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I little ragdoll with collision. Took me 10 mins to make :)
you can click and drag him or use the arrow keys.

I might make this into some kinda ragdoll fighting game... we will see.
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Changed alot of stuff since last version.
I wasnt going to show another version until i finished, but i need to know what everyone thinks of the new rope.

Thanks to ~The-Titan and ~thereal-pillowbasher for making some levels.
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Quick little game i made

My high score is about 165m

Controls:
Up, Down, Space
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Fixed alot of stuff, so stop bitching 'err i cant see shit captain'

PillowBasher added some more art too. so now theres a pre-loader and better title page. He also made some splating sfx.
Used a song made by Hopeku

Controls:

- WSAD / ZSQD - Move
- Space - Respawn when dead
- E + Click - Force Kill
- Space + Click - creates a hand grip on the wall.
- Create Ground - Shift + Click
- Remove Ground - Control + Click
- Laser... - Control + Space + Aim
- Grappling hook - Click when not dead
- hold X - Slow Motion (buggy)
- Drag Ragdoll - Click + Drag points
- Wall Kick - When in the air and on colliding with a wall push the opposite direction key
- Wall Grab - If you collide with a ledge it will grab, when grabbing a ledge push either the opposite direction key and jump or just jump to throw yourself from the ledge.
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Left/Right - Walk
Up - Jump
Shift - Convert to ragdoll

Space + Click - Simulate explosion when in ragdoll made
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Change the way it works so i could add limb breaking, the system is more efficiant though its more strechy. Also added some different blood effects.

If anyone wants to make there own skin for it just ask and ill send you the template.
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Added walls :D

--CONTROLS--

Create Water - Click
Remove Water - Click + Space

Create Wall - Click + Control
Remove Wall - Click + Shift

Up/Down arrow - Toggle Blur (when drawing walls to avoid holes)
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Here's a little demo showing off the skinning function of my ragdoll engine. Basically, you can now affix a movieclip to any constraint, and hide the constraint itself. It will always face the right way and whatnot.

Still to add:

-Blood/particles
-Line on Line collisions (constraint on constraint, fucking help me out here already, people, I'm stumped)
-Animation constraints
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Now programmed in AS3

If you have any ideas for stuff to be added, please post (except for collision!)

No help yet, ill update it and put it in soon...


If you have any problems see if these answer you questions:
Do you have flash player 9?
Do you have a Mac?
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Just realised i havnt uploaded in over 7 months :P
Was searching through my files looking for somthing and found this. Its the old AS2 version of GoreLand before it moved to my fancy class based AS3 Engine of sexiness

WSAD to move
Mouse to aim and shoot
R to reload
1,2,3 etc to change weapons
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