.
Then I present all my sketches to my handsome art director Mike who picks one and maybe suggests some changes. After that I paint them in photoshop which you've seen before. And that's how it's done (Then I have to do some other stuff for the programmers).
Bluebeard is a gruesome old French fairy tale about a man named Bluebeard who charms young women into marrying him only to murder them in his home. Last semester, for Baby City, I focused more on the story beats and color keys, and I painted the characters. It was a humorous futuristic story with robot babies. So this time I wanted to do something completely different and focus more on drawing and designing everything about this world. The characters, their homes, the town, etc. Since it's a French fairy tale I based the architecture of Alsace where my dad is from in France, and infused some industrial revolution in there. You could say it's steam punk -ish. So there you have it, check it out. Everything drawn with colored drawing pencils.