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Something new for you! ^_^ Here's me and how I draw my TOONZ A-Z characters!
Step 1
Collect a suitable ref
Step 2
Draw the guides
Step 3
Proceed to lineart (clean) and quick shade.

Highly compressed for your viewing pleasure, here is R for ROBIN!

ABOUT THE PROJECT : Toonz A-Z


is a little project I am working on using the less time I have. I will attempt to sketch 26 toons (ANY CHARACTER THAT IS NOT ANIME/MANGA RELATED) in 1 week. By the next Saturday, I should have finished 26 characters NON COLORED.
EACH CHARACTER IS REFERENCED FROM A PIC OR PICTURES. Some may be heavily referenced, but it is only for the sake of my lines and getting the proportions right.



Drawn in PTS in 16 mins.

©Teen Titans Team.
Ref : >>>[link]
Feel free to zoom in.

ARTwork © Izanagi Aadi

Browse the whole Project Folder by clicking on the link below!
:iconspotlightplz: [link] :iconspotlightplz:

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This is the first animation test I did for my Animation III class... we had to animate 10 seconds of dialogue of a character answering a phone and going through an emotional change... we also had to develop our own character for it... I developed Eloi and used dialogue from Stargate SG-1 by Michael Shanks. We had to animate some bit of business at the beginning but I never finished the in-between part... and I never finished fixing the end... I'm not too thrilled with those whole thing now, but at the time I was proud of it because it was the most dialogue I had animated.

Why doesn't the pencil test category allow video files anymore? :| I really don't want to put this in film and I have no idea where to put a pencil test in here...

well here it is on YouTube, anyway... better quality: [link]
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Season 3 login screen animation for League of Legends that I worked on.
Riot Games.
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If you like it, please, you vote in YouTube: www.youtube.com/watch?v=9Q7_wt…
Videoclip (making in traditional animation in hand) for the 2nd single of my LP "Encerrado en mi Mente (Enclosed in my Mind): www.efraynRS.com/EncerradoEnMi…
The song is also part of the soundtrack of "Rapunzel Nabunzel", my independent animation film: www.efraynRS.com/RapunzelNabun…
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Soooo guyyyys deviantart finally accepts videos again (I don't know why but at some point it wouldn't accept mine anymore so yeah), thus here is a school assignment !
"Okay so we have an environnement, I don't care which, and we discover and hole. We get down the hole, I want you to give the illusion of a cam movement. And OH NO THERE IS A KID DOWN THERE. Here you go."
I enjoyed working on this ! It will never reach final stage, but I learnt a lot doing it.
like staying all the week end at school doing something you have to do even though A) it's painful and B) you know it won't work.

I don't have much to say about this (except yes I couldn't resist setting it in the Smogs universe I mean come on), but I liked doing it and I think it works okay, but if there are problems (like you don't understand where we are or what's happening), please tell me !

Our next assignment (after our current two weeks of animation) will feature a jungle. I don't know if I'm excited or dreading it, but I'll try my best to do something cool with that, hahaha.
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Ok, I am now happy with this puppet.

Here is the old (much lamer) version: [link]

Ready to animate!
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Based on the Guinea Something Good comic strips at JoeGP.com

Watch on YouTube
Watch on Newgrounds
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Login Animation for League of Legends' Azir, the Emperor of the Sands that I made with the Motion Graphics Team at Riot Games.
Property of Riot Games.

100% AfterEffects, 100% fun.
na.leagueoflegends.com/en/cham…

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Update 2: Freedom Fall is now available on Steam</a> for PC and Mac, iTunes, Android and the Ouya 

*UPDATE* Oh wow, a DD! <3 I've been so busy working on Freedom Fall, I only noticed today (and on my birthday, too!) Thanks DA!

Since I posted this video, we've been Greenlit on Steam, and are currently working hard on Steam-related features. Thanks so much for your support!

****

If you're unfamiliar with Freedom Fall, you can also check out the trailer there. If I had to describe the game in one sentence: It's a story-driven platformer where you'll want to be saved from the princess. I'm the creative director, responsible for the art, design, level building and story. It's been a two year journey from creating the prototype to building the game with Stirfire Studios to releasing at PAX Australia earlier this year.

To celebrate, here's a preview of the opening movie I've animated! If we get Greenlit, we'll be able to add this and new content to the game too. =)

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Finished my first project in this semester of animation class! We got to choose from a list of genres to make a short animation on. XD
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