TO THE ASPIRING ARTISTS OUT THERE...." I haven't reached the point where I think I'm good at this. that's the drive. i know that its in me to be really good at it. and i think i've come close a few times, but i don't usually look at things i've completed and feel content. Which that means the next thing you start, you go in with that attitude that 'this time, I'm gonna get it right.' it doesnt mean you hate everything you do, but i'm never content. And maybe i never will be but i secretly know that that's what makes you grow." - Jamie HewlettTO THE ASPIRING ARTISTS OUT THERE....3 years ago in Personal More Like This
Being Critical =/= HateLooks like I need to remind people about this again, as yesterday I got several comments in a row from people who assumed that me being critical about something automatically translated into me outright hating it. I don't know how to stress this enough but that's not the case... You can be critical of stuff you like and not hate it. I don't know why our culture tries so hard to force everything into such black and white terms but come on guys, really... being critical and smart about what you love doesn't mean you hate it.Being Critical =/= Hate2 years ago in Personal More Like This
Take the Dragon's Crown comic, for example, in which I was critical of the Sorceress's design. From that someone hypothesized that I must HATE the game, and that's farthest from the truth. I know full well that Vanillaware is an amazing studio and they do fantastic work. One of my favorite games of theirs is Muramasa the Demon Blade. Dragon's Crown has scored really highly and it's most definitely worth your money to buy/download it if you can. BUT... I can still be
SPACE DANDY?Space Dandy is a new animated tv series By Shinichiro Watanabe (Cowboy Bebop/Samurai Champloo). It's a pretty ground-breaking show in that it's the first japanese animated TV series with a world-wide premiere (starting in America FIRST). It's personally my favorite, 2D animated tv series airing in the states right now.SPACE DANDY?2 years ago in Personal More Like This
As a consumer of animated content on TV for decades, I (like many I'm sure) am quite used to getting quality stuff finished and packaged, so I can take things things like SD for granted. However, as a Tv animation series producer/director, I know how incredibly challenging & difficult it is to produce/direct a single episode from a hand-drawn, animated action or comedyTV series (be it 11 minutes format or 22 minutes). So watching what Watanabe and his crew are doing from a production/planning/execution standpoint is a lesson in humility for me. This is high-level stuff for a TV budget and it makes a me a little envious that the guys across the pond have i
TO THE ASPIRING ARTISTS OUT THERE.....TO THE ASPIRING ARTISTS OUT THERE.....3 years ago in Personal More Like This
4 Kinds of StorytellingHere's an old journal from 2010 about storytelling. Because I have a lot more readers these days, I think I'm going to start reposting some of my earlier posts for my newer audience. So for you old timers, feel free to skip.4 Kinds of Storytelling2 years ago in Personal More Like This
In full disclosure, I slightly edited this journal to make it a little more balanced (while also fixing a ton of typos).
I feel like the word "storytelling" gets thrown around a lot in our industry. Yet when I look out there at some comics, I don't always see a lot of evidence for it.
It feels like people in comics pros--myself included--often use the word only because we feel like we're supposed to. Over the years enough professionals have been accused of being poor storytellers to the degree that everyone is now afraid of being a pinup artist as opposed to a bona fide storyteller. But it's not enough just to claim you're a storyteller.
Most people reading this probably h
SEOUL SESSIONS: EPISODE 2"From creativecontrol.tv comes Episode 2 of Seoul Sessions, "The Foreign Exchange." LeSean Meets TV Animation Director Kim Kidoo at JM Animation Studios and talks about The Korean Animation Industry. Follow @ twitter.com/LeSeanThomas"SEOUL SESSIONS: EPISODE 23 years ago in Personal More Like This
"Creative Control TV is an online TV network which features coverage of talents in music, fashion and the arts. It has collaborated with artists like Curren$y, Ski Beatz, Mos Def, J. Ivy, Big K.R.I.T., Smoke DZA, the London Souls, Locksmith, Genesis the Greykid, Erykah Badu, and Terri Walker."
Good luck on your projects!
TO THE ASPIRING ARTISTS OUT THERE....TO THE ASPIRING ARTISTS OUT THERE....3 years ago in Personal More Like This
Live the dream, don't talk about it!Doug TenNapel, independent comics creator, is an inspiration to me in many ways. He has a fun, accessible art style that is dramatic and fresh. His story telling is always askew in the best of ways. I don't think I've read one of his graphic novels without having some smiles and a surprise or two along the way. On top of that, he is outspoken about almost everything in his life. (I think of him as the Rush Limbaugh of comics- oh man, that sounds really bad, but early Rush, not present day Rush, if that helps.) I agree with most things he states on Facebook. BUT- the thing I am most inspired about him is his drive (in the old days we would call that "work ethic"). The guy does NOT give up. Because of that, he single-handedly will put out a new graphic novel a year. While creating a webcomic. While pitching new TV show development ideas in Hollywood. While running a half marathon. While working freelance jobs.Live the dream, don't talk about it!3 years ago in Personal More Like This
Free tutorial videos and a podcastHey all you artists. As a special promotion to help out my kickstarter, I have made a few free videos to see how I am making the art for it.Free tutorial videos and a podcast2 years ago in Personal More Like This
Free, that's right, free. All I ask, IF...IF you like it, my art, my videos or the kickstarter idea, please share it to the artists you know. Facebook, tweet, yell out your window. Whatever it takes to help me get the word out. I try to make art and share as much as I can with the world and the videos take a bit of work to do. We are at 75% funded and there is still time to join us in making this universe a reality. Hopefully you'll learn some stuff, giggle at the comic, and it brings your day a little bit of happiness.
Null- the Bounty Hunter video tutorial
Ug- the Bounty Hunter video tutorial
features!Remember, if you fav the journal, you will get more exposurefeatures!2 years ago in Personal More Like This
Owl - Ballpoint pen by alxse
It's a bird, it's a plane, It's a Female Dynamo? by MrGutierrezgood vs evil by rahulnsm
Emma - Serenity by WarOnRealityRustic Cat by MadesaMorning gift by plumes7278
Naydim's Cold by DyrindaCorbeau au ciel de feu by shiniusGlasses Face Monica XnO's by Ferreson
TINA by SaintDillA Study in Pink by henryruss
Self Portrait by Ravenwolf89Angel Colored by PiccolartPeach Bomber by ArtsyVana
Yoite by Ravna-RestaTwenty Two by SearchProjectsKing under the Mountain by forcecrush
Don't f**ck with Commander! by touya-donogrim of crimson field (w/ progress gif) by SUPARIORhoslyn Lethe I by SheridansArt
RAT TREATENING DOG by SOFASTRANGLERThe Rain-forest eyes by Cristian-BilinskiSub Rosa-Update by Astera-T
TO THE ASPIRING ARTISTS/STUDENTS...It's amazing how setting goals can make you unhappy.TO THE ASPIRING ARTISTS/STUDENTS...8 months ago in Personal More Like This
For a long time, I've always thought to myself: "I'm not quite as good, but I will be once I've met my goal." Or, " Once I've reached my goal, I'll be happy, I'll be successful." I'm sure that I am not alone in this mode of thinking and as a result we ultimately push our own happiness to the back, unless we accomplish some major milestone.
We place ridiculous stress on ourselves to lose weight, get a promotion...finishing a comic or whatever.
But I think setting goals seem useless without a system or process in place to reach them. I'm learning more that it's important to understand the difference between goals & systems. The goal is the desired end result, the system is the process, or practice that (if committed to) eventually gets you there. Focusing on practice instead of performance allows you to be present, and improve at the same time. Planning progress (Goal) vs. Making progress (System).
Let's commit to
Teen Titans Go (Rant)Ok, let me start off with saying I do enjoy new cartoons, I'm not a person that just loves the 90s stuff.Teen Titans Go (Rant)1 year ago in Personal More Like This
I also try to think of this show as another universe/alt reality like where Larry came from. But even then I can't enjoy this Smack in the face to old fans of Teen titian's.
It is seriously just a big middle finger to fans of the old show, because all they are doing is taking the old show and trashing it, to piss older fans off, because new fans would not get the references...
What really kinda ticked me off is when they dubbed over the teen titans movie where Robin and Star Fire finally kiss.. turned it into a abridge series.
If that's what they want, fine. But couldn't they at lest show the old series on CN again, so people can at lest get the refs and know the characters better.
Most of the time the eps are just annoying and Lame. looks like something that would be on MAD not its own thing..
Nerdy rant over.. i guess
The Three problems with how we learn art: pt.2 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://taughtbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.22 years ago in Personal More Like This
I believe there are T
Irrational Confidence and how it Helps the ArtistFolks,Irrational Confidence and how it Helps the Artist2 years ago in Personal More Like This
I was doing some studying of construction this morning and it got me to thinking on some stuff that might be helpful to you crazy kids that wanna break into comics as artists.
When I was coming up, I had an irrational confidence. I didn't know it was irrational at the time, but I can now see it upon reflection. I just KNEW that I was gonna be able to do this one day.
But when I go back and look at old drawings I did, I think, "What the hell was I thinking?" I mean, I was BAD. I definitely could draw, but I was a complete amateur in every way. A hobbyist. I was a guy that had a better jump shot than his friends and somehow I knew that meant I could play in the NBA.
This confidence could have been a hindrance, though, if it was the wrong type of confidence. My confidence wasn't that I was already good enough to draw professionally. My confidence was in that I would look at art and think, "I can figure out how to do that".
I've seen plenty of guys along the way that had the w
5 Unanswered QuestionsA few times a week I'll get questions in the form of “notes” on dA, emails, and private messages on Twitter, but I'm sorry to say that I don't normally find the time to answer them. But I've saved the most interesting ones in hopes I'd answer them during a slow work day. That day is today.5 Unanswered Questions1 year ago in Personal More Like This
(Most of these questions are paraphrased, or a mix of two different questions.)
1. You charge way too much for commissions (between $1000-$3000 for 11x17). How do you justify that?
I agree it's a lot of money. When I first started pricing commissions so high, it was for 2 reasons: I only had time for a handful a year, and having a commission list stressed me out. I priced them high so less people would ask. Commissions are nice, but I see it as a short term money game, whereas working on creator-owned properties is more lucrative over time when you think about prints, t shirts, licensing, etc.
The work I put into a 1k commission is the same I'd put into a Batman cover. And I sell B
Classical Horror Halloween Contest: UPDATED PRIZESBring out your dead sideClassical Horror Halloween Contest: UPDATED PRIZES2 years ago in Deviant Events More Like This
Ever had that feeling, that a portrait is watching you? No matter where you stand in the room its gaze seems to follow you,.. staring... waiting...
We invite you to join us in making a grand collection of horrific hounds, voluptuous vampires, and ghoulish ghostly portraits this Halloween in best Haunted House style!
Its time to unlock your inner Dorian Grey, and all those other creepy strange ancestors, cousins, uncles, aunts and grannies that the family don't like to talk about!
Even if you aren't normally a model stock provider - or if you don't usually provide stock at all, this is your chance to dip your toe in the murky waters and have a go! Bring out your face paints and props and make a dashing Halloween portrait entry! The more creative you are, the more creative the results of the second half of the contest will be!
Check out our art inspiration collection here -
Disneys PAPERMAN : 2D and CGI FEELSDirected by John Kahrs, Disney has just posted the complete film online. Pretty much the greatest blending of 2D/CGI compositing i've ever seen. Brings back the feel of how powerful 2D is ( when it isn't being talked down next to CGI). Brilliant stuff!Disneys PAPERMAN : 2D and CGI FEELS3 years ago in Personal More Like This
The Making of PAPERMAN:
TO THE ASPIRING ARTISTS...."The advice I like to give young artists, or really anybody who'll listen to me, is not to wait around for inspiration. Inspiration is for amateurs; the rest of us just show up and get to work. If you wait around for the clouds to part and a bolt of lightning to strike you in the brain, you are not going to make an awful lot of work. All the best ideas come out of the process; they come out of the work itself. Things occur to you. If you're sitting around trying to dream up a great art idea, you can sit there a long time before anything happens. But if you just get to work, something will occur to you and something else will occur to you and something else that you reject will push you in another direction. Inspiration is absolutely unnecessary and somehow deceptive. You feel like you need this great idea before you can get down to work, and I find that's almost never the case." - Chuck CloseTO THE ASPIRING ARTISTS....2 years ago in Personal More Like This
Good luck on your projects this year!
Proving your Geek CreedNerds all share a unified experience of being socially ostracized from the rest of other so-called "normal" societal groups. The reasons may vary (not being good at sports, liking a certain sci-fi/fantasy TV show, etc), but the fact that we all were picked upon and marginalized during our most formable years is a major part of the nerd/geek identity. But in recent years nerd culture stopped being it's own niche thing, and has started to seep into mainstream culture. Making nerd culture more accessible has naturally brought with it a new group of people and fans into our sphere... and not everyone is happy about this development.Proving your Geek Creed2 years ago in Personal More Like This
Personally I think it's great that nerd culture has become so widely accepted lately. I can freely have a discussion about my favorite DC or Marvel superheros in public without getting looks of disgust or incredulity because EVERYONE loves Batman and The Avengers. And if I make an obscure joke about Doctor Who, there's a LOT of people who will get it now. But l
Process inks video--Jonathan GlapionBeing an inker and a fan of inking, I found a fun youtube video http://www.youtube.com/watch?v=QdAQFnankuY you should check out by Jonathan Glapion :iconjonathanglapion: who is killing it over Greg Capullo on Batman. Just a little inker on inker love.Process inks video--Jonathan Glapion3 years ago in Personal More Like This
LIVE character design workshop- BETAHey everyone. I'm on vacation this week, but I hope you are all having a good summer so far. I wanted to announce a new program I want to start of live internet workshops/lectures on character art/character posing. I've been thinking about this for awhile, but its very intimidating figuring out the best way to do it- SO, I'm just gonna start! I need your help though. I want to hear your comments and suggestions on what, how, when this is done. Please do two things for me: 1) Comment on my thoughts below on how this can work and what will be discussed- especially any thoughts on the tech side like Paypal and internet conferencing sites and 2) hit the LIKE button on this journal if you would seriously do this. It will give me a rough headcount of what I can expect. Super important.LIVE character design workshop- BETA3 years ago in Personal More Like This
Here's my initial thoughts:
About an hour and a half video conference on the subject of char
The Three problems with how we learn art: pt.1 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. So, this is part 1 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (www.taughbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.12 years ago in Personal More Like This
I believe there are T
.:Contest:. - ClosedNow its Time for the Winners. Sooo the Winners are:.:Contest:. - Closed2 years ago in Personal More Like This
Sorry if you dont won anithing, but thanks to all for thoes amazing and beautiful entrys . THANKS A LOT~!
Hi Guys i'll open my First Contest~
But it only works if at least 2 people participate.
So what should you draw. Well its simple xD Draw my Boys from B-Machines
B-Machines by HwayoungMarshmallow
Click on the Name for more Information
Member: Choi MinHyuk | Kwon HyunSeung | <
BatmathI enjoyed the Nolanverse Batman films a lot, but I've just run the numbers:Batmath2 years ago in Personal More Like This
Bruce trained for 7 years (Alfred mentions his absence in Batman Begins) and he sulked for 8 years between Dark Knight and Dark Knight Rises. Between that, and including the short time in Dark Knight Rises in which he wore the cowl, Nolanverse Bruce was only Batman for about a year, tops (Joker's line "Let's rewind a year" tells us this).
One. F**king. Year.
"Caped Crusader" the Nolanverse Batman is not.
He is "Bat Temp".