MercenaryI do freelance as well as my full time job, and I am always setting up the next job. it's a safe bet, that if i'm breathing, I'm painting or hustling to get paid for more painting. That's what I do for a living. It's how I put food on the table, and porn in the bathroom.Mercenary4 years ago in Personal More Like This
That said, I thought it bore mentioning especially here on DA though, that I work for HIRE. If your sweet RPG project, or video game pitch has no budget at all for art, it will save both of our time if you don't try to tap me for artwork. I Do realize I'm passing up an amazing opportunity for me to make my portfolio way more awesome, and that I won't be getting that free publicity. It's a risk I'll have to take.
I'm not opposed to people making things out of their garage, in fact, I wholesale endorse it and want you to succeed with it. I sincerely hope your team is a massive success.
I can't work for free though.
You wouldn't ask a
Quick Tips: On Referencing AnatomyReference from real life whenever possible.Quick Tips: On Referencing Anatomy3 years ago in Personal More Like This
When you reference or copy from another artist's studies/sketches/art, you may be copying their mistakes as well. Furthermore, an artist's studies are their notes and --just like with history or chemistry notes-- copying someone else's notes will not help you fully understand the material. To completely understand anatomy, you must take your own notes and build your own understanding through observation.
This is probably a no-brainer for many artists but... scruffynerfherder and I were talking about this last night, and with the increase of "anatomy studies" showing up on dA's front page, it's been on my mind. DA's resource category has some great material, but I also feel like there is a lot of misleading information taught by amateurs who really probably shouldn't be teaching things like shading or anatomy, because they have a less-than-stellar grasp on it themselves. I'm not trying to knock anyone here, but it's a bit tr
The Enduring Enigma of CollageFebruary 21, 2013/by techgnoticThe Enduring Enigma of Collage2 years ago in Art Features More Like This
Collage is one of those art forms that immediately sets off heated debate about our most fundamental ideas and visceral feelings about the very essence of art itself.
Turn of the century troublemakers Georges Braque and Pablo Picasso began enhancing their paintings with glued on bits of cut out fabric and other materials, thus neatly blurring the line between the art categories of painting and sculpture. They shifted the emphasis or “meaning” of their painted images beyond an attempted interpretation of the painted “text” to thinking about the artists’ “process” – something wholly separate from the paintings themselves.
And with that a whole new Rubic’s Cube of basic questio
Every Watcher Feature Part Sixteen!382. ~NyuuRaishuu - 357. ~Eben86Every Watcher Feature Part Sixteen!1 year ago in Personal More Like This
kimono of flowers by HARUKAkitsunedeviant ID by fairhaired-cuteyFranky by alex-borrequest by mario0omGalaxys. by flashstepsJack The Reaper by haichikoFalling into place - WIP - step two by deyanire
For My Own SafetyAnnouncing The Fan Fiction Article. Fan art and fan fiction, like the offering above, are a blast because artists get to wear their favorite stories; in my case the iconic "Blade Runner." Fan fiction and art are the new fashion.For My Own Safety3 years ago in Personal More Like This
I prefaced a recent article Eye See Therefore Eye Am,
with a quote from Roy Batty, the doomed replicant (android) who was given human emotions to be able to appreciate
all the wonders of life, including the visual, but afforded only four years of
lifespan to enjoy them.
time to die, roy batty by anjinanhut
"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion.
I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost
in time... like tears in rain... Time to die."
—Roy Batty, Bladerunner
I thought the quo
Fan Art LawFan Art Law2 years ago in DeviantART Announcements More Like This
Fan Art Law
Mon Sep 10, 2012 by techgnotic
t seems there’s nothing quite as dear to the hearts of many of our deviants as their production of fan art, and at the same time, there is nothing so knotted with legal and ethical headaches. Imitation may be the sincerest form of flattery, but in the form of fan art it has also become one of the most frustratingly complicated. At some point, the sheer volume of fan art around a single property may become so large that the issue rises to another level of scrutiny by the creators of the original work.
With this dynamic in mind, we thought the following panel that Josh Wattles, our Advisor In Chief here at deviantART, and a mystery guest named Harold Smith, gave at Comic Con this year might be of immense help in understanding the ever evolving elements of fan art