I figured I would enter this as my second entry. I definitely do not think it's considered a deviation, seeing as my other one is the complete/rendered/composited scene. Though it may not be a serious contender, due to the lack of color and a background, etc. I still wanted to share it with you all
I kind of like the look of this AO pass, it's simple, but it shows off all of the model's details. I loved working on Riddick and the crazy, critters from the trailer. Over 2 weeks of non-stop modeling, rendering and texturing. I am very proud of how it came out, and I definitely think it's my best work yet!
I hope you enjoy it too! And too all of the others that entered the competition, the best of luck to you!
Software used: Autodesk 3ds MAX Pixologic Zbrush Photoshop CS3
Entry for the Riddick: Rule the Dark Contest. To me, one of my favorite aspects of Riddick is the way he rides the edge between good and bad, the dark and the light, so I wanted to capture that idea in my design.
I wanted to make an alternate version of my earlier submission. Where my previous rendition was very limited in hues and tonalities (simillar to how the dark is approached in the films) with very deliberate muted colors, I wanted to experiment with a more playful, less contrained, colorful pallette and some harsher lighting for my second submission. I also wanted it to feel more painterly than the previous render. I like both, the previous submission looks more CG, the original has a ton more detail. Where this one feels more like a concept art painting, it's much rougher, but that can also be nice.
Here's my other (original & main) entry: fav.me/d6igk1u
Again, this whole scene exists in 3D. I modeled everything, hand painted the textures, and lit, rendered and composited the scene. I might do an animation in the future.
But first, a nice weekend's break after 2 long, hard weeks of work!
So here is my vision of Riddick battling for desperate survival
Used Riddick asset pack 3 and 4, as well as a view images form the trailer
Im a young artist and still have muchhh to learn, i still use a lot of photo-references for my ideas, i know every successful artist dose or has done in the past, its how we learn, you cant expect to paint realistically if you dont study the world around you first, and the only way to do that is by using images or photo reference and incorporating them into your imagination, and after a while you wont need photos anymore!! thats where im hoping to be in about 10 years from now but anyways, im particularly proud of this one because i was able to fuse my imagination with the asset pack images nicely together
Corel Painter 4, gosh i need to upgrade No texture brushes, just basic round tip thanks for checking out my design and i wish every one good luck!!
and since we cant sign our pices, according to the rules, i will sign it below lol