Mandelbulb 3D Tutorial 4: Basic TipsMandelbulb 3D Tutorial 4: Basic TipsMandelbulb 3D Tutorial 4: Basic Tips in Personal More Like This
First thing we'll cover are some tweaking tips. Tweaking, not to be confused with Twerking. Almost everyone does it. It's one of the best ways to learn. This section of the tutorial will cover some of the basics that will hopefully help new MB3D users with tweaking. Just don't let words like iterations, raystep multiplier and stepthwidth limiter scare you off. You don't need to know the math behind these things. Just consider those words as lables to show you where a setting is and you'll do fine. That's what the GUI is for, to make using the program fairly simple. I'm going to use a sample parameter of mine from about 2 1\2 years ago which is a tweak in a long line of tweaks. You will find that I am guilty of a few things that I'm going to cover, so it's a good example.
As always, I like to mention that I am not a tech giant. I really don't know a lot of the technical aspects of Mandelbulb 3D. If you are interested in the technical
Mandelbulb 3D ~ Mastering 3D NaviBet that got your attention ~Mandelbulb 3D ~ Mastering 3D Navi in Personal More Like This
Well I'm sorry to suck you in by that devious title! I haven't mastered anything, but I did finally put together all the useful advice given in comments from a recent journal (http://haltenny.deviantart.com/journal/42966411/) I wrote on navigating with the 3D Navi tool. The funny thing is I brought up my solution to navigating at Fractal Forums back in May and FractKali responded with a much better solution than mine, and I either didn't read it thoroughly or simply didn't understand it. So I want to make it clear that I am simply passing along advice from the comments I've received here and at Fractal Forums. I just want to organize and better explain the procedure in case any have missed some of the comments.
I almost always offer this disclaimer. I readily claim that I am far from an expert with MB3D. If beaten over the head with information enough times, it eventually