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Sagat from the Game Super Street Fighter IV Arcade Edition
Now for XNALara fully poseable

Enjoy :D

The Character Sagat is owned by CAPCOM please credit them when you make renders with him.
And don't use it for porn!

If you like the model and you want to support the developers
please buy this awesome game :heart: Thanks.
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Chun Li from the Game Super Street Fighter IV Arcade Edition ^^
Now for XNALara fully poseable

Enjoy :D

The Character Chun Li is owned by CAPCOM please credit them when you make renders with her.
And don't use it for porn!

If you like the model and you want to support the developers
please buy this awesome game :heart: Thanks.
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Juri Han from the Game Super Street Fighter IV Arcade Edition ^^
Now for XNALara fully poseable

Enjoy :D

The Character Juri Han is owned by CAPCOM please credit them when you make renders with her.
And don't use it for porn!

If you like the model and you want to support the developers
please buy this awesome game :heart: Thanks.
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Required: XNALara 9.4+ <3 (not to be confused with the one called posing studio.)
Credits:
Model and textures created by CAPCOM
Static model extracted by UMAR6419
Rigged up from scratch by me
Street Fighter (c) CAPCOM
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this took the whole afternoon.>_> even after i already worked my arse off the whole afternoon yesterday.>_> two whole afternoons.>_>
credits:
model and textures by CAPCOM. all rights belong to them.
extracted by rexil
rigged up from scratch by me
also thanks to fullmoon for repassing me the files
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Ivy extracted by Shadowth117 and her weapons by Nobby76
original rig by me
textures reworked and gears, weapons added by vega82 (thank you so much!!!:tighthug:)
her sword is attached to "hand right" and her flair(posable) to "holster right"^^
a cool pose which is also by vega82 included!!
If you use her, please credit both me and vega82
Ivy is the property of Namco
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Android 18 from Dragon Ball Z: Budokai Tenkaichi 3
Fully posable model for use in XNALara [link]


Extracted by: ? (unknown, thanks though!)
Thanks to ultima espio for giving me the model.

Rigged by me in Blender. First ever rig from scratch so there might be some issues, hihi. :3
Please report serious bugs/errors to me in case you find any.

!!All rights belong to Spike/Namco Bandai/Atari!!

I don't own the model, neither do you.
Only to be used for fan-art (no commissions of course) and educational purposes.

NO re-releases or re-uploads please, tell me if there's an issue.
Please keep her in character, no porn stuff. >:-[[[[


Enjoy! :-)

Love2Raid (tombraiderforums.com)/Sterrennacht (deviantArt)
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Setsuka from Soulcalibur IV, fully poseable model for XNALara. Can be imported into Blender and also as a static object in many other programs, after exporting from XNALara. Model can also be imported and posed in 3ds Max with mariokart64nīs script.

Readme text follows now, check it out if you are looking for something fun to read. =p

*********

Setsuka - Soulcalibur IV - [link]
!!All rights belong to Namco Bandai and Project Soul!!

Fully poseable model for use in XNALara, original bones and weights (with a few tweaks).
------

Model extracted by Nobby from Xentax forums.
Thanks to mariokart64n for the 3dsMax .mesh.ascii exporter script and instructions!


My work on this model has been:
- removing duplicate īdamagedī meshes
- colouring all greyscale textures and I also made a few new ones for specular effect
- putting the īlooseī gear in place and fixing the weights
- everything else related to converting models for XNALara (renaming meshes, adding cam targets, renaming bones)
- some bugfixes


Even though I don't own any part of this model, I worked quite hard on it to make her look as good as possible in XNALara.
Please credit me when you use it or mod it, it's something very small to ask. It will also let other people know where to find it.

I don't appreciate any re-releases of this exact model (for XNALara), if you find a bug or something just let me know and I might fix it (if Iīm not lazy :p).
Modding (textures and/or mesh) is allowed of course. ;-)

If you want to convert her for another application (GMod for example), donīt forget to credit everyone mentioned in this readme.


Important:
- enable BACKFACE CULLING and ALWAYS FORCE CULLING in XNALara for the best result (donīt complain to me about ībugsī, I told you, use backface culling!!)
- options -> display accessories -> handgun hand right = sword, hand left = umbrella, holster left = sword attached to umbrella
- always use the most recent version of XNALara
- this model does also work in XNA Posing Studio


Enjoy it. :)

Love2Raid (tombraiderforums) aka Sterrennacht (deviantArt)
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Ivy Valentine (alternative) - Soulcalibur IV - [link]

'Bonus Pack' includes:
- 3 'light' versions of the original outfit
(I reckoned somebody would try this anyway, so I might as well do it myself! =p)

!!All rights belong to Namco Bandai and Project Soul!!

------

Model extracted by Nobby from Xentax forums.
Thanks to mariokart64n for the 3dsMax .mesh.ascii exporter script and instructions!

Even though I don't own any part of this model, I worked quite hard on it to make her look as good as possible in XNALara.
Please credit me when you use it or mod it, it's something very small to ask. It will also let other people know where to find it.
More importantly, credit the creators of the model of course (Project Soul/Namco).

I don't appreciate any re-releases of this exact model (for XNALara), if you find a bug or something just let me know and I might fix it (if Iīm not lazy :p).
Modding (textures and/or mesh) is allowed of course. ;-)

If you want to convert her for another application (GMod for example), donīt forget to credit everyone mentioned in this readme.


Important:
- enable BACKFACE CULLING and ALWAYS FORCE CULLING in XNALara for the best result (donīt complain to me about ībugsī, I told you, use backface culling!!)
- options -> display accessories -> handgun hand right/left to display 'Valentine' in the sword or whip state
- always use the most recent version of XNALara
- keep poses and images tasteful please (i.e. no porn)


Enjoy it. :)



Love2Raid (tombraiderforums) aka Sterrennacht (deviantArt)
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Street Fighter ken by E.R.

MvC3 Ryu body by (rexil and blufan)
Samus Young hair by (rexil)
and textures edited by me

meshes combinated with XPS.
XNALara 9.6+ required.
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I just this edit some textures lightmaps and Specular ...

models by (ik1l73r) [link]
models by (kse25) [link]

New Textures by me
Rolento by (ik1l73r) retextured [link]
Elena by (ik1l73r) Retextured [link]
Poison by (kse25) Retextured [link]
Julia by (kse25) Retextured [link]
asuka by (kse25) Retextured [link]

All models is property of Capcom
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(Big Boss) Snake by E.R.

All textures edited by me (E.R.) ([link])

model extracted and converted by (grotesqueīs)
Thanks DUSAN for XNA Lara.
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My second sfxt port, next would be poison devil jin costume or umvc3 jill update, im not sure who will come first.
Extracted by me, original bones(only basic bones were renamed), Elena is property of Capcom.
for Xnalara 9.6 and up
[link]
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Tron Bonne and Gustaff from Ultimate Marvel vs Capcom 3
Headset is handgunhandleft, i also added microbumps, but they arent too visible in the preview, also i dont want to brag but i think this is my best rigging so far.
Tron, Gustaff, Megaman, Marvel vs Capcom are property of Capcom.
Model extracted by RTB.
[link]
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Christie from Street Fighter X Tekken
Extracted,recoloured,bones rename by me.
Model is property of Capcom,Christie is property of Namco.
Also i think ill update my old sfxt ports with custom lightmaps, and some recolour fixes.
Hope you like it.
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Model: Crosell
Game: Magna Carta II

All rights reserved to Softmax and Banpresto

EDIT: Updated with lightmaps

___________________________________________

No copyright infringement intended! I'm not redistributing these models for money nor anything. This is just for fun, I respect companies who work on every game. Please always credit the companies behind the models!

Download skydrive.live.com/redir?resid=...
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Model: Juto and Juto crazy
Game: Magna Carta II

All rights reserved to Softmax and Banpresto

EDIT: Updated with lightmaps.

___________________________________________

No copyright infringement intended! I'm not redistributing these models for money nor anything. This is just for fun, I respect companies who work on every game and I only take credits for the extraction and convertion part. Please credit me when use this stuff and, most important, the companies behind the models!

Download skydrive.live.com/redir?resid=...
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Model: Asura, training outfit
Game: Asura's Wrath

All rights reserved to CAPCOM

___________________________________________

No copyright infringement intended! I'm not redistributing these models for money nor anything. This is just for fun, I respect companies who work on every game. Please always credit the companies behind the models!

Download skydrive.live.com/redir?resid=...
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Tried to put as much posing power into the Dark Knight so just be warned there are double knees double thighs on this bad boy. I'd also suggest when rendering with this model render at huge dimensions to get rid of the dreaded black head/face lines of doom.

Game credits
Batman : Arkham City
Developed by Rocksteady Studios
Published by Warner Bros. Interactive Entertainment

This model requires XNALara 9.7 above
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That 70s Batman...

The Neal Adams classic Batman... comes with all that '70s nostalgia...

Reparented a lot of bones to the legs and arms to give the Batman a whole lot of pose-ability so there's gonna be double forearms, double knees, extra muscle. Pretty good for pole dancing LOL.

Batman : Arkham City
Developed by Rocksteady Studios
Published by Warner Bros. Interactive Entertainment

Hey if you enjoy this model you'd probably enjoy the game even more so do like I did and buy the game.

As usual requires XNALara 9.7 above
Have fun.
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Batman Inc DLC
Batman: Arkham City
Developed by Rocksteady Studios
Published by Warner Bros. Interactive Entertainment

Requires XNALara 9.7 above

Rocksteady Studios do some of the most awesome models. So awesome that I got the DLCs for Arkham City of Batman, Robin and even Nightwing. Cape's a bitch to pose so be warned. Also pretty heavy bandwidth wise because of the awesome tga textures.
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Coz teenage ninja girls need to go to school too! ;)

IMPORTANT STUFF:
================

- XNALara version contains two Ibuki models: one with original, gloved hands and one with bare hands. Kunai weapon included as an .obj file.
- XPS version contains one Ibuki model, with original gloved hands and bare hands interchangeable via optional items. Kunai weapon also included as an .obj file.
- Use backface culling but *NOT* always force culling.
- Includes bonus pose as seen on preview. Kunai poses and positions also included for you rendering junkies out there. :)
- For in-character, fanart use only. Absolutely no commercial gains can be obtained out of these models.
- Do NOT re-upload/re-distribute please!

Ibuki, her 3D model, her kunai weapons and the Street Fighter games are all property of Capcom. No copyright infringement intended.

* If you like the characters and models from the games please support the companies that make these games!!!

SkyDrive: [link]

- Team Sticklove
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Doomsday (Default)

Injustice: Gods Among Us
Developed by NetherRealm Studios
Distributed by Warner Bros. Interactive

Download: [link]

CHOOSE YOUR DAMAGE...
5 levels of HURT LOCKER GOODNESS, choose between SCRATCH, MESSY, BLOODY, BRUTAL and MORTAL KOMBAT...

DOWNLOAD DAMAGE PACK HERE [link]
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Zatanna from Injustice: Gods Among Us
Property of NetherRealm Studios and Warner Bros. Interactive Entertainment
I do not own anything.
Use for in-character fanart only.
DOWNLOAD: sdrv.ms/1258CXW

* Also includes Ankh.
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Ibuki USF4 4p ported to xps by me :) 

WARNING!! PLEASE MAKE SURE YOUR XPS VERSION IS UPDATED

Tools used, SF4 Explorer piecemontee, sloth85 smd tools blender 2.68, 3dsmax 2012, blender 2.49

You can update your xps version here: onedrive.live.com/?cid=8a1b643…

All_rights_reserved by Capcom   

please comment Post Below 
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i was going to keep this model for myself but f-it ill share it, extracted and ported to xnalara by me.

Tools used, SF4 Explorer piecemontee, sloth85 smd tools blender 2.68, 3dsmax 2012, blender 2.49

All_rights_reserved by Capcom   

more USF4 Models coming

please comment and enjoy all Misc Emoji-13 (Heart) [V1] 
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Ibuki Kitana mod from :iconsegadordelinks: ported by me, back cloth not movable

Tools used, SF4 Explorer piecemontee, sloth85 smd tools blender 2.68, 3dsmax 2012, blender 2.49

Ibuki belongs to capcom
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Model: The Joker
Game: Injustice : Gods Among Us
Developed by: NetherRealm Studios
Published by: Warner Bros Games
File name: IGAU_TJ
Download: www.dropbox.com/s/o99yw912gajt…
Mirror 1: www.sendspace.com/file/jfkks2
Mirror 2: www.mediafire.com/?vbbdyvk2z5i…
Mirror 3: dfiles.eu/files/9fmlfegto
Additional Notes: Knife Included. For the BOOT KNIFE = hand guns > holster right. I will port every outfit.

The Armacham Technology Corporation does not wish to be credited. By downloading this file you accept to have fun and to in-character use by avoiding porn.
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Model for XNALara/XPS: Harley Quinn
Game: Batman Arkham City
Developed by: Rocksteady
Published by: Warner Games
Filename: BAC_HQ
Download: www.dropbox.com/s/kxw1v4h15fp1…
Mirror 1: www.sendspace.com/file/kko2r1
Mirror 2: www.mediafire.com/download/e9y…
Mirror 3: dfiles.eu/files/posnezie3
Additional Notes: /

The Armacham Technology Corporation does not wish to be credited. By downloading this file you accept to have fun and to in-character use by avoiding porn.
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Models: Juliet Starling (Killer Is Dead model, Killer Is Dead model with Lollipop Chainsaw ps3 textures)
Game: Killer Is Dead
Developed by: Grasshopper Manufacture
Published by: Kadokawa Games, Xseed Games, Deep Silver, Sony Computer Entertainment Asia
File name: KID_J
Download: www.dropbox.com/s/gblv0094k2fg…
Mirror 1: www.sendspace.com/file/yu6hwf
Mirror 2: www.mediafire.com/download/dqg…
Mirror 3: dfiles.eu/files/zzfx0dy99
Additional Notes: Juliet's model in Killer Is Dead is more high poly than the LC one. Also LC PS3 textures contain better colours.
Usage Tips:
1.Save images in a bigger size to avoid crispy edges

2. If you dislike the game shading imitation disable the environment textures in XPS (Options-> Enable metallic maps, warning though: The models are extremely simple in textures and frankly look kinda weird without their shaders) if you did this the usual render group 24_ will be visible (diff, ao, norm, spec)

3. If you render this model in another program delete multiple mesh parts (one for each) and disable your rendering program to take any alpha into account. The alpha is needed for the shading imitation and I put it on the usual diffuse instead of making the file even bigger by copying evrything.

The Armacham Technology Corporation does not wish to be credited. By downloading this file you accept to have fun and to in-character use by avoiding porn.
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