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Similar Deviations
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Quick collaboration with my friend Pawel Dabrowski [link]

been scaled quite a bit, print maybe available and we will make a better one soon ;)
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*wirestyle vs ~silvatrez vs * concretepoet

serving overflow - [link]
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vs
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...damn title...i know....;) ..but..ok..its sum old school...render as always=bryce5 , with sum work in PS

hope to find more inspiration,soon!!!!
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render bryce.....some PS work ...all as allways ;)

brush :

thx for looking :)

small version in my scrapfolder now,too....
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uhhmm..i think...it looks like a lil oldschool...but me like oldschool...;)

render=bryce......rest PS

brush:
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Sum Oldschool, tried to improve my brushings with a new technique!
Hope u like it!
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New art hope u like it...

How i created this:
at first i wanted model a drydock from star trek, sumthin like this:
[link]
I found better explained contruction drawings in the net...

While doing this eander i thought: " Hey this would be n!ce as an abstract!"
HERE IS IT
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New pic, i like the result a lot, all over, the quality!
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random bullshit for oxygenetics latest pack, dont remember the name of it.

u start waiting some quality depthCore stuff soon.

love to world.

3xW._karmacoma
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Destination Skyline by Antti Sinisalo
________________________________________ _____________
long time no see wallpaper by me.
1600, 1280 and 1024 version included in the zip.
Everything is made with 3d studio max and Photoshop(birds made with 3dsmax).

Enjoy.

-Antti Sinisalo
//21seconds.vze.com
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{ Digimortal }
_

Lets see if you like it more this way....

enjoy
_


_
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:hprince:AIRSCAPE - JEREMIAS VIRTANEN 2005

Partly inspired by niteangel's recticore.
3d studio max 5 modelling, default scanline rendering,
photoshop postwork.
It has a huge resolution,
so there's gonna be print available.
Now when I'm at holiday,
I've got plenty of time to produce art,
and that's cool.
Personally I'm very pleased with this.
It's worth of effort for me yeh,
hopefully for you too.



:heart: :hug:
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ISENGARD
I CAN STILL HEAR THE FIRE BURNING



_




3DSMAX_PS7
:+fav:APPRECIATED
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XGP:ANGEL
digitally exposed

_

new stuff again,
with my nu renders.
favs:+fav: appreciated.



_
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Indeterminacy . State of Uncertainty
Poster done for my good friend, Alonzo's thesis (mid-term)





A remixed of the original poster. As he has to hand in this as a mid-term exercise it cannot be too exagerating. Then I added some 2Ds as a practise of my skillz and post it here. It is an interpretation of the boundary line of Hong Kong, at Lo Wu, and the lines on the left are the traffic networks. Glad to apply my abstract art skillz on real architecture project...


*** EDITED 13/12/2004 *** Now printable

:love: Happy Chinese New Year! :)
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Reactant . Gamma Reaction Core
The power of the future, the energy of life






Restored. Recharged. Remind you of anything?
3DS Max 6, Bryce and Photoshop. Took 7 hours to render the fireball. Wallpaper version available at Angelworld: [link]
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Datascape . Unfolding data sheet
depthCORE new pack Archae . Wallpaper







Decided to make a simple nice wallpaper for myself after purchasing a Mac mini. Then there is a new pack, so I just include it. :) Zip has bigger resolutions...also depthCORE has a non-wallpaper wider version.

:bulletred: You can download the ZIP here in dA See the download to Desktop button? -_-" It has 1280 and 1600 versions....

*** UPDATED . Prints available now :D
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Coma Division exhibition:
Auto [link]
Coma Division [link] is a project that gathers twelve Polish designers that create in a variety of styles, using different techniques.

pencil skatch + photoshop mouse brusching
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february >> Comadivison calendar page >> wallpaper version >> only photoshop

Coma Division is a project that gathers twelve Polish designers
that create in a variety of styles, using different techniques.

We proudly present our first
issue of comadivision calendar
for the year 2005.
Feel free to download it,
print and hang it on your wall or
above your bed. Enjoy.

so go to >>calendar.comadivision.com
[link]

download pdf !!!
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photoshop
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________________________________________ ________________________________________ ____________bastard lights by Hipócrates Rodriguez_

- Just liked the organic feel of this render and raise the light amount at Ps7, my brain told me that if I brushworked this it would be overwhelmingly crowded so I just play on top of it with some typo/2d stuff_ as always......Bryce5 & Ps7_ and please if it's jaggy or pixelated don't tell me, cos I know already, I always do my best to get rid of the jaggies if you see them is that I couldn't do more to erase them

Have a nice day :wave:

[link] _ [link]
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________________________________________ ___________________________Leshiner _Hipócrates Rodriguez_

___________________________________Did this one in a sleepless night.......... next/upcoming wallpaper will have brushwork and no 2D/Typo_

Take care :wave:
[link]
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________________________________________ ________________________________________ ______Glareous by Hipócrates Rodriguez

I forgot I did this almost a week ago, bryce+Ps7...............................

.........have a nice day :wave:

used 3 brushes from *inception8
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Next collab with me and XTER -> [link]

Please comments and FAVs :D :D
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please comments\\
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please comments ;)

I used cinema 4d and ps7
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>>>>>vs<<<<<

okay here is a nu collab from me and one of ma homies :D
he did this awesome render...and BG...I did the rest ;)
hope u like it ^^


some :blahblah: and :+fav:´s are higly appreciated
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blahblah...:blahblah:
mhh...only a lil´WP

dont wanna so many 2D this time...



enjoy it ^^
hope u like it
some :blahblah: and :+fav:´s are highly appreciated ;)
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all made in PS...
really hard job :P
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