"Anybody who comes into the forest will be lost. Everybody will become a Stalfos. Everybody, Stalfos." — Fado
So I am waiting for my gamecube controller to come in so I can play wind waker and eventually get twilight princess for gamecube and play that. I was in a huge Zelda mood. This got me thinking about two of my favourite games ever made, ocarina of time and Majora's mask. I find it funny how they are failing miserably with the WiiU sales due to a lack of decent games. But what would sell the console more than some flag ship titles namely Zelda or Mario. Well I don't care for Mario anyways. But They are making a hd remake of wind waker and apparently have a new Zelda title in the making. But these are a little way off I think.
Anyways remember at E3 a little while back when they were revealing the WiiU they had some footage of a Zelda game with super hardcore graphics, like TP's but even better and darker. It looked super badass. But every shred of evidence shows that Nintendo plan on using similar styling to Skyward Sword, which is not a bad game, it's just that it seems like a step back from TP's graphics.
The biggest fans of the series are no doubt those that played OOT and MM or even a link to the past, those fans are most likely much older now. When TP came, so did many of the fans, seeing as it was dark, mature and a true zelda game. Sure there were crappy parts like the start and the wolf parts, but it felt like a Zelda game. I found that SS tried a lot to incorporate things from other genres and rpgs that did not fit (ie, stamina and prince of persia style climbing).
What I am trying to get at is that I think that Nintendo should try and make HD ports of OOT and MM to the WiiU and fans of either would be forced to buy the console. Make them darker and more mature. Give the fans what they want, and you will sell tons of consoles. And don't bother with motion controls on a Zelda game ever again. There's a reason I want to play TP on the Gamecube, I can't stand the controls on Wii.
Anyways after that rant.
That thought process spawned this image. I thought that they are not likely to do what I want, so the closest I can get is do a series of paintings portraying scenes of those two games in they way I would like to see them. Try and make the adventures feel even more epic and real, and show the cost of evil upon the land.
So I have done the best with the skills I have. Hope you enjoy it.
So here's my entry for the Wind Waker HD Fan art contest on FB. Had a little less then a week to finish it with the deadline being manana D:
Anyway I freakin' LOVED the final fight with Ganondorf in WW, I loved how Zelda hands Link the Master sword, she's getting ready with light arrows in an attempt to stop Ganon whose about to chop them into little pieces with dual swords. Anyway I'm just really hoping to place in top 50. If I can do that I'm happy
Some of you may know that I've entered the Wind Waker fan art Contest that was hosted by Nintendo that ended on September 2nd. As of writing this, they haven't decided on the winners. However, I decided that I could probably post it now since Nintendo is no longer accepting entries, and therefore, I should be safe post this drawing without it being entered by someone else during this time. Just as well, nobody else should have access to this drawing. Thus making this the origin place for its public viewing.
Anyway, the contest is all about the Wind Waker. The top 5 winners win a Wii U, along with the HD remake of Wind Waker, and their drawings are published in different Nintendo related Medias. Just as well, the running up 50 contestants get their art works shown on the big screen at this year's symphony of the goddess concert being held in Seattle for thousands of people to see. This gave me an excuse to draw something again, as I've been putting off doing any kind of artwork over the summer because my summer job was too physically demanding for me to actually discipline myself to sit down and make something creative. It was too straining. But at this point, I was finished working for the summer, and I decided to use this to get myself going again (though school will get in the way of future drawings for a while).
This was drawn in roughly 21 hours over the course of 3 days in Photoshop CS5. Personally, I really liked the sailing aspect of the game, as well as the game's general setting. The world was huge with lots of places to explore and islands to see, and even the ocean was dynamic. It had enemies to keep it from getting too boring, sunken treasure, and even weather that changed. Anyway, I enjoyed making it even though drawing the ocean was a pain to figure out (I just ended up squiggling it out with a hard brush). I hope you enjoy looking at it!
The destiny of this land is in your hands. Please Link...
A Link to the Past fan art! I can't wait for the sequel to come out, I am just so excited! I've procrastinated way too much on this one, for about half a year to be exact hahaha. Hope you guys like it!
Early early morning sketch from earlier today. Can't seem to get Zelda games off my mind lately, and I don't really see any reason to. Took the scene from OoT and threw in a few elements from the final battle in SS and there ya go. Just a roughy, trying to get a firmer grasp on colors and get more comfortable doing landscapes like these. Had a lot of fun and plan on doing more!
Hope ya dig it! And as usual feel free to comment with thoughts/opinions/nonsense. What was/is your favorite Zelda game? Has it changed since newer ones have come out? And what do you think Miyamoto has in store for us with the upcoming Wii U title?
~tools~ Photoshop CS6, Wacom Intuos4, about and hour