... and here's Gotham's version of a Riot-tank/personnel carrier..... I also wanted it to look like a 70's suv to match the 'cruiser'.... this thing is VERY VERY armored, so it needs to have a HUGE engine to move it.... This thing is probably LOOOOUD as hell, so you'd know the 'sh&ts hit the fan' somewhere if you hear it's engines from a mile away!
ARRGHHH... I can't find the final-color version of this design... but anyway, this gives you the idea... for Metropolis, I wanted it to still feel like the 50's/60's idyllic America... the cars all have Art Deco shapes and moldings, and look like they are made out of pure steel... heavy as hell, but still with elegant 'lines' ...basically, Metropolis has money to spare, so they can afford 'pretty' cars for their cops!
... the final color version was done so that the car had lots of chrome and the paint was all pretty and polished!
This one, I wanted it to be TOTALLY contrasting to Metropolis' squad car... in my mind, Gotham is so corrupt that it never has money to buy new equipment for it's Cops, so they have to make due and fix equipment and vehicles they've had for 20 years, BUT they've gotten REALLY good at it!
Instead of doing the typical 'Mobster' car we typically see in Gotham, I wanted to do muscle cars from the 70's instead... mean 'gas guzzlers' that came straight out of MadMax or any Dirty Harry or Charles Bronson movie.... these cars aren't meant to be pretty, BUT muscular and scary as they chase ur a$$!
this was a design for the green lantern game that just came out. We did a number of manhunters for the game and I have to say it was a fun process playing around with these guys. I have'nt played the game yet only seen the 3d renders of the characters and im pretty happy the way they turned out
Just want to have fun playing with cars, especially the big one. As well as filling my wheeled machine artwork and renew it with something a little fresh. This one is inspired by tumbler. More rides coming soon..
The second of my super car series, it has more buggy chassis looks with frame bars around it. Installed with small jet engines this thing will not going to be a cozy ride. More cars will come.. nomansnodead.artstation.com/po…
Meet the Royal Coffin, the third installment of my super car series. Took the shape from rocket and formula 1 cars then do a little tweak here and there. Who knows, it can come out in the future for Formula race within harsh region.
Here's the design for the Batwing that we went with. I wanted a smaller than usual batwing...a one-seater that was compact. I also wanted the wings to fold like a bat when it was hanging in the batcave.
Japan wanted the design for the batwing...so we gave them one. But they ended up not boarding a sequence with it...so instead, inserted a tiny, short part with the Batwing flying out of the batcave.
Ok...here was the design that we ended up using. Although I was told to lose the blue engine lighting..cause it was a little too Schumacker/Tron like. The idea behind it was, that it was boosted by Cyborg tech...since at the beginning of the show, they talked about working together. Oh well.
Andy later built a crazy CG model for this, that Japan used in the final animation.