.original resolution 2000x2800
.created in 3dmax5 / photoshop 7
very nice to do abstract shitz again,
photography is nice but this is my thing.
Ilove this pic, and I hope you do too :].
comments and critics appreciated,
favs would make my day. thank you.
The last piece ill submit in a while..so wanted to get it out the way, da keeps fuckin up..space for icons on left, wallpaper version like this forces me to keep my desktop tidy, so try it. [link] up soon!
PSDfile:visualrealm ( [link] )
Please check him out!
I've been working on this on and off for a few days now. did try a version with some 2D work, but it just didnt look right.Yeah AM actual submition something with some time put into it! hope you all injoy this one.
I would like to thank everyone for their past and present support.
Well this is collab week lol.......this is with my good friend ~ndh and our second one..I made the shapes and he did the rest...and it turned out amazing looking to me.Check his work out, he's truly a great artist.
Been ages since I posted an image(been working alot), but I had some ideas last night, and finished it up when I came home today. I've really missed doing art for so long(due to ut2k4 lol), but thats going to change. To me I needed a break, but you can never take away what you are inside, or it will grind at you.
All I can say is wow..This is my second collab with my good friend *aarora, and this guy just keeps getting better by the second.
I gave him a mediocre render(been out of ideas ab wise lately), and he turned it into something fantastic imo.Check out his work....he's great.
Yes thats right. Deja Vu ?
This ship will be used in a collab with !!
So keep your eyes peeled. Im hoping this one turns out great!!
On a side note, i really like how Vray handles the shadow maps (i found it much better then default scanline or mental ray)
Faces: 21318 (according to summary), 50000 (polys) according to polygon counter
Lighting: 12 x Omni Lights (0.18 Multiplier) with Shadow maps (3x multiplier on shadow density)
HDRI: slight raytraced HDRI mapped reflection, around 15%
Renderer: Vray (Free Version), Adaptive subdivision (Min rate 1 Max rate 2 Threshold 0.1)
Render Time: 4m14s
Photo taken a couple nights ago at Sand Key Beach in Florida. This photo is a personal fav to myself, this is the beach I grew up going to during my childhood and this was the first time I have returned back in 15 years. It was nice to see this place again and was amazing how many forgotten memories popped up in my head by just looking at the landscape. These rocks were the first place I ever learned how to fish with my grandpa (rest in peace) and my cousin.
It was nice to be able to leave this place with a nice image to take home and to remember...
Rushing back to Vegas last monday night on the Northshore Drive in the Lake Mead Recreation Area.
Caught this beauty of a landscape right after sunset, did a 25 second exposure to soak up that amazing red rock of the southwest
25 second exposure at f8