Tip of the Day: the StruggleLearn to enjoy the struggle. Our most memorable goals we achieve in our lives are always extra special because of the many hardships we had to endure before succeeding. Those memories will be some of your fondest when you're successful. So take sometime to live in the moment and enjoy the struggle before achieving bigger and better things.
Sending positive vibes to you all!
Tip of the Day: CuriosityKeep learning. Stay curious. Always give it your all and great things will happen. Make it part of your lifestyle to constantly keep learning, studying, practicing. The world is changing faster then ever. It's important to change with it if you don't want to be left behind. Be a 'student' of life and stay curious.Tip of the Day: Curiosity in Personal More Like This
Sending positive vibes to you all!
Tip of the Day: ConversationToday try to make conversation with at least one person that you don't know. No matter how short the conversation might be.Tip of the Day: Conversation in Personal More Like This
More opportunities come if you make a habit of striking up conversations with people you don't know.
You wouldn't believe some of the people I've been able to get to know just because I decided to talk to them.
Sending positive vibes to you all!
Tip of the Day: ConcentrationAn essential ability for success is to bend your concentration towards the things that matter the most.Tip of the Day: Concentration in Personal More Like This
Punch your mental distractions in the face and start concentrating on what matters.
If it's a loved one that is distracting you, don't punch them... just ask them to give you time to concentrate
Sending positive vibes to you all!
Tip of the Day: DreamsWe all know people that are very grounded. They have a very realistic view of what is possible... and they are generally right.Tip of the Day: Dreams in Personal More Like This
But it's the dreamers that change the world!
Keep dreaming big.
Sending positive vibes to you all!
Tip of the Day: RisksThe biggest risk you can take is to never take any risks.Tip of the Day: Risks in Personal More Like This
Short and simple today. Now I gotta get back to work!
Sending positive vibes to you all.
Tip of the Day: Mental BlindersSometimes you really have to just shut your brain off after making a good decision and just do it. Too many times we find that we know what to do but just don't do it. Today, come to a decision that is something you KNOW is a good one, then put on the mental blinders and just FOCUS on that task.Tip of the Day: Mental Blinders in Personal More Like This
I think part of what success I've achieved so far has come from being able to focus on one thing for long periods of time like Forrest Gump.
Sending positive vibes to you all!
Tip of the Day: Understanding what you're doing.Always strive to understand more and more about what you are doing. I tend not to paint anything I don't understand or know how it's supposed to feel.Tip of the Day: Understanding what you're doing. in Personal More Like This
If you paint or draw something that you don't understand, anyone that does understand will know right away that you didn't.
See you soon Sao Paulo! http://www.melies.com.br/mega-palestra/programacao.html
Tip of the Day: ComparingDon't compare your life to others. See what others are doing but the best person to compare yourself to is you.Tip of the Day: Comparing in Personal More Like This
If I always compared myself to others and wanted to constantly compete or beat others, I wouldn't want to share what I know.
Everyone is on their own journey but together we can get further and faster.
Have a great Monday!
Sending positive vibes to you all
Tip of the Day: Embrace your love of art.As artists, we do what we do because art runs through our veins & we would be making art even if it wasn't for a living.Tip of the Day: Embrace your love of art. in Personal More Like This
Embrace your love of art.
Sending positive vibes to you all!
My Art School RantI mentioned I had a rant about art schools and many of you said you wanted to hear it. Well, its long so I hope you meant it. This will make some of you angry, but I hope not. I love art schools and I love their instructors even more! Many art instructors are friends of mine. This rant is about the art school teaching SYSTEM. Money drives that, just like any other business, so there will be mistakes made because of greed. So, without further ado.....My Art School Rant in Personal More Like This
My Art School Rant
I have a love-hate relationship with art schools. I love what they stand for- the pursuit of and love for creating great art! I still get excited walking into an art school. Seeing all the rows and rows of wonderful Macs, the energy (or lack thereof- we ARE talking about art students, after all), the artwork on the walls, the postings of upcoming events and guest speakers, the dirty floors, the whole
How do I find MY STYLE?I've gotten that question a bunch of times. Here's some thoughts on it:How do I find MY STYLE? in Personal More Like This
As far as "Style" questions go, I dodge those like crazy. Honestly, I don't feel I have much of a style. I never have. I have an "adaptable" ability to draw like Disney, Nick, etc. Whatever I need to draw like for a given job. Within reason. Some cruder styles (like, say, a Mike Judge style) would be harder for me because its hard to break drawing rules you've been taught for so many years. Yes, I'd say some of my "Bancroft girls" have my style but its also kind of a Disney style. In my opinion there are two kinds of "style" artists: the ones that have a SUPER destinct style (like "Cheeks" or Jack Kirby) that have been drawing that way since the beginning and can't draw any other way, and the rest of us- whose style will evolve through the years based on work experiences and artistic influences. The latter won't have extremely strong styles but will be more adaptable to other styles. We tend to follow up
FREE Character Design lesson on Skillshare!Hey Deviant Art pals- I just created a FREE 5 video lesson on SKILLSHARE(.com) called "4 Tips to make your Character Designs BETTER"! This tips are things I learned while working at Disney Animation for 11 years and I think you'll pick up things that will make you improve NOW. There's also a character design assignment, so I look forward to seeing what you post. Please share this will everyone you think would be interested. http://skl.sh/1Hfm13PFREE Character Design lesson on Skillshare! in Personal More Like This
More to come! Thanks, Tom B.
Photoshop Tutorial- deleting colored sketch linesI'm no master at Photoshop, to be sure, but there are simple things I can do and I do them nearly everyday. My average process for a finished drawing is to sketch it traditionally (even though I have a Cintiq, I like drawing traditionally) and then either ink (traditionally, again) or scan the tight sketch into Photoshop and play with the levels to make it look good. If you are still scanning stuff and uploading/working from the raw scan, then you are missing out on really making your scans look nice by using Photoshop to clean them up. Over on my Patreon page, a few of my Patrons had requested to see my process of taking one of my original OUTNUMBERED comic strips and getting the raw scan to look ready to color. Its a simple process that I over explain in this new tutorial! Check it out here:Photoshop Tutorial- deleting colored sketch lines in Personal More Like This
AND if you like it and the OUTNUMBERED comic itself, check out my Patreon page and consider supporting it/me: www.patreon.com/tombancroft
The Three problems with how we learn art: pt.3I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://www.taughtbyapro.com) that will (in phase one) concenThe Three problems with how we learn art: pt.3 in Personal More Like This
Animation story #1: Glen KeaneSome of you have mentioned wanting to hear about my days at Disney in the animation department. So, every once in awhile I thought I'd post an animation story from days past. I have a terrible memory, but some things, you just don't forget.Animation story #1: Glen Keane in Personal More Like This
Without further ado:
Glen Keane. If you don't know who he is, in my opinion, he's the best animator in the world. He animated and designed characters like the Beast, Ariel, Aladdin, Pocahontas, and (believe it or not, one of my favorites) the Giant in "Mickey's Christmas Carol, among others. In my opinion there really are two different types of traditional animators: those that are in it for the drawing and those who are in it for the movement/acting. I would put Glen both categories. He's the animator's animator. A great teacher and an inspirational speaker. And passionate. That should be his middle name. Even a
Animation story #7: Breaking into Disney, pt. 3I haven't taken the time (nor have I had the time) to write a "animation story" for about a year and a half! If you look back at some of my earlier Journals you can find some of the 'animation story' series. Anyway, this is one I have been meaning to write for some time since its kind of the final "chapter" to a series I started called "Breaking into Disney". Its the story of when i first started working for Disney animation at the just built Disney/MGM studios in Florida back in 1989. (If you want to review, here's the link to pt. 2, my Disney internship story: http://tombancroft.deviantart.com/journal/Animation-Story-6-Breaking-into-Disney-pt2-225162059)Animation story #7: Breaking into Disney, pt. 3 in Personal More Like This
As I mentioned in the earlier posted Journal, my twin brother, Tony, and I had just gotten selected (along with about 10-or so-other interns) to move from California to Florida to help staff the new (just built, but not opened yet) Disney/ MGM animation tour studio (later to be called Walt
New Outnumbered comic is up and WELCOME to DA!OUTNUMBERED is my new comic strip, if you haven't heard. I post new ones every Monday morning. Go here: www.outnumberedcomic.comNew Outnumbered comic is up and WELCOME to DA! in Personal More Like This
AAAAnnnd... wouldn't it be cool if there was a PIXAR development artist here on DA? Yeah, but it will never happen, right? Wait- wha? THE DANIEL ARRIAGA, Pixar character designer and development artist is NOW on DA?!?!? Go check him out and watch the heck out of him! I know I am. http://danielarriaga.deviantart.com
Juggling work, family, and artI love guest speaking at an art school, comic or animation convention or some other event where their are young, eager artists "trying to make it" in the industry. There is so much passion, love, and STRESS in that crowd that you can cut it with a knife. And I remember being there so vividly. Part of me still feels like i should be in the crowd asking the questions during the Q and A, not answering them. (HA- I'm still a Qer, not an Aer, in my mind.) But, experience- and years- have given me SOME answers for people and I want to give them, since I have asked so many questions in my lifetime. ONE of the questions I think I enjoy- but I feel semi-unqualified to answer- almost ALWAYS gets asked by someone that is about to graduate, or more likely, has been in the working world for a few years: "How do you juggle a family/ wife with your work and climbing the ladder in a competitive job/studio?" That question gets me every time. (BTW, its usJuggling work, family, and art in Personal More Like This
Disney art auctionHey all. As a service to everyone here (and to my brother's buddy) I wanted to tell you guys about another great Disney animation art auction going on now on Ebay. This is more art my brother had donated to a buddy in need, so I can tell you its 100% authentic. He will be putting up another batch of stuff after this one (which will include a couple of my pieces too, hopefully) but check this one out for cool stuff from Beauty and the Beast, Hunchback, The Lion King, and Emperor's New Groove. Whatyawaitinfor?Disney art auction in Personal More Like This
Go here: http://www.ebay.com/sch/stirpicus/m.html?_nkw
The next step.Improving is about not giving up.The next step. in Personal More Like This
I feel that art is overwhelming, its something so immense, so abstract, so godly that getting remotely close to actually mastering any of its endless nuances feels unobtainable.
At a certain degree it is, but what i have been noticing for the past ...humm... almost two years now... is that, the only way you can climb the next step in this endless staircase is not to give up while you are about to fall from the step you are into.
You are drawing something, and it feels wrong, it feels bad, and you erase it, you draw it again, and it looks even worse and you twist it, bend it, erase it, do it again, then its really horrible, and lastly you say: screw this, i give up, its over, no point because i cant do it.
And you give up on the entire piece, and all the effort, all the struggle, the horror was in vain, went down the drain.
When you are about to do this, don't.
Make it work, whatever it takes, eventually you WILL make it work! And then, oh, it feels gre
the importance of failingsOften times i see many artists on all levels expressing their expectations from their current progress and seeing it as they fail. They feel this way because the type of level that is set is not only high but its constantly changing to grow higher even as they are progressing passed levels of artistic skills.the importance of failings in Personal More Like This
Imagine a horse rider holding a fishing pole with sugar(your artistic level you want to reach) by the end of the string. And you the artist is the horse pursuing it.You are progressing forward but your goal is also being set higher as you progress.
And of course you will never ever reach the level that is constantly changing and i think this is an idea that every eager and striving artist should be comfortable with. To be comfortable with failing.This is not to say that you wont reach new levels , because you will.The levels you set up when you started out are much lower then the levels you set in your current phase.
The tough part is of course to stay on trac
production and painting approach to digitapaintingthe production approach vs the painting approach when it comes to digital painting.production and painting approach to digitapainting in Personal More Like This
i would like to dedicate this post to emphasize the importance of both these areas. In my opinion an artists should be very clear about practicing and dedicating time to both approaches. But most importantly to keep two different approaches separate. When your in production you do things what ever makes the shot work.When your at home you practice your painting skills to improve as a painter.
So here is how i see these 2 approaches.
1. time, fast paced work for fast moving production
2. realism is achieved easily because you use the element straight away
3.its easier to convey specifics and "WOW" people with a digital image that has a high factor of realism. The viewer sees more detail in context.
1.the skill is not in the painting its about integrating elements and balancing.So it has a lower artistic painters integrity.
2.you bypass practice of certain artistic r
Have you ever wondered....why more traditional artworks get less response then the usuall photobashed stuff does? medium level artists can pull of collages pretty easily but they cant pull of more painting heavy pieces...Have you ever wondered.... in Personal More Like This
its just sad to see that artists out there who put lots of effort into the paintings never get the credit as the guy who bashes 3 photos together and puts lens flares on top
Community Relations News - January + February 2012>Community Relations News - January + February 2012 in Deviant Events More Like This
Table of Contents
1. Daily Deviations
2. Bi-weekly Critique Nights
3. Volunteer Openings
4. Share Your Opinions
5. Community Projects
6. Official Contests
7 Project Educate 2011/2012
8. Art History
9. News from the Galleries
1. Daily Deviations
Recently, I announced changes to Daily Deviations in this journal and I'm happy to say that the response has been favorable. To review, we have made the following changes:
a> The "3-month rule" is now the "6-month rule" meaning an artist cannot receive another DD if they have had one in the last 6 months.
b> Daily Deviation selectors are limited to a maximum of one selection per day. This has been put in place to focus on quality vs quantity.
The hard-coding of these new guidelines is now in place (special thanks to ZombieCoder for that ).
These changes are part of an ongoing initiative to better our Dai
Pimps and Whoas - January 12, 2012PimpsPimps and Whoas - January 12, 2012 in Deviant Events More Like This
Official dA News
How Malware Works via Banner Ads
Prints Payments Q4
The Timeless Code of the Eternal Outsider
2011 As Seen Through Art
deviantART is Hiring
Odyssey Into 2012 - In Retrospect
Pimps and Whoas - March 22, 2012PimpsPimps and Whoas - March 22, 2012 in Deviant Events More Like This
Official dA News
Scrap Trap Update
The Helpdesk year in review
Welcoming New Community Volunteers
Cthulhu is Still Calling
Alicexz - Living Rainbow Taking Flight
Pimps and Whoas - January 28, 2012PimpsPimps and Whoas - January 28, 2012 in Deviant Events More Like This
Official dA News
Odyssey Into 2012 - In Retrospect
Introducing the deviantART Collection on Fotolia
Size Does Matter - Artisan Crafts News
For My Own Safety
Site Updates Week 2 of 2012
Popular Results for Browse
The Resource Roundup 4
Spirit Day 2012"Ultimately, I want Spirit Day to make just one person feel little bit better about his or herself, to feel safe enough in their own skin and to be proud of who they are" - Brittany McMillanSpirit Day 2012 in Deviant Events More Like This
In memory of the young LGBT people who lost their lives to suicide, Brittany encouraged her friends to wear purple on a day in October -- a day that came to be known as Spirit Day. Since then, GLAAD has helped turn Spirit Day into a global event that inspires millions of individuals, celebrities, TV personalities, media outlets, companies and schools to wear purple in a stand against bullying.
While Spirit Day does focus on the LGBT community, I believe that it's anti-bullying message is relevant to every community. It only get's better, if we take the pledge to make it so.
Practice compassion and understanding, and treat others how you would like to be treated and we can make a difference.
Show your support for this anti-bullying me
Daily Deviations UpdateHappy Monday MorningDaily Deviations Update in Deviant Events More Like This
I started this morning by signing something "Moonbam13" so either this typo means I need more coffee, or this week is going to be BAMTASTIC!
I'm rooting for the latter
I wanted to post a quick update on changes to Daily Deviations. It is important to note that these changes have not been hard-coded so my team is manually following these new guidelines. This means that errors can and likely will occur until the coding is complete, your patience and understanding is appreciated
The following guideline changes are in effect:
The 3-month rule is now the 6-month rule, meaning that it must be at least 6-months since the last time an artist received a daily deviation. (This was an overwhelmingly popular suggestion from the community and I agree, it's a good one!)
Daily deviation selectors may only select one daily deviation per day maximum. This has been put in place to focus on Quality vs Quantity.
Necessary StepsNecessary Steps in Personal More Like This
Today, my grandmother would have been 80 years old.
I had the privilege of being very close with my grandmother and I will forever remember her as an extremely strong, independent and vibrant woman.
However, I also remember the cancer and her long and arduous battle. &
Pimps and Whoas - February 9, 2012PimpsPimps and Whoas - February 9, 2012 in Deviant Events More Like This
Official dA News
Celebrating Deviousness - February 2012
Pin Up From Objectification to Empowerment
The Great Valentine Exchange
Site Update Comment Counts on Thumbs and More
Giving Your Stacks an Introduction
Discovered - lindelokseWikipedia states that Fractal Art is a form of algorithmic art created by calculating fractal objects and representing the calculation results as still images, animations, and media.Discovered - lindelokse in Personal More Like This
So in short, Fractal Art is Mathematical art.. what?
Here's what I do know about Fractal, I know that I love it. I don't proclaim to understand the way it comes about anymore than I proclaim to understand the intricacies of painting or technical drawing but I find the end result absolutely amazing and lindelokse is one of the artists in this medium I admire.
Not only is her art wonderfully detailed, colourful and beautiful - she's completely unassuming and such an amazing member of the community. She's even posted a tutorial on how to create her signature flower. I invite you to take a wander through the fractalicious creations in her gallery:
Seven Sins Contest Winners TweetSeven Sins Contest Winners in Official DeviantArt Contests More Like This
Our Seven Deadly Sins contest allowed participants to enter in to a battle between doing what's right and giving into temptation.
In the end, every one of the Seven Deadly Sins had a winner. The grand-prize winner, chosen by the worldwide Chairman of Fotolia, Oleg Tscheltzof, will be flown out to see the advertisement printed on a billboard in San Francisco, CA and pocket $1500 USD. The six remaining finalist ads will also have their submissions printed and displayed around the city.
Keep watching this page for details on the upcoming deviantMEET to see the winners larger than life in San Francisco, CA!
Read Official Rules &raqu
Fun Disney Fact!Fun fact: Walt Disney was once fired from a newspaper for his “lack of creativity”.Fun Disney Fact! in Personal More Like This
I guess you can't let others get you down! Believe in yourself and your dreams are sure to come true.
Admining this group is awesome because I get to see so many people with such talent submitting their work! I can tell you guys are going places, so keep it up!
Featured Movie - Fan Favorite - The Lion KingThanks for voting in all those polls I put up!Featured Movie - Fan Favorite - The Lion King in Personal More Like This
The winner is...
The Lion King!
To see other movie features, go here: http://disney-club.deviantart.com/journal/Featured-Movies-and-Shorts-225465518
"The Lion King was considered a little movie because we were going to take some risks. The pitch for the story was a lion cub gets framed for murder by his uncle set to the music of Elton John. People said, 'What? Good luck with that.' But for some reason, the people who ended up on the movie were highly passionate about it and motivated."
The movie came out in 1994 and became the little movie that could! It was the highest grossing film of that year.
Since then there's been many re-releases of the movie, sequels, and even a Broadway musical based on it.
What's the movie about? Well, you're a Disney fan! Shouldn't you have seen it by now?
Some Concept Art:
Featured Artist - Frank ThomasToday is Frank Thomas' birthday! He would have been 100 years old.Featured Artist - Frank Thomas in Personal More Like This
He was known as one of Disney's "Nine Old Men" - one of the core animators at Disney back in the golden age.
Frank's the one on the right the two on left are fellow animators Ollie Johnston and Milt Kahl. The boy in the middle is Peter Behn, voice of young Thumper in Bambi.
Draw, Draw, Draw."
~ Frank Thomas
Here are some of his fantastic drawings!:
"It was Frank Thomas who said that if you have two characters in one scene who think alike, you have a problem. Of course he is right, it is the contrast in what the characters are thinking that brings a scene to life" ~ Andreas Deja
Frank Thomas and his best friend Ollie Johnston made a cameo appearance in Pixar's The Incredibles
Happy Birthday, Walt Disney!Today is Uncle Walt's 111th birthday! ^0^Happy Birthday, Walt Disney! in Personal More Like This
He's been a great influence to do many of us. :iconhappytearsplz:
RIP Diane Disney MillerEarlier today Walt Disney's daughter, Diane Disney Miller passed away. She was 79 years old.RIP Diane Disney Miller in Personal More Like This
From Disney Blogs:
"We are deeply saddened by the loss of Diane Disney Miller and our thoughts are with her family during his difficult time. As the beloved daughter of Walt Disney and one of his inspirations for creating Disneyland, she holds a special place in the history of The Walt Disney Company and in the hearts of fans everywhere. She will be remembered for her grace and generosity and tireless work to preserve her father’s legacy, and she will be greatly missed by all who knew her.
Diane was a fierce guardian of her father’s legacy who never hesitated to set the record straight, opening The Walt Disney Family Museum in San Francisco to bring her father’s fascinating story to life. In our many conversations over the years, Diane’s unique and special perspective about her father only deepened my considerable appreciation for him. Diane was incredibly ge
Featured Movie - FrozenThis post is spoiler free and features concept art! Enjoy!Featured Movie - Frozen in Personal More Like This
To see other movie features, go here: http://disney-club.deviantart.com/journal/Featured-Movies-and-Shorts-225465518
Fearless optimist Anna teams up with Kristoff in an epic journey, encountering Everest-like conditions, and a hilarious snowman named Olaf in a race to find Anna's sister Elsa, whose icy powers have trapped the kingdom in eternal winter.
Featured Artist - Freddie MooreFreddie Moore and Ollie Johnston, two stars of the Disney golden ageFeatured Artist - Freddie Moore in Personal More Like This
Today is Fred Moore's birthday! (Very close to Frank Thomas'!)
He would have been 101 years old today.
Fred Moore was only 19 when he joined up with Disney. The story goes that one of Fred Moore's friends couldn't make it in an interview with Walt for a job, so Fred seized the opportunity and went in his place (without any formal art training!). Lo and behold, then next he knew he was working in the animation department.
Some of Fred's best work was on Disney's well-known mascot, Mickey Mouse himself. He became in the in-house expert on Mickey and even transformed him from the old "pie-eyed, robber hose" look to the "pear shaped" look he is today.
Fred Moore had and still has a profound influence on animators then and now. His drawings were full of charm, expression and emotion. Some of the most popular character he animated in the movies were the Dwarfs in Snow White, Timothy Mouse in Dumbo, Lampwick in Pinocchio, an
Enhancing the quality of your journalsHello, deviants!Enhancing the quality of your journals in Personal More Like This
In the last couple of weeks, we've been rolling out changes to the journal system, and with the introduction of the Journal Portal, your journals now have the potential to be showcased in the Footer of deviantART or in the Popular section of the Portal –- something that could draw tons more eyes to your work!
So, how do you make a journal that’s worth sharing? Even if reaching a wider audience isn't your goal, these tips will help you get better feedback and spark more conversation, which is one of the best things about our vibrant community.
megturney's Top 7 Tips for Enhancing the Quality of Journals:
#1. Write what you’re passionate about
Love black and white photography? Let’s talk it! Do you have a deep philosophical discussion you're itching to bring out to the world? Fluffy and serious blogs alike, the most important part of any journal entry is showing your audience
When Being Human Just Isn't Enough:icontechgnotic:When Being Human Just Isn't Enough in Personal More Like This
The allure of Anthro Art is obvious to anyone who ever “owned” and loved a pet. (Only those who have never loved and shared lives with a pet speak of pet “ownership”!) Once a bond has been formed between a human and an animal the rigid distinctions between what is human and what is animal begin to fracture.
The definition of “being” becomes suddenly far more expansive. And soon the bonded human begins feeling spiritual affinities with the “animal” that are undeniably powerful and as “real” as any felt with other humans. The desire to leave all the lies and hypocrisies of human society behind and join in with a simpler and somehow more “honest” society of different beings in nature can become palpable and intense. “The grass is always greener…” and, oh!, to scamper across it on four liberating paws!
As Enduring (and as fleeting) As the Gods:icontechgnotic:As Enduring (and as fleeting) As the Gods in Personal More Like This
Fri Jul 8, 2011, 7:59 PM
Lucifer - The Fallen by *RainerKalwitz
Marble, Granite, Bronze, Silver, Gold!
Early statuary depicted one’s god’s, and since the medium is
as much the message as the visual message itself – the medium had
to proclaim: This god is as forever lasting as this stone that His
rendering is hewn out of! But all that is solid eventually melts
away into the air, even the most powerful ancient gods and kings –
As the poet Shelley so poignantly noted in Ozymandias.
I met a traveller from an antique land
Who said: Two vast and trunkless legs of stone
Stand in the desert. Near them on the sand,
Half sunk, a shatter'd visage lies, whose frown
And wrinkled lip and sneer of cold command
Tell that its sculptor well those passions read
Which yet survive, stamp’d on these lifeless things,
The hand that mock’d them and the
Message Center Performance Upgrades Message Center news to know!Message Center Performance Upgrades in DeviantArt Announcements More Like This
Today we completed a three-month process of implementing performance upgrades to the Message Center. With these improvements in place, we're able to increase site speed and decrease the amount of errors deviants may experience in their Message Centers. Our Devious Technology and Tech Ops teams have been working hard to move Message Center data to its own dedicated database cluster. We made a considerable investment in servers with 96GB of memory and 12 CPU cores to handle 6 billion messages and 6500 queries per second.
What does this mean for you?
Absolutely nothing. We hope. The upgrades have already taken place and you shouldn't notice any change in your normal deviantART experience. Eventually, you should notice an increase in site speed and a decrease in Message Center errors.
If we do run into hiccups, you may experience slowness and possib
The Timeless Code of the Eternal OutsiderThe Timeless Code of the Eternal Outsider in Personal More Like This
Why Drive will be the movie that is remembered in years to come
Film Noir is a genre of “life in the shadows” movies that became popular in America during
the uncertain times of World War II. Westerns have remained a shorthand for the American
psyche with their sullen outsiders with a personal code of honor bucking the system.
Samurai films mirror the lone avenger protagonist, but set against a longing for a lost
society of incorruptible values. Now and again a notable contemporary noir or western or
samurai film emerges with little fanfare amidst all the commercial cacophony of the louder,
bolder, more spectacular action films that rule today’s box office. One such gem of film
blending all three genres flashed out of the shadows briefly in 2011. It’s called “Drive”
and I think i
The Resource Roundup #2The Resource Roundup is a regular feature showcasing some of the best resources deviantART members share with the world!The Resource Roundup #2 in Personal More Like This
Whether you're a beginning artist or seasoned pro, deviantART's Resources Gallery is an inspirational and benefitial asset for art creation. Take a look at a few of the incredible submissions below – they might help enhance your next artistic creation!
The smell of love by nihilist-0corroded landscape by awjayPaper Pack 3 by dieratlight texture by Insan-StockAcrylic Gold Paint Swirl Stock by Enchantedgal-StockLocal Texture: Three by One by Beyond-OdditiesSun comes up-texture by iNeedChemicalXGlitter Bokeh by FallOutGirl9001TEXTURES 7 by Inthename-Stock
Sharpie Wig Dyeing Tutorial by FireLilyCosplayPen Tool Tutorial by Popo-LiciousCopic markers tutorial by mary-dreamsDreamy Photo Effect Tutorial by Planet37How To: Constructive Crits by RipfangDragonPhotoshop Animation Tutorial by detransRealism Tutorial - Esp::Eng by Calaymo3ds Max Planet Tutorial by hoevelkampIce tutorial by NakubiScarypet's 'ROCK'ing tutorial+ by scarypet
Indian Summer - My first LR preset by DorottyaSLR preset: Purple Nature -free by kakiii2 Universal .RAW presets .LR3. by TylerFortierPhoto:th
The Traditional Through a Cracked PrismCreating art for those who feel a real resonance with traditional anchoring fairy tales, ~cidaq also draws in those who enjoy darker tales of mystery and films noir. As a storyteller who can create narratives in both words and watercolors, she often comes up with short stories to accompany her art.The Traditional Through a Cracked Prism in Personal More Like This
Thu Nov 24, 2011, 9:59 PM
cidaq’s paintings are unique and instantly identifiable as hers —
Even though at first glance one might think them antique illustrations preserved from century-old
products advertisements or children’s books. But one is drawn to look closer and see that a very
modern, very mischievous intelligence is obviously at play. The media of pencil, inks and watercolors
as well as the skilled technique and composition are solidly anchored in the traditional, but the
The Resource Roundup #4The Resource Roundup is a regular feature showcasing some of the best resources deviantART members share with the world!The Resource Roundup #4 in Personal More Like This
Whether you're a beginning artist or seasoned pro, deviantART's Resources Gallery is an inspirational and beneficial asset for art creation. Take a look at a few of the incredible submissions below – they might help enhance your next artistic creation!
This issue is all about stock photography featuring models. What should the next Resource Roundup theme be? You tell us!
• A different stock photo theme
• Crafts you can make at home
• Marketing yourself: website, logos, and business cards…oh my!
• Awesome application resources (from Photoshop brushes to Gimp scripts)
• Or, suggest another topic!
Flash of Lightning, Resonant Thunder:icontechgnotic:Flash of Lightning, Resonant Thunder in Personal More Like This
The Serenely Powerful Art of `yuumei
In the top half of an hourglass, a polar bear and her cub perch perilously atop a wedge of melting ice, its dripping water becoming the "sand" that is inexorably drowning an urban couch potato figure in the hourglass's bottom chamber. The beautiful yet arresting digital painting is "Countdown" by yuumei and it is currently one of the most popular pieces on deviantART. It is "archetypal yuumei" in its perfectly balanced blending of a striking lyrically beautiful visual with an underlying urgent social or political message.
Her specialty is digital art in an anime style, but she often employs traditional watercolors and other elements. Her cause is saving and preserving what's left of the Earth's wildlife and its environment; she donates large portions of profits from her artworks to a host of wildlife and environmental organizations and urges all deviants and others to do the same. But what has really been her stand-out achievem
Join a SOPA and PIPA debate What are SOPA and PIPA?Join a SOPA and PIPA debate in Personal More Like This
The United States Congress is proposing two laws that address the problem of wide-scale unlicensed distribution on the Internet of motion pictures, songs, trademarked goods, and patented pharmaceuticals.
One of the proposals is called SOPA (Stop Online Piracy Act) and would direct search engines in the United States to block Internet sites outside the United States that are primarily engaged in distributing unlicensed content.Another proposal called PIPA (Protect IP Act) would block websites located in the United States as well.The Obama administration is putting a stop to these proposals. It wants the Internet companies and the content companies to get together and come up with more functional and less destructive solutions.
THREE TIPS FOR DRAWING CARSYou know that green ellipse tool that you bought in art school? Do you know how to use it for something other than oval shapes? Do you know what those "cross-hair" marks are for? And do you know how to use it for technically correct perspective drawings?THREE TIPS FOR DRAWING CARS in Personal More Like This
TOO many comics artists don't, and it's driving me crazy. So instead of starting a blog that starts showing examples and naming names, I figured it was better to make a quick tutorial. And this isn't just for cars but also for guns, fire hydrants, and millions of other machined objects found in comics.
If you go through this and you're still stuck, please don't write to me. I'm happy to show you at a convention to make it clearer, but within a blog this is the best I can do. Check out "Perspective for Comic Artists by David Chelsea" for more.
Cars are a whole lot easier to draw if you know how to properly use perspective and ellipses. The more familiar you are with the math, the more fun it is to draw cars. Once I figured out th
The Detrimental AweThanks for the ideas everyone! Here's the post many of you requested...The Detrimental Awe in Personal More Like This
Here's a sample of responses I've heard from some editors over the years when I've raised practical business concerns regarding comic book publishing:
"No, we don't know exactly what books you'll be doing, but we're (insert name of big publisher) Comics, so sign exclusive with us and not (insert name of competing publisher who has titles ready for you)!"
"This is a (insert name of big writer) book! I know he's late, but just think of how many people would love to be in your shoes!"
"The page rate isn't good, but at least you'll be getting to work with (name of big superhero whom you're supposed to be a fan of)!"
"We won't fly you out or put you into a hotel, but you should come so you can sign at the booth for us! Who doesn't love signing autographs?"
What do these statements have in common? They're emotional arguments made to sidestep yo
Why are we slower?About a month ago I finally got to meet an art hero of mine, Klaus Janson, a well known pro who's been in the industry for over 30 years. A mutual friend introduced us, and we hit it off right away. The group of us went through the Village hitting pub after pub, and soon I was drunk enough to ask Klaus something that had been bugging me.Why are we slower? in Personal More Like This
I asked him if modern comic artists are, on average, slower than we used to be. He said yes, and I agreed.
From the Golden Age until the 80s, pencillers were generally expected to turn in at least two pages a day, while an inker was expected to turn in around 3-4. There were a handful of exceptions, I'm sure, but most of the artists could pump out pages like human printing presses. In the current comic industry, it's completely reversed: while a handful of artists can still hit this speed, the vast majority can't. Pencillers today struggle to produce a page-per-day, while inkers (those who still ink with ink) are hitting around 2.
So what happened? I'v
5 Comic Book Truths (that I don't think are true)There are lots of tips, chestnuts, and other pieces of advice that I've heard over the years--tidbits of wisdom passed on from one generation to the next, from professional to professor to prospective student. Some of them are drawing tips, some of them are tricks to dealing with publishers, and some are general guidelines on how to survive in comics. Most of them are useful and true and will stand the test of time, but a few of them have become hackneyed platitudes and have gone unquestioned for too long. Here are 5 that I'm questioning...5 Comic Book Truths (that I don't think are true) in Personal More Like This
1. READERS WILL ONLY LOOK AT A PANEL FOR 5 SECONDS, SO DON'T SWEAT IT TOO MUCH.
I understand the intention of this bit of wisdom, and I mostly agree with it: drawing great interiors is important, but at the same time, you don't want to get bogged down with small details that most readers won't even notice.
But here's my concern with this: if you treat every panel like it's disposable, then you're less likely to make an impact with reader
5 Reasons to WriteI wrote a blog once that urged comic artists to try writing their own books. I held back a bit on what I said--Punk Rock Jesus hadn't come out yet, so I didn't feel like I had the proper authority to really speak up.5 Reasons to Write in Personal More Like This
Since then, there's been a lot more discussion about the etiquette of publishers toward their freelancers, the recent rise of creator owned books, and the effects of Hollywood moving into comics (or vice versa). And as friend of mine at Newsarama pointed out recently, I'm one of a few guys who's found a middle ground--not only because I'm writing and drawing my own book, but because my OGN is partially owned by DC Comics.
Certain events of the last year have created new concerns within our industry. Do you still need to work for big publishers if you want to "make it"? Do they deliver a better product than creator owned books? Are the Big Two treating creators as fairly as they've always been? Between the rise of digital comics and comic-based movies, are creators getting
5 Ways to Avoid Being DiminishedThere's a discussion brewing in comics about artists being more diminished as of late--that readers, reviewers, and publishers are focusing too much on writers rather than the artists who draw the book. I agree it's happening, but I'm not sure it's worth sounding an alarm over. I never felt diminished, but maybe I'm part of the exception. Maybe it's because I'm an artist and a writer.5 Ways to Avoid Being Diminished in Personal More Like This
Either way, I do have a few thoughts on what artists can do to pull themselves out from under the rug.
1. DON'T DRAW LIKE A COG.
If you conform to a "house style", then you're at higher risk of being treated like an interchangeable cog in the comics machine. Yes, you're more likely to get consistent work, but you won't stand out as much. Therefor you'll be sought after less by big name writers, you're less likely to make a lasting impression on reviewers and readers, and you'll have a harder time getting raises (12 others draw like you and for less money).
I also suggests inking yourself if it helps. Penc
Want to make an Anime? Dai Sato tells you how.I know there are a lot of foreign art/animation fans here on DA, fans of works and artists from Europe and Japan. Dai Sato, the legendary writer for classic, foreign TV shows such as COWBOY BEBOP, GHOST IN THE SHELL and WOLF'S RAIN explains the process of creating an animated series in japan. Take notes for you students/fans out there and enjoy!Want to make an Anime? Dai Sato tells you how. in Personal More Like This
DO YOU WANT TO ANIMATE IN JAPAN? JAPAN WANTS YOU!The Japan Image Council (JAPIC) has announced that they are now accepting applications for their "Animation Artist in Residence Tokyo 2014″ program.DO YOU WANT TO ANIMATE IN JAPAN? JAPAN WANTS YOU! in Personal More Like This
The project, organized by the Agency for Cultural Affairs (Bunka-cho/Government of Japan) and run by the Japan Image Council since 2010, is a residency that "aims to provide three outstanding young animation artists from around the world with an opportunity to come to Tokyo and create new works while directly interacting with Japanese animation culture."
The artists selected will spend 70 days in Tokyo, between January 7 and March 17th, 2014. The program will provide travel expenses, living allowance, and rental accommodations, as well as the opportunity to interact with the Japanese animation community.
APPLY HERE: http://japic.jp/eng/2013/05/information-for-prospective-applicants-4/
KATSUHIRO OTOMO IS BACK! :-DKatsuhiro Otomo, creator/director of AKIRA, MEMORIES, STEAMBOY, FREEDOM is back to grace us with a new entry of his vision. Very excited about animation this year!KATSUHIRO OTOMO IS BACK! :-D in Personal More Like This
DON'T GO TO ART SCHOOL- By Noah BradleyDon't go to art schoolDON'T GO TO ART SCHOOL- By Noah Bradley in Personal More Like This
The traditional approach is failing us. It's time for a change.
I'VE HAD IT.
I will no longer encourage aspiring artists to attend art school. I just won't do it. Unless you're given a full ride scholarship (or have parents with money to burn), attending art school is a waste of your money.
I have a diploma from the best public art school in the nation. Prior to that I attended the best private art school in the nation. I'm not some flaky, disgruntled art graduate, either. I have a quite successful career, thankyouverymuch.
But I am saddened and ashamed at art schools and their blatant exploitation of students. Graduates are woefully ill-prepared for the realities of being professional artists and racked with obscene amounts of debt. By their own estimation, the cost of a four year education at RISD is $245,816. As way
TO THE ASPIRING ARTISTS/STUDENTS...It's amazing how setting goals can make you unhappy.TO THE ASPIRING ARTISTS/STUDENTS... in Personal More Like This
For a long time, I've always thought to myself: "I'm not quite as good, but I will be once I've met my goal." Or, " Once I've reached my goal, I'll be happy, I'll be successful." I'm sure that I am not alone in this mode of thinking and as a result we ultimately push our own happiness to the back, unless we accomplish some major milestone.
We place ridiculous stress on ourselves to lose weight, get a promotion...finishing a comic or whatever.
But I think setting goals seem useless without a system or process in place to reach them. I'm learning more that it's important to understand the difference between goals & systems. The goal is the desired end result, the system is the process, or practice that (if committed to) eventually gets you there. Focusing on practice instead of performance allows you to be present, and improve at the same time. Planning progress (Goal) vs. Making progress (System).
Let's commit to