Tip of the Day: the StruggleLearn to enjoy the struggle. Our most memorable goals we achieve in our lives are always extra special because of the many hardships we had to endure before succeeding. Those memories will be some of your fondest when you're successful. So take sometime to live in the moment and enjoy the struggle before achieving bigger and better things.
Sending positive vibes to you all!
Tip of the Day: is it memorable?In this ever growing art community (especially online) it gets harder and harder to be noticed. You will be noticed when your art and/or the idea behind your art is unique.Tip of the Day: is it memorable? in Personal More Like This
Think about how memorable your art is. If it looks like a million other things, no one is going to remember it.
Sending positive vibes to you all!
Tip of the Day: having a missionTo have great success, you must have a good 'mission. What would you do if you could do anything or be given any job you want? Start from there. Don't worry about how hard it might be or how to make money from it yet. Figure out your mission and THEN figure out how to make a living from it.Tip of the Day: having a mission in Personal More Like This
The best missions don't come from taking but from wanting to give back. However, achieving goals for yourself can give you the success and ability to give back more.
Sending positive vibes to you all!
Tip of the Day: CuriosityKeep learning. Stay curious. Always give it your all and great things will happen. Make it part of your lifestyle to constantly keep learning, studying, practicing. The world is changing faster then ever. It's important to change with it if you don't want to be left behind. Be a 'student' of life and stay curious.Tip of the Day: Curiosity in Personal More Like This
Sending positive vibes to you all!
Tip of the Day: ConversationToday try to make conversation with at least one person that you don't know. No matter how short the conversation might be.Tip of the Day: Conversation in Personal More Like This
More opportunities come if you make a habit of striking up conversations with people you don't know.
You wouldn't believe some of the people I've been able to get to know just because I decided to talk to them.
Sending positive vibes to you all!
Tip for Today: When to give up?Never give up just because you don't think you're good enough. We've all had our doubts in life. Successful people do not give up easily. We must prepare and prepare again, try your very hardest and then about 50% more that you didn't know you had consistently, then keep going twice as long as you ever thought you would or could. Look for more knowledge and try again.Tip for Today: When to give up? in Personal More Like This
Favorite this if you're with me! Have an awesome Friday.
Sending positive vibes to you all.
Tip of the Day: DreamsWe all know people that are very grounded. They have a very realistic view of what is possible... and they are generally right.Tip of the Day: Dreams in Personal More Like This
But it's the dreamers that change the world!
Keep dreaming big.
Sending positive vibes to you all!
Tip of the Day: ConcentrationAn essential ability for success is to bend your concentration towards the things that matter the most.Tip of the Day: Concentration in Personal More Like This
Punch your mental distractions in the face and start concentrating on what matters.
If it's a loved one that is distracting you, don't punch them... just ask them to give you time to concentrate
Sending positive vibes to you all!
Tip of the day: Spend time wiselyA lot of times the most important things in life take about the same time as the unimportant things. What is something important that you can do more of? What's something that you can do less of?Tip of the day: Spend time wisely in Personal More Like This
Sending positive vibes to you all!
Tip of the Day: Mental BlindersSometimes you really have to just shut your brain off after making a good decision and just do it. Too many times we find that we know what to do but just don't do it. Today, come to a decision that is something you KNOW is a good one, then put on the mental blinders and just FOCUS on that task.Tip of the Day: Mental Blinders in Personal More Like This
I think part of what success I've achieved so far has come from being able to focus on one thing for long periods of time like Forrest Gump.
Sending positive vibes to you all!
Tip of the Day: Leaps in LearningLeaps in learning through my career, always came from working through great frustrating moments. Frustration is just your brain working hard to understand and improve on something difficult to learn. Gotta keep going!Tip of the Day: Leaps in Learning in Personal More Like This
Sending positive vibes to you all!
My Art School RantI mentioned I had a rant about art schools and many of you said you wanted to hear it. Well, its long so I hope you meant it. This will make some of you angry, but I hope not. I love art schools and I love their instructors even more! Many art instructors are friends of mine. This rant is about the art school teaching SYSTEM. Money drives that, just like any other business, so there will be mistakes made because of greed. So, without further ado.....My Art School Rant in Personal More Like This
My Art School Rant
I have a love-hate relationship with art schools. I love what they stand for- the pursuit of and love for creating great art! I still get excited walking into an art school. Seeing all the rows and rows of wonderful Macs, the energy (or lack thereof- we ARE talking about art students, after all), the artwork on the walls, the postings of upcoming events and guest speakers, the dirty floors, the whole
How do I find MY STYLE?I've gotten that question a bunch of times. Here's some thoughts on it:How do I find MY STYLE? in Personal More Like This
As far as "Style" questions go, I dodge those like crazy. Honestly, I don't feel I have much of a style. I never have. I have an "adaptable" ability to draw like Disney, Nick, etc. Whatever I need to draw like for a given job. Within reason. Some cruder styles (like, say, a Mike Judge style) would be harder for me because its hard to break drawing rules you've been taught for so many years. Yes, I'd say some of my "Bancroft girls" have my style but its also kind of a Disney style. In my opinion there are two kinds of "style" artists: the ones that have a SUPER destinct style (like "Cheeks" or Jack Kirby) that have been drawing that way since the beginning and can't draw any other way, and the rest of us- whose style will evolve through the years based on work experiences and artistic influences. The latter won't have extremely strong styles but will be more adaptable to other styles. We tend to follow up
Disney layoffs, 2D animation, and youA very nervous animation student (he didn't say, but I assume he is studying 2D animation) asked me about my opinions on the state of animation these days. What are the companies thinking with laying off all the employees, not doing 2D animation, canceling great TV series, etc.? Are the business people just evil? AND the even bigger question: Is John Lassiter a jerk (or worse) for letting all the 2D animators at Disney go yesterday?Disney layoffs, 2D animation, and you in Personal More Like This
MY ANSWER: I have a slightly controversial (for an artist) perspective on businesses and business people. Over all, I like them. At times, I have even been grateful for them. (Steady paychecks should never be taken for granted. Wait till you don't have one one day, then you'll know!) Remember, we live in a world where businesses are expected to make money to stay alive. It's called capitalism. Others call it "business". That means, the animation world isn't any different from any other job/company
Live the dream, don't talk about it!Doug TenNapel, independent comics creator, is an inspiration to me in many ways. He has a fun, accessible art style that is dramatic and fresh. His story telling is always askew in the best of ways. I don't think I've read one of his graphic novels without having some smiles and a surprise or two along the way. On top of that, he is outspoken about almost everything in his life. (I think of him as the Rush Limbaugh of comics- oh man, that sounds really bad, but early Rush, not present day Rush, if that helps.) I agree with most things he states on Facebook. BUT- the thing I am most inspired about him is his drive (in the old days we would call that "work ethic"). The guy does NOT give up. Because of that, he single-handedly will put out a new graphic novel a year. While creating a webcomic. While pitching new TV show development ideas in Hollywood. While running a half marathon. While working freelance jobs.Live the dream, don't talk about it! in Personal More Like This
The Three problems with how we learn art: pt.3I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://www.taughtbyapro.com) that will (in phase one) concenThe Three problems with how we learn art: pt.3 in Personal More Like This
The Three problems with how we learn art: pt.2 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://taughtbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.2 in Personal More Like This
I believe there are T
My Progression as an Animator at DisneyA friend of mine is writing a book on animation fundamentals and asked me for a "paragraph or two" (which I can't do) on the subject of timing. I considered it and ended up writing about my progression of learning while a Disney animator in the traditional animation days. It was good therapy for me to really think this through and consider the order of things. I hope you enjoy it. "Like" or "fav" this so others will see it too. Thanks!My Progression as an Animator at Disney in Personal More Like This
My Progression As A Disney Animator
by Tom Bancroft
Walt Disney is quoted as saying that it takes 10 years to make a great animator.
When I was first coming out of California Institute of the Arts and joining a Disney internship in 1988, hearing that quote was devastating. 10 years? That's FOREVER! I wanted to be a full-fledged Disney animator in TWO years! I rationalized that that was a way of thinking from the 40s and today, we move at a quicker pace, so-
Save 2D animation with Steampunk?A Disney animation pal, James Lopez, has brought together a group of killer Disney veterans to create a 2D short called 'Hullabaloo'. It's currently set up as a short but with your support & donations, they can make more shorts, expand it into a web-series, a TV show or even a full-length movie. Hullabaloo is set in a Steampunk universe, stars female protagonists and action galore. The good news is that they are about to reach their financial goal on Indiegogo, but if they EXCEED it, it means they can make a second (and third) short! Once you see the trailer his has up, I promise, you will be blown away! Its just like a good Disney film because its the same people making it- but this one is for them, not the mouse! Go support, even the smallest donation helps show your support! (And I want them to stay busy, I might have a secret project coming up where I can use them when they are finished- gotta keep the band together!)Save 2D animation with Steampunk? in Personal More Like This
Watch the v
Announcing my Character Mentor Studio website!To go along with the release of my new book, Character Mentor, I am launching a new website for that book, my first book, and all things related to Character drawing and design! Character Mentor Studio. Bookmark it and subscribe to mailings so I can keep you up to date on my books, blog, and future products and workshops! http://charactermentorstudio.com/Announcing my Character Mentor Studio website! in Personal More Like This
PS. If you are the editor type, let me know if you see an grammer problems, I know some are in there I need to fix. You can note me the specifics. Thanks!
Photoshop Tutorial- deleting colored sketch linesI'm no master at Photoshop, to be sure, but there are simple things I can do and I do them nearly everyday. My average process for a finished drawing is to sketch it traditionally (even though I have a Cintiq, I like drawing traditionally) and then either ink (traditionally, again) or scan the tight sketch into Photoshop and play with the levels to make it look good. If you are still scanning stuff and uploading/working from the raw scan, then you are missing out on really making your scans look nice by using Photoshop to clean them up. Over on my Patreon page, a few of my Patrons had requested to see my process of taking one of my original OUTNUMBERED comic strips and getting the raw scan to look ready to color. Its a simple process that I over explain in this new tutorial! Check it out here:Photoshop Tutorial- deleting colored sketch lines in Personal More Like This
AND if you like it and the OUTNUMBERED comic itself, check out my Patreon page and consider supporting it/me: www.patreon.com/tombancroft
Advice for Aspiring Artists Pt. 2Here's the continuation of yesterday's journal discussing the importance of hard work. If you missed it, click here!Advice for Aspiring Artists Pt. 2 in Personal More Like This
In part two I'm gonna talk about one of the biggest roadblocks I hear from artists who are having difficulty getting in to good study habits, so without further ado...
WISDOM NUMBER TWO!! Don't wait for perfect weather and stop making excuses. So often I hear things like "I don't want to waste paper" or "I don't know what to draw" or "I haven't found a good tutorial" or "I don't want to study perspective" or any number of things along those lines. I'll be blunt and just put the answer out there now: get over it. If you want to be an artist, you have to do the work, end of story. And with all the time you've spent thinking, wondering, being uncertain, and searching for that magical art secret of power, you could have filled 10 pages in your sketchbook today and inc
Advice for Aspiring Artists Pt. 3And now for the dramatic conclusion to the epic trilogy. Heroes will rise, bad habits will fall, in this last chapter we'll discuss how to focus your efforts and learn the most and improve quickly with your studies. If you missed them, click these links for Part One and Part Two. And now for...Advice for Aspiring Artists Pt. 3 in Personal More Like This
WISDOM NUMBER THREE!!! Work smart and leave your comfort zone. This part is my qualifier for art school, tutorials, and educational resources in general, because they can be good, but only if you make them good. Once you've gotten in to the habit of drawing consistently, it's important to start being mindful of what you're drawing, how you're drawing it, and why you're drawing it. A key ingredient of success is hard work, but if that work isn't purposeful it might not move you
Advice for Aspiring Artists Pt. 1So this has been on my mind a bit lately and I was just struck with the sudden urge to write about it. It's a bit long so I've broken it in to three parts, but if you're a beginning artist I would recommend reading through it, it might just get you aimed in the right direction.Advice for Aspiring Artists Pt. 1 in Personal More Like This
This started a couple days ago when I was trolling facebook and someone had posted some artwork, and one of the comments was something along the lines of "Nice! What tutorial did you use for this?" which prompted an immediate and violent facedesk on my part. I hear things like this all the time and would like to help dispel some myths about learning art; so after 9 years of drawing and 3 years of hardcore education and study, here's what I've learned about how to get better at art:
WISDOM NUMBER ONE! Getting better demands consistent, hard work. That's it. That's the magical secret that great artists never seem to get to in their tutorials; it's that one pivotal thing that makes the difference between
Want to learn anatomy?If anatomy's been one of those areas you've known you need to work on but it's just too much of a pain to work through all those tedious textbooks, I would recommend checking out this resource: http://www.memrise.com/course/87415/artistic-anatomy/Want to learn anatomy? in Personal More Like This
I haven't gone all the way through it so I can't vouch for it in its entirety, but it looks like a good, user-friendly way to take bite-sized chunks of learning anatomy! Now, knowing the bones and muscles isn't all that's required to draw great figures, but knowing what pieces exist and being able to name them helps you remember that they're there and you can be more specific when you draw and study.
If you enjoy this and want to dig in to anatomy and figure construction even deeper, I'd recommend checking out this book list: http://www.marshallart.com/reviews/anatomyHuman/
the importance of failingsOften times i see many artists on all levels expressing their expectations from their current progress and seeing it as they fail. They feel this way because the type of level that is set is not only high but its constantly changing to grow higher even as they are progressing passed levels of artistic skills.the importance of failings in Personal More Like This
Imagine a horse rider holding a fishing pole with sugar(your artistic level you want to reach) by the end of the string. And you the artist is the horse pursuing it.You are progressing forward but your goal is also being set higher as you progress.
And of course you will never ever reach the level that is constantly changing and i think this is an idea that every eager and striving artist should be comfortable with. To be comfortable with failing.This is not to say that you wont reach new levels , because you will.The levels you set up when you started out are much lower then the levels you set in your current phase.
The tough part is of course to stay on trac
the myth about talentMany people are under the assumption many of the high profile artists in the digital art community are mainly good because of talent. This is not completely true(in my opinion). What does make them great is the simple fact of constant and regular practice. But if you still like to cling to the word, then talent is just in other words an ambition and motivation. This word,"talent" has been branded with something that you think is something that can only be inherited and if you dont have it you are doomed to fail. Many people has lost potential careers because of this.the myth about talent in Personal More Like This
well folks let me put that myth to rest because i think anyone with ambition and motivation can learn any tool and any skill.And if you are not learning it, it is because you are not working hard enough on it.its simple as that.The practice will open your eyes and you will develop to see things in different ways, once again this has nothing to do with talent. Once your understanding of all the levels of art gets wide
production and painting approach to digitapaintingthe production approach vs the painting approach when it comes to digital painting.production and painting approach to digitapainting in Personal More Like This
i would like to dedicate this post to emphasize the importance of both these areas. In my opinion an artists should be very clear about practicing and dedicating time to both approaches. But most importantly to keep two different approaches separate. When your in production you do things what ever makes the shot work.When your at home you practice your painting skills to improve as a painter.
So here is how i see these 2 approaches.
1. time, fast paced work for fast moving production
2. realism is achieved easily because you use the element straight away
3.its easier to convey specifics and "WOW" people with a digital image that has a high factor of realism. The viewer sees more detail in context.
1.the skill is not in the painting its about integrating elements and balancing.So it has a lower artistic painters integrity.
2.you bypass practice of certain artistic r
Have you ever wondered....why more traditional artworks get less response then the usuall photobashed stuff does? medium level artists can pull of collages pretty easily but they cant pull of more painting heavy pieces...Have you ever wondered.... in Personal More Like This
its just sad to see that artists out there who put lots of effort into the paintings never get the credit as the guy who bashes 3 photos together and puts lens flares on top
understand a painting study dont just copyThis is purely an observation from my point of view but whenever i see a study or painting based on a masterpiece or a screen plate. The results are almost in every case very good.So this tells me that our ability to copy is quite good and its not really required to be a high level artist.Junior level to mid level ones can pull this off easily too. Everything you need to know is already in the image we are trying to copy so it becomes a recipe for us.understand a painting study dont just copy in Personal More Like This
the important thing though is to not "copy" it but to understand it and deconstruct a work method from it.And if you understand that then the work based from your own mind will be alot better.
When i see this kind of work , for me its not the level of detail and accurcy that one puts in the copied artwork that impresses me, but the images based on that learned knowledge afterwards. And to tell you the truth not many people understand this knowledge or are aware of how important it is to understand it.But the interesting phenomenon is that
DO YOU KNOW THESE ARTISTS?It's been a while since i've shared some of my favorite deviants. Here's a list of talent that some of you may or may not be aware of that i've been drooling over lately. I love this place!DO YOU KNOW THESE ARTISTS? in Personal More Like This
Check 'em out!:
:iconmonk-art: Fabian Schlaga. LEGEND. If you haven't heard of this guy, you're missing out!
:iconsaspy: Saspy's work is amazing. The female mega-talent from Italy shows no sign of slowing down with her bright and fun approaches to character design, expressions and energy.
:iconjoel27: Joel is currently my FAVORITE ARTIST on Deviantart. Just flip through his gallery and you might find yourself there all day.
:icontchokun: French Artist who worked on online games and flash shorts such as WAKFU is not to be missed. serious talent here
:iconrikkitikki: Rikkitikki's light hearted animation influence illustrations are something to fall in love with. He's got a detective concept he's been playing with that shows the main characters quite often and i usually fave when he draws th
Want to make an Anime? Dai Sato tells you how.I know there are a lot of foreign art/animation fans here on DA, fans of works and artists from Europe and Japan. Dai Sato, the legendary writer for classic, foreign TV shows such as COWBOY BEBOP, GHOST IN THE SHELL and WOLF'S RAIN explains the process of creating an animated series in japan. Take notes for you students/fans out there and enjoy!Want to make an Anime? Dai Sato tells you how. in Personal More Like This
THIS is how you use the FLASH/ ANIMATION program.By being an exceptional artist/animator FIRST. Flash is just a very limited vector-based, digital graphics program. It's just a TOOL, just like pencil and paper. It's the artists using them that bring out its quality.THIS is how you use the FLASH/ ANIMATION program. in Personal More Like This
Here's an example:
Good luck on your projects!!!
ANIME CURRICULUM?If there were an Art University in America that decided to introduce a "ANIME PRINCIPLES" class in their animation program, A class that would not only cover the art of creating TV production/feature anime, art history and it's understanding, but taught by, say-- Peter Chung-- with special periodical class visits throughout the semester by Japanese Animation Directors from Gainax, Madhouse, Studio Pierrot, Bones, Ghibli and Production I.G. ( with english translators of course) with the final thesis of a 3 minute short to be shown to them for judging. And the top graduates were to be awarded and a year internship at any of these studios,ANIME CURRICULUM? in Personal More Like This
Would you attend something like that? or not?
I HATE THIS GUY. Seriously. I quit, LOL.I discovered Kim Jung Gi during my years living in South Korea when I came across his first sketchbook in '09. It was a blue and red bible of non-stop art. it made me cry. SEEING him do what he does, however, makes me contemplating giving up art altogether, lol. T________T #SoGoodI HATE THIS GUY. Seriously. I quit, LOL. in Personal More Like This
WHEN JOBS IN THE ANIMATION INDUSTRY DISAPPEAR..."....Yes, when your dream seems far away, you might experience discouragement, overwhelm or even depression. I know what that's like.WHEN JOBS IN THE ANIMATION INDUSTRY DISAPPEAR... in Personal More Like This
However, "Will my dreams ever come true?" is not the most important question you can ask yourself right now.
The bigger question that bad news reveals is this:
" IF MY DREAM DIES, WHAT WILL I DO?"
It is wise to decide how you'll respond to failure and seemingly insurmountable obstacles before you face them" :
READ MORE HERE: http://chrisoatley.com/jobs-in-animation-industry/
STAY THE COURSE!!!
TO THE ASPIRING ARTISTS...."The advice I like to give young artists, or really anybody who'll listen to me, is not to wait around for inspiration. Inspiration is for amateurs; the rest of us just show up and get to work. If you wait around for the clouds to part and a bolt of lightning to strike you in the brain, you are not going to make an awful lot of work. All the best ideas come out of the process; they come out of the work itself. Things occur to you. If you're sitting around trying to dream up a great art idea, you can sit there a long time before anything happens. But if you just get to work, something will occur to you and something else will occur to you and something else that you reject will push you in another direction. Inspiration is absolutely unnecessary and somehow deceptive. You feel like you need this great idea before you can get down to work, and I find that's almost never the case." - Chuck CloseTO THE ASPIRING ARTISTS.... in Personal More Like This
Good luck on your projects this year!
DO YOU WANT TO ANIMATE IN JAPAN? JAPAN WANTS YOU!The Japan Image Council (JAPIC) has announced that they are now accepting applications for their "Animation Artist in Residence Tokyo 2014″ program.DO YOU WANT TO ANIMATE IN JAPAN? JAPAN WANTS YOU! in Personal More Like This
The project, organized by the Agency for Cultural Affairs (Bunka-cho/Government of Japan) and run by the Japan Image Council since 2010, is a residency that "aims to provide three outstanding young animation artists from around the world with an opportunity to come to Tokyo and create new works while directly interacting with Japanese animation culture."
The artists selected will spend 70 days in Tokyo, between January 7 and March 17th, 2014. The program will provide travel expenses, living allowance, and rental accommodations, as well as the opportunity to interact with the Japanese animation community.
APPLY HERE: http://japic.jp/eng/2013/05/information-for-prospective-applicants-4/
TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRAHere's some of the most amazing and invaluable advice you'll most-likely ever get from one of my good colleagues and legends in comics/gaming, creator JOE MADUREIRA. It's what i've been preaching to you aspiring artists since i arrived on DA, but i think his POV says it perfectly:TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRA in Personal More Like This
*WARNING: SOME MATURE LANGUAGE*
"DO YOU REALLY WANT TO BE A SUCCESSFUL ARTIST?
Or a successful WORKING PROFESSIONAL?
Believe it or not there is a difference. I'm not usually a soapbox type guy, I don't like instructing people, and I think I'm a terrible teacher. But hey, it's Friday and I'm in a strange mood. So here goes:
I've noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: "Where should I go to school?" "What classes should I take?" "What should I study for anatomy?" "What pencils and paper do you use?" "Should I be working digitally now instead of traditionally?" "How do I fix my poses? Learn composition? Perspective?" "When
A little story...Wanted to share this story with you guys, and future creators:A little story... in Personal More Like This
After getting out of a slump, I wanted to share this story of something I went through a few years back. Bit of a read, but thanks for sticking through it
As you know, Comic-Con is arriving and as I prepare for it, I grow more and more anticipated with anxiety/joy in regards to the re-release of Last Man Standing.
As long, challenging, and mind-opening the creation of LMS was, something really stuck with me.
Before I had created LMS, I wanted to work for WETA Workshop. To those that don't know them, they've created props, designs, sets, costumes, and more for The Lord of the Rings, Avatar, District-9, Elysium, The Hobbit and many more films.
I was obsessed and inspired with them. The creator, Richard Taylor was always a huge inspiration to me. After viewing supplements on the Extended Editions of The Lord of the Rings DVDS, I knew right there: I HAD TO WORK FOR THEM.
So I al
The Road To Creating Your Own IP - P.1Intellectual property (IP) is a legal concept which refers to creations of the mind for which exclusive rights are recognized. Under intellectual property law, owners are granted certain exclusive rights to a variety of intangible assets, such as musical, literary, and artistic works; discoveries and inventions; and words, phrases, symbols, and design.The Road To Creating Your Own IP - P.1 in Personal More Like This
THE NEXT THREE YEARS OF MY LIFE
I had received a job offer at Microsoft. I guess this could have been one of my first 'big time' jobs, so I was a little ecstatic. It felt like a slow build to get to this point, after numerous indie games and under the table freelance jobs, but finally it had come.
I was working with my now best friend and business partner, Stephan, a suave German who I had met only a year or so prior. He had brought me into the fray, working with several other individuals who will, well, simply be known as individuals for privacy sake.
But yes, finally, I could put a professional company I
To inspire.(Little long, but hopefully you'll read)To inspire. in Personal More Like This
When I first sold LMS to Paramount, a lot of people asked me: "How much money did you get?" "You're probably rich now, right?"
I mean, the solid gold mansion I bought was just a little gift to myself...but...
Ever since I was little, I've known I wanted to draw. From the day my parents put a pencil in my hand, this was my future. I just knew it, I had that gut feeling. So I stuck to it, and thankfully it took me to heights I'd have never imagined possible. Now with my new book Redemption heading off to studios soon for a hopeful movie package, I can't wait to see where this new road takes me.
That said, there's something else that tops all of this.
The other night I went out to visit my girlfriend's cousin and her family. Incredibly kind people with very sweet kids. Other than the two parents, there were 3 kids, but the one who caught my interest was the eight-year old boy, Diego.
Diego, shy, tiny, slender, reminded me of myself when I was his a
Happy New YearLet's all start the year off with some stuff I wish I had growing up:Happy New Year in Personal More Like This
So I read an article last night on people who are mentally strong and the DO NOTS of being that person.
I took those notes, and listed them, including how I learned to overcome these obstacles. It's a long read, sorry, but I figured this year it's time to open up and share that knowledge that I was once taught by someone I consider my mentor, business partner and bestfriend, Stephan.
1. Don't waste time feeling sorry for yourself - I used to feel this way as a kid. I was a child of divorce, and used it as a crutch when I was younger. I hate a (mentally) abusive step-mom who would constantly take me down. I began to feel that maybe it was true, and I wasn't going to be the person I wanted to be.
You can't think that way. No one likes or enjoys a Debbie Downer. Someone who is constantly on the negative or pining for sympathy. I began to overcome these complications with art or writing. Using tha
How to connect with my art and cats.Facebook: www.facebook.com/DANLUVISIARTHow to connect with my art and cats. in Personal More Like This
Come laugh and talk about dumb stuff and see A LOT of art from me.
Watch me paint live or recorded videos of past paintings.
Cats. Just lots of cat photos.
The Road To Creating Your Own IP - P.4Part 1, The Next Three Years Of My Life: http://danluvisiart.deviantart.com/journal/The-Road-To-Creating-Your-Own-IP-P-1-354518946#commentsThe Road To Creating Your Own IP - P.4 in Personal More Like This
Part 2, Sell That Damn Book, Danny: http://danluvisiart.deviantart.com/art/The-Road-To-Creating-Your-Own-IP-P-2-354730628
Part 3, I Was Not Ready For This: http://danluvisiart.deviantart.com/art/The-Road-To-Creating-Your-Own-IP-P-3-354860965
OBJECTIVE: CHARACTER DEVELOPMENT AND STORY BUILDING
I began working pretty heavily on LMS during the first quarter of 2009. I had now a handful of characters, a rough idea of the story, and a general scope of what I wanted the book to be. To get started, I felt every book should have a theme. Movies do, right?
Spider-Man: Great powers, great responsibility.
Batman: Be more than just a man, a symbol, and be remembered a legend.
Star Wars: The myth of a heroes destiny, and the truth that allows him to be set free.
Who was Gabriel? What type of character or archetype was he? What were his rises and
THREE TIPS FOR DRAWING CARSYou know that green ellipse tool that you bought in art school? Do you know how to use it for something other than oval shapes? Do you know what those "cross-hair" marks are for? And do you know how to use it for technically correct perspective drawings?THREE TIPS FOR DRAWING CARS in Personal More Like This
TOO many comics artists don't, and it's driving me crazy. So instead of starting a blog that starts showing examples and naming names, I figured it was better to make a quick tutorial. And this isn't just for cars but also for guns, fire hydrants, and millions of other machined objects found in comics.
If you go through this and you're still stuck, please don't write to me. I'm happy to show you at a convention to make it clearer, but within a blog this is the best I can do. Check out "Perspective for Comic Artists by David Chelsea" for more.
Cars are a whole lot easier to draw if you know how to properly use perspective and ellipses. The more familiar you are with the math, the more fun it is to draw cars. Once I figured out th
5 Year Plan*Because I'll be teaching in about a week at SCAD, I've been thinking a lot about what to tell the students. And I wrote it out so that I could solidify it in my head. This stuff is for younger artists mostly, so feel free to skip.5 Year Plan in Personal More Like This
When I spend time with another comic artist, sometimes I'll ask, "What's your 5 year plan?" In other words, what steps is he taking in order to gain control over his career in order to move up the ladder? Usually I don't get much of an answer.
The reason I think many comic artists aren't forward-thinking has to do with the way our industry is set up. Whether by conscious design or through the neglect of its participants, younger freelancers get into a habit of complacency while hoping for a chance to suckle from the teet of a major publisher. Waiting around for a career doesn't promote the idea of freelancers taking active control of their OWN careers.
If I had to sum up the 5 Year Plan
Why are we slower?About a month ago I finally got to meet an art hero of mine, Klaus Janson, a well known pro who's been in the industry for over 30 years. A mutual friend introduced us, and we hit it off right away. The group of us went through the Village hitting pub after pub, and soon I was drunk enough to ask Klaus something that had been bugging me.Why are we slower? in Personal More Like This
I asked him if modern comic artists are, on average, slower than we used to be. He said yes, and I agreed.
From the Golden Age until the 80s, pencillers were generally expected to turn in at least two pages a day, while an inker was expected to turn in around 3-4. There were a handful of exceptions, I'm sure, but most of the artists could pump out pages like human printing presses. In the current comic industry, it's completely reversed: while a handful of artists can still hit this speed, the vast majority can't. Pencillers today struggle to produce a page-per-day, while inkers (those who still ink with ink) are hitting around 2.
So what happened? I'v
The Detrimental AweThanks for the ideas everyone! Here's the post many of you requested...The Detrimental Awe in Personal More Like This
Here's a sample of responses I've heard from some editors over the years when I've raised practical business concerns regarding comic book publishing:
"No, we don't know exactly what books you'll be doing, but we're (insert name of big publisher) Comics, so sign exclusive with us and not (insert name of competing publisher who has titles ready for you)!"
"This is a (insert name of big writer) book! I know he's late, but just think of how many people would love to be in your shoes!"
"The page rate isn't good, but at least you'll be getting to work with (name of big superhero whom you're supposed to be a fan of)!"
"We won't fly you out or put you into a hotel, but you should come so you can sign at the booth for us! Who doesn't love signing autographs?"
What do these statements have in common? They're emotional arguments made to sidestep yo
5%If you're reading this now, it means you're roughly in the 5%. Most people who go online to read about comics will end up reading previews and "top 10" lists--subjects we all, or course, enjoy. But the articles/blogs that critically analyze our industry are usually only read by two types: people in the biz whom are affected by this stuff, and the few readers who are interested in reading more than word balloons when it comes to comics.5% in Personal More Like This
And I'm not knocking people who don't care to read these articles. All readers are contributing to the industry with their buying power, and I'm thankful for them, even if they're not in the 5%. I admit, if I had a normal 9-5 job and a boss that was kicking my ass 5 days a week, I might not have the tolerance for these sorts of articles either.
That being said, I think we need more of these articles/blogs written from different points of view--more from creators especially. The 2010s will likely be r
5 LevelsI've spoken as guest speaker a number of times over the years (come visit me at SCAD Atlanta in January). While I'm not the best or most patient teacher, I think my strength is my pragmatic and blunt approach to the business side of comics. In order to help the students think of a "5 YEAR PLAN" (more on that in an upcoming post), I'll often break down the different page rate levels of comic book artists as a way to help analyze the playing field of our industry. If there's a ladder to success, what's wrong with defining each rung? I imagine such a breakdown helpful for moving up in most any industry, not just comics.5 Levels in Personal More Like This
Here are the 5 LEVELS of comic artists as I see them--NOT based on talent but on page rates, popularity, and the prestige of the titles the artist works on. You might define them differently or have more than just 5, but I find that less-is-more when it comes to people being able to retain information.
5 Art Selling TipsWhile I used to see "art sales" simply as bonus money coming in on the side, over the past few years it's become enough of an asset that it justifies an art dealer, record keeping, insurance, and taxes at the end of each year. It's currently 25% of my total income, and that has a lot of impact over my work. And just like storytelling, design and page flow--abstract principles that keep my career afloat daily--art sales also deserve to be studied, theorized, and understood.5 Art Selling Tips in Personal More Like This
These are guidelines, not rules. And while most of them usually work for me, they might not all work for you, so keep in mind that my market might be different than yours. Because not only do we not draw the same, we probably have different sorts of buyers.
1. Don't stay on a book for too long
I find that doing mini series of 4-12 issues is optimal for selling art. If you spend a year doing one-shots or 2-3 issue minis, you'll be hard for buyers to keep track of because it's too infrequent. And it's hard to make an i
5 Ways to Avoid Being DiminishedThere's a discussion brewing in comics about artists being more diminished as of late--that readers, reviewers, and publishers are focusing too much on writers rather than the artists who draw the book. I agree it's happening, but I'm not sure it's worth sounding an alarm over. I never felt diminished, but maybe I'm part of the exception. Maybe it's because I'm an artist and a writer.5 Ways to Avoid Being Diminished in Personal More Like This
Either way, I do have a few thoughts on what artists can do to pull themselves out from under the rug.
1. DON'T DRAW LIKE A COG.
If you conform to a "house style", then you're at higher risk of being treated like an interchangeable cog in the comics machine. Yes, you're more likely to get consistent work, but you won't stand out as much. Therefor you'll be sought after less by big name writers, you're less likely to make a lasting impression on reviewers and readers, and you'll have a harder time getting raises (12 others draw like you and for less money).
I also suggests inking yourself if it helps. Penc
4 Kinds of StorytellingHere's an old journal from 2010 about storytelling. Because I have a lot more readers these days, I think I'm going to start reposting some of my earlier posts for my newer audience. So for you old timers, feel free to skip.4 Kinds of Storytelling in Personal More Like This
In full disclosure, I slightly edited this journal to make it a little more balanced (while also fixing a ton of typos).
I feel like the word "storytelling" gets thrown around a lot in our industry. Yet when I look out there at some comics, I don't always see a lot of evidence for it.
It feels like people in comics pros--myself included--often use the word only because we feel like we're supposed to. Over the years enough professionals have been accused of being poor storytellers to the degree that everyone is now afraid of being a pinup artist as opposed to a bona fide storyteller. But it's not enough just to claim you're a storyteller.
Most people reading this probably h
5 Reasons to WriteI wrote a blog once that urged comic artists to try writing their own books. I held back a bit on what I said--Punk Rock Jesus hadn't come out yet, so I didn't feel like I had the proper authority to really speak up.5 Reasons to Write in Personal More Like This
Since then, there's been a lot more discussion about the etiquette of publishers toward their freelancers, the recent rise of creator owned books, and the effects of Hollywood moving into comics (or vice versa). And as friend of mine at Newsarama pointed out recently, I'm one of a few guys who's found a middle ground--not only because I'm writing and drawing my own book, but because my OGN is partially owned by DC Comics.
Certain events of the last year have created new concerns within our industry. Do you still need to work for big publishers if you want to "make it"? Do they deliver a better product than creator owned books? Are the Big Two treating creators as fairly as they've always been? Between the rise of digital comics and comic-based movies, are creators getting
Enhancing the quality of your journalsHello, deviants!Enhancing the quality of your journals in Personal More Like This
In the last couple of weeks, we've been rolling out changes to the journal system, and with the introduction of the Journal Portal, your journals now have the potential to be showcased in the Footer of deviantART or in the Popular section of the Portal –- something that could draw tons more eyes to your work!
So, how do you make a journal that’s worth sharing? Even if reaching a wider audience isn't your goal, these tips will help you get better feedback and spark more conversation, which is one of the best things about our vibrant community.
megturney's Top 7 Tips for Enhancing the Quality of Journals:
#1. Write what you’re passionate about
Love black and white photography? Let’s talk it! Do you have a deep philosophical discussion you're itching to bring out to the world? Fluffy and serious blogs alike, the most important part of any journal entry is showing your audience
But is it Art?But is it Art? in Personal More Like This
But Is It Art?
Perhaps the eternally unanswerable question. But definitely something to chew on... When I first saw it, I was instantly captivated.
At first thought, what a brilliant example of modern pointillism! Has some unknown artist taken up the long abandoned banner of Georges Seurat and presented us with a new manifesto championing art as points of light illuminating our waking dreams?!
Gum Wall in Seattle
by Paul Balcerak
OK, I see now it’s not a painting at all, so my pointillism exuberance is dashed. It’s more likely one of those photo collages with thousands of small imag
The Resource RoundupHalloween EditionThe Resource Roundup in Personal More Like This
The Resource Roundup is a new, regular feature showcasing some of the best resources deviantART members have created to share with the world!
The deviantART Resources Gallery is an awesome asset for both beginning artists and seasoned pros. Check out some of these amazing submissions, which might help inspire your next artistic endeavor.
Back to Top
Abstract Brushes 13 by Ghost-001-Crack Effect Brushes by funerals0ngGrunge Brushes 3 by KeReN-RCobwebs Photoshop Brushes by redheadstock:thumb200310505:
Back to Top
My Other Bloody Method by Lady-Dementia-StockPhotoshop Zombie Walkthrough by conzpiracyHomemade Blood Tutorial by CaptainShort1Peeling Skin and Gore Tutorial by Deadstar-GrishTutorial: My Na'vi Avatar... by SolarShineThe Lighting Tutorial - Part 1 by kuschelirmel-stock
When Being Human Just Isn't Enough:icontechgnotic:When Being Human Just Isn't Enough in Personal More Like This
The allure of Anthro Art is obvious to anyone who ever “owned” and loved a pet. (Only those who have never loved and shared lives with a pet speak of pet “ownership”!) Once a bond has been formed between a human and an animal the rigid distinctions between what is human and what is animal begin to fracture.
The definition of “being” becomes suddenly far more expansive. And soon the bonded human begins feeling spiritual affinities with the “animal” that are undeniably powerful and as “real” as any felt with other humans. The desire to leave all the lies and hypocrisies of human society behind and join in with a simpler and somehow more “honest” society of different beings in nature can become palpable and intense. “The grass is always greener…” and, oh!, to scamper across it on four liberating paws!
The Great Valentine Exchange!The Great Valentine Exchange! in DeviantART Announcements More Like This
Love is in the air!
Valentine's Day is right around the corner, and we're big on love here at deviantART! Whether it's the love of someone's gallery, the glomping of that friend who's always there for you, or the devotion you share with that special someone, February 14th is the perfect day to remind those around you how much they bring to your life. One of the great Valentine's Day traditions is giving and receiving heartfelt messages between friends, family, lovers, or even secret admirers. This year, we wanted to add digital deviance to the tradition by introducing the Great Valentine Exchange!
How does it work?
We've created a gallery just for the Great Valentine Exchan
As Enduring (and as fleeting) As the Gods:icontechgnotic:As Enduring (and as fleeting) As the Gods in Personal More Like This
Fri Jul 8, 2011, 7:59 PM
Lucifer - The Fallen by *RainerKalwitz
Marble, Granite, Bronze, Silver, Gold!
Early statuary depicted one’s god’s, and since the medium is
as much the message as the visual message itself – the medium had
to proclaim: This god is as forever lasting as this stone that His
rendering is hewn out of! But all that is solid eventually melts
away into the air, even the most powerful ancient gods and kings –
As the poet Shelley so poignantly noted in Ozymandias.
I met a traveller from an antique land
Who said: Two vast and trunkless legs of stone
Stand in the desert. Near them on the sand,
Half sunk, a shatter'd visage lies, whose frown
And wrinkled lip and sneer of cold command
Tell that its sculptor well those passions read
Which yet survive, stamp’d on these lifeless things,
The hand that mock’d them and the
Popular results for Browse Something for EveryonePopular results for Browse in DeviantART Announcements More Like This
The deviantART community is incredibly deep and diverse. Every day, amazing art is produced that appeals to all tastes. Our goal in sharing and exposing the deviations in deviantART's Popular section is to showcase this depth and diversity as convincingly and fairly as we can.
DeviantART's algorithm for Popular browse results is known as Fair Exposure. The goal is to maximize the display of the most popular deviations in a variety of topics (styles/genres/art forms). Fair Exposure increases the probability that someone will see something that they personally like in Popular results. In short, with Fair Exposure, the community is exposed to a varied cross-section of deviantART. It uses an algorithm that is "fair" in nature -- meaning not biased toward any topic, yet still based on popularity.
Why is Fair Exposure n
We're giving away gifts for the holidays!Happy Holidays from deviantART!We're giving away gifts for the holidays! in Personal More Like This
We're preparing the tree, unpacking the ornaments and lights, and humming our favorite carols. But, something seems a little off. Some of the holiday magic is missing, and we need your help to bring it back. Join us in decorating deviantART's Holiday Headquarters by adding some of your own holly and jolly to the festive atmosphere!
How can you help?
We want Holiday Headquarters to look and feel as festive as possible and we're asking you to put on your creative thinking cap to make the magic come alive with your artistic touch. We're hoping for an outpouring of seasonal comments!
Here are a few ideas for how you can contribute:
Creating a comment drawing in dev
Message Center Performance Upgrades Message Center news to know!Message Center Performance Upgrades in DeviantART Announcements More Like This
Today we completed a three-month process of implementing performance upgrades to the Message Center. With these improvements in place, we're able to increase site speed and decrease the amount of errors deviants may experience in their Message Centers. Our Devious Technology and Tech Ops teams have been working hard to move Message Center data to its own dedicated database cluster. We made a considerable investment in servers with 96GB of memory and 12 CPU cores to handle 6 billion messages and 6500 queries per second.
What does this mean for you?
Absolutely nothing. We hope. The upgrades have already taken place and you shouldn't notice any change in your normal deviantART experience. Eventually, you should notice an increase in site speed and a decrease in Message Center errors.
If we do run into hiccups, you may experience slowness and possib
The Resource Roundup #2The Resource Roundup is a regular feature showcasing some of the best resources deviantART members share with the world!The Resource Roundup #2 in Personal More Like This
Whether you're a beginning artist or seasoned pro, deviantART's Resources Gallery is an inspirational and benefitial asset for art creation. Take a look at a few of the incredible submissions below – they might help enhance your next artistic creation!
The smell of love by Grosojecorroded landscape by awjayPaper Pack 3 by dieratlight texture by Insan-StockAcrylic Gold Paint Swirl Stock by Enchantedgal-StockLocal Texture: Three by One by Beyond-OdditiesSun comes up-texture by iNeedChemicalXGlitter Bokeh by FallOutGirl9001TEXTURES 7 by Inthename-Stock
Sharpie Wig Dyeing Tutorial by FireLilyCosplayPen Tool Tutorial by Popo-LiciousCopic markers tutorial by mary-dreamsDreamy Photo Effect Tutorial by Planet37How To: Constructive Crits by RipfangDragonPhotoshop Animation Tutorial by detransRealism Tutorial - Esp::Eng by Calaymo3ds Max Planet Tutorial by hoevelkampIce tutorial by NakubiScarypet's 'ROCK'ing tutorial+ by scarypet
Indian Summer - My first LR preset by DorottyaSLR preset: Purple Nature -free by kakiii2 Universal .RAW presets .LR3. by ABipolarTeddyBear:th
The next step.Improving is about not giving up.The next step. in Personal More Like This
I feel that art is overwhelming, its something so immense, so abstract, so godly that getting remotely close to actually mastering any of its endless nuances feels unobtainable.
At a certain degree it is, but what i have been noticing for the past ...humm... almost two years now... is that, the only way you can climb the next step in this endless staircase is not to give up while you are about to fall from the step you are into.
You are drawing something, and it feels wrong, it feels bad, and you erase it, you draw it again, and it looks even worse and you twist it, bend it, erase it, do it again, then its really horrible, and lastly you say: screw this, i give up, its over, no point because i cant do it.
And you give up on the entire piece, and all the effort, all the struggle, the horror was in vain, went down the drain.
When you are about to do this, don't.
Make it work, whatever it takes, eventually you WILL make it work! And then, oh, it feels gre
RIP Robin WilliamsThis is very sad news, but Robin Williams has passed on. Truly he will be missed, especially to all of us '90s kids who enjoyed movies like Aladdin, Mrs. Doubtfire, Jumanji, Hook, etc. What a wonderful, funny man.RIP Robin Williams in Personal More Like This
In light of this sad event, we shall celebrate Robin Williams' life by changing our weekend livestream movie to Aladdin. ^.^
Featured Movie - Brave Third day in a row I've made a blog on this group! Hehe. I hope you don't find it annoying!Featured Movie - Brave in Personal More Like This
Lately at tumblr I've been bombarded by BRAVE concept art! So, I thought I'd share some with you guys as a featured movie!:
Happy Birthday, Walt Disney!Today is Uncle Walt's 111th birthday! ^0^Happy Birthday, Walt Disney! in Personal More Like This
He's been a great influence to do many of us. :iconhappytearsplz:
Featured Movie - FrozenThis post is spoiler free and features concept art! Enjoy!Featured Movie - Frozen in Personal More Like This
To see other movie features, go here: http://disney-club.deviantart.com/journal/Featured-Movies-and-Shorts-225465518
Fearless optimist Anna teams up with Kristoff in an epic journey, encountering Everest-like conditions, and a hilarious snowman named Olaf in a race to find Anna's sister Elsa, whose icy powers have trapped the kingdom in eternal winter.
Glen Keane will be missed! (He resigned)Glen Keane, animator behind MANY legendary Disney characters resigned from Disney yesterday. *sniff*Glen Keane will be missed! (He resigned) in Personal More Like This
He will definitely be missed! His 37 years at Disney have definitely left a huge impact.
I hope he finds happiness in whatever he pursues next!
Some characters he worked on:
The Rescuers -- Penny & Bernard
Pete's Dragon -- Elliot
The Fox and the Hound -- The Bear
The Black Cauldron -- Gurgi & Eilonwy
The Great Mouse Detective -- Ratigan
Oliver and Company -- Sykes, Fagin, Georgette
The Little Mermaid -- Ariel
The Rescuers 2 -- Marahute
Beauty and the Beast -- Beast
Aladdin -- Aladdin
Pocahontas -- Pocahontas
Tarzan -- Tarzan
Treasure Planet -- John Silver
Tangled -- Rapunzel
You get the picture. He's AMAZING.
RIP Diane Disney MillerEarlier today Walt Disney's daughter, Diane Disney Miller passed away. She was 79 years old.RIP Diane Disney Miller in Personal More Like This
From Disney Blogs:
"We are deeply saddened by the loss of Diane Disney Miller and our thoughts are with her family during his difficult time. As the beloved daughter of Walt Disney and one of his inspirations for creating Disneyland, she holds a special place in the history of The Walt Disney Company and in the hearts of fans everywhere. She will be remembered for her grace and generosity and tireless work to preserve her father’s legacy, and she will be greatly missed by all who knew her.
Diane was a fierce guardian of her father’s legacy who never hesitated to set the record straight, opening The Walt Disney Family Museum in San Francisco to bring her father’s fascinating story to life. In our many conversations over the years, Diane’s unique and special perspective about her father only deepened my considerable appreciation for him. Diane was incredibly ge
And the Oscar goes to...Frozen took home the oscars for Best Animated Feature Film and Best Original Song (Let it Go)!And the Oscar goes to... in Personal More Like This
Fun Disney Fact!Fun fact: Walt Disney was once fired from a newspaper for his “lack of creativity”.Fun Disney Fact! in Personal More Like This
I guess you can't let others get you down! Believe in yourself and your dreams are sure to come true.
Admining this group is awesome because I get to see so many people with such talent submitting their work! I can tell you guys are going places, so keep it up!
Featured Movie - Fan Favorite - The Lion KingThanks for voting in all those polls I put up!Featured Movie - Fan Favorite - The Lion King in Personal More Like This
The winner is...
The Lion King!
To see other movie features, go here: http://disney-club.deviantart.com/journal/Featured-Movies-and-Shorts-225465518
"The Lion King was considered a little movie because we were going to take some risks. The pitch for the story was a lion cub gets framed for murder by his uncle set to the music of Elton John. People said, 'What? Good luck with that.' But for some reason, the people who ended up on the movie were highly passionate about it and motivated."
The movie came out in 1994 and became the little movie that could! It was the highest grossing film of that year.
Since then there's been many re-releases of the movie, sequels, and even a Broadway musical based on it.
What's the movie about? Well, you're a Disney fan! Shouldn't you have seen it by now?
Some Concept Art:
Featured Artist - Freddie MooreFreddie Moore and Ollie Johnston, two stars of the Disney golden ageFeatured Artist - Freddie Moore in Personal More Like This
Today is Fred Moore's birthday! (Very close to Frank Thomas'!)
He would have been 101 years old today.
Fred Moore was only 19 when he joined up with Disney. The story goes that one of Fred Moore's friends couldn't make it in an interview with Walt for a job, so Fred seized the opportunity and went in his place (without any formal art training!). Lo and behold, then next he knew he was working in the animation department.
Some of Fred's best work was on Disney's well-known mascot, Mickey Mouse himself. He became in the in-house expert on Mickey and even transformed him from the old "pie-eyed, robber hose" look to the "pear shaped" look he is today.
Fred Moore had and still has a profound influence on animators then and now. His drawings were full of charm, expression and emotion. Some of the most popular character he animated in the movies were the Dwarfs in Snow White, Timothy Mouse in Dumbo, Lampwick in Pinocchio, an