How To Draw v1.3Part 1: What is Drawing?
This is how I've come to understand the act of drawing. Its best to first set the semantics (the specific meaning of the words) straight, so there are no crossed purposes.
By 'drawing' I mean loosely the act of making visually representative marks on a surface.
Anyone can draw. Anyone can attempt to recreate what they see in front of them - or a scene they imagine - by making marks on a piece of paper. If you hear someone say "I can't draw", slap them for me. As long as they have a moving part to which a pencil can be taped, they can draw.
However, "attempt" is the operative word here... because that's all anyone can ever do. They can come indefinitely close to recreating what they see or imagine, but no matter what they produce, it can always be improved upon. Bear this in mind, Ill come back to it in a moment.
Part 2: Good and Bad
This section is very subjective, so just be aware that what I'm giving you is my opinion on how t
The Originality IllusionIt's come to my attention that, in the online amateur writing scene, no one seems to understand the proper role of characters in conjunction with plot.The Originality Illusion6 years ago in Writing More Like This
From what I have been able to observe, literally everyone tries to create characters outside of plot by outlining what they look like, what they eat for dinner, and what bands they absolutely abhor. That's the law on how it's done. The amount of "character survey sheets" containing a never-ending list of questions for prospective characters is ridiculous--and sad, because determining these things will in no way help you create a good character or, more importantly, a good story (which I define as an account of a character's actions within a given plot).
In reality, your character is not going to comb his hair, sit down to the dinner table, or workout in the gym with his iPod during the erupting mayhem of your story. If he does, it's because you've invested way too much time in randomly select
Unique Character Design TipsUnique Character Design Tips6 years ago in Other More Like This
In my opinion, these are the most important factors in any character design: color, concept, shape, simplicity, cohesiveness, repeatability, personality and uniqueness.
Color: Any design with colors all over the place creates too many places for the eye to look. Keep your color design very simple and zen. Looking at the colors shouldn't be jarring or confusing. This isn't to say only use one color, not at all, but try to make sure the ones you use are harmonious. Avoid mixing and matching different saturations of the same color or picking colors that clash with one another.
My rule of thumb: Stick to no more than three base colors and some value variations.
Concept: Your design should have inspiration, even if the inspiration is just your intended character's personality or an interesting object that represents them. Your character could be a bookworm, and that would impact her posture, her clothing, her hairstyle...pretty much everything about her! You can design