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A commissioned illustration for the 'OMEN RPG' rulebook.
Check all the details on www.omenrpg.com

Had fun with this, hope you like. :)
I know the lighting in space looks different, I took some artistic liberties.
I just can't sleep peacefully without my daily dose of ambient light!

PS 5.5
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Next one, blah. :P
Back to sci-fi randomness.
3h

I go watch Pirates 4 in 3D now.
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Every once in a while, Hideyoshi puts a few more hours into his paintings.
Neglectfully, he paints away without proper planning and concept, hiding a boring base in eyecandy detail and colors.
Then he regrets that he did and submits it to DA anyway b̶̶e̶̶c̶̶a̶̶u̶̶s̶̶e̶̶ ̶̶h̶̶e̶̶ ̶̶t̶̶h̶̶i̶̶n̶̶k̶̶s̶̶ ̶̶h̶̶e̶'̶s̶̶ ̶̶c̶̶o̶̶o̶̶l̶̶.̶

the end.

---
*cough
no 3D base (except for the 3 main buildings), I was struggling with making the boring composition work. There are some scale issues and most of the building design is rather generic.
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Here is the latest illustration for the game Novus Aeterno, it depicts a huge open area where masses of troops are listening to what is probably a very uplifting and motivating speech about universal domination and all that jazz.
In the distance there are several dreadnought class ships but they are too big so most of them are in the clouds. not a great view from up there.

Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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Another painting for the game Novus Aeterno. This image was used as a guide to show the look and general feel of the big gas and dust clouds that are to be added into the games space to make space less empty and boring. There is a huge fleet of ships breaking orbit from a planet that can just be seen behind the big dust cloud. This is the first image I did that showed off all the ships the human race has, minus a big ass one but more on that later. The ships are paint-overs of 3D models created by our very talented 3D ship modeler :iconpukey82: some adjustments were made but the basic shape was kept for accuracy.

More info on the game can be found on its Facebook page and Twitter

Facebook: [link]
Twitter: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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Now this one I was painting whilst being recorded by some freeware screen recorder called Camstudio. I tested it before hand but upon completion of this painting I stopped the recording to watch it and it was corrupt. Apparently it's buggy as hell so don't expect any vids from me soon until I find some new capture software. Sorry folks.
Again inspired by the forerunners from halo.

This one took around an hour and a half :ahoy:
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Big scifi buildings. Yet again...
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A mattepaint I did for fun, started on it yesterday and finished today.

Hope everyone is well!
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Thought I'd make another speedpaint batch but I liked this one in hires so.. here you go, starship near completion :) ~4h
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Tried myself on some concept arty stuff again today. Created me some brushes and started painting. Used a plate photo ~MyArms-YourHearse gave me a couple of years ago. Still useful buddy. Thanks once again.

It is rough and i actually have no clue what we're seeing here. Some futuristic city i guess. Liked the result. Posted it. =)
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For a long time now I have a certain image in my head that I still/yet have to make. The picture we have here brought me a little closer to the image I have in my head. The pic I have in mind is something with a giant huge space port/dock structure. And yes, other artists already have made very awesome attempts on that. But hey, I want my own super cool space port! =D

What we have here is indeed a cool space port kind of thing and I really honestly like the result of my attempt here. I really had some fun playing with the colours. I wanted to go for colours I rarely used so far. So this pic will make a nice addition to my portfolio. I’m still undecided if we have a morning or evening scene in this pic. That’s what I leave to the viewers. Yes the scene is artistically nothing entirely new but I think it just looks sort of soothing.

Technically it’s heavy Vue work again. It started, like so often, playing around with objects and atmospheres. Originally I was thinking about creating a space scene. Then I had this great atmosphere that reacted so nicely with my objects that I couldn’t resist to make it another Scifi cityscape. The rendering happened in various steps again. First the city. Then the clouds. And last but not least the flying little ships. Throughout the Photoshop phase I continued rendering out smaller parts to replace some others I wasn’t to happy with. I still love the Multipass options in Vue. This makes it rather easy to exchange elements.

In Photoshop then happened the compositing of all the different elements Vue gave me with it’s renders. A lot of fixing, texturing and overpainting happened in the next stage. The atmosphere got some pushes too. The final result then really became a moody Scifi scene that allows the viewer to dive into.

This picture is also part of The Luminarium’s 17th artpack release ‘Illuminate IV’. Some pretty amazing and inspiring work there. Info can be found here: [link]

I really had some fun with this one and hope you people dig the view as much as I do!

5000px wide – Vue – Photoshop

Creation Progress: [link]
Print Detail: [link]
Wallpapers: [link]
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And another one. Did it a week ago or so. Again playing with brushes and moody lighting. I guess i'm a total scifi nerd here. =D
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Whew - my first upload in ages! It's been quite busy this year, so I've had very little time to do personal artwork.

This image started as a rough 3D model (created in Lightwave) and I more or less painted over the whole thing by the time I was finished with it.

The planet - orbiting an orphan star adrift in the intergalactic void - is named in honor of a friend and fellow artist. :)

I used some Hubble images as the basis for the distant galaxies:
[link]

[link]

[link]
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A "slightly-too-slow-to-be-a-real-speed-painting" sketch. I made this about a year ago, and then dragged it out and tweaked it a number of times since - but it never felt finished. Maybe it never will be! So rather than draw out this meaningless process any longer, I'm just going to post it and move on with life ;)
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This is a little test of a technique I'm hoping to be using a lot more - since it greatly simplifies the 3D modeling and texturing process!

The video is here:
[link]

I made some simple geometry, did a painting on a rendered frame, and then projected the painting back onto the scene.

I then placed a 2nd camera and did a slight move. Total working time was about 4 hours. :)

BTW I've never uploaded an animation - so I hope it actually works ;)
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I'm so glad to present to you the result of a lot of work on Vue and photohop in this science-fiction matte painting.
I really thank the talented and friendly Lum mate :icontigaer: for his help on this one. This one is probably the most achieve piece I've ever done so far.

The modelling of the sci-fi city has been entirely designed and modelled in Vue 9 by myself. It took me about 20-30 hours in the process playing with the nodes and filters following some pro tuts and stuff. Spaceships have been modelled and rendered in 3DSmax and all postwork has been done in Photoshop with quite a lot of little details here and there, textures and lights...!

I really hope you'll enjoy this one. The story is a city in the middle of the desert, swallowed through time by the sand. The title is of course in reference to Revenge of The Siths, so time now to find where is hidden the Jedi in the scene, mouhahahaaaa!!

Enjoy and thx for your favs and comments...and support!
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Serving :icontheluminarium:

My third and last piece for this illuminate IV exhibit.

Sometimes living in a huge city, working downtown makes you think that you're nothing more than just a bee in the hive.

Buildings made in Vue 9 and spaceship done in 3DSmax.
All postwork in Photoshop

Hope you guys will like it!!

Check out the full exhibit here:
[link]

My other submissions:

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It's been a while since I did not make a matte sci-fi scene and here is "The Terminal".
This one is fully inspired by a French artist I discovered in the following book in french (sorry...): [link]
It's Paul Chadeisson I should credit him for the composition and the brushes he kindly shared, check out his website: [link]
Have a look at his gallery, it's really good.

Nevertheless, everything has been fully made by myself, no like for like elements. I added many things, details and textures.

Here are the stocks I used, mostly for the left part of the plant:
[link]
[link]
[link]
[link]

Planet texture from the NASA site:
[link]

All the rest has been painted or from my own stock.

Hope you guys we'll like it.
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Neo-Paris 2084,
Augmented reality and memory manipulation have taken control of peoples’ lives.
You can now digitize, buy, sell or trade your own personal memories. The last remainders of intimacy have been swept away, in what appears to be a simple extension of the development of social networks and geolocation at the beginning of the 21st century.
The “surveillance society” has been accepted by the citizens themselves, in exchange for a few technological benefits. It is a reality that no one even thinks of challenging anymore.
This memory-based economy gives an immense yet uncontrollable power to a handful of people…

more in [link]
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Speedpaint for fun ! hope you will like it
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Speedpaint today, 1 hour

using some piece of photography
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This is an illustration I did for Section 8 Prejudice game.
Photoshop CS3.
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another concept for Section 8 Prejudice game.
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more stuff of section 8 prejudice. This was a concept art for a video game.
texture + brush+ sketchup
photoshop cs3
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A demo for my class to show how to start a piece with a stock photo plate.

40 minutes, Photoshop.

painting process video

Another video for my CoffeePainting youtube channel where I will post painting process videos I do during my coffee/lunch breaks and some demos from my digital art workshops.

Please subscribe to the channel to show me you want me to do as many of these videos as possible :) Thanks.
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Nuclear Sheep Herding Training Facility hidden somewhere in the mountains.

This is a collab with great guy =Smiling-Demon, I used his panoramic photo as a base for this piece :)

:iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon:

GO, GO, GO CHECK OUT HIS PAGE :D

Thanks for =Zhachrod for his support and idea for the random title.

UPDATE 2011-01-09

Click here for 1920 x 1200 wallpaper size: [link]
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"Ohnoes, we're out of milk, we have to land ASAP!"

Just another big spaceship from me. Inspired by my desk lamp. I'm also kinda amazed how all these big ships want to land on those small landing pads :O

Thanks goes to *Zhachrod for his never-stopping support and awesome title for this piece.
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skyrim inspired somehow

and whats the problem with resize on DA? somehow images smaller than fullview size
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///
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some test work
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