Hey...So... *deep breath*
I find myself beautiful. I like the way I look... I like the way I look when I first wake up in the morning, I like the way I look when I'm too lazy to shave, I like the way I look when I can't be fucked to put on any make-up (most days.), I like the way I look when I feel like dressing up, I like the way I look when I smile, I like the way I look when I'm sad.
I don't look conventional. I've received a lot of negativity my entire life for this. That's fine. I'm accustomed to it.
I don't do any of this, to please any of you. Some of you like it, and that's wonderful, but it's never been, and wont ever be for you.
Something important to remember, is that you can't please other people in this world, and if you manage to please yourself, you should be happy with that. Because we're our own worst critics, because we know ourselves the best.
If you're scared to be you, because someone has shamed you, and indicated that who you want to be is
Why are we slower?About a month ago I finally got to meet an art hero of mine, Klaus Janson, a well known pro who's been in the industry for over 30 years. A mutual friend introduced us, and we hit it off right away. The group of us went through the Village hitting pub after pub, and soon I was drunk enough to ask Klaus something that had been bugging me.Why are we slower?3 years ago in Personal More Like This
I asked him if modern comic artists are, on average, slower than we used to be. He said yes, and I agreed.
From the Golden Age until the 80s, pencillers were generally expected to turn in at least two pages a day, while an inker was expected to turn in around 3-4. There were a handful of exceptions, I'm sure, but most of the artists could pump out pages like human printing presses. In the current comic industry, it's completely reversed: while a handful of artists can still hit this speed, the vast majority can't. Pencillers today struggle to produce a page-per-day, while inkers (those who still ink with ink) are hitting around 2.
So what happened? I'v
Fiction.How redundant is it pointing out these following statements?Fiction.1 year ago in Personal More Like This
There's no such thing as a gigantic mechanical robot fighting off alien monsters. There has never been a report of a man being bitten by a radioactive spider and becoming a hero. You can't summon a mini-tornado at your own beck-n-call, don't matter how much into the occult you are. The odds of a young male teenager having a harem of sexy girls at his every turn is nil. There aren't bipeds of animals that are supposed to be quadrupeds flying spaceships in the galaxy above us. You can't legally hunt and catch thousands of different animals and use them to protect you from other animals and people in a sports-like venue. You can't eat a flower and ignite fire from your hands.
I can go on and on... this journal is probably being expressed because of recent built-up distaste for people bullying others because of what they like when it comes to fiction.
Just to reestablish what it even means, here it is, straight
Doomsday....sorry; you missed it.Since the concept of the Leap Year was first implemented back in 45BC, there have been about 514 of them.Doomsday....sorry; you missed it.3 years ago in Personal More Like This
Without the extra day every 4 years, we would be in 2013.
As the Mayan Calendar doesn't take leap years into account; 2012 has been and gone.
(Edit - no: I'm not smart enough to work that out myself. I read it!)
artzI think that anger from visual artists towards other artists never has anything to do with anatomy, style, age, content, or personality. These are just icing on the cake. At the core, I think there two kinds of practicing artists:artz2 years ago in Personal More Like This
- People who believe that you need to be qualified (by an abstract or specific entity, person, or group) in order to make a living or name for yourself. Anyone who is doing these things without qualification is a cheater who will fail ultimately.
- People who believe qualification is subjective, or even irrelevant, and you might as well shoot for the name or living while you progress your skills anyway. Anyone who isn't trying to make their mark while practicing anyway is wasting their time.
I think that a recognizable name and income are the "holy grail" achievements for artists… though obviously there are many tiers and kinds of achievements, some big and some small! I suppose it's a little natural for artists to be angry, envious, or upset whe
The Detrimental AweThanks for the ideas everyone! Here's the post many of you requested...The Detrimental Awe3 years ago in Personal More Like This
Here's a sample of responses I've heard from some editors over the years when I've raised practical business concerns regarding comic book publishing:
"No, we don't know exactly what books you'll be doing, but we're (insert name of big publisher) Comics, so sign exclusive with us and not (insert name of competing publisher who has titles ready for you)!"
"This is a (insert name of big writer) book! I know he's late, but just think of how many people would love to be in your shoes!"
"The page rate isn't good, but at least you'll be getting to work with (name of big superhero whom you're supposed to be a fan of)!"
"We won't fly you out or put you into a hotel, but you should come so you can sign at the booth for us! Who doesn't love signing autographs?"
What do these statements have in common? They're emotional arguments made to sidestep yo
5%If you're reading this now, it means you're roughly in the 5%. Most people who go online to read about comics will end up reading previews and "top 10" lists--subjects we all, or course, enjoy. But the articles/blogs that critically analyze our industry are usually only read by two types: people in the biz whom are affected by this stuff, and the few readers who are interested in reading more than word balloons when it comes to comics.5%3 years ago in Personal More Like This
And I'm not knocking people who don't care to read these articles. All readers are contributing to the industry with their buying power, and I'm thankful for them, even if they're not in the 5%. I admit, if I had a normal 9-5 job and a boss that was kicking my ass 5 days a week, I might not have the tolerance for these sorts of articles either.
That being said, I think we need more of these articles/blogs written from different points of view--more from creators especially. The 2010s will likely be r
'Slendermaid': now a thing.Photos taken within the Fukushima exclusion zone.'Slendermaid': now a thing.8 months ago in Personal More Like This
Witnesses describe it as an oily-black creature with either very stunted legs or an actual fish-tail. It strides around on abnormally long arms.
Image drawn by a child in Souma, over 30KM north of Fukushima.
Feel free to post any evidence you may have found yourself in the comments section.
(And by that I mean: doctor your own photos to perpetuate the myth)
No More Unauthorized ArtworkRegarding the debate of whether comic artists should continue selling unauthorized prints/sketches of characters they don't own, I think Bissette and his legal advisor are 100% correct. So from now on, I won't be doing any sketches or commissions at shows of any character that I don't own. Am I rolling over in fear of Marvel? Maybe, but as it states below, they're in their legal right to come after me if there's ever a dispute. I love to complain about the Big Two, but I can't (in good conscience) get upset at them if I'm breaking the rules myself. Being DC exclusive, maybe I can get a waiver that allows me to sketch DC characters, so I'll keep you updated.No More Unauthorized Artwork3 years ago in Personal More Like This
From Steve Bissette's FB page:
ALERT, ALL COMICS CREATORS: With permission, I'm quoting key points my dear friend and own legal advisor/contract consultant (since 1992) Jean-Marc Lofficier raised on his posts to a Yahoo forum discussing Ty Templeton's cartoon concerning the Gary
Had the Urge...…to write this because I'm getting repeated questions that are pretty much along the same lines and rather than direct each one to my FAQ, I have a different way to answer the question, which is basically:Had the Urge...2 years ago in Personal More Like This
"Why am I not getting anywhere in my art? What can I do to get better? No one is liking my work, how can I get more people to like my work so they can pay me?"
The real question you should be asking yourselves is:
"Why am I drawing?"
I mean, I take a look all the time at people who may not be skilled or whatever, and I'm sure they don't feel the best about their work (or they may), but they always have something to say that made them feel good while drawing it. Saw a sunset beach picture earlier that someone drew/painted and of course, it's not professional-looking at all. What ringed to me was the fact that in their comments, they said they "enjoyed it and was a relaxing piece". Not complaining about how the sand looks too crappy or the colors in the s
OMG TRACEI think it’s really disgusting when an artist with hundreds or thousands of followers decides to rally against some 12 year old that tried their best to copy their drawing and get some Facebook likes from other kids at their school. Like look at it. It’s on printer paper and has eraser marks everywhere and it’s just awful. They copied this from their phone during recess.OMG TRACE10 months ago in Personal More Like This
Yeah okay tracing’s bad, teach them now, they gotta learn at some point, etc etc etc. But let them take that hit from their own upset following, when and IF they ever make it to that point. Let them learn when they let down the people who support them. Most won’t ever get to that point anyway.
Because attacking these dumb kids with your legions or making a huge event out of it just makes you an asshole. A public spectacle asshole that beats up slow kids and thinks WAY too highly of its work.
Look at him he’s got a fucking Cars poster. Are you really gonna be that guy? Are you going t
Interesting Comic Convention fact #2Nothing fuels your creativity forge more than seeing someone doing the same thing you are, but better.Interesting Comic Convention fact #22 years ago in Personal More Like This
Seriously. find and meet people you admire for their art, and get angry that they have skills that you don't.
Work towards the day that they get angry at your Art.
Why I Draw Women OftenI recently got a message, and I will slightly reword it so as not to cause profane friction, nor will I state who it came from, but it read like this: "Why is everything you post regarding a woman? I think it's very sexist when the only thing you can draw are breasts and buttocks like it's the only thing in the world."Why I Draw Women Often2 years ago in Personal More Like This
Okay, so by now, if you haven't been watching me for a good minute, you know that I really like to draw women, and I like portraying the female form, usually and often in a tasteful manner. I could hypothetically end that question there and just answer "I wasn't aware everything in my gallery was a woman or had breasts and a butt" and then post a picture or two of Rai Rivet... But I'm not going to do that. I'm going to explain my stance on drawing the female form and my adoration for it.
Disclaimer: None of these viewpoin
Some more tips to FreelancingJust over a year ago, I compiled a small list of things you need to get started as a Freelance artist.Some more tips to Freelancing1 year ago in Personal More Like This
Let's accelerate a little bit, and assume that now you're in the business and have a pretty good groove going. While the core principles are still paramount to anything else, here are some quick one-shot tidbits of information that will assuredly save your bacon.
Back up everything, including the backups.
When working digitally, it's so easy to accidentally delete something off your hard drive and be unable to get it back. I've done this a few times myself. Even had entire hard drives fail on me. But it has been a very, very long time since the last time I had to redo an image from the start. Sure, I've had crashes that put me back an hour, I've merged layers together in a manner that ruins my work flow and makes the file unusable. But fixing these issues isn't nearly as painful
Good Story Advice and the Power of PatienceI recently picked up a copy of Stephen King's the Dark Tower I and while I've yet to read the actual story, the book opens with a thoughtful introduction that contains a number of insightful pieces of commentary. However, the particular part of this opening introduction that really stood out to me was the portion where King mentioned Tolkien's influence on him as a youth and as a writer. He talks about how wildly popular Tolkien's work was with kids growing up around that time, and how reading Tolkien's work eventually inspired his own. In King's own words:Good Story Advice and the Power of Patience3 years ago in Personal More Like This
"But although I read the books in 1966 and 1967, I held off writing. I responded (with a rather touching wholeheartedness) to the sweep of Tolkien's imagination-to the ambition of his story-but I wanted to write my own kind of story, and had I started then, I would have written his. That...would have been wrong. Thanks to Mr. Tolkien, the twentieth century had all the wizards and elves it needed."
And that's a big reas
GET OVER YOURSELF!Oh, before I begin:GET OVER YOURSELF!3 years ago in Personal More Like This
If anyone know any fantastic 3D Zbrush (and Maya, though the originality in Maya is hard to find these days; everyone's building off of stock models) modelers, please let me know. I'm looking to hire a peep for some Rat Rage prototypes for figures in the near future. They have to be good with catching the original art exceedingly well, as well as astounding anatomy work. THANKS IN ADVANCE.
Also, I'm working my new gig + Rat Rage + miscellaneous. Haven't sent ALL of the commissions out yet, but they are definitely on their way. Had to begin the new gig earlier than I thought.
GET OVER YOURSELF!
Sometimes it's good to give yourself a pat on the back for your accomplishments. When you get done with a piece that you poured blood, sweat, tears, saliva, and urine in, you feel like you can throw the whole planet of Earth into a different galaxy. Those are very natural feelings. You have a right to be proud of yourself for what you've done.
But pride is an
Question about world creating:NicaRox2006 asks:Question about world creating:10 months ago in Personal More Like This
Hello Mr. Omar, I've been reading your 5c comic and have been a huge fan. I've got a few questions:
How did you build the world? The names of the places, the maps, the social classes, technology etc. It's so very genius! I personally am trying to make my own story/comic, and seeing your comic just inspires me tremendously.
Well this is a tricky question in a way, but I will try to answer it briefly:
Every action should have purpose.
With this thought in mind I created the world for 5th Capsule. I intended it to be a very similar place to our world so that I could play off the familiar things the people already knew. I did this so that people would focus on the characters and not the events of two worlds colliding or anything bigger than that. There are special effects in movies and a similar type thing in illustrated novels.
If I make a world that is totally
PROCRASTINATIONProcrastination... Being a sloth... it's a disease.PROCRASTINATION3 years ago in Personal More Like This
All of us struggle with it. On certain days you just don't feel like doing nothing at all. Other days you feel that you worked hard on something and that you're owed time-off for it. And there's that period where you KNOW you should've been working on something; after a lot of time have passed you eventually find yourself wondering WHY you even went along doing nothing for so long.
We're not perfect creatures, it HAPPENS.
But being a procrastinator compared to being a hard-worker is a measure of how serious you take yourself.
If you have a regular 9-5, come home whether it's a long commute or short one, and then taking care of family matters (wife, kids, or parents), it can be pretty hard to keep yourself focused. That's a valid reason for struggling trying to stay focused on a creative project. Life is hard in that aspect. You're definitely a hard-worker in that regard. If you do all that and then work your
2013 Notes / Happy New Year!2013 some things that I've noted about :2013 Notes / Happy New Year!1 year ago in Personal More Like This
The Real Pros:
I have met some of the best artists in my industry and by and large they were humble and well adjusted people. These folks are the types who are approachable and don't spend time basting in their own glory, and can be spoken to like humans and not pompous self inflated stars.
You pros who look down on people just because you think you have a talent that happens to be praiseworthy in this century, keep in mind you still meet death like all of us, you still walk the planet with waste within you like all of us, you can have your talent taken from you in one quick accident. Here but by God's Grace, your talent is not guaranteed for tomorrow, neither is your life nor health, so show some humility, it all can be taken from you in heartbeat. You're an entertainer, and everyone's equally important whether a baker or accountant since we all contribute to society. Having status is a test to show if you're going to be a
My Top Ten Gaming Villains List Part 1Every has a list of favorite baddies, right? Sure, why not.My Top Ten Gaming Villains List Part 13 years ago in Personal More Like This
I've seen a number of Top Ten gaming villains lists floating around the web for a while and I felt like sharing my own (keep in mind that I'm not saying this list is written law. It's simply based on personal preference and my reasons behind said preferences, so if you could refrain from "I think so-and-so should be on here" comments, that'd be awesome). Note: Most of these aren't ranked in a particular order and I'm going to have to split this into multiple parts due to sheer length.
1. SHODAN (System Shock)
While I've never had a chance to play System Shock or System Shock 2 (its spiritual successor, Bioshock, is probably the closest I'll ever get), that doesn't lessen the fact that SHODAN is probably one of the scariest and intimidating pieces of fictional artificial intelligence I've ever seen.
As the main antagonist of System Shock and System Shock 2, she serves as a dangerous all-powerful AI with removed et
HOW TO GET PUBLISHEDThis is an old piece I wrote and posted a while ago, but just recently people have been asking what my experiences were with regard to publishing and getting published - so here it is again, with a few new notes added about dA and Madefire!HOW TO GET PUBLISHED1 year ago in Personal More Like This
This is a very honest view based on 27 years experience as a writer, artist and publisher. The point here is to try to HELP you go into the business enlightened and with open-eyes, knowing what to expect. IT IS NOT INTENDED TO PUT YOU OFF! However, you should know that getting into comics is NOT easy - as too many people frequently imagine - and neither is it a glamorous 'rock-star' existence. It is hard work, as are all trades, and it should be treated as such. I see too many people despondent and badly hurt by their experience, and this can be avoided if you know what you are getting into right from the outset.
Getting into comics is something a lot of people want to know how to do, but there's a lot of questions you w
Dysfunctional Systems (Visual Novel)Journal EntryDysfunctional Systems (Visual Novel)2 years ago in Personal More Like This
Announced a visual novel: Dysfunctional Systems. Release Date: April 4. check it out here: http://dischan.org/devblog/2013/01/dysfunctional-systems-announcement/
Dysfunctional Systems is an episodic visual novel chronicling the life of Winter Harrison. Having long become comfortable with her utopian society, Winter is surprised to learn that there are other worlds in other planes of existence. These worlds are quite different from hers, ranging from troubled, to dystopian, to futuristic or fantastical. However, they are all riddled with problems that, if not resolved, may adversely affect her home world. She is chosen to become a "mediator", charged with the maintenance of order in these chaotic planes, and so enters a vocational school for training. Episode 1 details her second shadowing of a seasoned mediator, only a few weeks into her first year. She and her mentor enter a world seemingly
GraysLast week when I said that I wouldn't be doing con sketches of copyrighted characters, I had no idea that the news would get the coverage that it did. But seeing as how I helped poke the hornet's nest--and having taken the time to read the opinions of readers and other artists--I feel like it would be helpful if I responded to help clarify what's been happening.Grays3 years ago in Personal More Like This
First off, I think that what happened regarding this issue highlighted the BEST of our industry. I'm thrilled with the results, although I don't find Marvel's statement reassuring (more on that later). When we learned that Marvel was pursuing the $17,000 from Friedrich, we came together as concerned professionals and fans and managed to affect the situation. Even though we disagreed, at least we weighed out the options. And we even came together to set up funding to help out Friedrich. With the use of Twitter, blogging, and proper action from the media outlets, w
Exposure, Getting Better, & Having the ChopsEXPOSURE & GETTING BETTER AT WHAT YOU DOExposure, Getting Better, & Having the Chops3 years ago in Personal More Like This
I'm only going off of my own personal experiences talking about these few things. (And I'm not specifically talking about ONLY dA here.) So take it with as many grains of salt as you can.
I've recently been asked questions like "How do I get people to see my work?", "Why am I not receiving commission inquiries?", "Why isn't anyone following my work?", "What can I do to get better?". Often, and I answered it before, the answer is as simple as this:
Create, as in, DRAW. PAINT. RENDER. SCULPT. You have to do develop a tolerance (or the obvious definition: LOVE) for creating if you want exposure and to get better. You have to LOVE the drawing or illustration that you HATE how it came out in the end. You have to ask yourself after every piece, what could I have done to do that differently. And you have to do this frequently.
Some folks come on the scene, post once or twice a week, and expect an audience to flock yo
EBF4 post-mortemSo I've decided to write this lengthy blog about how much went wrong with Epic Battle Fantasy 4.EBF4 post-mortem2 years ago in Personal More Like This
I'll also be doing a talk on the topic at Mochi London in September http://mochilondon2013.eventbrite.com/#.
Before I start, I'll quickly go over what went right:
• The game was very well received by players. After 3 months it's still the top rated game on Kongregate and Newgrounds, and has a pretty high rating on Armor Games too. It didn't have a lot of bugs on release, it improves on the previous games, there's plenty of content in it... it's just a good game overall, and players like it.
• Premium content sales on Kongregate went quite well, and I suppose that shouldn't be too surprising since the series is very popular there. I think it's worth noting that the premium pack doesn't really add very much content: just a few new skills and equips, and a Newgame+ feature. EBF4 is already a complete experience without it. Many fans just bought it to support t