..eheh..weve all heard or thought of this at one time or another if ya played Twilight Princess......wouldnt Link's sword n shield be magnetized as well as some of his gear when he was upside down in the goron mines?
Alright, I'm putting out a challenge to all of you who own an original character that belongs to the Zeldaverse.
The challenge is relatively simple.
You must draw your OC as each of the above races, it be a full body shot... but can't be any less than a bust shot.
It doesn't have to be colored. It doesn't have to be digital.
Also, the two races you may have conflict with are the Gerudo and Goron races.
If your character is a male... for teh gerudo race you can either draw them as a female (as I did) or draw them as a male gerudo (similar to Ganondorf)
If your character is female... you have the choice of making them a male goron... or go ahead and draw them as a female goron (though there is no known female goron in the zeldaverse)
You may NOT:
Take the character and just dress them up as the races. They must ACTUALLY be the races. Pretend they are locked in a room of spirit masks of these racesa nd they proceed to try them on. XD
Now hop to it!
I tag ALL OF YOU WHO OWN A ZELDA OC!
Why do this meme??
It's a chance to discover WHY you made your character the race they are currently! It also gives some of the unloved races a chance to be drawn... and it's good practice too! The challenege really pushes your abilty to retain the character even if a lot of the physical attributes change. So you get to see if your character is dynamic enough to survive a race change and stay recognizable. Spheira fails the Gerudo section. XDD
Ok, so I shall say one thing that you MIGHT notice in this turnaround, especially if you're drawing Abyss and you get to this part.
You may notice that the marks on his horns.... aren't constant. This is because I am a freaking lazy bum and I like to ad lib a LOT. Now you may say "But Petty! You have such a nice, detailed, well-laid-out plan for the markings on the Spheira-Abyss Turnaround!". And I shall point out to you "But if you look at Abyss and Spheira-Abyss' designs.... how much of those markings are SHOWING?"
I thought so.
ANYWAYS, Here's the final turnaround for now, besides the weapons/items/actions sheet I have to do. The bio is... a bit rough, mainly because Abyss' bio depends on so many factors from so many other people besides myself and we really haven't sat down and fleshed much. (Again, I am lazy and usually the fleshing comes from just basic RP's that turn into epic monstrosities... like the RP where Abyss was actually "created" ...... thank you SO MUCH Mel. <333 XD I still credit you as Abyss' mom. Seriously.)
[EDIT] Oh hey, I forgot a little explaination about some of the side drawings, the middle of just his eyes is what they would look like if he turned off his glow, and the bottom is what he looks like when he's VERY pissed.
So without further ado, everything you've wanted to know (and more!) about our little Abbykins!~ -slaughtered suddenly-
(PS... if you see typos I missed.... HELP ME AND TELL ME.) --------------------------------------------
Name: Abyss Age: As old as Hyrule itself Height: 6' 4" Weight: Varies due to body composition Race: Zalmunna Birthday: The new year (January 1st by our standards) Weapon of choice: Twin lances (constrcted of shadowmatter) Family: Six "siblings": Tenebran, Dimas, Majora, Naharl, Oscuri and Stygia Timeline: N/A (spans all timelines, pre-series and post)
Bio: Abyss is 4th oldest of the seven Zalmunna, created by the goddesses to uphold the balance of nature by keeping dominion over the realm of shadow opposite the Paladins (also known as the Siderans) who held dominion over the realm of light. He is the most reserved of the seven, he takes his job seriously whereas some of his siblings would see theirs otherwise (looks sideways at Majora and Dimas). Though persistent with his duties, he does take the time to relax and pick up new skills, as learning for enjoyment's sake is one of his hobbies (also being immortal helps with the motivation for this, not much to do when a millennium seems like nothing to you). Eons came and went with little or no consequence between the Zalmunna and Paladins, balance was kept (for the most part, much to the distress of, again, certain Zalmunna) and all was right with the land, this being a time when the Paladins and Zalmunna would walk the land freely and would command respect of those who dwelled on Hyrule's surface. Every so often, a meeting between these two parties would be held in an area referred to as The Bridge, (proper name is Lycoris) an area of perfect balance between light and shadow where neither party held dominance over the other. It was at these meetings that Ziven, leader of the Paladins, and Abyss began to see each other as more than just members of opposing parties. Their meetings became more frequent, coming to The Bridge more often to see each other outside of the conferences between the two sides until they were (relatively) inseperable. Chand, second in command of the Paladins, soon ousted Ziven from power, banishing him to the realm of shadow (resons for this are still shady, Tessy, if you can gimme an explaination why, I'll update this). Abyss, of course, found him, and to explain his presence, told his siblings Ziven was his new "servant" (the whole relationship between them a touchy subject to Abyss). It was obvious it could not last, however, as the realm of shadow itself was slowly poisoning Ziven's body, eating away at his very essence. Knowing this, Abyss decided it was time to take action, leaving Ziven with a pendant imbuned with some of his essence (unbeknowst to Ziven) and also a curse which would, evetually, save his life. Without explaination to the one he loved, he left the realm of shadow to ravage the land, gaining more power as he did so and, ultimately, throwing off the balance of nature. He even allowed the very essence of shadow to consume him, transforming him into a mindless monster and causing the land to be thrown into chaos. When the Goddesses sent their chosen Hero to rid the land of this fiend, the Hero failed to do so, getting killed in the process (kudos to Rue for this addition. Looooved it.). After this, the goddesses themselves stepped in, stripping Abyss of his power and imprisoning him by binding him to the soul of a hylian (I wonder who THAT could be, hmm? ). However, this was according to Abyss' plan, and his foresight allowed there to be a crack in the seal the Goddesses' bonds since not ALL of his essence was imprisoned there. The chaos Abyss had caused was not easily mended, evil tainting the world and even some of the minds of Hyrule's residents. This evil began the ultimate search for power by one man who had been given the gift of the Triforce of Power by the Goddesses themselves, and he later went on to conquer and ursurp the throne of Hyrule (though he was later defeated by the next Hero chosen by the Goddesses). Before and up until this man's reign, Abyss had remained dormant inside of the Hylian he was bound to, a boy named Spheira. Dormancy did not last long as when monsters attacked the boy's home, killing his parents, he was awakened by the cry of help made by Spheira. Abyss heard his plea, broke some of the bonds on his power and was able to momentarily possess Spheira's body, pulling him and his sister through their barn wall and to safety. After this feat of power, Abyss was sent into a state of dormancy, though Spheira now had access to the power Abyss possessed through the breaking seal. Abyss stayed in this state for seven years, coming out of it when Ziven located Spheira (merely by chance) and broke the seal on Abyss with the pendant given to him long ago. This opened the channel between him and Spheira, allowing Abyss full access to Spheira's mind and body, and vice-versa (for the most part). Abyss is now and will forever be bound to Spheira's soul through the bond placed upon them (if you want more information on this, see the Spheira-Abyss Turnaround sheet
Personality: Very serious and calm, it takes a lot to make him truly angry, but when he is, whoever caused his anger might want to run. He's incredibly intelligent, and speaks as such. He does have a softer side, showing it only around certain people. A true smile can be a rare thing for him. He is very trustworthy and keeps his word when given. He is also a veritable fountain of advice and will dispense it freely if one asks him for it. Because he is/was a keeper of balance, he will do his best to judge any given situation fairly, acting not in the favor of one party or another unless it is a special circumstance. He has a high set of morals and will not go against them in any situation.
Physical: Because he is of the Zalmunna, who are (as Winna put it) shapeshifters at heart, his body structure is not technically a constant, though he keeps it that way for himself for the most part. Depending on the level of power, he will look various ways, the form he took looking much different than his normal one. The glowing marks on his body are a testament to his power and status as one of the highest of the beings inhabiting the shadow realm. They have no specific meaning except as a means of identification and, again, a status symbol. The brightness of the glow from these markings varies depending on the amount of power being exerted at the time or his mood or overall amount of energy.
Magic: Pre-seal- Since he is of the highest order of shadowbeings, Abyss commands a lot of power. His specialty is creating weapons and other physical objects from shadow though he is adept at most other casting outside of healing, which is an area he has not been able to master. Other than that, he is able to cast a wide rang of magic from creating portals to various sections of the shadow realm to writing messages in the air. Post-seal- Abyss' "almighty range of power" is limited at this point to what SPheira's mortal body can physically handle. If a spell is too powerful or requires Zalmunnan as the anchor language, it will start to harm the body anywhere from mild irritation to actual bleeding and deterioration of the flesh depending on how powerful or how long a spell is cast/enacted. (more detailed information on this section can be found on the Spheira-Abyss Turnaround sheet )
Relationships: His siblings- Abyss doesn't really hold any of his siblings close to him, save Oscuri. She is the only one he does not mind spending time with and, in fact, he is the only one who really can keep her calm and actually make sense of the cryptic messages that come from her mouth. Of his other siblings; he holds respect for Tenebran's decisions and will question them, to a point, but will back down when ordered to do so; He treats Naharl with an air of indifference for the most part; He believes Stygia to be barbaric and bloodthirsty; Majora he is perfectly fine with as long as he is not teamed up with Dimas or any of his other siblings for that matter, Majora treats Abyss with a fair deal of respect even if Abyss is younger; finally, Dimas and Abyss just don't get along. They don't. Dimas loves to make Abyss' life a living hell, period. If he and Majora team up on Abyss, there is bound to be a lot of cursing and fighting to be had amongst those three. Syba- Syba is/was Abyss' subserviant poe which is, basically, a poe that is assigned to a shadow of higher power for a specific purpose. Depending on its master, the poe may be allowed to, relatively, retain their original form it once held in its past life. Syba's short life had not been a happy one, killing herself at a young age due to an abusive father and absence of a mother, becoming a poe due to the regret that she never really had a true family. Abyss sanctioned her because she had potential in the area of shadowhealing, an area that he (quite frankly) fails at. Eventually, she became like a daughter to him and she vowed never to abandon him until she could repay him for his kindness to her. When Abyss set her free and allowed her to rest in peace, she was not able to rest due to her vow. (Eventually she was able to rest peacefully after saving Spheira's (and Abyss' life in the first Myriad Path tournament, leaving behind only the bead that was in her hair. Spheira has kept this with him since that day hoping to meet the person that saved his life.) Ziven- Ziven is Abyss' one and only love. He would do anything for him, including sacrifice his own life if it came down to it, which is nearly did since his master plan to save Ziven had a very high chance of getting him killed, permanently losing his sanity or not working at all. He feels at peace when with him, and he is one of the only people who can make him truly smile. The two of them are practically inseperable and if Ziven were to leave or be killed, Abyss would not be able to live. Spheira- Abyss and Spheira's souls are bound by the seal the Goddesses set upon Abyss in order to restore balance. Their relationship is actually fairly healthy for what other characters have described as a parasitic relationship (lol, Isolde). Their relationship is not parasitic, however, as with a parasite you can remove them without little consequence. With these tow, it's symbiotic. You remove one, they both die. Although Spheira can be immature, Abyss respect Spheira's opinion and thought and will take them into consideration when using Spheira's body or borrowing his mouth to speak. (ore on this relationship can be found on the Spheira-Abyss Turnaround sheet )
Quirks: He can play the flute after teaching himself to. He also carved his own instrument to his tastes. He does not play any other instrument because he did not have the desire to learn any others. While Abyss can speak multiple languages, he prefers to speak in Zalmunnan, though has been forced to just hylian as of late due to being trapped inside of Spheira. When speaking his native language, he is actually more casual with his speech, whereas other languages are formal only. (requested by Winna) Abyss flails about when Dimas strangles him with his own hood.
Likes: Ziven, playing the flute, learning for enjoyment, spending time with the one he loves, basic household chores (cooking, keeping things clean, sewing, etc.), giving advice
Dislikes: Certain siblings, having pranks pulled on him, ignorant people, those who would harm Ziven, Most of the Siderans/Paladins, Having to explain something more than twice
Strengths: Eons of experience Incredible intelligence Able to cast large, powerful spells without much thought (only when not bound to Spheira), and has a fast casting time Very hard to enrage
Weaknesses: Trapped in a mortal body Can't heal worth crap Average speed, not nearly as fast as Spheira, even when using his body Target Ziven, you have a good chance of making him do what you want.
*EDIT: Thanks to for the new name. Originally called "Zoran Link and Zelda"*
oooooo If anyone thinks of a better name for this, that'd be great.
Anyways, soo. I see A LOT of Zora Link fanart... But out of all the fanart, I haven't seen ANYONE make a Zora Zelda. Maybe its just me, and I was looking in the wrong place, who knows. But anyways, I decided to draw her as a Zora. Don't ask what brought this on, I really don't know. But its ZELDA FANART FROM ME, be happy
Its Zora Link, showing Zora Zelda something. Yep. Aren't the bubbles cute?
Actually, this could half be inspired by the fact that I was playing Twilight Princess the other day, and I was gettin ready to go into the Water Temple (or whatever its called.. Lakebed Temple? Nyeh.)... Course, I drew the picture about a week before that, but.. yeah.. And for the record, I see TP Zelda in a new light. (spoiler for anyone who is lazier than I am and hasnt beat Lakebed temple in TP)After I beat the Lakebed Temple, and had to go see Zelda, and Midna was all, STOP HER, and I was like.. Wow... Zeldas actually cool, she's not selfish, and stuff.. And then, POOF. WHERED SHE GOOOOO?I mean, she just fades away.. Honestly, I was kinda hoping she'd just like, faint and fall over dramatically, but nope. She completely faded away. It surprised me, obviously I have no life, sorry guys.
I did this sketch probably 6 months ago and just NOW got to coloring it... But I'm really happy with it.
The way I think of it, Sheik and Zelda are the same person. Zelda uses magic to change her eye color, which was what shes doing in the picture. She is playing around, taking a break from the serious training. Look at her cute oversized sheik clothes.
After finally getting time, I noticed Twilight's new reference[link] and wanted to draw her again.
On my way to submit it, I ended up looking through my wolf section of my gallery, only to realize how many fanart peices of Twilight I've done So here I list them, I think in order, because I still love drawing this little wolf.
Twilight and Starfire: [link] Probably one of my first fanarts. Interesting anatomy xD
Contest Entry for Twilight [link] I remember this design. (WHY won't it let me full view or download?! *is po'd.*... SWIRLS
Wolf Christmas Giftart [link] I still love this version of Twilight, even though it was a little more detail.
Shadow Fear. trade.[link] Wow, I remember this trade. Shadow is awesome. Very detailed. but awesome.
Twilight in the Snow [link] I have to laugh at the cartoonish anatomy. My style has pretty much changed since then, but I still really like it.
And to add to the list, we have this picture. You'd never notice that I'm in love with the grass tool Or moons. This is closer to my current style of drawing wolves (its a little different between using the tablet with photoshop and using a pencil and paper.) I tried to make her glow sorta in this. I love the simplicity in the picture, it took me less than 2 hours to completely color this. So here you are Twilight! Just one more gift from me
I promise I'll quit doing Twilight art for a while and get some other things done... For now. I do have other things coming, really! Like what, we ask? A map of Hyrule(will take AGES to finish.) A lineart and a bday gift for someone. and.. um. Some other stuff. I'm out. Time to go mow the grass and finish homework. D
First of all, this is an art trade for who challenged me to draw a Zora. (and it's really late)
Second of all, this picture is a lie, I don't watch SpongeBob, nor have I ever played a Zelda game.
I had way to much fun with this. I just started drawing a random Zora because I came 15 minutes early to my japanese class, and then I drew a pineapple, and was like, hey, SpongeBob lives in a pineapple under the sea. And then I thought, why would a Zora be at SpongeBob's house. And the only answer that made sense was that the Zora was completely lost, but being lost on your own is no fun, so I drew the second one on the right. So basically it goes like this: <Zora on left> WTF? Where the heck are we? <Zora on right, decidedly female> How should I know, you're the one who wouldn't ask for directions.
I don't know why.... but I LOVE the way this picture turned out! I started sketching it at about 7:30 this morning... and loved it so much I just HAD to color it!
Picori Link again... but the title must be explained.
In MC, Link doesn't get en official "hero" title. He just saves the day. in OoT, he gets to be "Hero of time" and in WW, he gets "Hero of Winds" So I asked DT for help. We decided on "The Hero of the Minish"
so much green o.o;
Link and Minish belong to nintendo Picorean design, art, and Picori Link (c) me
I've been working on it all day :3 I like it! I tried some new stuff, like 's style of coloring hair(thankies again Petty!! ) and making the outlines match, like, the skin color and clothes color and such. Tell me what you think!
I may put some more info on here, I'm not sure yet :3
Name:Natane Age: 14(adulthood in my Zeldaverse...or at least in her culture, I haven't decided if it's everywhere yet) Height: 4'9" Weight: ??? Race: Sheikah
Natane is very smart, considered a genius actually. She is extremely polite to the point that she'll talk and act politely even to her enemies while in the middle of a battle. She is very mature for her age because of all her wisdom and she attracts older men because of that, though she doesn't really want to. She wants to get away from her clan because she realized how cruel it really is, she only knows her parents and a few others as really decent people, she's just waiting for a good opportunity to leave.
Natane has trouble with keeping up with the progress of other trainees because of her "breathing sickness"(Athsma). She is very determined to show that her sickness will not get her down, though she may never be quite as fast or strong as others her age. She usually uses her wisdom and strategic skills, coupled with her intense magic skills, to get through her challenges and battles.
Natane is a very happy person. She never liked feeling angry or upset, so she always trys to think on the brighter side of things or finds some way to cheer herself up when there isn't a brighter side. If she does get upset, it comes down really heavy on her.
Natane is very innocent, not in the way that she doesn't know a lot or that she's naive, though people sometimes see her that way, but in that she is an extremely good person and she's hardly done a bad thing in her life. She is also very sisterly and/or motherly, mostly toward those younger than her. She'll give someone a good talking to if they need it and she can be very blunt with what she says sometimes and very tactful and careful at other times.
She looks up to her sister, Isolde, very much, always seeing her as a good person because she knows that side of her. She wants to find her and follow her out in the world.
That's all the info for now :3
Oh, and you may notice that the tattoo on Natane's face is the same as Isolde's. Well, that's because of an Idea that I got from one of 's comics and
People of Natane and Isolde's clan receive a tattoo on their face when they turn 14. The tattoo they get marks what family they come from, they get the tattoo their father has. It is always on the face and usually around the eyes. Other than being a mark of what family they come from, it marks a child's transition into adulthood and is a symbol of honor.
EDIT: Decided to tweak her design a bit. I'll be changing some of her info soon, too. Tell me if you think something's off or looks weird! The position she's in kinda looks the the starting position for some kinda...dance or something...like ballet. Whatev, still came out pretty good. I think her feet are a little big...
Zahara is a pretty mellow kinda gal in general. She doesn't worry about a lot of things and isn't quick to anger. She speaks bluntly and says what she wants, when she wants, though she is smart enough to know when to keep her moth shut. She's usually in a good mood and loves to make casual conversation with anyone who'll talk to her, though she tends to joke a lot and make sarcastic remarks in conversation(sometimes people don't appreciate that).
Zahara is confident in herself to the point of being egotistical. She's a very proud person and loves to compete, especially when she wins. She's a bit of a sore loser, but she gets over it quickly. She likes to play pranks, mostly on people who bother her, but knows not to take things too far. She's very serious when it comes to her job and takes pride in her work.
Zahara is big on flirting, but she's not promiscuous. She believes in getting to know someone and developing a relationship before sleeping with them and is really looking for a long time relationship. She's very loving towards friends and family and will do anything to protect those she loves.
Scar on her stomach shows on both sides, long scar on her shoulder blade only shows on the back, has Gerudo symbol tatoo on her back.
- Isn't sure if she likes men or not. She knows other Gerudo that do, but she's never had a close relationship with one and finds women much more pleasant. - Usually shows affection for her loved ones, and ones she's interested in, in the form of pestering. - Loves long hair on other girls, but likes to keep her's short. - Loves beef - Likes to tell people how she got her scars, even if they don't care to hear about it.
Terun is a word *Lock-of-Hyrule came up with that the Garo use meaning "Child" or "Passing through childhood(into adulthood)" So it's also used for their trainees and such. :3
Age: 19 Height: 5'1" Weight: 116 lb Race: Garo/Samasan(from the Samasa desert in Holodrum) Occupation: Terun , Potter. Skills: Long range weaponry(Sling, throwing spears), Pottery, agility, Survival skills, storytelling.
Ghada comes from a line of Garo started by Isra, a Garo warrior exiled from the Stone Tower roughly 1300 years ago(from current rp timeline). Isra, his hair cut and his tongue cut out(read about the #Zelda-OC-Club Garo over at *Lock-of-Hyrule's gallery), left Ikana to find a people like the Garo to live with, finding it difficult to live in places like Clock town and Castle town where the culture was much to different. His search brought him to the Samasa desert in Holodrum where he found a small village of people living in the desert. He was familiar with their hard working ways, their drive for survival, and their sense of brotherhood. Although he didn't expect them too, the people accepted him into their village and there he began a new life.
Ghada herself lived in Samasa desert her entire life. Garo teachings and beliefs were passed down through the generations of her family from Isra. She was taught the Garo ideals or respect, loyalty, perseverance, fellowship, and the value of education. Her family was always seen as a bit weird since they would talk of their belief in deities simply called the 'Four Giants'. However, living with the Samasans, their culture mixed in with the diminishing Garo teachings over the years. In her village, women didn't hunt or make long trips across the desert. They stayed by the village, learning only some basic self defense, survival skills, and things the men didn't learn, such as pottery, sewing, basket weaving, etc.
Although Ghada loved her life, she felt the need to be more like the men; a warrior. She secretly honed what little fighting skills she was taught by pitting herself against the monsters of the desert until she was confident in her skills and asked to go on a hunting trip one day when she was about 15. She was denied and told that it wasn't her place. She told her father that it wasn't fair that she would be denied a chance that her ancestors, the Garo, would have given a woman as well as a man. Her father told her that that was their culture now, no matter what it was long ago and that she should drop the issue. Disappointed, but respectful of her father's wishes, she didn't speak of it again, though she kept hoping for the day when she would be able to prove her worth as a warrior.
4 years later(current rp time), a traveler from Termina came to their small village. Being the hospitable people that they were, the Samasans took him in and cared for him for the days he stayed with him. He told them stories of Termina every night and of many other places he's traveled. One night, he told them of the living dead occupants of Ikana, the Garo. This re-lit a spark of hope in Ghada that had waned over the years. A few days after the traveler left, Ghada told everyone she would be setting off on her own journey, to the dismay of her father and companions in the village, though the let her go with their best wishes in spite of that. She left for Termina to find the Garo and train to be a great warrior like her ancestors.
Ghada is a very respectful and courteous person, though around friends she will be silly and very playful. She's pretty confident in herself and gets very upset at herself if she makes a mistake. She's somewhat competitive and likes to do things on her own. She can be stubborn and not ask for help even if she needs it and will push herself too hard to prove her worth. She doesn't like to lie unless it's absolutely necessary if it's something serious(she'll do it if people are just playing around).
When she's not doing anything in particular, Ghada is laid back and fun loving. She loves to play games, joke around, and hear stories(and sometimes tell them). She's kind to people and gives even unkind people a certain level of respect, though if someone's out of line, she'll tell them off especially if it's in the defense of someone else. She's somewhat naive and ignorant about the world since she's stayed in the desert all her life, but she isn't stupid and knows when to do and when not to do certain thing. She's very good with children.
When it comes to things of romance and/or sex, Ghada is easily embarrassed. She tries to avoid those topics whenever she can and stumbles over her words when asked about them.
- Is missing the ring finger on her left hand. It was bitten off by a young Moldorm when she tried to chase it away from the village one day. This is doubly bad for her because she is left handed, so it's difficult for her to do some things.
Quirks - Is paranoid about uneven ground due to all of the quick sand in Samasa desert. She was pulled into one once when she was young and broke her leg when she fell into the underground caverns. - Doesn't know how to swim. - Sells her pottery since she doesn't know of another way to make money. She likes to make her pottery very appealing and artistic. - Though she's not completely modest(will strip down to her underwear in front of people, not really caring as long as nothing's really showing), she is a bit sensitive about the size of her breasts. She's been called "unfortunate" by other girl, and guys, before for having wide hips, but small breasts. She'll get upset if it's talked about. - Ghada can cook simple things over a fire, but can't cook otherwise. She's also known to eat things that are strange to other people, such as leevers([link]) and Moldorms([link] look at the tP one) since they lived in the desert, and other such monsters is she can kill them. She'll also eat bugs, lizards, snakes, etc. if they're well cooked. She thinks some of the food in other places are strange. - Loves sweets. Discovered after she left the desert since they actually didn't eat a lot of sweets in her village. - Will apologize to the point of it becoming annoying to someone if she makes a mistake by them.
In the rp zeldaverse, Samasa village would be more realistically sized, so a LOT bigger than the map from Oracle of Seasons, of course. Ghada's village would be located near the oasis, a good distance away from any quicksand. The villagers live in thatch-roof houses since their easy to repair and rebuild if something happens to them.
Maybe more info later, but this is a lot already @____@