Hi everyone! After a 6-year haitus, KAGE Productions is back in action and has completed its first animated trailer. This is the first in a series of animations that will begin airing online in 2013 based on my previously published manga graphic novel, Shadow Magic.
Please take a gander and let us know what you think!
Couldn't figure out a setting for a more copressed filesize =_= so my apologies I couldn't upload the full version on DA since there's a 200mb cap.
Story: College student Lina and her best friend stumble upon ancient ruins of a mysterious origin and get pulled involuntarily into the politics and war of another world where magic and technology co-exist.
This trailer is a promo for the novel written by Tiffany Lei *cough yes me cough* and will be available in e-versions very soon! The first chapter of the manga is also available in print via the website and at KAGE Productions' convention booth. Chapter two is on the way and will be available in March of 2013.
Visit us on Facebook and Like us for the most up to date info and behind the scenes snippets!
Update 2: Freedom Fall is now available on Steam</a> for PC and Mac, iTunes, Android and the Ouya
*UPDATE* Oh wow, a DD! <3 I've been so busy working on Freedom Fall, I only noticed today (and on my birthday, too!) Thanks DA!
Since I posted this video, we've been Greenlit on Steam, and are currently working hard on Steam-related features. Thanks so much for your support!
If you're unfamiliar with Freedom Fall, you can also check out the trailer there. If I had to describe the game in one sentence: It's a story-driven platformer where you'll want to be saved from the princess. I'm the creative director, responsible for the art, design, level building and story. It's been a two year journey from creating the prototype to building the game with Stirfire Studios to releasing at PAX Australia earlier this year.
To celebrate, here's a preview of the opening movie I've animated! If we get Greenlit, we'll be able to add this and new content to the game too.
This was done for my 2D Animation class midterm last year. This was strictly speaking an After Effects assignment, and though most of it is just individual frames imported from PhotoShop, I did need a lot of After Effects skills to sew it together.
Frames were "hand drawn" in Photoshop CS5.5 using a Wacom Intuos3 tablet and brought into After Effects CS5.5, except for the carnosaur which was a puppet with pieces drawn in Photoshop and rigged in After Effects. Sounds are from freesound.org.
The original storyboards started at primordial soup and ended at a pair of cockatiels, but after I realized this was a MIDTERM project and not a TERM project I had to cut out acts 1 and 3. O.o Animation takes... a while....
I didn't really do much paleontology research for this but I used to be into dinosaurs like ten years ago and this is based on what I remember.
There are mistakes all over the place and I didn't have time to properly synch the sound or add touches like eye blinks during the walk cycles, but I do like the way it looks overall. I also would've liked the running up the tree bit to be a new cycle, but there wasn't time to do it.
I was so glad when this was done! And there are bits of it I really, really like, like the running dino animation (after our hero gets startled by the carnosaur).
EDIT: Holy cow a DD?! Wow, thank you so much ^kingmancheng! I'm delighted by everyone's enjoyment of this little short. :3