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Before anyone throws tomatoes at me, rest assured, that's not the actual name of the armour in question. It really doesn't have a name as of now (though I don't want to go with "Transmetal").

The whole thing was inspired by Digimon Tamers with their badass transformations (at least, they LOOK badass). There are other sources too, but DT gets most of the credit.

Backstory: This armour (or rather armours) was created by Dr. Cossack and BB (Brain Bot, from the cartoon). Not only does it offer extra strength and speed to the robots wearing it, it protects their identities to a degree. Because it's for the most part, however, untested, there may be dire consequences to getting severely injured whilst using it (as if writhing in pain isn't enough) or tampering with it.

Unlike Mega's Cross system, armours usually have only one added "feature" to them. It's more useful for disguise. Wouldn't work on Wily, of course--after all, he must hear the Light family's voices in his nightmares--but if they had to go up against some new evil scientist or alien force and DIDN'T want to risk being recognized on the news or something, these armours might come in handy. They could still be followed, but it would be to Cossack's base of operations and not Light's, and Roll might spot them before they even reach Cossack.

Megaman: [Purple and gold] Not much to say here, other than a more powerful charged shot. Sliding is not recommended.

Protoman: [Yellow with blue horn things] His armour is based off of the Helio Breaker from B.Daman. That guy was a bitch to put together... The horn-things are mostly face guards. Proto's visor is able to scan his surroundings, catching small details most of the others can't see. [This is not the same as Roll's visor] His shield (not pictured) is much larger and can shoot out low-powered plasma rounds from a cannon built in, much Vajrilla FF's or an unrelated bad guy's (One Piece's Don Krieg). It's heavier, though, requiring two people to lift it.

Roll: [next to Proto] Yes, that's Roll. Her armour is lighter than the others', allowing her to jump higher (but at the cost of increased stamina). The biggest advantage she gains is her visor, which, while it doesn't pick up every little smidgy detail of the enviroment like Proto's, it can detect incoming enemies or enemy fire. Very useful for making sure you're not being followed.

Shadowman: He's a special case in that he'd never get the "Ultra Armour" under normal conditions, but something comes up that requires the master of shadows to join the Lights. Shadowman on his own is fast as lightning--with this armour, he's able to become a Mechaniloid-killing white-and-purple blur. The problem is that moving at such speeds greatly damages his body over time, so he has to be careful. [NINJA STEALTH!]

Fan: Same as Mega's, but he exchanges his previous Buster (Fan Buster?) for something more flame-based. A Fire Buster, if you will...whatever Fireman uses in place of hands. [His hair reminds me of Raditz's...]

X: Look familiar? Yep, it's the armour from X1. A bit of alluding to the X series. X can hover and his plasma shots are more powerful (DAMN I can't spell today), but the armour itself is light.

Dub: Guns? Check. Heavy-duty armour? Check. But despite the "upgrade", Dub is still a kid robot and his accuracy is rather hit-and-miss. But hey, that Vulcan is pretty strong for a armour designed for a little kid...yeah. Cossack, check their ages. Please.

Bass: Treble Boost without the jet engines or purple. Having extra power AND Treble at his side can prove to be very helpful later on. Unsurpisingly, he's slowed down significantly. At least it's better than wearing the Megazord armour again, huh?

Normally I colour stuff with the Photoshopmobile, but this time I thought "Since you've got too much time on your hands, why not bust out the Prismas?"

Fan was based off of the beta design for Ryuusei no Rockman's "Leo" transformation; Shadowman off of EXE's CF Shadow-Miyabi. With the exception of Fan and Dub, no one retains their previous colour schemes (unless you count the gold parts of Bass's armour).

Characters (C) Capcom
Dub, art (C) Me
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Sorry I did such a crappy job on this. I had done this before I even learned how to use GIMP 2.6. ^^;

"Mega Man" (C) Capcom

All other characters - Smog Man, Internet Man, Hooptie Man, Rifle Man, APC Man and Mafia Man (C) John Elliott Davis

I'm considering reusing my original designs for these Robot Masters for a game idea all my own.
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I drew this waaaay back in like....February. I got half-way through coloring it, then started on something else and forgot about it. ^_^; So I decided to finish it up and sell it at the Otakon Art Show.

The colors aren't based on anything official, as I decided to make it all blue/purple monotoned.
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EDIT: I finally put Zero on a black background. Now, all I need is an even bigger piece of maroon tagboard for the border, and finally, a frame for him.

This started out as a grid drawing. His head was the most difficult thing I've done in fanart, lol. I'm so proud of this picture. I had to use a lot of red, though. :lmao:
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I think this came out beautifuly. and I accualy enjoyed the style of it. It is Classic Megaman being made into a female robot by Roll. I myself like how Mega's hair cut came out, but yep it is a megaman goth girl. Enjoy! ^^

oh and I didnt completely brighten it up so you can see some of the shading on mega. Though it still didnt come out to great, maybe it will in color.
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...Yep, I did a concept for the fivetail too. XD I kinda like this one... it's a freaky little youma based on a japonese/chinese-ish dragon. *cough* 'tried to make it look Naruto-y with all the swirls and failed...

Still, I like it. XD Blue ballpoint in sketchpad... I was too lazy to erase the pencil.
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-->>Improbable: Unlikely to take place or be true.<<--

I LEARNED A NEW WORD TODAY.
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I've been meaning to submit this quite awhile now...but I've just never gotten around to taking a picture of it. This is none other than Zero, sculptred and then painted. Comments are appreciated.

Hopefully, I'll get around to doing more sculptures...

Sculpture DeityofShadows
Rockman Zero Capcom
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While I was at the Dallas Comic Con, Laura and I got to meet Chad Thomas, one of the Pencilers for Archie Comics. He worked on Issue 17 (Proto Man's origins) and the Time Keeps Slipping arc. He was a cool guy, and Laura and I got to meet and talk with him every day during the convention. He mentioned he loved drawing Proto Man, and I hope he gets a chance to work on a Proto Man arc next time he's the penciler for the Mega Man comic.

I have received his permission personally while at Dallas Comic Con to post this on my DA account to share with yall. Chad's DA is :iconchadat:

I asked/commissioned him for a picture of Break Man first ($40) but as there would be an extra $10 for each additional character...I picked Quint for fun. That and because we don't see much of Proto Man's "Break Man" form after MM3. Come on, the additional faceplate is cool. You gotta admit that.

The sheet was a little bit bigger than my scanner, but not too much is cut out luckily enough.
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Okay, when said he wanted a freaky looking dragon...I'm sorry dude but I tried A LOT!! I just can't seem to make dragons scary...just cool looking. I basically took his old one and put it in my art style (frankly I think this one looks better >> but that's just me ^^ no offence to whoever drew the old one)

Well anyway this is my half of the trade with him. Hope he's gotten his half at least started...if not this is the brick wall through the glass ^^
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