This is the 5th vector illustration Ive done in Photoshop CS2. I took one look at this car and decided that it was an obvious choice for my next project. I absolutely love the styling and the SLR styled air vents on the side. The rims were a nice challenge and I think they turned out really good. Please let me know what you think of it.
This is my latest work. It's a model based on a 1971 Plymouth GTX. If you know what this car looks like then you will easily see the million differences in the front end. I added some aftermarket parts aswell to give it more of a muscle car feel to it. I actually really like this rendering.
Just another Illustrator sample for your viewing enjoyment. I think my colors were a success on this drawing more than anything else. I think I learned the importance, or my love for contrast on this drawing. The more the better, but I keep it toned down for my cars so they don't get out of control looking. Enjoy.
And another birthday picceh!! This time for the most amazing, coolest, and the WAY awesome ~angel-t!
An interpretation of him as a dragon. A black(ish) one. Happy birthday, bro!
I tried a new method of colouring that I learned from the person in question here It turned out better than I hoped for, and finally got around to exclude pencillines. From now on I can work on my colouring 1337 sk!llzzz
The volcano in the background was *Riok's idea, which was just excellent, even though he didn't know what the drawing already looked like Amazing Mr. Riok! Bravo!
Well what else to add.. I had much fun doing this one Even though it consumed most of my day, I concider it worth it.
It's more of a superfast touring car than an exotic, but for some reason I like the extravagance of the SLR. Sometimes it looks a bit too much for my tastes, with all the fancy doo-dads on the exterior and interior. But in some colours (like the Pagani Zonda or Spyker cars) it looks perfect. The new 722 edition is my favourite, with the genmetal rims and carbon fibre splitter up front. I loved it when I saw it, so I did a vector version.
All the fancy "filler" on the outside made this one take a long time - so many detailled scoops and vents. At least the rims weren't too bad, but it still took about 30 hours I think. My second moving car - the background is stole from the SVX I finished last.
Again, no gradient meshes. But there are a few blend effects, as well as multiple overlaid gradients with transparency effects applied.