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some test work
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:iconjimhatama:
some work2

Copyright by AMT-games.com
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skyrim inspired somehow

and whats the problem with resize on DA? somehow images smaller than fullview size
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Nuclear Sheep Herding Training Facility hidden somewhere in the mountains.

This is a collab with great guy =Smiling-Demon, I used his panoramic photo as a base for this piece :)

:iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon::iconsmiling-demon:

GO, GO, GO CHECK OUT HIS PAGE :D

Thanks for =Zhachrod for his support and idea for the random title.

UPDATE 2011-01-09

Click here for 1920 x 1200 wallpaper size: [link]
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"Ohnoes, we're out of milk, we have to land ASAP!"

Just another big spaceship from me. Inspired by my desk lamp. I'm also kinda amazed how all these big ships want to land on those small landing pads :O

Thanks goes to *Zhachrod for his never-stopping support and awesome title for this piece.
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Speedpaint.

Photoshop, 1.5h
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A new sci-fi scene. I experiment some new digital process , especially for the colors. I hope you like !

more stuff here ulricleprovost.com/
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For the Luminarium's 17th Exhibit: Illuminate IV
Check the great exhibit here [link]

I used photoshop and cg texture ,
hope you like.
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A rapid return to sci-fi speed painting ,
I worked with perspective lines on this one!
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Another painting for the game Novus Aeterno. This image was used as a guide to show the look and general feel of the big gas and dust clouds that are to be added into the games space to make space less empty and boring. There is a huge fleet of ships breaking orbit from a planet that can just be seen behind the big dust cloud. This is the first image I did that showed off all the ships the human race has, minus a big ass one but more on that later. The ships are paint-overs of 3D models created by our very talented 3D ship modeler :iconpukey82: some adjustments were made but the basic shape was kept for accuracy.

More info on the game can be found on its Facebook page and Twitter

Facebook: [link]
Twitter: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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A promotional image done for the game Novus Aeterno by Taitale Studios who I have been working with for the past month or so on the game and with its talented team. Its a sci-fi MMORTS and will feature some pretty cool space battle.
The site is still in development but will be active in the next few weeks.

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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Here is the third image I have done working with Taitale Studios on their MMORTS game Novus Aeterno. Many people have been asking questions about the game "is it like EVE" "whens it out" "how much is it". Well I cant answer much except that aside from it being set in space it has very little to do with EVE, its a very different game its the first and only true MMORTS game as it has a persistent universe that never stops.
This image is my favorite, it shows a giant construction yard in space finishing off one of the dreadnought class ships, they are huge by the way. The ship is a tall ship but this POV really helped show its scale almost looking up at it.

For more info on the game and constant updates on the closed Beta head over to the games Facebook [link]
and the Twitter [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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This technology could really transport interspatial bring big change for both the planetary colonization extra for the import of materials not available on hearth. And more it is energetically very natural because it uses a lever sytem and orbital attraction in power by a system of solar power leads.
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The Missing Link DLC Deus ex 3
Concept Art
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Space Elevator Close-up details facade.
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Conceptual artwork created for Neo Racer - a side-project for Midway which never got past the conceptual stages.

This is featured in our new artbook - [link]
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Conceptual artwork created for Neo Racer - a side-project for Midway which never got past the conceptual stages.

This is featured in our new artbook - [link]
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Speedpaint - 1 hour.

Photoshop CS4.
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speedpaint demo for the salon of photography in Paris
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Hi, speedpaint for fun, hope you will like it : )
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Neo-Paris 2084,
Augmented reality and memory manipulation have taken control of peoples’ lives.
You can now digitize, buy, sell or trade your own personal memories. The last remainders of intimacy have been swept away, in what appears to be a simple extension of the development of social networks and geolocation at the beginning of the 21st century.
The “surveillance society” has been accepted by the citizens themselves, in exchange for a few technological benefits. It is a reality that no one even thinks of challenging anymore.
This memory-based economy gives an immense yet uncontrollable power to a handful of people…

more in [link]
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And environment done for the James Paick masterclass. Two things I like, coffee and spaceships :P
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A fortified gun-tower stronghold set up deep in the mountains
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Done for James Paick environment masterclass. A bladerunner inspired futuristic bar scene.
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for the contest CCCP - 2061
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Finished old sketch, was idea to create alot of stantions and ships that harvesting this planet ( sketch was for the luminarium exhibit 'energy' ) but i have no time and was very tired by university (sorry me), so i changed and finish it now. no references used, photoshop and wacom.
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Speedpainting, 2.5 - 3h, plate used. I think i will be making speedpaintings mostly than detailed illustrations, they are good practice)
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I found myself some time to make a new painting finally, this time with more patience beside my job and I hope you like it ! :)

Work-steps -> [link]
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Space vessels again :)
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A Ion cannon cutscene concept with the first texture idea. Concept for "Memories of Hiigara".

[link]
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