Promoting Projects on dAPromoting Projects on dA in Promotional Tutorials More Like This
For the purpose of this article, I'll be referring to projects and contests as Events.
Define your event's identity
If you or your Group is running an event, chances are you'll want to get the word out there in a mission to create buzz and encourage more people to join in. First of all, create an identity for your event. This means considering the following points:
What is the subject and/or medium(s)?Who will be entering (new artists, Group members, professionals etc)?How will entries be submitted (links to entrants own gallery or Group submissions etc)?What is the timescale (deadlines, announcement of winners etc)?Who is judging, and how (panel of judges, poll voting etc)?What is the incentive (prizes, features etc)?What help you require (promotion, translation etc)?
Choose your prizes
These do not have to be in the form of prints, subs or other things that cost money. Journal, userpage widget, news and Group features can result in huge amount
dA Groups: Your ResponsibilitydA Groups: Your Responsibility in Groups tutorials More Like This
Great power, great responsibility and dA groups
Just to explain before you start reading, this is an editorial written by me so the suggestions detailed below are my suggestions. I am not the oracle and this isn't an official dA tutorial. You are welcome to agree or disagree with me as you please, and I hope some people out there find this useful.
Clarity of Information
Make your joining and submission process, and any limits to it, VERY clear. People who have been in your group since it launched will have a good understanding of what can be submitted where and how often, but new or prospective members need to be able to find all guidelines easily so they can adhere to them. The more information your members have easy access to, the less time you'll have to spend repeating rules to people who have made mistakes.
Knocking down language barriers
Do your best to explain everything as clearly as possible because not everyone on dA will spe
How to deal with online ripsHow to deal with online rips in Other More Like This
What you won't find here
Before I get started I'd like to make it clear that this news article does not deal with how to protect your work online (watermarks etc), whether or not you should post your work online or whether or not you should take steps to deal with copyright violations if the person committing them isn't profiting from your work or claiming credit for having created it.
It also does not contain a response to people who say "You're lucky your work is good enough to get ripped" although if it did, it would say something like "Don't be so stupid, theft isn't a compliment. If someone stole something from your shop you wouldn't sit back and feel thankful that your stuff was good enough to steal". But I'm not getting into that here.
What you will find here
This tutorial contains information about some websites where rips occur, how to contact these sites and what information you should provide to help your report be dealt with quickly and pai
Working With Models: Part 1Working With Models: Part 1 in Photography More Like This
Before reading any further or commenting on this tutorial, please ensure that you have read the Artist's Comments as it explains who this tutorial series is for, what it is based on and how it may be distributed. Thank you.
This, the first part of the Working With Models series, suggests how to find models to work with. When I refer to models, I'm not referring specifically to mainstream fashion models, the tall slender ethereal looking young women who float down the catwalks or the tanned and shiny guys showing off their tighty whities on billboards. When I say model I'm talking about any person who features in a photograph.
WHAT ARE YOU LOOKING FOR IN A MODEL?
This is an important question to ask yourself before you venture out into the world (wide web) to find a person to point your camera at. If you have a detailed concept in mind already, you'll probably want to target your search for people with
How to be a Guiding LightHow to be a Guiding Light in Promotional Tutorials More Like This
How can I help?
You don't have to be a Gallery Moderator or have a fancy symbol next to your name to promote and support artists within your favourite gallery. The suggestions listed below are for everyone, and if you want something a little more useful than just my ideas, don't forget to pay a visit to the Help & FAQ section of dA - you'll find a link at the bottom of every single page.
To avoid repeating myself, I'd like to point you in the direction of a tutorial called Promoting other people's art [ http://rockstarvanity.deviantart.com/art/Promoting-Other-People-s-Art-174149972 ] which contains information about...
Featuring art in your journalFeaturing art in news articlesMaking sure your features are accessible to allSuggesting Daily DeviationsSharing deviations
Be a groupie
Unless you've been hiding under a rock lately, you'll have heard all about Groups on dA. These are
Keeping the dA PeaceKeeping the dA Peace in Promotional Tutorials More Like This
The Taming of the Llama
Like every huge global public website, dA has it's share of spam, drama, trauma and trolls. Most deviants will have had some experience dealing with spam on their userpage, bitchy comments on their art and other unpleasant interactions. I don't want to talk about the people who trawl through the Daily Deviations every day to leave comments about how the featured work is undeserving, or the people who write journals and news articles calling out other artists and encouraging their friends to form a lynch mob, or the people who disagree with someone in the forums so follow them to their page to hurl a further barrage of insults (again usually with an army of bandwagon jumping 'fans' in tow), or...
I'm sure you get the picture. What I DO want to talk about here is how you can deal with the negativity in as positive a way as possible. I don't make the rules here and I don't write the policies. I'm writing this from the point of view of an