Weekly Deviation Award Winners. Mar 7!Hello, dear Members!!! :iconamorbln:Weekly Deviation Award Winners. Mar 7!1 year ago in Art Features More Like This
First we want to warn you of a couple things.
To participate in our WDA you have to submit your work to our group.
We only choose among the works that you submit each week.
Here you can see all the participants in our WDAs:
And ...Please submit to the correct folder.
Now... YES!!! Here are the Winners of our WDA for this Friday
A Candid Classic by khurafati
Feature:)Feature:)1 year ago in Art Features More Like This
Percy Jackson CAST by daekazu Night silver by jagerion Wait For the Ones That Reach by Saesura NIGHT AIR by sandrawiklander Horse play by wildroseblossom
White Lilies by SerenaVerdeArt CoS - Chapter 17 by HogwartsHorror Bubble by FlabnBone Symphony of a Rose by di-Anne Blue Heart by AyyaSap
Birds of a Feather by FineArtCandice up, up and away by Jamie-MacArthur Don't look at me by Kara-a Carnelian heart by UrsulaOT Ladybug by kentnek
Multicoloured dragonfly resting by kiew1 Blue opalizard by metazoe .: Rainy Night :. by Pure-Poison89 Ghost Polymer Clay by Nakihra
Collection: Life on MarsCollection: Life on Mars5 months ago in Art Features More Like This
Life on Mars
As the next planet over that visiting wouldn’t be all that difficult (Venus being way too hot), especially after our trips to our own moon, Mars has always held a special attraction for our science fiction writers and illustrators. In fact, the comic book and the paperback novel are media in which fiction and art have formed a bond like no other in which the exterior presentation (the cover art) for the artform itself (the sci-fi novel’s text) is often of equal importance, creating a combined force, in serving the narrative. Mars may ultimately become a forward military outpost defending against invading aliens, or prime real estate for hu
The World's Major Cities... DestroyedThe World's Major Cities... Destroyed1 year ago in Art Features More Like This
What would the world's cities look like after the apocalypse? Belgian digital artist Jonas De Ro paints his vision of the end of the world.
Dubai, United Arab Emirates
New York City, New York, United States
Hong Kong, China
Taipei Ruins by JonasDeRo
View Jonas De Ro's Full Gallery
The Sc-Avenger: May 2014The Sc-Avenger: May 201411 months ago in Art Features More Like This
Food help for heroes by xbastex
Why so rush by xbastex
Auch im Garten - Vorfahrt beachten by teetotally
I dont play with you by bullone65
Untitled by DougNZ
Cross by mariomencacci
High Five by ZiaulKareem
Street Photography BW 261 by sagi-k
Love lines by siddhartha19
Morning Rush by IFedorovskaya
no by arslanalp
touch screen by DRIVINGYOU
Lazy Friday by MARX77
What happened? by ZiaulKareem
Road kill by jadedPhotographer
It's a woman's woman's woman's world by EyeDance
Urban Pirate by wchild
Silhouette and Speeding Landscape by PEN-at-Work
ProjectPorkchop Vol287ProjectPorkchop is all about bringing more exposure to the many talented yet under appreciated artists going unseen on deviantART daily. The artists chosen truly deserve more attention based on low counts of favorites, comments, and watchers, added to their incredible artistic talent.ProjectPorkchop Vol2871 year ago in Art Features More Like This
Suggested by young920
Suggested by tatasz
Weekly Feature 2 This is my second Feature. Hope you like it.Weekly Feature 21 year ago in Personal More Like This
Horn nest by kidy-kat
Mysterious woman by saritaangel07
A Storyteller by NoorL3yoon
Where We Once Lived by neverdying
Gaia Part2 by nova63
Melody by Laxmi-Arts
Time Keeper by brietolga
Poppet's Dream by FictionChickCan you imagine? by anakurpek
Signs Of Life by MoodyBlue
Imagination Is Limited.Have a look at this.Imagination Is Limited.7 years ago in Personal More Like This
It's not so good, actually. Can you believe that it took the artist TEN years of constant drawing practice until she was able to draw this?
I believe it, because I'm the one who drew it. I was eleven years old, and had been drawing all my life because it was fun. Because it was an improvement compared to what I drew at age seven, I used to believe that improvement would magically come by itself if one just kept drawing from their imagination, and doing nothing else. New forms and understandings of anatomy would coincidentally happen to come, little by little. Hadn't it been like that for all those years? From my drawings I could see that I didn't know how to draw an arm correctly, but I believed that if I would draw the arm over and over again from my imagination, the arm would suddenly look better at some point because I had invented a new way to draw it.
Needless to say that improvement is painfully slow when you draw from your imagination exclusively. I met an a
Timing fucking matters.Time does a lot of things, it makes you older, it gets you to places, it never stops going forward. However you control when and how you use it!Timing fucking matters.8 months ago in Personal More Like This
Everyone makes choices on a daily bases, most of them are actually done with your auto-pilot function out of habit.
Most people usually sit in the same spot on the couch, chooses what to wear based on previously made combinations and so on, unless they consciously become aware of their action and might decide it's time for a change. It can be a small thing that makes people aware of their options
You can count that pretty much every person out there works like this and YOU often depend on THEIR choices.
My point of this journal is saying: Use this in your advantage!
Time can be compared to a diet. Eating to much bad stuff will make you unhealthy and feel bad, while eating healthy things will keep you going and feel good. So time can either make you feel stuck in one place, maybe even going backwards (ageing already does that for you) or
The Fantastic Voyage Of Isaac AsimovThe Fantastic Voyage Of Isaac Asimov3 months ago in Art Features More Like This
The Fantastic Voyage Of Isaac Asimov
The Caves Of Steel by giovanino
The “Foundation” of modern science fiction
The early modern science fiction adventures written by Jules Verne and H.G. Wells pre–dated his by several decades, but it was Isaac Asimov whom the “Star Trek” generation of the 1960s thought of as being the “father” of modern hard sci–fi.
Only Arthur C. Clarke and Robert Heinlein a
TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRAHere's some of the most amazing and invaluable advice you'll most-likely ever get from one of my good colleagues and legends in comics/gaming, creator JOE MADUREIRA. It's what i've been preaching to you aspiring artists since i arrived on DA, but i think his POV says it perfectly:TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRA2 years ago in Personal More Like This
*WARNING: SOME MATURE LANGUAGE*
"DO YOU REALLY WANT TO BE A SUCCESSFUL ARTIST?
Or a successful WORKING PROFESSIONAL?
Believe it or not there is a difference. I'm not usually a soapbox type guy, I don't like instructing people, and I think I'm a terrible teacher. But hey, it's Friday and I'm in a strange mood. So here goes:
I've noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: "Where should I go to school?" "What classes should I take?" "What should I study for anatomy?" "What pencils and paper do you use?" "Should I be working digitally now instead of traditionally?" "How do I fix my poses? Learn composition? Perspective?" "When
The 5 bullshit myths of concept art.Concept art is getting bigger and bigger. More people know what it is nowadays, it gets shown in the media more often and more books get released. This automatically results into more people wanting to become concept artists. So many artschools are now creating special courses all towards game art or concept art. (Game art can also include UI design, 3D modeling etc.).The 5 bullshit myths of concept art.1 year ago in Personal More Like This
Yet it is a fairly new thing to most people and the idea of "becoming a concept artist" has grown rapidly over such a short time that a lot of people who are new to it seem to get a lot of misguide info. I am going to try to list this misguided info and direct you to the correct info.
(Again I would always advise you to do your own research and form your own knowledge and not just simply agree with what you read online, not from anyone, not from me. Even though i'm right .. ofcourse. *wink *wink )
Great feature partie 1Great feature partie 11 year ago in Personal More Like This
Bronze. by Kondratij smoky bloom by jagerion Jingle Bulbs by GrahamSym Underground ancient towers by KPEKEP Blue dream by lady-AquaLena mescaline by fraterchaos Ellay by flaming-butterflies The loneliest man of the world by Kelrisa Am187 by peinturealuile 001 by Ace60 BOULE DE NOEL 1 by BELLESYMPHORINE A Piece of Christmas by myberg2 World Imaginary by heyday93 Merry Christmas by nic022 Elven World by zezdar Alien Pipes by batjorge Merry-Christmas-Everyone by PaMonk Happy Season by Nameda Shining in cold days by Sulfura Ambiella by veldor60 Dec13 Image2 by Gerda1946 Burning Valley by viperv6 Work In Progress by batjorge Candyland by 2Plus2Equals 131217 7 by ciokkolata Call of the Wintermoon by astra888leddher Pastel Soft by Thelma1 Merry Christmas by seven-s
A Tribute to Robin WilliamsA Tribute to Robin Williams8 months ago in Art Features More Like This
A Tribute to Robin Williams
Robin Williams Tributeby EmilyStepp
The World According to Garp 1982
Moscow on the Hudson 1984
production and painting approach to digitapaintingthe production approach vs the painting approach when it comes to digital painting.production and painting approach to digitapainting1 year ago in Personal More Like This
i would like to dedicate this post to emphasize the importance of both these areas. In my opinion an artists should be very clear about practicing and dedicating time to both approaches. But most importantly to keep two different approaches separate. When your in production you do things what ever makes the shot work.When your at home you practice your painting skills to improve as a painter.
So here is how i see these 2 approaches.
1. time, fast paced work for fast moving production
2. realism is achieved easily because you use the element straight away
3.its easier to convey specifics and "WOW" people with a digital image that has a high factor of realism. The viewer sees more detail in context.
1.the skill is not in the painting its about integrating elements and balancing.So it has a lower artistic painters integrity.
2.you bypass practice of certain artistic r
Gratitude and FeaturesMany ThanksGratitude and Features2 years ago in Personal More Like This
UntamedUnwanted kindly bestowed me with a three-month premium membership subscription over the weekend. In order to spread her continual caring, I have decided to feature some of the amazing artists and authors around deviantART!
now it is silver and silent, it is silver and cold by SunnyKusuriLost in blue. by Nigricios
INRI 15 - by David Kawena by davidkawenaCoal miner's son by Leo-SAThe best view by matze-endskeletonized by LeaHenning
Time by MichaelthienKing of Sorrow by LuizaLazarCell #2 by GregoireC
Sun Set on Como Conservatory by Dj-BostanRailway Workshop by ForlornTreasures
A big black hole called: Procrastination.Procrastination is an infinite cycle that becomes bigger and bigger the longer it's there and the time wasted being sucked into it is a dark matter of nothing.A big black hole called: Procrastination.11 months ago in Personal More Like This
hahah I figured this was the most dramatic way to put it, but yeah, it's real and it sucks.
For those who don't know what it means: Procrastination is the practice of carrying out less urgent tasks in preference to more urgent ones, or doing more pleasurable things in place of less pleasurable ones, and thus putting off impending tasks to a later time, sometimes to the "last minute" before the deadline.
We all suffer from procrastination. It is pretty innocent when you have it with household chores or packing your suitcase before you go on a holiday.
But it becomes a serious problem when you do it with the important things in your life. I take it you're an artist if you're reading this and the biggest aim of being an artist is to be an even better one.
As shown in previous journals there are many
Are you on the right track? + Fuck Talent!Am I on the right track?Are you on the right track? + Fuck Talent!1 year ago in Personal More Like This
This is a thing people often wonder and think it's a complicated to find out, but it is actually pretty simple. It's a different question you need to ask yourself based on different topics.
As for: Fuck talent! You'll find it if you scroll down
Topic 1: Am I on the right track to becoming a better artist?
Does your work from today, look closer to your initial goal than your work from last week? (this needs to be both in skill and idea.)
Good skills: Honing your technique, training you muscle memory, being more knowledgeable about your tools and art rules. With art rules I mean: Perspective, form, light, texture, composition.
Good ideas: Storytelling, characteristics, charm, emotion and design. Not just making things look polished but also convey something more, something that brings it to life and speaks to pe
My Good Comrades Comrades, fellows, watchers, friends. Today I celebrate my goal of reaching 400 watchers. It has been quite the journey hasn't it. Just look at Kreave, he's changed so much over the years.My Good Comrades3 months ago in Personal More Like This
July 8, 2011 October 10, 2014
I've met many good people along the way
Character Design: An introductionCharacter Design: An introduction2 years ago in Art Features More Like This
Arvalis-2012 by arvalis
What does 'Character Design' mean?
The character design is the process which comes after the characterisation and consists in defining the character through his/her physical appearance.
We need to consider a character as a little fictional creature, human or not, that aims to please its creator and the public as well.
While the basic characterization of this fictional creature (his tastes, his fears, his behaviors) may take a little mental effort, as it is a sort of list of emotions, facts and feelings that come and go in the life of a character, the process of visual realization of this creature may not be as simple. That's why many writers and characters creators prefer to rely on experienced hands.
Also many of the mental aspects of the character are not possible to gain by using 'static' visual medium. For 'static' I mean all the illustrations and drawings unable to tell a