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Finally the Light Enchantress are ready to spread light in Project ACO! Oh..wait, the game has been in development!

Meet the project: www.facebook.com/projectACO :) (Smile)
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Labor day present to everyone!

If BloodRedOath has the time to send me his Sasuke lines, I'll make an English version :D
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Youtube: www.youtube.com/watch?v=tS-Kub…

Check out :icontsunderenekonyan: for good anime hair tutorials.
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Allosaurus fragilis reconstruction.
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Worker Walk Cycle cleaned up and done! I was done since Thursday but I didn’t wan’t to upload a one second video then I remembered I actually own iMovie haha uvu
There is a small mistake here but it's way too late to change but if I DO end up inking and coloring it I WILL change it so if you one spots it don't worry I'll fix it if I decide to continue to work on this<3

I might try to ink and color this in flash but I’m not quite sure how to do that? Even if I were to scan all the drawings I’m not sure how to do that;;;;  Can you use textures in flash?

aaaa I have so much to learn about flash uvu I feel much more comfortable using it after fixing the pen tool to my liking! It's much more comfortable and I'm actually planning on working on "What's For Dinner?" again! But this time I'm working from the ground up.

Script, concept art, storyboard, animatic, THEN the animation.


Tumblr: kannibalisch.tumblr.com/post/6…

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And it takes 15 seconds! Please click 720 resolution. Took 2 months everyday work. I did it years ago. And was the most difficult thing I've ever done. 

So that animation is a 2D animation of "Happily N'Ever After" movie that was made originally in 3d. I wanted to change the ending because I liked the villain and the villain didn't end up the way I wanted. So I thought, 1, 2, 3 and I'll animate the ending in 2d step by step and then will continue with different story. Didn't realize that 15 seconds of frame by frame animation would take me 2 months. But that was years ago. Now I just know that disney-like animation is for bunch of people and studios, not one person. But that was fun.

Programs used - Photoshop cs (for sketches, Toon Boom studio

Voices: 
Danuta Stenka, Dominika Kluźniak


If you want to support me, please do so on my pateron 
 .:Bullet:. Patreon by FreakyEd  - www.patreon.com/precia
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Freedom Fall is now up on Greenlight, in the running to get our game onto Steam! Please support us by giving us a 'Yes' vote and telling your friends!

The trailer is up! You can also watch the HD version on Youtube!

I'm really excited that we've come this far! If you'd like more info on the game as it comes out, then please hop over to the Freedom Fall facebook page.

EDIT: Freedom Fall's Beta is now available on Desura!
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Here is a short animation that I have created as 'introduction' to Intel's new website called 'Bots'. Most of what you can see is done in 3D with a little use of matte painting.

Visit intel-bots.com [link] for full experience.

Client: Intel / Agency: BBCG

Thank You for all Your comments!
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Tyrannosaurus animation test.
Model, textures, animation - SwordLord (Vlad Konstantinov)
Rig, muscle, dynamics - Skif (Alexander Kyshtymov)

This test was made for:
[link]

The quality is terrible! (( Please, watch the hires on Youtube:
[link]
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There it is, my most recent film, finished in 2010 as a graduation project in university. It's done some mileage so far (it was screened in approximately forty festivals around the world), but its festival life is nearing its end so I'm posting it online now!

Drawn on paper, scanned and coloured in Toon Boom Digital Pro. The backgrounds were coloured in Photoshop. Everything was assembled in Adobe Premiere Pro.

I hope you like it :heart:

Statistics:
24 scenes
1,860+ drawings
2 semesters
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