Here's a roleplaying character I created for a private commission. The character is a knight, I had to influence her costume with a 'Roman' feel with some room for my own imagination. I created the character in Photoshop.
This is a female roleplaying character I was commissioned to create for a client. She comes from an environment of ice and snow. My first pass had her with for animal fur to survive her environment. The client wanted to see more of her form and dynamics.
She is human although she has some 'giant' in her blood line from generations ago. The brief stated that she had to be athletic, strong although still feminine. It was tricky to get the balance as she also needed to have a slight hardness to her jaw bones and cheeks. This was her only indication to her 'giant' Ancestory. I had to be careful as it is very easy to make her look too masculine when playing with the jaw line.
This is a soldier RPG character design that I was commissioned to create. It was commissioned for an RPG guide for the role-playing game 'Das Schwarze Auge' or 'The Dark Eye' in English. The exact publication it appeared in was : Krieger, Krämer and Kultisten.
A piece commissioned by of his character Terra d'Arcy. 'Terra is a hero in a troubled land, and while not entirely bitter or sarcastic, she's not a happy person either. Her lands have been invaded, her cities in ruins or under siege, and her best friend died in an adventure, her captain in another. She gets troubling and cryptic visions regarding the prophecy... visions she keeps to herself. She was sent by one the gods, an angelic being named Mya, to stop an evil god that they had once kept prisoner.'
This is a photoshop rendering. My original pencil sketch can be seen here: [link] Pose based on: [link] by