I'm pretty pleased with how this turned out. I haven't done a proper digital piece in ages, so I did this.
Again, it's from this fictional city from my graphic novel with I can't seem to get away from New Amsterdam in basically 1930s New York in an alternate dimension, where global warming has already flooded the city, and many parts are waterlogged. Taller and taller buildings are being built to escape the water.
It's a mixture of different techniques; the sign and ocean I made in maya, then rendered. Then I put it on photoshop, used some of my own photos for the sky and city. I worked around a lot of it with some excellent grunge brushes (from [link] ) as well as a lot of the normal photoshop brushes. I also used some stock photography for the wave splashes; [link][link]
Right, heres what I've been working on for a little over 2 weeks now, and its finally finished!
Its a drawing from a movie poster ([link]) from the Sin City movie, of the character Goldie/Wendy. I'm really pretty pleased with the way it turned out. Its not perfect by any means, it doesn't look exactly like her, but near enough . This actually looks a bit better scanned in in B&W from what it does on paper because there isn't such a contrast between the pencil and ink I've used. Its probably my personal favourite of my work so far.
A3 (Scanned in on my A4 scanner in several parts then fitted together on photoshop).
Well, right o
I said it would be done by the end of the week and here it is I decided to stop posting work in progress teasers, and hurry up and finish the thing!
Its not perfect, some bits are a tiny bit out of proportion and such, and I think Carl's face isn't quite the same as the original photo, I think he looks a little more... 'Wasted' in my drawing, lol But on the whole I'm pretty pleased with how this turned out, probably my favourite of my drawings so far.
Based on this great photo by Roger Sargent, which is also the cover to their second album: [link]
I finished my drawing of the Arctic monkey. The final drawing had a black background, but it didn't come out so well on the scanner (due to me not using proper drawing paper ), so I uploaded this with the white background.
Quite pleased with it, but next time I'm gonna try and keep my pencil sharper.
The original photograph was by Andrew Kendall, here: [link]
Photoshop digital painting over an original 3D rendering, which was all my own work bar a few stock textures I used in the render. I really went up to 11 with the colours in this one to try and create a rich, warm atmosphere.
I'm quite pleased with how this looks scanned in, as with the last one the colour levels seem better than on the paper. I decided to keep the background white for higher impact.
I'm also pretty pleased with the face, even though the stippling technique I used took aaages. The mouth is a little too open on the drawing and theres some other small errors, but I'm happy with it . This is actually the most close-up portrait I've done so far, and I think I'm gonna do some more next because drawing portraits is kinda fun.
I don't really like how it looks in the preview thumbnail, but I'm much more pleased with the full view... I've always been better at the details and texture than actually getting the proportions and stuff 100% correct.
omg I hate doing hair!
2H, F, 2B, 4B, 6B, Smooth Black
Lots and Lots of hours- didn't time it but must of been at least 40+