Shop Mobile More Submit  Join Login

Similar Deviations
Organized by Artist
Random concepts...
Show
Add a Comment:
 
No comments have been added yet.

Оптическая, автоматическая система ведения огня с ограниченным углом обстрела(известная не иначе как ТУРЕЛЬ :D)
Show
Add a Comment:
 
No comments have been added yet.

Top side RTS game concept(unannonced)

Photoshop \ Google SketchUp

Dreadnought Astrey (Верфь 1)

Размер 340 м.

Корабль сконструирован для ведения боя, начиная с самых дальних дистанций. На вооружении четыре тяжелых дальнобойных орудия, позволяющих ему вести бой на максимальных дистанциях. Однако, как и на всех дредноутах, чем ближе корабль от цели - тем мощнее наносимый ей урон. По бронированию немного уступает Jaggernaught. Более слабые двигатели.

Вооружение:
4 Heavy Blaster Cannon (Dreadnought Class) - самые тяжелые бластерные орудия. Максимальная дальнобойность, большое рассеивание заряда с расстоянием, среднее повреждение щитам, большое повреждение корпусу, средняя бронебойность, большой радиус поражения при попадании. Массивные повреждения устройствам.

p.s. For translation, use [link]
Show
Add a Comment:
 
No comments have been added yet.

Kiara system - My concept of rifle from near future built of composite plates based on "minimalistic" and functional design. Hope you like it and wait for comments if any. bye.

Dimension: 2048 x 1176

P.S.
Its rifle/shotgun concept. rifle is up and bottom part is shotgun. bad is that I didnt put difference in magazines so they look nearly same which could be confusing...
Show
Add a Comment:
 
No comments have been added yet.

Concept of sci-fi rifle "Kodo". Primary object was to design sci-fi gun with smooth/dynamic look without disturbing point and from exotic casted material. Model is highpoly. All work is made by my self. For better view I suggest open picture in its original size. I did it really large. programs: 3ds max +bit of Photoshop. Render engine: vray. Wait for your comments if any.

For those interested here is another picture of Kodo: fav.me/d3kyqf5


If you like it tnx for commets and points if not then put your comments at least down there. tnx for objections as well as I use them for improving my future works.
Show
Add a Comment:
 
No comments have been added yet.

concept of compact rifle.

My try for comics looks. Design, texturing and rendering is mine. Little playing in photoshop and thats the result. I'm curious how is your feelings about that so thanks for comments.
Show
Add a Comment:
 
No comments have been added yet.

Here's a concept for a modified bullpup auto sniper rifle. Though thats a mouthful, it explains the different style design. I imagine that most of the gun is housed in a plastic case with a polished metal skin. Purely for aesthetics.

*Not from an actual game


CS3 + Tablet drawing




My Blog: [link]
Show
Add a Comment:
 
No comments have been added yet.

Mod Rifle, something that can easily be modded. I imagin most of it can be taken apart and interchanged with modular parts for easy variety. Granted this is mostly just for me to practice drawing weapons, i still put some thought into it. CS3 + Wacom
Show
Add a Comment:
 
No comments have been added yet.

Bare with the zany mechanics here...

UPDATE: Due to popular criticism, I'm going to go ahead and say, despite what the gun says on its shell, it is a prototype that uses .223, and is the base prototype that could you can exchange the barrel/firing mechanisms be able to switch the type of ammo. Any further question of the Sci Fi /cool design excuse can be referred to Judge Dredd's weapon. It has all kinds of ammo types. I should really just rename the gun "the Controversy". I really do appreciate all the feedback though! Thanks!

Dual functioning long and short ammo weapon. Designed for one weapon to carry both ammo types for long and short range combat. Also using only 1 barrel they can both feed into. Using a magical mechanism for the forward rounds that seals the barrel up when not in use. It's sci fi, deal with it.

Based on a 3D rough you can find on my blog :[link]
Show
Add a Comment:
 
No comments have been added yet.

A gun concept I did when I worked on starbreeze studios, for Syndicate - published by EA Games.
more guns from the game:

[link]

check out the game homepage here:

[link]
Show
Add a Comment:
 
No comments have been added yet.

A gun concept I did when I worked on Syndicate for Starbreeze Studios - published by EA Games. This one was heavily influenced by the Bladerunner PKD handgun.

more guns from the game:

[link]

check out the game homepage here:

[link]
Show
Add a Comment:
 
No comments have been added yet.

one of the concepts I did for Riddick, Assault on Dark Athena - Starbreeze Studios.
Show
Add a Comment:
 
No comments have been added yet.

Had these first 4 variants sitting around all week, but I got hit by strep throat before I could post em or do any more.

Battle Rifle - The most used setup, though many operators will make alterations to this base. Accurate and heavy hitting.

Integrated Sniper - This rifles scope employs many imaging modes to aid the shooter, providing an always able platform to land rounds on target.

Special Operations - A smaller, more silenceable round is often used. The enclosed carrier assembly can be baffled to further reduce noise. Additional equipment is attached as needed.

Sidearm - A very specific use weapon. This cut down variant is used by anti-armor snipers looking for a backup weapon that can still bring the hurt to infantry threats.
Show
Add a Comment:
 
No comments have been added yet.

This piece has been a huge time eater for what it is, but the result is just what I need. Further evolution of the rifle many of my Rangers carry to battle.

The rifle is in bullpup layout. Parts are modular and interchangeable, allowing for varying calibers and barrel lengths while cutting supply costs and logistics.
Full ambidextrous controls and forward case ejection are standard features.
This particular setup has a 14.5in barrel and a caliber comparably sized to but more advanced than 338 lapua.

Would many of you appreciate a variants set of this?
Show
Add a Comment:
 
No comments have been added yet.

A quick weapons commission. Based on near future upgrades of the Adaptive Combat Rifle and Tactical Machine Pistol. Each weapon has a built in ammo counter, among various other changes.

For :iconbladeron: ~Bladeron
Show
Add a Comment:
 
No comments have been added yet.

An original weapon design, AH-ERW/9000s.

I made a few changes from the original rotation drawing. The mag has been shortened and a thin recoil suppressor has been added. A few changes were made to the scope and muzzle. The colors were inspired by the space shuttle, since this gun was meant for 0G operations.
Show
Add a Comment:
 
No comments have been added yet.

Commission for Chop Studio.

My first original gun in quite a while! Feels good to design them again.
This weapon is an assault rifle meant to fit in with a near-future american setting. If you want to know more, you'll have to play the game when it's out. :p
I do a lot of research before I design a gun, and this one is no exception. I not only have many books about them in my studio, I also have a few actual rifles and pistols to use for reference. Photos are good, but having a physical analogue is much better.
This design employs some conventional and some modern/futuristic tech. The internal components are made from a light-weight, vibration and heat resistant metal alloy. The outer body is made from condensed high-durability plastics. Most of the gun's attachments are fully modular and customizable. This load out features a retractable stock, a translucent 30-round ammo clip. (remember the bullets in a clip go up and around so there are actually two layers of rounds in a clip). The trigger for the co2 powered grenade launcher was an idea I came up with. Instead of the soldier having to move his whole hand, with this layout, he/she only has to rotate the firing finger down slightly and pull up. The top rail system can mount a variety of sights and scopes, currently it is fitted with a rear peep sight and a front optical sight. The lens is a special glare resistant glass with a thin liquid crystal overlay that can be set to a few helpful settings, such as a range finder. Barrel can be fitted with a suppressor, and the grenade launcher can be swapped for a fore-grip or a 12ga. shot gun.
Show
Add a Comment:
 
No comments have been added yet.

Old sci-fi gun designs from college.

These are three of the pistol class weapons for a video game.

Top- Plasma Pistol

Middle- Gauss pistol

Bottom- EMP Compact
Show
Add a Comment:
 
No comments have been added yet.

SMG weapon concept for the Athena Mod.

Ammo magazine mechanism - [link]
Show
Add a Comment:
 
No comments have been added yet.

Concept for two weapon versions.

GameArt Studio
Show
Add a Comment:
 
No comments have been added yet.

A small part of my work for the HL2 mod "Prison Island" at the moment.

Left to right:

Guard light model [link]
Guard medium
Guard heavy
TS SF soldier

TS - (The State)

ModdB - [link]
Website - [link]
Show
Add a Comment:
 
No comments have been added yet.

Big sniper rifle concept for Darkest of Days.
Show
Add a Comment:
 
No comments have been added yet.

Future SMG for Darkest of Days.

For the record, yes I know it makes no sense. :P
Show
Add a Comment:
 
No comments have been added yet.

Pump action not cutting it? Screw magazines, those are for pussies, go straight to belt fed carnage!
Show
Add a Comment:
 
No comments have been added yet.

1) Colt M22A2 - complete assault weapon system
2) Colt M23 - basically stripped down M22A2 assault rifle
3) HK G38 - state-of-the-art modular assault rifle
4) FN HAR - bullpup assault rifle w/ laser sight
5) Franchi SPAS 22 - tube-fed assault shotgun w/ smartlink
6) Mossberg CMDT - clip-fed assault shotgun w/ laser sight
7) Defiance T-250 - semi-auto shotgun
8) Remington 750 - semi-automatic hunting/sport rifle

Well, kids, never forget that guns are bad! Really, really bad!
Show
Add a Comment:
 
No comments have been added yet.

From the top, left to right:

- Remington 950, Polymer-Stock with (level 2) low-light Scope and bipod, extended precision barrel

- Mossberg SM-CMDT with telescoping stock, extended 14-round clip

- Colt L36 Light Pistol with silencer and flashlight, extended 18-round clip

- Customized HK227 SMG with (level 1) scope/red dot sight, smartgun adapter, shoulder stock and (level 4) recoil compensation

- Saeder-Krupp Dikote-treated "Tanto-style" Combat Knife
Show
Add a Comment:
 
No comments have been added yet.

Various handgun designs.

1) Cavalier Scout - semiautomatic hold-out pistol
2) Walther Palm Pistol - double barreled hold-out
3) Derringer - double barreled hold-out
4) Reacor Sting - "lemon-squeezer" type hold-out
5/6) Glock 38C/Contura Series - "fashionable" light pistols
7) Ares Light Fire 70 - super-light semi-auto
8) Beretta 101-T - light semi-auto
9) Colt Manhunter - heavy semi-auto pistol w/ laser sight
10) Savalette Guardian - heavy select-fire pistol
11) Ares Predator - heavy semi-auto pistol
12) Ares Predator II - heavy semi-auto pistol w/ smartlink
13) Ruger Super Warhawk - heavy single action revolver
14) Ceska Black Scorpion - machine pistol
15) Ares Crusader - machine pistol
16) Ingram Smartgun - smartlinked SMG
17) HK 225 TX - compact SMG w/ laser sight
18) Winchester Widow Maker - sawn-off shotgun
19) Remington Roomsweeper - compact autoloading shotgun pistol
20) Savalette Penetrator - large-caliber armor-piercing weapon for close range combat
21) HK 227-S - silenced SMG w/ laser sight
22) HK 227 - recoil-compensated SMG w/ laser sight


All done in Paint Shop Pro 4.0 & 7.0
High-Res colored versions of each gun exist, but I was weary of uploading them one by one.
Inspired by a wide array of SR Sourcebooks, Anime, Manga and movies...

Yeah, I know some people say guns are stupid instruments for stupid people. But I love guns. They are heavy, shiny and make cool clicky noises!

OK, just kidding ;-)
Show
Add a Comment:
 
No comments have been added yet.

This is the finished version of my OICW Incomplete. The only major difference is the optic.

The M328 SMGL is a 28mm, stacked - munitions grenade launcher made to fit over an unmodified M12 weapon without the use of any tools or other equipment. This allows the operator to quickly remove the M328 in the field and have a fully functioning M12, if the situation calls for such action.

The M1028 Optic has a line-up indirect fire reticle that, when activated, operates in sync with a laser range-finder to provide the operator with extreme accuracy and lethality, especially when programmable airburst rounds are used. The optic also has Night Vision and Thermal Vision capabilities and the most utilized controls are on the weapon just above the fire-selector of the M12 host as well as on the optic itself.

There are only two main types of ammunition because I plan on making a multi-purpose weapon that can be used independently or slung under an M12 for breaching, shot, smoke, less-than-lethal, or other types of rounds that would not be practical with a metal storm-style weapon system.

The bottom image is to show how the M328 fits over the M12.
Show
Add a Comment:
 
No comments have been added yet.

Yet another weapon concept
Show
Add a Comment:
 
No comments have been added yet.

The M288 EIGL-SMC is the standard underbarrel grenade launcher for the M7 system. It uses electronic ingnition and is capable of firing stacked munitions. The barrel tilts down instead of sliding foreward, allowing for a much larger variety of munitions to be used. (I've thought up about 4 or 5 more types of ammunitions that I'm too lazy to design right now).

The holographic reflex sight on top of the M986 CICOG can be selected to indirect-fire line-up dots that work in a similar fashion to the range-finding targeter on the FN F2000 with computerized optic and GL. The IDRT is a laser rangefinder and reflex optic that mounts on the side of the weapon and provides a similar line-up dot system but still allows for the use of a variety of primary optics. The settings can be reversed and the IDRT mounted on the right side of the weapon for left-handed shooters.
Show
Add a Comment:
 
No comments have been added yet.