Shop Mobile More Submit  Join Login
×

Similar Deviations
These results appear less relevant than we'd like. While we're working on improving More Like This, you can help by collecting "Ubuntu Candy" with similar deviations.
USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.

Included: Wavefront Object ( x 1 Grass / x 1 Rocks  )  + Textures @ 4096 x 4096 Diffuse x 1 / Normal Map x 1 ( + Small Grass )

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Photoshop CS6
Show
Add a Comment:
 
No comments have been added yet.

×
This was textured in mind to be a one piece object/scene.
Spent a bit more time on this one messed up on the broken piece....should have made the edges rough like the main broken cavity.
The whole process showed workflow promise but not without some frustrations.
Suppose the next step is to aim for a more complex scene and towards a product.

Still cant get objects importing with textures applied....must be missing a simple step. ( even tried applying in DAZ and re-exporting )

USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.


Included: Wavefront Object ( x 1 )  + Textures @ 4096 x 4096 Diffuse x 5 / Normal Map x 5 ( + Small Grass )

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Photoshop CS6
Show
Add a Comment:
 
No comments have been added yet.

Having some ideas as IO work through these freebies....( individual sets would be better for now though, this is one object )

USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.


Included: Wavefront Object ( x 1 )  + Textures @ 4096 x 4096 Diffuse x 1 / Normal Map x 1

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Photoshop CS6
Show
Add a Comment:
 
No comments have been added yet.

USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.

Included: Wavefront Object  + Textures @ 4096 x 4096 Diffuse x 2 ( + Small Grass Texture )  / Normal Map x 2

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Photoshop CS6
Show
Add a Comment:
 
No comments have been added yet.

[MMDxMME]
For MMD and MME.
DL link: www.mediafire.com/download/kbt…
_____________________________________
None of the stuff presented in the "DL Series" belongs to me. I created the "DL Series" in order to give links to nice stuff to MMD'ers.
Show
Comments disabled by owner.

Hopefully one step closer with the .MTL, import of the object should have diffuse maps applied, normal maps not working at the moment, manual application required.

Left render is a very basic material/surface setup, the center image was me having a little fun with surface settings in Octane.

Had my frustrations with this one but continue to learn as I go.

USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.


Included: Wavefront Object ( x 1 )  + Textures @ 4096 x 4096 Diffuse x 3 / Normal Map x 3 ( + Small maps 1024 for the Handles )

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Hexagon / Photoshop CS6

Happy New Year
Show
Add a Comment:
 
No comments have been added yet.

Sure, I just took an svg of the ubuntu logo and imported it into blender, but it still looks cool in my opinion. What do you think?
Show
Add a Comment:
 
No comments have been added yet.

USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.

Included: Wavefront Object  + Textures @ 4096 x 4096 Diffuse x 1 / Normal Map x 1

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Photoshop CS6
Show
Add a Comment:
 
No comments have been added yet.

USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.

Included: Wavefront Object ( x 1 Grass / x 1 Paver  )  + Textures @ 4096 x 4096 Diffuse x 1 / Normal Map x 1 ( + Small Grass )

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Photoshop CS6
Show
Add a Comment:
 
No comments have been added yet.

Slightly flawed UV map - issue found in top left hand.

USAGE: Non Commercial & Commercial Renders ONLY - the object/textures maps may not be used as an individual product or part of any product without my personal authorisation.


Included: Wavefront Object ( x 1 )  + Textures @ 4096 x 4096 Diffuse x 1 / Roughness x 1 ( Used this bump for Bump Strength - No normal this time )

Software used:

Render: DAZ Studio 4.8 ( Octane )

Creation: ZBrush 4R7 / 3D Coat 4.5 / Hexagon / Photoshop CS6
Show
Add a Comment:
 
No comments have been added yet.