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Finally done! whoah!
I've had a few problems with dA about this, because it wanted it less than 10 megapixels, so I hope this works :\

It describes how to vector cars, and it's based on [link]

Note: Everyone has their own vectoring style, so you'll evolve after a few vectors from this tutorial. Make sure, that if you a vector a car from this tutorial, drop me a line so I can favourite it ^^

And the stock image which I used in this tutorial is available at [link]
It think that's it....
oh yeah!
:b0x0rz:
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A car from the races I went to today!
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You Can Download this from my website here:
anthonys-toolbox.org/Toyota_Su…

To download the mesh use the download button on the left side tool bar.

well i just lost my job, fired would be the right word, so now im like well, not motivated at all to do anything but sulk, but anyway im releasing my supra mesh, i went and added an iteration/stepping of 1 to the nurbs/meshsmooth modifier, mainly for the .3ds format since smoothing wont be possible with the triangles. if anyone does anything with this model, please upload and send me a link ok?

so the files included will work with most 3d programs out there, so far i've tested out 3ds max 6+, maya 5+, blender, c4d r6+, XSI(well didnt really tested but have imported my files in there before), and really anything else.....some programs may have to use the import feature, that is if you just warezed your app and still dont know how to use it.

NOTE: 3dsmax users, dont import the .wrl as your materials will be ultra bright, it seems that mental ray materials dont work too well with the .fbx either for some reason...anyway laters all, i forgot to try the .obj, but im sure it will import just fine.

Also for some reason the .3ds file format has the mesh split and disconnected, like the fender panel, some of its geometry are disconnected.

not trying to be a bitch or anything but if you can donate, please go here:
pledgie.com/campaigns/876
or just use paypal and send it to the email dj_overlay@yahoo.com
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A few days ago I was in need of an "usb plug" 3d model, so after hours of fruitless search for a "somewhat realistic" downloadable block on the internet, I've decided to make one myself, using AutoCAD.
Finally I've added materials in 3dsmax just to test it (first time I ever used it).

For various reasons I never got to use it, and because I found out the "hard way" that usb models don't grow on trees ( :P ), I've decided to upload it here for those who might need one.

If you decide to use it, I'd be glad if you notified me :)
(Feel free to use your own materials, mine suck, I know :D )

Click on the download button to get the .max file in .rar
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Tutorial I made for people wanting to learn HDR photography.

Please don't use this on other sites without my full permission first!
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You Can Download this from my website here:
anthonys-toolbox.org/WIP_Reven…

MY REQUEST!

If anyone does download this mesh, and you do submit a render of it on here or anywhere, please give me the link, i'd love to see it rendered by someone else, even if you think the render stinks, i'd still love to see it. thanks....anyway.

I dont have time to work on this guy anymore, as you can see, i barely got the tail lights done. maybe one of these months i'll finish it and put it up on turbosquid, anyway for now, enjoy. and I know, its not accurate, but oh well, body lines are there.

following formats are .fbx and .ob. I made the mesh hipoly because the way how i did most of the creases on this mesh was with edge weights or creases and those tags arent transfered over with exporting formats. if it was the low poly mesh, it wouldnt nurb/meshsmooth correctly because it didnt have the crease values.

The mesh is in 2 pieces or should be, clear stuff is in the windows mesh and all the panels of the car are in the car mesh.

and the usual, by downloading this model, you agree that you will not redistribute this in whole or part nor will you use it for any profitable uses, in whole or part, but not limited to just those terms.
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:wow: My first ever DD gobsmacked.... :blowkiss::faint:
Taken in Norfolk, England
For reference or manips NOT for use purely as a photo claimed as your own!!!
If downloading could you PLEASE leave a copy and paste comment saying "Thanks this is great - looks really useful" or just click fave - this will help me know which further stock photos would be helpful to YOU in manips...

Some have 1000`s of downloads yet only 4 or 5 faves/comments so I don`t know what is popular and needed here!!! :
So a simple copy and paste of "Looks good" or "Looks useful" would do or just click fave...

EDIT Stock upsized Feb`11
Click download for full-size image 1920 x 2560 - purely as taken no adjustments have been made!
:bow:
For others in this series see gallery English-PLACES-n-RUINS here [link]
ALSO My DD :bow: - [link]

STOCK IMAGE RULES: </b>
1) Send me a link to your finished deviation by comment to my original stock or by note - rather than front page, thanks!
Would be nice to have faved too if used
I will add it my faves and may link in description if FIRST too
2) Credit me and please use icon rather than just [link]!
Copy and paste : iconquaddles : Just remove spaces in between : : Easy
3) For use as part of artworks (not just as above) other than on dA OK but do credit me, with working link else is against the stock terms!
NOT to be used as stock elsewhere! No plain thieving YOU know its wrong!!!
4) If used for dA print would be nice to sent a postcard
5) You must have a deviant art account, other site use is allowed with credits :dalove:
Be creative!
Thank you in advance for all :+fav:'s, however I do ALWAYS answer comments
(may take a while though) I'm sorry but I`ll rather spend time putting on my new stock but do appreciate every one - it helps me know what is needed here :)

First used by :iconflutistmin: here

14 Feb`11 Featured by :iconinefableartistry: here [link]
:boogie:Thanks muchly appreciated :glomp:
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Please link back to =FantasyStock if you use this stock photo, and please [note] me. Thanks!! For more stockphotos, stockart, resources & rules, you can look here: [link]

Porsche Boxster S Convertable
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You Can Download this from my website here:
anthonys-toolbox.org/Knockoff_…

This is going to stay low poly, so im gonna have more than usual triangles in the mesh and it will probably be a free resource model when im done unless someone wants to commission me for a half ass unaccurate reventon. anyway later all....

listening to christian rock while making this....=P

PS
Big Thanks to omnieus:iconomnieus: for the blueprints to the reventon.....well image guides...blueprints is such a wrong term.
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