Four over Five - KiribanFour over Five
Whoevers idea it was to host a bar in the beached hull of a long-forgotten mariner should be labelled a genius. The black sea sloshed sleepily outside, blanketed by a sky loose-knit enough for the stars to peek through. Im romanticising it all; grungy high-rises pushed the beach back day by day, sand was doped up on forgotten syringes and Heaven lay like some beached whale against the moon.
Heaven. Stupid name for a bar, really. Id lost track of how many drunkards had shambled in hollering for entertainment, having mistaken the buzzing neon sign outside to be advertising a brothel. I felt the name a last resort, so out of place. The décor protested it. Countless shelves and crannies inside the bull boasted a maritime theme that was difficult to ignore. A brass teapot sat proudly in the porthole beside me, one of four Id counted through my visits, and bearded maps peeled free of th
Osi's Guide to RoleplayingOsi's Unofficial Guide to RoleplayingOsi's Guide to Roleplaying7 years ago in General Non-Fiction More Like This
Hi, and welcome to my unofficial guide to roleplaying. ^^ Before we begin, I'd like to point at that I am not, in any way, saying that what I write here is the only, or the best, way to roleplay: I am merely setting up a guide for those who have no idea about how to go about it, or would like some hints on how to improve their roleplaying.
Questions, and suggestions, are both appreciated and loved.
The basics: Style
First off, I'll start with the very basics of roleplaying - the style. There are two main styles of roleplaying:
The first is where you use asterisk to show movement or gesture that your character makes.
eg: *Osi stands on a soap box to address the crowd* Hi, thank you for reading this.
This is usually considered a less formal, or even 'illiterate' (I mean no offence by this term) way of roleplaying, and is usually used in forum chat
10 rules for rping10 Basic Rules for RPing:10 rules for rping7 years ago in Reviews & Guides More Like This
1. No godmodding, even in the slightest. Leave everything open for anything to happen, and then if you're RPing with another good RPer, they will respond reasonably. This means you never control another characters actions, and never make it impossible for a character to get out of a situation. If youve set up a precedent for something and the other RPer can also follow rules, then the RP will go well. For example, having guards come out of nowhere and surround someone to make it impossible for them to get away or fight their way out is godmodding. If however theyve say, infiltrated a castle and youve set a precedent that youve got guards there, then that would likely be okay, so long as you keep things realistic. The guards wont be there immediately, it takes time for them to arrive and respond. And please, for sanitys sake, keep the number realistic. If youre in a castle, you arent going to have 10,000 guards. I
Basics : RP TypesDistinguishing RP typesBasics : RP Types5 years ago in Writing More Like This
Roleplayers make up a large part of the community here on deviantArt. It's an ever-growing community, and new members join it every day. Thirsty for adventure, these new members leap into the large world of roleplay, blissfully simplistic, filled with hopes and anticipations. They expect a rich roleplay experience full of excitement, and they want it to be delivered!
New members, however, also means less experience, and less experience means less knowledge. That knowledge which new roleplayers need to acquire may be earned in the long run, by partaking in several satisfying and unsatisfying roleplays and learning through trial and error what is right and what is wrong to include in one. I have taken that path, and I can say that it's a hard place. Some people, even after several years, haven't even made as much progress as would have been expected; they just can't get the hang of it. I have decided to let anyone who so desires take an alternate path, a sh
Beginners Guide to RoleplayingIf you type Roleplaying into your wikipedia search bar, it will give you the following result:Beginners Guide to Roleplaying7 years ago in Academic Essays More Like This
In roleplaying, participants adopt and act out the role of characters, or parts, that may have personalities, motivations, and backgrounds different from their own. Roleplaying, also known as RP to some, is like being in an improvisational drama or free-form theater, in which the participants are the actors who are playing parts, and the audience.
People use the phrase "role-playing" in at least three distinct ways:
to refer to the playing of roles generally such as in a theater, or educational setting; to refer to a wide range of games including computer role-playing games, play-by-mail games and more;or to refer specifically to role-playing games.The version I'm going to be teaching you is similar to play-by-mail, which already tells you a lot. The easiest way I can describe it is as storywriting, with more than one author. Everyone picks one or more characters to roleplay, meaning your wri
100Q to Develop a Character100 Questions to Develop a Detailed Character100Q to Develop a Character5 years ago in Sketches More Like This
Ever have trouble deciding what side of an argument your character will take? Do you have trouble remembering small details about your character, and often change them accidentally in the middle of a story? Try this list of one hundred questions to solidify your knowledge of your character. Feel free to use this and post it as its own deviation. Just please link it to me in a comment if you do. Try to answer the questions in as much specific detail as possible. This is for you, so there is no use in cheating on it. I would suggest doing two for each character: one for the beginning of your story, and one for the end, to reflect the changes that happen.
1. What is your character's name? Do they have a nickname?
2. Is your character male or female? What is their sexuality? What role does it play in your story?
3. How old is your character? Does their age matter to them emotionally or socially?
4. How tall is your character? Does it affect the
Character Creation GuideThere are no hard, permanently set rules for creating a character, but there are things that work and things that don't.Character Creation Guide4 years ago in Reviews & Guides More Like This
By this point most people are familiar with the term 'Mary Sue' or 'Gary Stu'. They're words used to categorize a particular brand of underwhelming characters. A 'Mary Sue' is just an extreme stereotype example, just as some other terms are. Everyone who knows of them knows how to avoid making one -- or think they know. A character that isn't a 'Mary Sue' is not immediately compelling. The avoidance of the extreme does not mean the character is awesome, it just means they don't suck at the most extreme level.
For all intents and purposes a character is a person separate from their creator. Sometimes a character might be the embodiment of what a owner wants to be or how they see themselves; we call this a self-insert, and this should be avoided. Each character is going to have a different style. Each will speak, think and communicate different from
How to Make a Good RP PlotPlot IdeasHow to Make a Good RP Plot9 years ago in Scraps More Like This
I decided to list various ideas for plots. I was bored.
1. Someone changes genders.
2. Someone changes age (younger is better).
3. Someone changes species.
4. Someone dies.
5. Someone dead is revived (long-defeated enemies are best).
6. Someone is pregnant.
7. Someone has amnesia.
8. Someone disappears randomly (maybe kidnapping, or death, or invisibility).
9. Someone gets a deformity/ailment (vampirism, lycanthropy, blindness, muteness, deafness, broken limbs, ect).
10. People are warped to another world (may be Earth, may be made up).
11. Plot twist (someone had an affair/has children/old enemies/turns out to be a spy/ect).
12. Someone falls in love.
13. Someone loses their powers.
14. Someone gains powers.
15. Someone commits a crime (therefore gaining/adding to a bounty).
16. Someone is a bounty hunter (really only works around people with bounties).
17. A strange creature appears (might be a person in disguise, or is the pet of a character who has disappeared).
RP guideStorms role-playing help guide.RP guide7 years ago in Scraps More Like This
Youve just joined the chat room, everything is fine and dandy. Suddenly everyone says hi to you, but everyone says it inside brackets.
Whats going on? Have you gone insane?
Most certainly not! Youve walked into the chat during an rp session.
Rule 1) Dont panic!
If this is your first time role-playing, either in a chat room, or at all, then take a moment to read through this quick little guide to pick up some tips to help ease the experience for you. Hey! Even if youre an old hand, you still might enjoy reading anyway.
At some point or other, you probably will see all of these phrases shoot out from all corners. It helps to understand what they mean.
OOC: Out Of Character. In an rp, anything put in double brackets is OOC text. This means that it is you speaking, not your character.
IC: In Character. Anything your character says, does or thinks should be IC.
WB: Welcome back.
Hiems RP WorkshopOkay, so the first thing I'm going to go over is mostly mechanics of an RP post. Basically, I'm going to put up a post and dissect it for you to show how formatting works. 8DHiems RP Workshop3 years ago in Reviews & Guides More Like This
(SAMPLE POST - DON'T REPLY TO IT) Drake- *he had put out a memo that the strange green substance building up on the pool floors needed to be cleaned up, but it seems like Vlemmy is on vacation again, so he finally gives up and decides to do it himself* *as he approaches the entrance to the pool room, he notices the strange slimy material has leaked past the doors and makes a face* Oh, yeah, this is wonderful… *he drops the mop and bucket of soapy water he'd brought with him, deciding he needs to talk to the other hosts about how obnoxiously absent Vlem always is*
The first thing to notice is that the character's name is bolded at the beginning - this makes it easy to distinguish who's post it is, as well as is much more aesthetically pleasing. It sets
10 Easy Tips to Improve Your Writing.These are some very basic things for new writers. If you see somebody that could benefit from this, send them a link!10 Easy Tips to Improve Your Writing.3 years ago in Writing More Like This
1. Use correct punctuation, spelling, and grammar everywhere, not just in your writing.
I see a lot of writers that text-talk in conversations, leave out punctuation, don't capitalize words, etc. Even if you're just shooting a message to a friend on Facebook remember those rules! Not only does this create good habits, but I find that it leads to better and more intelligent conversations
2. Learn those tricky rules like "laid/lay" and "effect/affect".
A lot of people slack off on these. Personally, I have to look up things like this all the time because I just don't remember. They're annoying, but learning the differences can help you out in your writing and in real life. Also, the difference between "good" and "well" is a must-know! I hear this used incorrectly every single day.
3. Paragraphs and when to use them.
Obviously your wr
An Unkindness of COMMASAn Unkindness of COMMAS5 years ago in Writing More Like This
I SUCK at commas big-time. I tend to pull a "Mark Twain"; I sprinkle them in wherever to break up the monotony of the sentence. This article is my attempt to hammer the rules into my brain.
An Unkindness of COMMAS
What the heck are Commas for, anyway?
Besides abusing the sanity of the writer, the comma exists to help readers organize information in a sentence. It makes all the stuff the author is trying to say easier to swallow. Without them, sentence bits and pieces collide into one another causing confusion; rather like a train-wreck, though not nearly as exciting.
Just in case you'd like to know who made up all these comma rules, I got most of them from Strunk & White's "Elements of Style" the grammar handbook used by every publishing house in America, and a few overseas. The rest came from my editors.
To get a good idea of how commas work, let's take a look at what they are supposed to do -- and some major
Guide To RoleplayTo Be a Good RoleplayerGuide To Roleplay5 years ago in Reviews & Guides More Like This
I wrote this guide because I'm somewhat of a perfectionist. I want to do everything by the book-but sometimes, there is no book to go by. It was a day in the middle of my Winter Break when I decided that I should look for a guide to role-playing; I only found one and it didn't elaborate enough for my tastes.
By no means is this a set of strict rules or even a standard, but this is what I look for in roleplay partners and what almost all of the people that I roleplay with universally appreciate. If you don't like this, I'm not forcing you to read it.
Ia. Roleplay Terms
If you're new to roleplaying, you may not know all of the terms involved. I sure know that I didn't! These are some of the most commonly used ones.
O.O.C./Out of Character: Out of character is something that the person writing the post, not the character, is saying.
Power Playing: Excercising control outside of your respective amount, like controlling other