10 rules for rping10 Basic Rules for RPing:
1. No godmodding, even in the slightest. Leave everything open for anything to happen, and then if you're RPing with another good RPer, they will respond reasonably. This means you never control another characters actions, and never make it impossible for a character to get out of a situation. If youve set up a precedent for something and the other RPer can also follow rules, then the RP will go well. For example, having guards come out of nowhere and surround someone to make it impossible for them to get away or fight their way out is godmodding. If however theyve say, infiltrated a castle and youve set a precedent that youve got guards there, then that would likely be okay, so long as you keep things realistic. The guards wont be there immediately, it takes time for them to arrive and respond. And please, for sanitys sake, keep the number realistic. If youre in a castle, you arent going to have 10,000 guards. I
Beginners Guide to RoleplayingIf you type Roleplaying into your wikipedia search bar, it will give you the following result:Beginners Guide to Roleplaying7 years ago in Academic Essays More Like This
In roleplaying, participants adopt and act out the role of characters, or parts, that may have personalities, motivations, and backgrounds different from their own. Roleplaying, also known as RP to some, is like being in an improvisational drama or free-form theater, in which the participants are the actors who are playing parts, and the audience.
People use the phrase "role-playing" in at least three distinct ways:
to refer to the playing of roles generally such as in a theater, or educational setting; to refer to a wide range of games including computer role-playing games, play-by-mail games and more;or to refer specifically to role-playing games.The version I'm going to be teaching you is similar to play-by-mail, which already tells you a lot. The easiest way I can describe it is as storywriting, with more than one author. Everyone picks one or more characters to roleplay, meaning your wri
Osi's Guide to RoleplayingOsi's Unofficial Guide to RoleplayingOsi's Guide to Roleplaying7 years ago in General Non-Fiction More Like This
Hi, and welcome to my unofficial guide to roleplaying. ^^ Before we begin, I'd like to point at that I am not, in any way, saying that what I write here is the only, or the best, way to roleplay: I am merely setting up a guide for those who have no idea about how to go about it, or would like some hints on how to improve their roleplaying.
Questions, and suggestions, are both appreciated and loved.
The basics: Style
First off, I'll start with the very basics of roleplaying - the style. There are two main styles of roleplaying:
The first is where you use asterisk to show movement or gesture that your character makes.
eg: *Osi stands on a soap box to address the crowd* Hi, thank you for reading this.
This is usually considered a less formal, or even 'illiterate' (I mean no offence by this term) way of roleplaying, and is usually used in forum chat
Basics : RP TypesDistinguishing RP typesBasics : RP Types5 years ago in Writing More Like This
Roleplayers make up a large part of the community here on deviantArt. It's an ever-growing community, and new members join it every day. Thirsty for adventure, these new members leap into the large world of roleplay, blissfully simplistic, filled with hopes and anticipations. They expect a rich roleplay experience full of excitement, and they want it to be delivered!
New members, however, also means less experience, and less experience means less knowledge. That knowledge which new roleplayers need to acquire may be earned in the long run, by partaking in several satisfying and unsatisfying roleplays and learning through trial and error what is right and what is wrong to include in one. I have taken that path, and I can say that it's a hard place. Some people, even after several years, haven't even made as much progress as would have been expected; they just can't get the hang of it. I have decided to let anyone who so desires take an alternate path, a sh
Creating a CharacterSo you want to Create a Character?Creating a Character5 years ago in Profiles More Like This
It's best to start with the basics.
Remember, it's perfectly okay to change your characters' names as you write your story. A character's name could be as simple as a common name, such as Max Reuben, or could be as elaborate as Cecelia Jane Vivian Lily Iris Alexis Thompson. But remember, you want to have a name for your character that can be used conversationally. Max and other monosyllabic names are great, but for you more creative types, just make sure your character can have a nickname, or will just go by one of his or her many names.
Another thing to remember is that, as a writer, your goal is to please at least one person besides yourself. And you're audience isn't stupid. Don't just name a compassionate person a foreign word meaning pacifist or love. It's rather obvious. Same rules apply when you have character types with stereotypical names tacked on, such as a brutish guy named Butch.
Be Creative, but not blunt with the ch
Character Creation GuideThere are no hard, permanently set rules for creating a character, but there are things that work and things that don't.Character Creation Guide4 years ago in Reviews & Guides More Like This
By this point most people are familiar with the term 'Mary Sue' or 'Gary Stu'. They're words used to categorize a particular brand of underwhelming characters. A 'Mary Sue' is just an extreme stereotype example, just as some other terms are. Everyone who knows of them knows how to avoid making one -- or think they know. A character that isn't a 'Mary Sue' is not immediately compelling. The avoidance of the extreme does not mean the character is awesome, it just means they don't suck at the most extreme level.
For all intents and purposes a character is a person separate from their creator. Sometimes a character might be the embodiment of what a owner wants to be or how they see themselves; we call this a self-insert, and this should be avoided. Each character is going to have a different style. Each will speak, think and communicate different from
Basics : HistoryNow that you know how your character acts and reacts, maybe even the way they think, it's time to construct their history! This section, also sometimes called the "Bio", short for "Biography", is meant to contain any important events which happened in the character's past.Basics : History5 years ago in Writing More Like This
Kara's history isn't exactly a good example of that, however, since I tried to sever all the bonds I could between her and any world other than the tutorial world, and roleplays never do take place in the tutorial world (to my knowledge; if you've already witnessed a roleplay taking place in there, please tell me; I'd like to see the log). Unfortunately, that means that this tutorial will not feature a leading example...
When writing history, you might need to review personality and fit either to the other to make everything fit together; you wouldn't want to write all of your character's history without even realizing that several bits didn't fit with the personality, right?
Remember that any of the main history cat
Basics : PersonalityIf there's one thing which I look out for in a character sheet, it's the personality section. Of all the details you can add to a character sheet, personality is arguably the most important and the most crucial of them all. It defines exactly who your character is above their name, age, gender and species. That is who they truly are, because that is what people will see about them beyond what they look like and first impression, and the way that the character will act towards other people. "Other people" isn't just everyone in general; if a certain type of people will make your character act differently, it should be mentioned.Basics : Personality5 years ago in Writing More Like This
It's crucial that your character features a personality which you like and which you think you have a chance at imitating efficiently in a roleplay. If you don't like their personality, then chances are you won't like the character at all, and if you can't play the character's personality correctly, the other person or people you roleplay with may get disinteres
Basics : AppearanceYour character is slowly taking shape! We know who it is now, how he or she acts, and his or her backstory. However, something's still missing in the equation. What does the character look like?Basics : Appearance5 years ago in Writing More Like This
This is the part which most people will often prefer writing, since it allows them to exert fashion sense, to give the character some flair, or to give an overall feel of what the character inspires at first glance (or all of the above). This is the time to be the most creative; your character needs to know what it looks like before stepping into action.
Although you might want to give a thousand accessories, multiple hair colours and epic clothes to your character, remember that moderation is the rule of thumb. Additionally, anything you add about your character's appearance should fit with it in some way. Though some people may be able to successfully pull off an ironic appearance for their character (I.E., a lord of evil in a tutu), I wouldn't recommend for newbie roleplayers to try it; a fl
Basics : Finding a PartnerNow that your character is ready for action, there's only one step separating you from roleplaying, and that's finding a roleplay partner. After all, roleplaying can't be done alone; you need someone to do it with.Basics : Finding a Partner5 years ago in Writing More Like This
This is a simple enough step of roleplaying; in several chatrooms, you would only need to ask: "Anyone want to RP?" and chances are you will find someone who will accept. However, in certain rooms, especially very crowded rooms such as #RPDream here on deviantArt, you will need to define what you're looking for and make a formal request, since there's tons of different roleplayers in there, and most of them know what they want and will not respond to a request that doesn't meet their tastes.
The first thing you need to define in your request is what you want to find in your roleplay, the genre; do you want it to be action, romance, adventure? There are lots of different genres; it's up to you to find out which ones you prefer. The genre will usually define what the plot will
Tutorial +How to RP+How to RP ♥Tutorial +How to RP+4 years ago in Reviews & Guides More Like This
Okay, first of all. What is Roleplay (RP)?
'Roleplay' or RP is the term used for 'acting' as a character, controlling their actions and words and allowing them to interact with other characters through your posts. Alot of people RP their OC, Fursona, Anime Characters, Horses, Wolves etc.
Now, there's NO need to be 'embarassed' about RP, I've seen alot of people say "I want to RP, but don't tell anyone". Why? Because, the second you mention Roleplay to someone who isn't farmiliar with it, they think of either Cosplay or Sex. To people who participate, RP is to act as your OC, Sona etc. Most people RP like this...
// Rose: Hi I'm Rose [offers hand] nice to meet you! //
// Edward: Hey Rose, my names Ed [smiles and shakes hand] the pleasure is mine //
I hate this RP 'style', I call it MSN RP.
MSN RP vs. Story RP
I'm not saying there are right or wrong ways to Roleplay, but it's so much more interesting and interact
Basics : First PostsNow, let's say you've found a partner and have decided to start a roleplay after defining a plot and setting. There still is one problem you have to solve. You have to make a first post.Basics : First Posts5 years ago in Writing More Like This
Every roleplay begins with this. It's inevitable. It's what sets the mood, and what defines everything about what takes place in the roleplay. Your first post in a roleplay will usually be your longest. It's your one and only chance to give the setting once and for all. The more you describe, the more effective the "pre-emptive strike post" will be; it leaves less room for the other player to post conflicting information in their first post. HOWEVER! A roleplay is supposed to be a collective story; it's only normal that some parts of the universe the characters are developing in wouldn't have been thought by you. You can define a world well, but you should usually not restrain your partner from adding their two cents to it.
If you are the first to post a first post (redundancy?), you will have to answe
Writing BEGINNINGS for Short StoriesWriting BEGINNINGS for Short Stories2 years ago in Writing More Like This
I was wondering if you had any tips on starting a short story? Like for instance, I have the scene all laid out in my head, I know exactly what's going on and stuff, I just don't know how to begin without giving away too much info and then boring the reader. If that make any sense.
Tips on how to make a beginning...?
-- Why, yes I do!
The fastest way to start a story -- is NOT at the beginning.
Open the story within one page of Hero Meets Villain, (or Lover Meets Beloved) with the story already in progress. Action scenes and snappy dialogue are the best hooks for snaring your reader, but hints of Mysterious things yet to happen works well too. I also set the stage for the story about to begin with a few lines of Description so that the reader can SEE everything as it happens.
Here are some examples from my fan-fiction:
Opening to HERO (Naruto)
It was supposed to be a
Basics : AlignmentsYou may have noticed by now that certain chatrooms ask for you to fill out an "alignment" section for your character sheet. This isn't their sexual orientation, nor is it if they are wall-eyed or cross-eyed. It's actually their tendencies towards good or evil as well as law or chaos. DnD players will be familiar with these.Basics : Alignments5 years ago in Writing More Like This
Every character follows what they think is the right thing to do, but each character has a different definition of what is right and what is wrong, as well as what they should do about it, and that is defined by their alignment. A character on the "good" alignment, for example, would think it will be right to help someone who's in danger. An evil character would think it might be best if the person didn't manage to overcome the ordeal, whereas a neutral character wouldn't mind either way. The way the character will ensure that their choices are carried out is their alignment towards law or chaos; lawful characters will usually try to stir up as little attention as t
Basics : Character SheetNow that you have at least a basic idea of how to roleplay with paragraph-style, you might be thinking you can just start roleplaying away as you please, right? Wrong! There are many more things you have to do before actually starting a roleplay. You need to find another person or a small group, discuss a plot and setting... but first of all, you need to make a character sheet!Basics : Character Sheet5 years ago in Writing More Like This
A character sheet defines who your character is; you might want to start roleplaying just like that, but if you don't know what character you're using, if you don't know who they are, or are unable to efficiently determine how they act, it'll most likely end in a clumsy attempt at roleplaying at best, until you've determined who your character is. Once you've been able to outline your character, the roleplay should go much more smoothly. It's always better to flesh out your character before beginning to use it.
Though certain characters are "sheetless", those who use them already know all there is to know about
An Unkindness of COMMASAn Unkindness of COMMAS5 years ago in Writing More Like This
I SUCK at commas big-time. I tend to pull a "Mark Twain"; I sprinkle them in wherever to break up the monotony of the sentence. This article is my attempt to hammer the rules into my brain.
An Unkindness of COMMAS
What the heck are Commas for, anyway?
Besides abusing the sanity of the writer, the comma exists to help readers organize information in a sentence. It makes all the stuff the author is trying to say easier to swallow. Without them, sentence bits and pieces collide into one another causing confusion; rather like a train-wreck, though not nearly as exciting.
Just in case you'd like to know who made up all these comma rules, I got most of them from Strunk & White's "Elements of Style" the grammar handbook used by every publishing house in America, and a few overseas. The rest came from my editors.
To get a good idea of how commas work, let's take a look at what they are supposed to do -- and some major
Guide To RoleplayTo Be a Good RoleplayerGuide To Roleplay6 years ago in Reviews & Guides More Like This
I wrote this guide because I'm somewhat of a perfectionist. I want to do everything by the book-but sometimes, there is no book to go by. It was a day in the middle of my Winter Break when I decided that I should look for a guide to role-playing; I only found one and it didn't elaborate enough for my tastes.
By no means is this a set of strict rules or even a standard, but this is what I look for in roleplay partners and what almost all of the people that I roleplay with universally appreciate. If you don't like this, I'm not forcing you to read it.
Ia. Roleplay Terms
If you're new to roleplaying, you may not know all of the terms involved. I sure know that I didn't! These are some of the most commonly used ones.
O.O.C./Out of Character: Out of character is something that the person writing the post, not the character, is saying.
Power Playing: Excercising control outside of your respective amount, like controlling other
RP EtiquetteSince I looked and noticed there wasn't such a thing already on dA I figured I would do one myself. Do note, though, that this essay cannot address every minor issue. It cannot address what plots to use or what character types work best where. But rather it is to be used as a sort of standard guidelines that one should always keep in mind whenever doing any roleplaying activity, especially with larger groups. All bolded statements given are examples from whatever is being discussed. Though another note is that this is geared towards non-dice based RP so many aspects will not apply for dice-based RP.RP Etiquette8 years ago in Academic Essays More Like This
To make this easier at the start of this essay will be a very brief list of each thing as a very quick guideline and then later on below that will be a much more elaborated version of each part.
When looking to start an RP, have a basic premise in mind before asking for people to join.
Only RP if you have time to do so.
Be aware of your surroundings.
Ask first before join
Writing Emotions VISUALLYWriting Emotions VISUALLY6 years ago in Writing More Like This
Writing Emotions VISUALLY
"What is ...VISUAL writing?"
-- Visual writing is when the reader can SEE your story unfolding in their imaginations just like a movie.
* Non-visual: It was a dreary day.
* Visual: Icy rain slithered down the window glass from an iron gray sky.
This is more commonly known as SHOWING vs. TELLING.
* Telling: It was a dreary day.
* Showing: Icy rain slithered down the window glass from an iron gray sky.
"What's wrong with just...Telling them?"
-- The problem lays with Reader interpretation. Abstract (poetic) words and ideas rely on the readers' interpretation of what those words mean to them personally.
She was woefully depressed.
* How does Big Bird act when he's woefully depressed?
* How do Y
10 Easy Tips to Improve Your Writing.These are some very basic things for new writers. If you see somebody that could benefit from this, send them a link!10 Easy Tips to Improve Your Writing.3 years ago in Writing More Like This
1. Use correct punctuation, spelling, and grammar everywhere, not just in your writing.
I see a lot of writers that text-talk in conversations, leave out punctuation, don't capitalize words, etc. Even if you're just shooting a message to a friend on Facebook remember those rules! Not only does this create good habits, but I find that it leads to better and more intelligent conversations
2. Learn those tricky rules like "laid/lay" and "effect/affect".
A lot of people slack off on these. Personally, I have to look up things like this all the time because I just don't remember. They're annoying, but learning the differences can help you out in your writing and in real life. Also, the difference between "good" and "well" is a must-know! I hear this used incorrectly every single day.
3. Paragraphs and when to use them.
Obviously your wr
The Secret to Proper ParagraphingThe Secret to Proper Paragraphing6 years ago in Writing More Like This
Once you know what your characters and doing and saying, how do you get all that down on Paper without ending up with a huge confusing mess?
Putting the Story on Paper.
Everybody knows that when a new speaker speaks they get a new paragraph, right? In other words, you DON'T put two different people talking in the same paragraph. Okay, yeah, so anyone who has written any kind of fiction learns this pretty darned quick, (usually from their readers.)
What nobody seems to get is that the same goes for a new character's ACTIONS. Seriously, when a new character ACTS they're supposed to get their own paragraph -- even if they don't speak!
In short, you paragraph by change in CHARACTER -- not because they speak, but because they ACT. Ahem... Dialogue is an ACTION. In other words, the reason you don't put two different characters' Dialogue in the same paragraph is BECAUSE you don't mix two characters' Actions. Okay?
"Wait a minute,
The 'Pick a Theme For September' Mini-CoPlease take a moment to this news article so more people see it! If this article gets over 100 's in the first 24 hours, I will bump up this contest's prize from 650 to 1,000 points! Thanks.The 'Pick a Theme For September' Mini-Co4 years ago in Deviant Events More Like This
The :iconcolor-me-club: Presents:
THE FASTEST CONTEST SINCE THE UNIVERSE BEGAN!
(AKA the "Pick A Theme For September" Mini-Contest)
The color-me-club is wrapping up the coloring portion of the August Contest. But before it ends, we need to know what's next for September! That's when you come in. We need you to recommend a theme for the September lineart contest.
Simply comment either in this news article or this poll: http://color-me-club.deviantart.com/journal/poll/2241302/
In the comment, state the theme. If you want, feel free to include a short (short!) description of why you think it's a great theme, and why it would generate lots and lots of contest entries.
After collecting user-submitted theme s
#HotelFurry Rules:iconletter-dplz::iconletter-aplz::icontransparentplz::iconletter-rplz::iconletter-uplz::iconletter-lplz::iconletter-eplz::iconletter-splz:#HotelFurry Rules4 years ago in Personal More Like This
For a simplified list of the HotelFurry rules, CLICK HERE
#1. Spamming; There will not be any tolerance of such a thing. You will be warned once. Depending upon which mod, you may or may not receive a kick if you decide to persist. Consequences for spamming begin from the range of warning all the way up to, and including ban.
#2. Stretching; We're real sticklers for stretching. If you're gonna make a stretch, you more than likely WILL be warned/kicked. Stretching is really long, spacebar-free messages that cause scroll bars to appear at the bottom of the screen. If you want to stay on people's good side, avoid this.
-- There was an update made to an add-on
Prints have been deactivated.So it's like this.Prints have been deactivated.4 years ago in Personal More Like This
My work is worth more than the 26 cents per print I get from dA.
I've given this website enough money and so have you.
If interested in purchasing something you can go ahead and note me.
If not, that's fine too.