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This is the finished version of my Spyro the dragon model. He is fully textured and rigged. 
I don't know why, but I enjoy rendering my images as large as possible. This image is larger than you could ever want, at a staggering 15360 x 8640. It took 5 and a half hours to render.
I had to touch it up a bit in Photoshop, and add a background.

You can download the 3D model of Spyro if you wish here: morganicism.deviantart.com/art…
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I made my first mod for Skyrim! It took sooo long to finish! Because I have never done this before, and have little experience, I did not get to add everything I wanted. (like a playble Spyro) But that doesn't mean that I'm not happy with what I've done!

This mod adds a short quest where you collect dragon eggs to activate the portal, then you collect gems to access the next world. (I haven't made any other worlds yet though) You get to explore the Sorceress' Castle and meet Moneybags! I had fun making it, and I learned a lot! :)
Also, :iconblackfrost08: was one of the voice actors!

You can subscribe to this mod on the Steam Workshop! [link]
You can see a trailer here: [link]
And a full playthrough of it here: [link]
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For the Hatchling contest from :iconspyrothedragon:.

I tried to make him look cuter by making him look like he was chewing on the gem, and then fell asleep.
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Another render. Spyro The Dragon, made using his Spyro 2 looks as a reference. The bump mapped reptile skin was the hardest part. Hope ya like.
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I have finished to build my Spyro papercraft.
This is the download [link]
For instructions this is the [link]
For only the pdf this is the [link]
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With Venusaur I complete the kanto starters.
All models are from Paperpokes
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Timburr papercraft.
Designed and built by me.
The template will be dowloadable soon.
This is the download www.mediafire.com/?7hqnf3742yv…
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Este es uno de mis personajes favoritos de PS1, y de uno de los primeros juegos que tuve. Su descarga esta disponible recién para la primavera. Espero les guste.
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Based on the original Spyro.
I'm done modelling now, and would like to know if something looks wrong or just slightly wrong, as I'm trying to make it as perfect as possible(in similarity to the original Spyro). Be harsh:)
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My first flash game!

Change difficulty with Z or K.

Flame ninja Rhynocs to get gems, try not to get hurt.
Restore health with sheep.
Fight the purple dragon from the double dragon area in Fireworks Factory.

Move around with the arrow keys or WASD, breath fire with Z or K.

Red gem = 100
Green gem = 200
Blue gem = 500

Get 10 000 gems to meet the dragon boss.


Programming and art done by me.

Spyro belongs to Universal.
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Spyro in Artisans, the first home world in Spyro 1.

Spyro belongs to Activision.
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Render For Sazy's Contest
Yes I know I used The spyro models from my previews image because I was running out of time 0.o lol

Programs used: Autodesk Maya 2012, Mudbox 2012.

Render Engine: Mental ray

Spyro and Cynder @ Activision
3D models @ Me
2D art Used as reference @ LowndesUK
Spirits Of the Dragons Rights @ Nuke-annihilation2
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Well I finally finished Spyro And Cynder, they are finally ready to be zip and send to Nuke-annihilation2 as soon as he gives me the word.

Notice that I tweak their faces a little bit and fix most of the errors that count potentially cause horrible deformations during animation.

Well I probably will not upload anything for a while because I'll be working on WARFANG :D.

And Like Always, ALL QUADSSSSS!!! LOL!!!


SOD Spyro's Final Poly_Count: 5972 Tris
SOD Cynder's Final Poly_Count: 6262 Tris


Programs used: Autodesk Maya 2012, Mudbox 2013.



Spyro and Cynder @ Activision
3D models @ Me
2D art Used as reference @ LowndesUK
Spirits Of the Dragons Rights @ Nuke-annihilation2
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EDIT: made wings brighter.

So I've been gone a while I know, been doing class and job and stuff in-between arts. have a bunch I've been wanting to upload but haven't been able to because of lack of time and interest in the internet

so yeah, recent Spyro update. hope all of you enjoy the progress since last upload.

completely re-did the texture on him and found a better way to handle scales. and completely messed with his tail and belly plates.

still needs work but not much.

Anyway this is for Project frixion which is a recreation of the legend of spyro series in movie format.

LEGAL STUFF:

Spyro and all related characters and locations are owned by Activision.
Project Frixion is a group created to promote the Legend of Spyro series through the creation of a 3D animated movie.
Project Frixion claims no ownership of the legend of Spyro series, and all artwork and models are the property of their respective owners.
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Cynder is finally done. All textures are finalized and put into place.

Schneider45, I would appreciate if you would rig her. I will email the model when you are ready to rig cynder. Do not worry about tweaking the mesh, If any teeth need tobe moved I will accomplish that afterward.
there are a number of things I wish cynder to be capable of, besides talking

I want her to be able to curl her lips on the front and sides of both her bottom and top of her mouth to allow for lip-syncing

I want a system for the wings, where if an object is moved to the left or right, the wings fold closed.

I want another object that when moved up causing the wings to spread. when the object is moved down the tips curl. similar to this:
[link]

There need to be IK chains for all four limbs and her tail. when cynder's legs are lifted off the ground her toes need to curl. Similar to this: [link]


If you do not understand what I am saying, please tell me. I will happily find someone to translate, or create diagrams, if you wish me to.

LEGAL STUFF:

spyro and all related characters and locations are owned by Activision.
Project Frixion is a group created to promote the Legend of Spyro series through the creation of a 3D animated movie.
Project Frixion claims no ownership of the legend of Spyro series, and all artwork and models are the property of their respective owners.
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Concept art for ProjectFrixion:
[link]

spyro and all related characters are owned by Activision
.
Project Frixion is a group created to promote the legend of spyro series through the creation of a 3D animated movie.

Project Frixion claims no ownership of the legend of spyro series and all artwork and models are the property of the artists which created them.
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I decided to do a render of a Clam, some pearls and a Spyro Life Statue from the first Spyro game on Blender 2.55.
I couldn't find a reference picture of a clam so I couldn't remember if there was any other patterns and what not to put on it so I just improvised. I always found it funny how clams could barf out Spyro statues lol.

Next I'm going to work on a crystalised Dragon from the first Spyro game and possible re-do an orb render I was doing.
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Hi. I decided to start doing all the Spyro items on Blender from the original series after doing the portal and this is render that I did of the gems. I decided to do these in the first place because I've always had trouble with gem materials and wanted to work on it as well as working on compisiting.

I did manage to do an orb render from Spyro: Gateway to Glimmer/ Ripto's Rage but I decided it needs some more work done to it but I managed to do Spyro lives with some pearls and a clam thing from Spyro the Dragon, which will go up as soon as I've submitted this.
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FINALLY! I thought I was never gonna be able to submit this pic because I kept getting this stupid annoying error all day yesterday and this morning... and only now I realised it was crappy Internet Explorer and managed to upload it in a flash using Google Chrome instead! Yay :boogie::D!

Anyway, this is a headshot of Spyro that I drew straight onto the computer on GIMP using a graphics tablet. I decided to do this to try and get out of my artists block and computer withdrawal symptoms; they're still kind of there but not as much. I'm fairly pleased how it turned out apart from the horns and the fire, those need some work... :shrug:

Anyway, hope you like the pic aside from that :)!
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FR: 50% de finition et a peu plus du model; que voila le grand spyro devez sortir au cinéma en 2010, et qui a était annulé, moi, je vais revivre le film, qui va sortir sur blender.
___________________________________________________
En: 50% finished and has just over a model, that here is the big spyro must exit the cinema in 2010, and which was canceled, I'll relive the movie, which will be released on blender.
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FR:???
---------------------------------------------------------------------
EN:???
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Buy for model 15 Point Deviantart
~~~~~~~~~~~~~~~~~~~~~

FR: Modèle Spyro 3D
____________________
travaille sur blender 2.64 et 2.65

-Verts:26657
-Face:26041
-Objects:1/14
-Lamps:0/1
-------------------------------------------------------------------------
En:Spyro 3D model
____________________
working on blender 2.64 and 2.65

-Verts:26657
-Face:26041
-Objects:1/14
-Lamps:0/1
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:RUS:
Вчера вечером я запустил 3DsMax и, думая как бы себя развлечь, решил сделать что-либо очень быстрое, чтобы убить немножко времени=). Ну в итоге получилось не очень быстро...) пару-тройку часиков я точно развлекся;).
В общем это - лого в траве (кисточку на хвост и гриву приделывать не стал... т.к. смотрелось смешно, а чтобы сделать не смешно нужно потратить побольше времени(которого у меня нехватало;)) и лапа мм.. будем дуамть что спайро;)
если вам понравится я сделаю что нибудь более серьезное на эту тему;)
:ENG:
Yesterday, evening. I ran 3DsMax and think how to entertain myself, decided to do something very fast, just to kill a little time =).As a result, did not come so quickly. 2-3 hours.
On the picture - the logo on the grass, and Spyro's (i hope so :D) paw.
If you like it, I will do something more complex and interesting about this topic:)
-----------------
And yeah, sorry for my bad (i know, it's really bad) english :)
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:ENG:
Few gems and 2 vases from Spyro 2
cyclic animation again...
Well... something wrong happens with my 3ds max and i can't make some things :( It's very sad... Looks like he needs reinstalation or something...
:RUS:
Несколько камней и 2 вазы из Спайро 2
опять анимация...:)
чтото жуткое стряслось с моим 3Дмаксом... теперь я не могу использовать разные его функции, это не радует совсем:(. похоже что ему нужна переустановка или что нибудь ещё...
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--
Orb again. With animation like in game.
I still remeber that ding-ding-ding sound it made
--
опять шар, с анимацией как в игре, я все еще помню эти Дзынь-дзынь-дзын, которые он издавал;)
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