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Another Knightmare Frame franken? two out of three finished Knightmare Frame Projects, complete!

This is the Caennard. It's a Limited Production version of the Justine, with various weapon, design and functional elements taken from the Guren SEITEN Eight Elements Type, such as the Radiation Wave emission capabilities and similar energy wing propulsion systems. Suffice to say, it's like the Justine and Guren SEITEN had a baby that was splashed with gold, vanilla and black.

Feel free to comment~

This is a Franken designed by me and thus not an original, from-scratch creation, though it includes -a lot of- original tweaks and parts in the design. Arts used belong to their original creators and not me.
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The request for this Franken came as far back as 2 years ago, on August 26th, 2008. Through several thousand bouts of laziness and no drive to finish it... I've finally finished it!

Though it's completely de-railed from the original request, I like the way it turned out. Colors inspired by Saber from Fate/Stay Night.

This is a Franken designed by me and thus not an original, from-scratch creation, though it includes -a lot of- original tweaks in the design, as well as some minor parts. Arts used belong to their original creators and not me.

Probably one of the last few frankens I'll release, since it's been ages between this one and my last one.


------

EDIT: Since the link I provided doesn't seem to want to link to the direct post, but the overall topic instead, I've decided to post the wall of text here for those who wish to read it.

Model number: X-X3
Code name: Constantine Mk. III
Unit type: Ground type Xth generation knightmare frame
Manufacturer: Special Forces Engineering
Operator: Britannian Special Forces
Rollout: N/A
First deployment: N/A
Accommodation: pilot only, in enhanced operations cockpit in torso
Dimensions: overall height 5.80 meters
Weight: unknown
Construction: Type-R1 Farhlite Super-dense alloy plating
Powerplant: Ultracompact energy filler x 2, replacable high-output electrical cartridge, uses advanced Yggdrasil mana drive superconductor transfer system and Sakuradite accelerator components, power output rating unknown
Equipment and design features: Heel spinners x 2, located on heels, Land spinners x 2, located on sides of legs; Constantine Custom "Liftless" weight-reduction and enhancement system; specialized interior muscle fiber weight transferrence build; fact-sensors x 4, located in knees
Fixed armaments: "Caledfwlch" and "Clarent" Shoulder-mounted heavy harken swords x 2, hand-held seperately while in use, act as rocket-propelled slash harkens from shoulders, includes high-output MSV barrier shield x 2 on outer plating; Ultracompact MSV barrier shield x 2, mounted to elbows; Low-output semi-automatic hadron blaster x 2, located in gun ports on upper chest
Optional hand armaments: Dyrnwyn anti-knightmare sword x 1, hand-held while in use, mounts to multi-purpose weapons back rack; A-LAPIS (Advanced Linear Attack Potency Intrepid Shooter) Triple-barrel rifle x 2, hand-held while in use, mounts onto multi-purpose weapons back rack

Technical and Historical Notes:

A successor unit to the Bedivere design, based off of two failed blueprints originating from the time of the Missing Generation, and some time before the reformation of the Britannian Military after the death of Emperor Lelouch (Generally referred to as the Constantine and Constantine Mk. II, though they had no official name on paper). While the Bedivere was designed as a general successor to the Lancelot while featuring time-proven perfected technologies, the Constantine Mk. III goes farther by incorporating the latest in Aesir technologies with the know-how of Britannian engineering, creating a deadly ground-combat machine. While utilizing the general outline of the Bedivere, the Constantine Mk. III broke the general frame design and became it's own stand-alone model. The idea behind the Constantine Mk. III is "back to the basics", and the frame was built around such. It is a high-performance Knightmare Frame geared towards a ground combat specialty, so much so it has no need for float systems; the Constantine Mk. III doesn't come to it's enemies in the air... rather, they come to it, whether by choice or through force.

The Constantine Mk. III's primary focus was ground offense while having superior defense against modern anti-knightmare frame weapons. To that end, it employs the "Constantine Custom "Liftless" Weight-reduction and Enhancement System". While this system has its roots in float system development, its focus is directed elsewhere. The system cuts the weight of the Constantine Mk. III's body by more than half, giving it a base weight less than the 7th generation knightmare frame Vincent. It's extremely hefty weight is attributed to the synthetic metal material used to construct it's interior frame and armor; a thin but heavy material with strong durability. Suffice to say, anti-Knightmare Frame weapons of the past and present, especially ranged weapons, do little exterior harm; as such the only way to truly engage the Constantine Mk. III is in close combat. Even then, it's not a push-over; the system applied to reduce its weight can also be temporarily transferred when touched by the frame... as such, it can lift over twice it's body weight. This allows it to pick up and throw enemy Knightmares, which regain their base weight once losing contact with the Constantine Mk. III. This is only made possible due to a special muscle-style fiber wrapped around the Constantine Mk. III's arms, which tranfer the flow of energy from the liftless system to the hands.

When it comes to armaments, the Constantine Mk. III focuses more on deadly close combat weapons, but doesn't get shy of ranged equipment. The large shield-like weapons mounted to it's shoulders are actually giant slash harkens, which conceal extremely powerful MVS swords within. They can act as hand-held weapons, or as extremely long-range slash harkens with boosters, allowing them to change direction constantly in mid-flight and "hunt down" aerial enemies, entangling or penetrating them and dragging them down to the ground to be destroyed by the main body. It's primary hand-held weapon is a sword known as the Dyrnwyn, designed based on similar principles to the Galahad's Excalibur. When held by the Constantine Mk. III, a intensely focused blaze of particles engulfs the sword, allowing it to cut through weak barriers and physical objects with ease. It's only form of hand-held ranged armaments consists of an advanced LAPIS rifle (as used by the Edinburgh and Bedivere), which features three barrels instead of one, as well as a larger size design. It's body-mounted low-output hadron blasters are intended for close range rather than far, usually used in conjunction with the slash harkens; enemies are ensnared and pulled in close, then pelted to death by the hadron blasters.

A number of other minor technologies went into the production of the Constantine, mostly pilfered from data obtained from the remains of the Prototype Einherjar. This includes a Britannian-made version of the Einherjar's Sakuradite Turbine Amplifier. With the ultracompact reactor technology in their hands and the ability to amplify minor energy into major energy for prolonged operation times, the Constantine Mk. III can employ energy-consuming barriers that have become obsolete due to their high-energy cost. While it cannot produce similar effects to the Prototype Einherjar's amplifier, the technology quickly allowed the advancement of new and improved Yggdrasil superconductors, which are designed in a way that can easily replace the conductors in older generation models. The Constantine Mk. III has broken the mold imposed by energy shortages for military weapons, and as such has become a great symbol on the battlefield for Britannia as a high-performance machine not bound by modern military weapon limitations.
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A Knightmare Frame produced by the Mercenary Organization Aesir, using stolen blueprints and technology from Britannia along with aid from Indian engineers. The Prototype Einherjar was the first to be rolled out, and featured a complex control cockpit and sluggish features; it wasn't so much a wildhorse as much as it was difficult to operate with its choice of controls. All in all, its performance was on par to that of the Sutherland, though at that time it could only operate at or near 30% functionality with its various test pilots.

As further testing simplified control features, more and more of its power and functionality came out as a result of its "Sakuradite Turbine Amplifier", which enhanced and increased the functionality of sakuradite in the frame. Unfortunately the Prototype Einherjar would be destroyed at the hands of the Bedivere, a more advanced and powerful unit, nearly killing the pilot; by the time of this battle, the Prototype was showcasing nearly 80% of its power, surpassing the Lancelot Air Cavalry in power and speed.

Its subsequent upgrade, the next of the line Einherjar, featured salvaged parts from the original; mainly the head and Turbine Amplifier. It also featured all around improvements in all areas, from control to maneuverability, speed and attack power. It would be even further upgraded into the Einherjar Luceid, which boasted extreme power on par with that of 9th generation frames, despite its lack of a energy wing system. The Einherjar would continue to operate throughout the latter parts of the war and well after the war ended, and much of its self-evolving enhancements were eventually implemented in other designs, like the Justine and Equitess.

Figured I'd start grouping similar machines together, as it'd reduce the number of things I have to put up while maintaining image quality. The Einherjar Line are all technically one Knightmare Frame anyways; parts of the destroyed Prototype went into the Einherjar, and the Einherjar Luceid is a self-evolved form of the original, which adapted and upgraded its own parts at the behest of the nanomachines composing its frame.

This is a Franken designed by me and thus not an original, from-scratch creation, though it includes some original tweaks and parts in the design. Arts used belong to their original creators and not me.
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My first ever attempt at creating a custom Knightmare Frame from the anime series Code Geass. I think I did a pretty decent job if I do say so myself.

The summarized backstory to this guy is basically that 50 years after the events of Code Geass, KMF technology has been at a standstill because of the lack of a need to use them. However, people begin competitively fighting with refurbished KMFs and a new sport is found in local KMF fighting tournaments. This knightmare in particular though, shares parts with an unknown KMF, found badly trashed under a heap of broken down units. It's restructured into the Vagabond Type 1. To differentiate it from the numerous other KMF's it fights with, the pilot engraves an "X" onto its chest, simply because in his opinion it looks cool.

Since I've started on this, I might as well say I do plan on making upgrades to it possibly until I can have a Type 2 and 3, all increasingly customized until I can get it as original as possible. Who knows when this will happen though.
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Here we have the reason I pushed out the battle damaged Type 1 out without giving it my usual effort. I noticed a patter of each new franken I make usually being better than the last in terms of design and overall quality and here I'd say this is example of that. I'm very pleased with how this turned out and it just might make the beginning of me churning out even more Knightmare Frames if I don't run out of ideas.
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Something new? From me? - Believe it.

Tech Specs:
Model Number: GNX-609T-[GE]
Model Name: GN-X Ground Enforcer Type
Unit type: Experimental Ground Combat Mobile Suit
Head height: 19.0 meters
Overall weight: 71.1 metric tons
Equipment: GN Tau Drive
Armament: GN lance w/rifle x 1, GN vulcan gun x 2, GN claw x 2, Modified GN shield x 2, GN beam saber x 2, GN beam rifle x 1
Information: With the Reemergence of Celestial Being, A-Laws is forced to devote most of their forces to defeating the Gundam Meisters. With Katharon still waging war in the middle east the Earth Federation experiments with one of its proposed designs for a new GN-X model. The GN-X Ground Enforcer Type is completely devoted to ground combat, featuring a modified thruster system for more output at a more efficient rate, modified feet design for a GN-hovering effect providing speed and mobility, a heavier E-Carbon armor for extra protection, and two modified GN shields mounted on both shoulders providing even more protection. A suit designed specifically with countering Katharon in mind this GN-X proves to be a highly effective force against previous generation suits. With the higher cost to convert the GN-XIII to this variation and A-Laws dominating the federal budget only four Ground Enforcer Types are completed and put into service in the middle east.
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this is my 3D rendition of my friend's Surgle original Mecha concept here : [link]
a minor modification was done but the original shape stilll preserve. enjoy..
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the longer explonation are here
this is the main mecha from my mecha animation story "HAZELIFT"

The Prototype RE-6sx Code Name : ARNVID,

the most advanced TG(Tactical Gear) during the Rain meteor crysis, it was built for surviving on the harsh atmospheric environment, but later in the story, the Recovery Escort(RE) Version-6 machine turns out to be a hope and new weapon againts the rise of new world tiran.


all the aspect of this TG ,power, speed, stealth capabilities, accuracy are surpassing all of its competitor on its time,

unfortunatelly the new developed solar fuel reactor that powered this machine are still far from stable, thus this machine only could active less than hours, even though later in the story the weakness was revamped and fixed, the pilot must struggling againts its weakness during it first roll out and made a lot of some story plot ;)
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made this after one of me old buddy, talk about our college dream(yeah, a full story animation and manga of mecha science fiction, sadly it turns out to be just a daydream till now thanks to our own bussiness).

the original idea actually already sketched about 3 years ago, but if i look back, the mecha design are waaaay to elementary-schoolish-style compare to these day standard LOL so i just add many-many change here and there...a lot

here the concepts


the simple story just : this mecha are not actually built for war, as its main purpose are to help human fixing the ozone hole in the harsh atmospheric area which on its time where heavily damage by a sudden meteor impact. but later in the story , the reign of new world tyran organization try to conquer all the nation region during this time of crysis,

the plan of desperation project then disturbed by invasion and declaration of war thus the world then separated by 3 separated faction, each with their own purpose. at the same moment earth still get a meteor impact that if not prevented will bring a massive damage to life on earth.

this mecha which built for fixing the ozone eventually became a war machine to protect its people and its people believe.

well that's the story from my animation "Hazelift"..i just wonder when we could bring this story to real animation and manga heheh

C&C really appreciated..
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A knightmare frame from the movie code geass lelouch of rebellion r2
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A franken of Knightmare Frame's from Code Geass Anime and game. And that's actually all. I'm not good at writing descriptions. Hope you like it.
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Hmmm... Strange but lately i started uploading art of Knightmares before thy were showed in anime or games. Anyway This one is one of the first design of Lancelot. As you can see major difference is in coloring and some ornaments. Beside that it look the same as final version.
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Another early version of knightmare design for Code Geass: Lost Colors game. This time Rai would pilot it if he chose Britannia Empire route. It doesn't look bad, but is still think that Lancelot club is way better than this one.
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Name : Arvalor
Serial Number : ADV-01
Unit type : Advent – War Spec Combatant - Unit
Height : 13.5
Weight : 36,6
Power Source :
-Ether Core
-Emergency Power Pack
Armor : Composite Carbon
Special Equipment :
-Gravity Canceller
Fixed Armaments :
-20mm CIWS x 2
-“Fire Bee” Multi Terrain Missiles x 2
-“Strahl” Transformable weapon
-“Claiomh Solais” dual purpose weapon
Optional Weapon: None

Advent with high performance attack capability meant for an all out war. Arvalor is equiped with the famous “Claiomh Solais” and various of other weapon. Arvalor’s ether core is rather unique as it’s very sensitive in responding pilot’s emotion, the ether core capable to generate power exceeding its limit however it’s very unstable.

20mm CIWS x2
A CIWS (Close-In Weapon System) mainly used to counter missiles, not to effective against ARC.

“Fire Bee” Multi Terrain Missiles
Missiles launcher with advanced homing program capable to respond and put evasive action against incoming interceptor also designed to adapt various trajectories and even able to hit target underwater.

“Strahl” dual purpose weapon
A beam gun/short sword assist weapon shaped like a smaller size Claiomh Solais, its beam gun mode is a lot weaker but has quicker firing rate and easier to use, can be combined with Claiomh Solais to achieve its 2nd stage form

“Claiomh Solais” Calibur-X08 dual purpose weapon
A weapon that is 1 of 10 legendary calibur-x weapons series. A great sword with built in beam cannon, it’s output might vary from standard beam rifle to high caliber beam cannon. Its blade made from composite material that able to channels beam energy thus increasing it’s cutting capability even more. Claiomh Solais also has 2nd stage form achieved by combining it with strahl, in this form the beam output was said to exceed even the battleship class beam cannon

Gravity Canceller
A device that alter Arvalor’s weight up to 50% but still capable to maintaining the mass, making Arvalor to be lighter, faster and also having greater physical attack momentum. However this device constantly consumes a large amount of energy.

----------------------------------------------------------------------------

Finally finished the Arvalor, though after seeing 00[Q] it made me wanted to revised the design again
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Name : Spirits
Serial Number :
Unit type : Advent-High Mobility-Melee-Unit
Height : 13,1 Meters
Weight : 27,3 Tons
Power Source :
-Ether Core
-Emergency Power Pack
Armor : Layered Composite Carbon
Special Equipment :
-Gravity canceler
Fixed Armaments :
-20mm Vulcan Gun x 2
-Short Blade x 2
-Blade anchor x2
Optional Weapon:
-”Kiyomasa” katana
Pilot: Reki

Advent with high speed attack capability, mainly uses its short blades and an extremely sharp katana to deliver a quick yet lethal attack. Spirits movement is fast and agile thanks to the Gravity Canceler that able to manipulate Spirits’ weight. Spirits also has a specially layered armor and multi-terrain booster that allow spirits to fight well underwater . An additional equipment called Hresvelgr booster can also be equipped to give Spirits flight capability.

Armaments & Special Equipment

20mm Vulcan Gun x2
A ranged armament specially modified to be more effective underwater, mainly used to counter missiles, not to effective against ARC.

Short Blade x 2
A pair of short blades mainly used as a primary weapon and melee defence. The sharpness of the blades is way inferior to Kiyomasa but very lightweight.

Blade Anchor x2
Bladed anchor attached to Spirits hands, tends to be used with the short blades to increase attack range or to retrieve thrown blades.

"Kiyomasa" Katana
A katana named after "Kato Kiyomasa" and one of the seven katana named after “The Seven Spears of Shizugatake” . It is said that Kiyomasa is so sharp that the user won’t feel anything when it cut through something. The only weapon inherited from Spirits’ previous pilot’s configuration, but rarely used by Reki.

Gravity Canceller
A device that capable to reduce Spirits’ weight up to 70% but still capable to maintaining the mass, making Spirits to be lighter, faster and also having greater physical attack momentum. However this device constantly consumes a large amount of energy.
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Finalized design of Advent Spirits and Reki (whew at last....), Background story still on pending, anyway "Blade" at Reki's affiliation is a term for mercenary in this story, such as Raven & Lynx in Armored Core

Old Reki
[link]

Old Advent Spirits
[link]
[link]
[link]
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This will be the final update of this AS. Changes in this version are the following:

New GRAW-2 Monomolecular Cutter
New 57mm Sniper Rifle (Now fold-able and can be mounted on the back)
New set of Feet
Remodeled Head, Back Hatch and Chest
Added a Multipurpose Weapon Latch
Overall height increased by 2%

I'll Upload the .skp once I get my home internet up again. Thanks for viewing
:D

Created using Google Sketchup 7, Bunkspeed Hypershot and Adobe Photoshop

Full Metal Panic! (c) Shouji Gatoh, Kadokawa, Shikidouji
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Rendered using Bunkspeed HyperShot. Sketchup users should try this rendering software, you won't be disappointed!
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:iconturinuz: asked me to to translate one of his Frankens to 3D. I accepted the request and added some of my input such as the design of the rifles and shield.
From top to bottom: Option Parts, REV-1 Power Components, REV-2 Power Components.

Click this [link] to view its technical data. You just need to scroll down a bit.

Here's what the Franken looks like in 2D:
[link] Daeg Hagal II Basic Mode, Basic Colors
[link] Daeg Hagal II Discharge Mode, Basic Colors
[link] Daeg Hagal II Basic Mode, Custom Colors
[link] Daeg Hagal II Discharge Mode, Custom Colors
[link] Daeg Hagal II Equipped with REV-1 Components, Basic Colors

Thanks for viewing :D
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Here is my knight mare I made it take me a while, but it looks awesome,

it has claws and an tail that holds his sword. it was special ability to transform to a beast (which I will draw it later and also my pilot) you can see that he is on side of the Zero and his black Knights.
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Britannian Force Development team’s newest weapon. It is a seventh generation Knightmare Frame that was developed by Llyod. The ratio of sakuradite in the “core luminous”, the center of the Yggdrasil Drive (the source of power of Knightmare Frames), is high and that is where it gets its high combat skills. There are also various places in the body where sakuradite is used, and therefore surpasses the ability of the Knightmare Frames before it. However, because of this it restricts its pilot options. It is equipped with two SLASH-HARKENS and two FACT SPHERES. The MASER VIBRATION SWORD (MVS) equipped on the two sides of the cockpit slashes its prey using high-frequency oscillation.
The VARIS (a rifle, short for Variable Ammunition Repulsion Impact Spitfire) can control the repulsion of its ammunition.
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Constructed under the auspices of Prince Schneizel El Britannia, the IFX-V301 Gawain is a highly unusual Knightmare Frame. Larger and heavier than practically every Knightmare produced up to that point, the Gawain features many experimental technologies, most of which are incomplete at the time of its first deployment. Instead of the ejection block cockpit standard to Britannian Knightmares, the Gawain features a two-seater cockpit, though only one pilot was needed to operate the machine. As a result of its unorthodox design, it remains unknown if the Gawain even features such standard Knightmare technologies as the factsphere sensor camera. What it does include is the advanced tactical computer called the Druid system, the flight-capable Float system, and the powerful but uncontrollable hadron cannons. Initially, Schneizel plans on using the Gawain's Druid system to analyze the mysterious ruins found on Kaminejima Island, but his plans are disrupted when Zero and Kallen Stadtfeld of the Order of the Black Knights steal the Gawain in order to escape from the Britannians.

After returning to base, Zero has the Order's resident scientist Rakshata Chawla install a Gefjun Disturber, which regulates the hadron cannons' power as well as providing the Gawain with a degree of stealth. The Gawain becomes Zero's personal Knightmare, co-piloted by his partner C.C., the only Black Knight to know Zero's true identity as Lelouch Lamperouge. During the Black Rebellion, Lelouch comes under fire from Jeremiah Gottwald, enhanced by Britannia's Code R project and piloting the experimental Siegfried. In order to deal with the threat and allow Lelouch to rescue his abducted sister, C.C. pilots the Gawain solo and grapples with the Siegfried, pushing both machines to the bottom of the ocean. Over a year later, the Black Knights recover the ruined Gawain, and Rakshata uses whatever components she can recover to build the Black Knights' airship Ikaruga, as well as a new knightmare for Zero, the Shinkirou.
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been a while since i drew a Knightmare Frame. anyways, tore myself away from drawing ponies to make this, the Gawain Nerion, an upcoming Knightmare design from :iconwingzeroalpha173:'s fanfic "Code Geass Megiddo"

now i'm off to go spend my weekend with Karl Marx, Rene Descartes, Thomas Aquinas, and Richard Rufus of Cornwall. they will all hurt me. now taking bets on who will hurt me the most!
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Knightmare Frame for an old Code Geass fanfic. this thing was supposed to be the personal Knightmare Frame of Emperor Charles, intended not so much for combat as for looming above the battlefield ominously so Chuckie D can give fascist fist-waving speeches. which is an obviously wise and necessary expenditure for an imperialist military superpower.
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a Knightmare Frame from an abandoned Code Geass fanfic, based more or less on the Panzer Hummel and obviously intended for heavy fire support.
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CELESTIALBEING FERESHTE'S MOBILE SUIT
GNY-001F GUNDAM ASTRAEA TYPE-F
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Software: 3dsmax; Brazil_r/s;
Texture: photoshop cs;
---------------------------------------------------------

CGTALK-- W.I.P: [link]

MORE-- BLOG: [link]

* 1400 x 1400
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GNY-001F2 GUNDAM ASTRAEA TYPE-F (CUSTOM MODEL)
---------------------------------------------------------

Software: 3dsmax; Brazil_r/s;
Texture: photoshop cs;
---------------------------------------------------------

W.I.P: [link]

MORE: [link]
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CELESTIALBEING FERESHTE'S MOBILE SUIT
GNY-002F GUNDAM SADALSUUD TYPE-F
[This is still in production...]
---------------------------------------------------------

Software: 3dsmax; Brazil_r/s;
Texture: photoshop cs;
---------------------------------------------------------

BLOG: [link]

2393*1500
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