Anyway, this is an old game, so please bear with the quality. This is my third game, made in 2003-2004. Altogether 9 endings (only one leads to the true ending), and 64 dishes. Pressing c (only works on the main screen) will lead to mini-game instantly.
WARNING: If you can't swallow my lame grammar, this game is not healthy for you ^__^''''
This is a direct sequel to one of my game, Imaginary Realm. This time your job is to search for magazines, and dress the main character Orem, so that he can win the costume competition. Altogether there are 11 endings, have fun searching for all of them 8D
Warning: Has plenty bad grammars! Not healthy for grammar nazi
This is the first game I ever created. I made it together with my roomate, Nitarou aka ~muhoho-seijin, somewhere around Nov to Dec 2002. So don't expect the drawing quality to be good. It's really bad and the photoshop coloring is so horrible. It's like the first time we colored stuff using photoshop, so we are really dumb at that time.
The point of the game is to see the 10 different endings, from stupid to good endings. 80% of the endings are "You are being kicked out" ending, so you have to be prepared that you are most likely going to be kicked out (Coz lots people complained how easy they got kicked out.)
Oh it's finally here! Big flash project '07!
Introducing bitbit the virtual babie creatch! Love himmm
Here are some words:
-Every image you see is drawn pixel-by-pixel by me. All scripted by me too.
-The long load is because of the music, I think. sorry!
-If you need instructions, click on the snut button.
-Babie creatch #027 [link]
-The music is by Lullatone, and all the sounds are from flashkit.com
-Don't forget the grow button.. it's very important
Make sure to click everything! everywhere! there are different scenes for babie bitbit and bitbit bear, and a lot of art & care went into each and every scene.
And don't give me no "there can't be stars inside a house." I don't play that.
Except do tell me if you find an important glitch and I'll fix it
+ HAVE FUN
also this is 2-3 months of work right here LOL BYE
So I disappeared for a week or so and returned with a new game (or Visual Novel) XD
This is actually my first pure VN, so if you want any game play, you aren't going to find any here (sorry). It's based on a short manga idea I have a long time ago. The VN lasted for about 10 minutes, it's a very short one, so I hope you can give it a try.
Last but not least, if you like to see us making more games, you can support us by purchasing OASE ---> zeiva.deviantart.com/art/OASE-… or help me spread the word around. It will help us to keep going and make more games for everyone. Thank you very much! T-T
XD here's the finish version of my senior mentoring project.. which was more of a self project because my mentor didn't know very much about Flash. o_0; finished around may 2007.
anyways, I had to do all the art, coding, etc.. I picked the music loops from the awesomest site ever: [link]
it was supposed to be done over the course of a year but i kind of procrastinated and had to rush. XD;;; so don't be too critical, i just made this to learn some simple commands/coding of actionscript. ;3 it's pretty much my first time using flash.
-- FLASH PLAYER 9 REQUIRED --
If the screen is blinking and saying it's Loading and Paused, that means your browser can't run AS3 and that YOU ARE NOT USING FLASH PLAYER 9. GO GET IT.
Pressing any key will pause/unpause the game
Right-click / Control-click to bring up the context menu for more commands
In addition, when you "rub" the ball, it's actually finding the angle between the mouse and the center of the orb and measuring the change in that, so tiny circles around the center works well (as does "scribbling"). Also, you can charge while the bolt is sailing, so do that.
This is firstly a test for me to code in Actionscript 3, and secondly a mini game, so don't expect like, a full blown set of stuff like options and story and a way to beat the game.
Anyhow, here's the backstory:
Abby Scratch the Third is rummaging through her grandmother's possessions in search of tic tacs when she comes across a crystal ball. She discovers that not only can it open a gate to the netherworld, but more excitingly, it can spark! Putting two and two together, she decides to electrocute ghosts. Naturally.
Okay, so that's it. The point of the game is to rack up as many points as you can before her grandmother realizes what's happening. Bigger ghosts mean more points, but also bigger penalty for letting them by - eventually some'll be instant death for you.
Oh yeah, and not mentioned in the instructions: The alert will slowly drop at a constant rate, the orb will automatically charge itself if it drops below the needed charge for one shot, and a bolt that's been sailing longer will gain a boost in its explosive power. Rubbing left and right will give you better charge than up and down. The dog's name is Charleston.
So, after this experience, some of you aspiring programmers might be asking, "So, what are your thoughts on AS3?" to which I might reply, "It a bitch."
Well, enjoy. Sound effects were made from whistling, snapping, and clapping. Completed in 3 days.
Made in Flash
EDIT: Made the beginning easier and the latter portion harder. They should come at you faster and with more life now. Around 10000 points or so you should notice your charge will start to increase on its own, though slightly. At this point I figure your hand will tire, so I'll help you out a little.
EDIT2: Fixed a line of code so that the enemy will actually have that boosted life I mentioned earlier. Now it won't be possible to play forever.
EDIT3: Added difficulty levels and the option to mute the sounds from the context menu (that is, right click menu)
EDIT4: Fixed the problem where ghosts congregate at the left.
Unless you play the 2 games that I posted here, this probably isn't making much sense Anyway, I kinda messed the thing up, so it's not so accurate >_>; But you can try it out for fun. And witness some spoilers of this series hehehe.