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practice realism without heavy use of textures or custom brushes // CS6 5h
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experimenting with color combinations / PS
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PS cs6 / 3 h
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Hey, it's been a while since the last fully detailed piece. As you can see, I deviated a bit from my usual color palette (because I really find greens hard to work with in general). Kind of a self-induced challenge with some spark by ~bloknayrb caused in this comment. If you don't mind me, I'll be going back to blue/purple tones again now :D

During my vacations, there was no internet; hence the distraction-/procrastination-level was low. Original size is 6400 pixels wide and painted at something like 200% mostly (yes, I could've chosen 100% @ 12800px as well, but my computer died at this res already :p). The hyperbasic idea behind: spikey rocks. There are about 250 of them in there. I didn't really count but if anybody's having no life, you're welcome to number them ;p

So, as usual, I hope you enjoy it as much as I did while creating it :)



Factzzzz
- Original size: 6400 x 3200 pixels
- Time spent: 1 month
- Software: Photoshop CS2
- Power outages causing me to redo 30% of the piece: 1




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4h a little bit more experimental stuff this time :D
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between 15 and 20h of work time :D PS CS6

- download so see full detail -
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PS/1h only one brush and textures
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PS Cs6, 5h worktime

<<< Please check out my facebook page here: www.facebook.com/dennis.schill… >>>
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Some practice using photos in my work and also trying to tackle recently emerged art block at the same time.
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