Shop Mobile More Submit  Join Login

Similar Deviations
Organized by Artist
another mecha- 1 of 6, created in January for a freelance client
Show
Add a Comment:
 
No comments have been added yet.

Another of the 6 mechs I made earlier this year. This is the medium class mech that goes with the light mech (freelance 01)
Show
Add a Comment:
 
No comments have been added yet.

I did this design years ago for a freelance client. Can't remember who the client was, can't even remember exactly when. I think it might have actually been around 2001, but I put a 2004 copyright note on the artwork. I think the clients' company might have been called SGD.

This mech is the main opponent of this... [link]
Show
Add a Comment:
 
No comments have been added yet.

Another mecha design with a chainsaw sword, a fancy cape thingy and my chronic lack of backgrounds. Hehe. Enjoy.
Show
Add a Comment:
 
No comments have been added yet.

Haven't made any mecha images recently so I made this. Didn't even have an idea for the color scheme so I used the colors on the Philippine flag, hehe.
Show
Add a Comment:
 
No comments have been added yet.

Another mecha concept, this time trying to incorporate a little fantasy into the design. I also used one of my favorite weapons from Warhammer 40K, a chainsword! Done with 0.7 red lead, inks and Adobe PS CS2.
Show
Add a Comment:
 
No comments have been added yet.

Villain mecha in my current project.
Show
Add a Comment:
 
No comments have been added yet.

Colour scheme of Zafir. Will be revised later.
Show
Add a Comment:
 
No comments have been added yet.

I draw this for our Crest's Taboo....
Show
Add a Comment:
 
No comments have been added yet.

This mecha set was an old artwork i was able to dig out of my archives. Done originally as a lineart but i ended up filling it in with markers. I was heavily influenced in anime back then so i might start doing more art similar to this.
Show
Add a Comment:
 
No comments have been added yet.

This mecha set was an old artwork i was able to dig out of my archives. Done originally as a lineart but i ended up filling it in with markers. I was heavily influenced in anime back then so i might start doing more art similar to this.
Show
Add a Comment:
 
No comments have been added yet.

This mecha set was an old artwork i was able to dig out of my archives. Done originally as a lineart but i ended up filling it in with markers. I was heavily influenced in anime back then so i might start doing more art similar to this.
Show
Add a Comment:
 
No comments have been added yet.

inspired by mecha from patlabor
Show
Add a Comment:
 
No comments have been added yet.

SS-A77 Durandal, a 13m tall attacking oriented mecha capable of electronic jamming, and equipped with a powerful rifle. Also armed with side and back missile launchers. Each arm has a 120mm machine gun on it, and there's also machine gun on each shoulder.

That would do as the mecha description :P

So this is the colored version, the lineart was actually finished on October 2006, but I feel like giving color to this, so with my other tasks it's just done earlier this month XD

medium:
lineart - 2B pencil on A4 paper
color - Painter & Photoshop
Show
Add a Comment:
 
No comments have been added yet.

JSA MT-84 Hayate

About 9m tall, Hayate is a very capable attack oriented mecha. It's able to do short high speed bursts, allowing it to outmaneuver/pace its opponents when needed. Here it's armed with a long range energy rifle.

Operated by one pilot.

Anyway, if you haven't noticed, I've been snatching names from Japanese WW2 aircrafts XD.

Hope you like! :)

Done with 2b mechanical pencil on A4 paper
Show
Add a Comment:
 
No comments have been added yet.

Lineart commission for :icondunne:

MAWS (Mobile Assault WeaponS) System is a mecha built around the ideology of adaptability. It's made of modular parts and can be fitted with a variety of extra equipment of a near endless combination of configurations. Here is one with the sniper cannon :)

Hope you'll like this :D

Done with Photoshop
Show
Add a Comment:
 
No comments have been added yet.

I think I started this picture sometime in August.
Haven't finished it until now for some reason.
My first try on a giant mecha.
Show
Add a Comment:
 
No comments have been added yet.

REPORT ON THE CERBERUS CLASS LOHENGRIN

Model Number: M-22A
Classification: Frontline Lohengrin Mecha
Manufacturer: Lohengrin Engineering
Pilot: N/A
First Deployment: N/A
Accommodation: pilot only, in fixed cockpit mounted into mecha frame
Head Height: 10.5 Meters
Weight: 32.6 tons
Sensor Systems: Head Camera; Heat Based Sensor System, 200 meter effective range
Targeting Systems: Onboard Computer
Construction: Reinforced Titanium Composite Alloy
Power Plant: Onboard Energy Battery, 4.2 Hour Operational Time
Propulsion System: Black Sphere Drive, Alpha Type
Flight Speed: 275 km/h
Maximum running speed: 55 km/h
Leap Distance: 2+ Meters
Safe Fall Distance: 2+ meters
Armament: 90mm Gauss Rifle
Special Armament: Chemical Laser Rifle, Titanium Axe, Stormbolt Artillery Cannon

Overview

The Cerberus series acts as the ‘primary’ model of the three variants. That is to say, of the three models, the Cerberus has the lowest average production and maintenance costs, resulting in a higher fielding ratio of it as opposed to the other models. The Cerberus makes up a majority portion of the fielded Lohengrin models as used by the Expeditionary Forces, thanks to its medium armored chassis, increased compliment of weapons, versatility, and relatively easy to restock weapon stores.
The Cerberus is armed with a 90mm Gauss Rifle that allows it to deal with most combat situations fairly easily, while the optional Chemical Laser Rifle gives it a significantly more powerful attack power at the cost of effective weapons range. Because of this lack of extra range from the secondary rifle, the Cerberus also supports a hip mounted Titanium Axe, though these two weapons are not standard equipment. The Cerberus can also be specially equipped with a Stormbolt Artillery Cannon. However it is generally reserved for special operations purposes, as it greatly increases the mecha's profile, leaving it an open target in most combat situations.

Weapon Systems

Black Sphere Drive (Type Alpha)
Location: Mounted into mecha frame

Description
While not a weapon system, the Black Sphere Drive is a vital piece of equipment that was developed for use in the second and third generation Lohengrin Mecha. While the main purpose of the Black Sphere Drive was to provide thrust for larger air born craft, the smaller Alpha Type Drive module was adapted to allow small vehicles and mecha an energy efficient flight system.
The Black Sphere Drive is made up of two vitally important components – a central core, and an outer shell like layer. The central core is externally controlled to make subtle and minute movements that are then channeled through the outer core – these movements are converted to kinetic energy, which is then magnified several thousand times and causes the outer shell to move. Any craft (mecha suit, vehicle or battle ship) which uses a Black Sphere Drive has its frame lined with the same material as the Drive’s outer shell, and then directly connected to the Drive system itself – thus the kinetic energy that channels through the outer shell transfers into the frame of the craft itself. When applied as a means of flight, the Black Sphere Drive generates enough kinetic force that it is able to counter-act the forces of Earth’s gravity, generating lift.

90mm Gauss Rifle

Location: Hand Carried, Magnetic Coils powered by power coupling in mecha's hand
Rate of Fire: 3 Round Burst Fire or 1 Round Fire Setting
Ammunition: 200 Rounds fed to weapon by hip mounted ammunition canister
Description
The 90mm Gauss Rifle fires 90mm Full Metal Jacket Boat Tail Armor Piercing rounds made from a copper coat and tungsten carbide core. The rifle uses a magnetic coil system to fire the 90mm rounds at extremely high velocities, increasing the maximum distance of the rifle as well as increasing its armor piercing capacity. The 90mm gauss rifle can fire in a standard three round burst, or in single round setting – making an excellent sniper rifle.

Chemical Laser Rifle

Location: Hand Carried
Output: 2.5 MW
Ammunition: 10 Shots per Cartridge, Extra cartridges stored on back hip mount
Description
The Chemical laser rifle uses a deuterium-fluoride reaction in which fluorine atoms are accelerated through supersonic nozzles into a laser cavity where it is mixed with Deuterium in a low-temperature low-pressure environment, forming an excited Deuterium-fluoride molecule. The stimulated photons as a result from this reaction are then used to create a laser beam which is capable of generating approximate 2.5 MW of energy in output power. When applied as a weapon, the Chemical Laser is able to do a devastating amount of damage to most objects.

Titanium Axe

Location: Hand Carried
Description
The Titanium axe is a hand held weapon measuring in at a length of 2.5 meters. Its handle grip and blade are made from different types of Titanium Composite allows in order to allow the maximum cutting potential, while at the same time providing an optimum weapon strength. The blade itself is made from an alloy composite to give maximum strength and durability, while the edges have been heat treated and hardened to give a stronger cutting edge. The handle is made from a slightly softer composite, allowing the force and shock from impact to transfer through the blade to the handle, distributing impact along the full length of the weapon to minimize breaking potential.

Stormbolt Artillery Cannon

Location: Hand Carried
Rate of Fire: 5 rounds a minute
Ammunition: 50 rounds fed to weapon by hip mounted ammunition canister
Description
A very large and very powerful artillery cannon, the Stormbolt Artillery Cannon fires 155mm explosive howitzer rounds. Howitzer rounds generally have a higher-than average splinter effect than most artillery rounds, making them a superior long-range artillery ammunition.

see also:
Xanavi Project: [link]
M-18G Juggernaut: [link]
M-22S Maelstrom: [link]
M-14 Marduc: [link]
M-xx Arganac: [link]
Show
Add a Comment:
 
No comments have been added yet.

REPORT ON THE JUGGERNAUT CLASS LOHENGRIN

Model Number: M-18G
Classification: Heavy Assault Mecha
Manufacturer: Lohengrin Engineering
Pilot: N/A
First Deployment: N/A
Accommodation: pilot only, in fixed cockpit mounted into mecha frame
Head Height: 10.0 Meters
Weight: 45.0 tons
Sensor Systems: Head Camera; Heat Based Sensor System, 200 meter effective range
Targeting Systems: Onboard Computer
Construction: Reinforced Titanium Composite Alloy
Power Plant: Onboard Energy Battery, 2 Hour Operational Time
Propulsion System: Black Sphere Drive, Beta Type
Flight Speed: 200 km/h
Maximum running speed: 20 km/h
Leap Distance: 2+ Meters
Safe Fall Distance: 10+ meters
Armament: Black Sphere Projectile Cannon
Special Armament: N/A

Overview

The Juggernaut series lohengrin mecha is one of the ‘second generation’ lohengrins developed by the Lohengrin Engineering group. The others in the series include the Cerberus and Maelstrom series. All three models utilize the same basic frame, with a number of individual developments to specific roles, as well as a number of unique features that developed as Lohengrin Engineering became more advanced in developing mecha and weapons technology.
The Juggernaut is the heaviest armored and slowest moving of the three lohengrin designs – but it also has the highest potential weapons load-out yield and destructive capability. The Juggernaut’s slower pace is compensated for by the fact its armor layering is twice that of most models, giving it a major defensive booster against most mecha based weapons, and a neigh impervious state against most traditional weapons.
Armor, however, is only one of the Juggernaut’s impressive design features. The largest part of the Juggernaut’s design role is its Black Sphere Projectile cannon, which gives it an unparalleled destructive power against any and all types of ground based vehicles and structures. While the Black Sphere Projectile Cannon is almost exclusively for anti-ground based assault, its wide heavy reinforced frame allows the Juggernaut to load up a variety of other heavy striking weapon systems for most any enemy type, usually taking place as some form of missile system.

Weapon Systems

Black Sphere Drive (Type Beta)
Location: Mounted into mecha frame

Description
While not a weapon system, the Black Sphere Drive is a vital piece of equipment that was developed for use in the second and third generation Lohengrins. While the main purpose of the Black Sphere Drive was to provide thrust for larger air born craft, the smaller Alpha Type Drive module was adapted to allow small vehicles and mecha an energy efficient flight system. However, the Alpha Type was generally too small for larger scale weight classes, but the larger Omega Type used for larger ships generally proved ‘too power’ and too detrimental on mecha operational times. To compensate for this issue, a slightly larger variant of the Alpha Type was created – the Beta Type.
The Black Sphere Drive is made up of two vitally important components – a central core, and an outer shell like layer. The central core is externally controlled to make subtle and minute movements that are then channeled through the outer core – these movements are converted to kinetic energy, which is then magnified several thousand times and causes the outer shell to move. Any craft (mecha, vehicle or battle ship) which uses a Black Sphere Drive has its frame lined with the same material as the Drive’s outer shell, and then directly connected to the Drive system itself – thus the kinetic energy that channels through the outer shell transfers into the frame of the craft itself. When applied as a means of flight, the Black Sphere Drive generates enough kinetic force that it is able to counter-act the forces of Earth’s gravity, generating lift.

Black Sphere Projectile Cannon

Location: Hand Carried
Rate of Fire: 2 Round Buckshot, 6 Buckshot Shots per Minute
Ammunition: 6 Rounds Ammunition Clip

Description
The Black Sphere Projectile Cannon is the ultimate in sheer destructive potential developed by the Lohengrin Engineering team. Rather than firing traditional weapon rounds which either exploded or were designed for armor piercing, the Black Sphere Projectile Cannon fired spherical rounds of steel which had been combined with the same material which made up the core of the Black Sphere Drive System. These projectile rounds are loaded up into the gun’s firing chamber before being fired out with magnetic coils (similar to the gauss weaponry used by the Cerberus and Maelstrom models). As the rounds exit the barrel of the Projectile Cannon, they are given a charge of Black Sphere energy from the Juggernaut itself – which combines with and amplifies the existing kinetic force of the rounds. What usually follows it a sonic boom as the Black Sphere Rounds are delivered to their target at supersonic speeds. Generally speaking, the impact alone is enough to devastate any ground based target, and turn the surrounding area into a flattened crater – but the effect is all the more devastating against mecha or battle ships that use the Black Sphere Drive System. When impacting against a craft that uses a Black Sphere Drive system, the Black Sphere Rounds will impact against the hull, shattering the outer-plating as the remainder of the kinetic force transfers into that craft’s Black Sphere Drive system, causing a negative energy feed back that will cause the entire craft to move in separate directions at the same time, tearing it apart.

see also:
M-22A Cerberus: [link]
M-22S Maelstrom: [link]
M-14 Marduc: [link]
M-xx Arganac: [link]

Black Sphere Projectile Cannon (version2): [link]

thanks to ~SeijiTataki for helping with the specs :thumbsup:
Show
Add a Comment:
 
No comments have been added yet.

practice....

been very busy with work...
Show
Add a Comment:
 
No comments have been added yet.

Series of mecha commissions for [link]

Images not to scale.

Deviant made the picture a little fuzzy/resized. Click the "download" button for best quality!
Show
Add a Comment:
 
No comments have been added yet.

Series of mecha commissions for [link]

Images not to final scale.

Deviant made the picture fuzzy/resized. Click the "download" button for best quality!
Show
Add a Comment:
 
No comments have been added yet.

Collab between La-belle-machine [link] and myself, based off his original sketch.


Also, mecha guys check out:

[link]
Show
Add a Comment:
 
No comments have been added yet.

Another redraw. I've noticed when I joined I posted a few big mechs, then just stopped. I think I'll end up redrawing them all, as I'm almost there.
Original - [link]

Heres another bio neural type mech. The pilot jacking in through spinal taps to take better control of the mech.
This particular model (if I keep it) is the Rangers main biomech model deployed by purple battalion.
Heavily armed, armored, and shielded. Customizable shoulder hardpoints carry extra ammo or mounted weapons. It cannot articulate shields to the degree an Elemental can, but its comparatively massive reactor allows it to exert huge forces none the less.
Show
Add a Comment:
 
No comments have been added yet.

As noted in my last journal, what started as a personal exercise to redesign classic and unseen mechs (Marauder first) is now a project being commissioned by No Guts No Galaxy [link] . Now I'll be able to churn out the designs at a much faster pace :)

A 70 ton Warhammer 4L sporting Kell Hounds mercenary colors.
Weapons:
2 Particle Projector Cannons
4 Medium Pulse Lasers
1 Streak Short Range Missile 6
Show
Add a Comment:
 
No comments have been added yet.

I haven't drawn this in over 2 years, and haven't done a decent version of it since before I started working digitally, it's just such a beast to draw :D

Shimmering Sword, SMR06 Behemoth experimental mech (named after the bright particle lances fired from it's arms).
Drop this into any battlefield with relatively level terrain and it will create an area denial zone with weapons you'd expect to find on naval ships.
-2 Howitzer type guns provide beyond line of sight strike capability, using guided munitions for accuracy.
-Arm mounted Ion Accelerators will slice anything in half that comes into direct visual (or hides behind less than a hillside)
-4 laser turrets and a central missile system provide medium range defense against ground and air aggressors.
Massive cooling systems on the mechs back fight against the heat buildup caused by running the numerous energy weapons, large reactor, and an energy shielding system. The high proportion of energy weapons also leaves it weak against opposing shielded targets. The SMR doesn't deploy without escort though.
Show
Add a Comment:
 
No comments have been added yet.